Line 350: | Line 350: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Front Snap Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=4}} | |input={{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=9 | ||
|active= | |active=1 | ||
|recovery= | |recovery=8 | ||
|damage= | |advantage=-2 / +5 | ||
|range= | |damage=3 | ||
|range=2.7 | |||
|property= | |property= | ||
|stance= | |stance= | ||
Line 369: | Line 370: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Middle Outhouse | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=4}} | |input={{TKin|i=f|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=18 | ||
|active= | |active=2 | ||
|recovery= | |recovery=11 | ||
|damage= | |advantage=-6 / +1 | ||
|range= | |damage=6 | ||
|range=5.8 | |||
|property= | |property= | ||
|stance= | |stance=Switch | ||
|description= | |description=Laughably terrible startup. Avoid using by itself, but it's not bad to end combo strings with as its cancel damage is very good.}} | ||
}} | }} | ||
---- | ---- | ||
Line 388: | Line 390: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Low Outhouse | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=18 | ||
|active= | |active=2 | ||
|recovery= | |recovery=9 | ||
|damage= | |advantage=-4 / +3 | ||
|range= | |damage=4 | ||
|range=4.6 | |||
|property= | |property= | ||
|stance= | |stance=Switch | ||
|description= | |description=Also has laughably terrible startup without the damage potential.}} | ||
}} | }} | ||
---- | ---- | ||
Line 407: | Line 410: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Round Outhouse | ||
|linkname= | |linkname= | ||
|input={{TKin|i=qc|c=1}}{{TKin|i=4}} | |input={{TKin|i=qc|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=14 | ||
|active= | |active=2 | ||
|recovery= | |recovery=13 | ||
| | |advantage=-7 / +28 | ||
| | |damage=5 | ||
| | |range=2.9 | ||
|property=[[File:Launch.png]] | |||
| | |||
|stance= | |stance= | ||
|description=Description needed.}} | |description=Description needed.}} | ||
Line 445: | Line 430: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Sweep From Crouch | ||
|linkname= | |linkname= | ||
|input={{TKin|i=l2+4}} | |input={{TKin|i=l2+4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=10 | ||
|active= | |active=3 | ||
|recovery= | |recovery=9 | ||
|damage= | |advantage=-5 / +2 | ||
|range= | |damage=4 | ||
|range=5.6 | |||
|property= | |property= | ||
|stance= | |stance= | ||
Line 464: | Line 450: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Runnin Round The Barn | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | |input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=14 | ||
|active= | |active=11 | ||
|recovery= | |recovery=8 | ||
|damage= | |advantage= +32 | ||
|range= | |damage=8 | ||
|property= | |range=14.5 | ||
|stance= | |property=[[File:Hardknockdown.png]] | ||
|stance=Switch | |||
|description=Description needed.}} | |description=Description needed.}} | ||
}} | }} |
Revision as of 20:09, 8 July 2023
Overview
Cleetus, thanks to a developer oversight, is the most broken character in the game. Thanks to his Front Snap Kick being +5 on hit, is an infinite combo if you buffer it over and over again. This means your opponent cannot make any mistakes with their attacks, lest they be put in the Cleetus blender. The only defense against it is crouching, as the string consists of only high attacks.
If that wasn't enough, Cleetus also has access to some great special moves you can abuse for fun and profit - Over The Barb has some invulnerability making it a great move to attack through pressure, Dashing Elbow has great range and active frames to reward good spacing, and Backwoods Beating has a crazy amount of invulnerability. If his moves don't give him invulnerability, they probably give him frame advantage as a lot of his moves are extremely plus on hit.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Front Kick
Back Kick
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|