Line 123: | Line 123: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Hickory Hook | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2}} | |input={{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=1 | ||
|recovery= | |recovery=10 | ||
|damage= | |advantage=-4 / +3 | ||
|range= | |damage=4 | ||
|range=3.8 | |||
|property= | |property= | ||
|stance= | |stance=Switch | ||
|description=Description needed.</br> | |description=Description needed.</br> | ||
---- | ---- | ||
Line 145: | Line 146: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Southern Swing | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=2}} | |input={{TKin|i=f|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=10 | ||
|active= | |active=1 | ||
|recovery= | |recovery=17 | ||
|damage= | |advantage=-11 / -4 | ||
|range= | |damage=7 | ||
|range=3.1 | |||
|property= | |property= | ||
|stance= | |stance= | ||
Line 164: | Line 166: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Down The Stream | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=11 | ||
|active= | |active=2 | ||
|recovery= | |recovery=11 | ||
|damage= | |damage=4/hit | ||
|range= | |range=3.3<sup>u</sup>, 8.7 | ||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=An odd double swing attack with only one attached combo. This move would make more sense if there was a way to cancel into it, but it's apparently supposed to be a starter. First hit has deceptively short range..}} | ||
}} | }} | ||
---- | ---- | ||
Line 183: | Line 185: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Moonshine | ||
|linkname= | |linkname= | ||
|input={{TKin|i=qc|c=1}}{{TKin|i=2}} | |input={{TKin|i=qc|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=5 | ||
|recovery= | |recovery=13 | ||
|damage= | |advantage=-11 / +25 | ||
|range= | |damage=7 | ||
|property= | |range=3.7 | ||
|stance= | |property=[[File:Launch.png]] | ||
|description= | |stance=Switch | ||
|description=Cleetus's best juggle. Integral to his corner damage.}} | |||
}} | }} | ||
---- | ---- | ||
Line 202: | Line 205: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Crouching Moonshine | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=l2+2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=10 | ||
|damage= | |advantage=-6 / +23 | ||
|range= | |damage=3 | ||
|property= | |range=2.1 | ||
|stance= | |property=[[File:Launch.png]] | ||
|description=Description needed.}} | |stance=Switch | ||
|description=Description needed.</br> | |||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}}/{{TKin|i=2}} - Running Shoulder}} | |||
}} | }} | ||
---- | ---- | ||
Line 221: | Line 228: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Backwoods Beating | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=hc|c=1}}{{TKin|i=1}}/{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=8 | ||
|recovery= | |recovery=28 | ||
|damage= | |advantage=-23 / -18 | ||
|range= | |damage=9/hit | ||
|property= | |range=1.9<sup>f</sup> - 6.5 | ||
|property=[[File:Hardknockdown.png]] | |||
|stance= | |stance= | ||
|description= | |description=Cleetus's juggle ender of choice. Very fast startup for what it is.}} | ||
}} | }} | ||
---- | ---- | ||
Line 243: | Line 248: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Running Shoulder | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}}/{{TKin|i=2}} | |input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}}/{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=9 | ||
|active= | |active=11 | ||
|recovery= | |recovery=8 | ||
|damage= | |advantage=-9 / +30 | ||
|damage=10 | |||
|range= | |range= | ||
|property= | |property=[[File:Hardknockdown.png]] | ||
|stance= | |stance= | ||
|description= | |description=Short range, but good startup and crazy advantage for a mid-hitting dash attack. Since Cleetus's arms don't have a hitbox while he's charging, you might be able to go through certain attacks your opponent throws out in response.}} | ||
}} | }} | ||
<br/> | <br/> |
Revision as of 13:28, 10 July 2023
Overview
Cleetus, thanks to a developer oversight, is the most broken character in the game. Thanks to his Front Snap Kick being +5 on hit, is an infinite combo if you buffer it over and over again. This means your opponent cannot make any mistakes with their attacks, lest they be put in the Cleetus blender. The only defense against it is crouching, as the string consists of only high attacks.
If that wasn't enough, Cleetus also has access to some great special moves you can abuse for fun and profit - Over The Barb has some invulnerability making it a great move to attack through pressure, Dashing Elbow has great range and active frames to reward good spacing, and Backwoods Beating has a crazy amount of invulnerability. If his moves don't give him invulnerability, they probably give him frame advantage as a lot of his moves are extremely plus on hit.
At a glance: | |
Pros | Cons |
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Move List
Front Punch
Back Punch
Front Kick
Back Kick
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
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File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
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Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
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Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
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Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
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Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
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