Killer Instinct (2013)/Sabrewulf: Difference between revisions

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(Created page with '{{KI2013Header}} {{KI2013CharacterHeader|Sabrewulf|Sabrewulf| N/A | N/A}} == Moves == ==== Normal Attacks ==== {{KI2013MoveListHeader}} {{KI2013MoveListRow | Standing Light ...')
 
 
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{{KI2013Header}}
{{KI2013 Character Infobox
|name=Sabrewulf
|image=KI2013_Sabrewulf_CSS.png
|forward walk speed= 39f to cross two large training mode squares
|backwards walk speed= 49f to cross two large training mode squares
|forward dash duration= 19f
|backdash duration= 22f
|pre-jump frames= 5f
|jump duration= 38f
|landing recovery= 4f
|advantage post grounded combo breaker= 0
}}


{{KI2013CharacterHeader|Sabrewulf|Sabrewulf|
== Universal Mechanics ==
N/A
=== Instinct ===
|
'''Feral Rage:''' Additional damage + chip damage for all attacks, cancel any ground move with [[File:Hp.png]]+[[File:Hk.png]].
N/A}}
=== Combat Traits ===
'''Rabid Double:''' Sabrewulf can chain the same Auto Double as many times in a row as he wants, increasing the speed of the Auto Double each time.
'''Feral Dash:''' Forward dash passes through the opponent.


== Normal Moves ==
=== Standing Normals ===
{{MoveData
|image= Wulf SLPhb.png|thumb
|caption= Test Caption
|name= Standing Light Punch
|linkname= 5LP
|input= Stand LP/5LP
|data=
{{AttackData-KI2013
  |damage= 10(2%)
  |counter-hit damage= 14(3%)
  |potential damage= --
  |shadow on hit= 1.6
  |shadow on block= 2.4
  |guard= Mid
  |startup= 5
  |active= 2
  |recovery= 11
  |total duration= 17f
  |on hit= +3
  |on counter-hit= +5
  |on block= 0
  |special properties= Chain
  |description= To Do
}}
}}


== Moves ==


==== Normal Attacks ====
{{MoveData
|image= Wulf SMPhb.png|thumb
|caption= Test Caption
|name= Far Medium Punch
|linkname= 5MP
|input= Stand MP/5MP
|data=
{{AttackData-KI2013
  |damage= 20(5%)
  |counter-hit damage= 26(7%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= Mid
  |startup= 6
  |active= 2
  |recovery= 21
  |total duration= 28f
  |on hit= +2
  |on counter-hit= +5
  |on block= 0
  |special properties= --
  |description= To Do
}}
}}


{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Standing Light Punch | lp |  }}
{{KI2013MoveListRow | Standing Medium Punch | mp |  }}
{{KI2013MoveListRow | Standing Hard Punch | hp |  }}
{{KI2013MoveListRow | Standing Light Kick | lk | }}
{{KI2013MoveListRow | Standing Medium Kick | mk |  }}
{{KI2013MoveListRow | Standing Hard Kick | hk |  }}
{{KI2013MoveListRow | Close Light Punch | (near opponent) lp |  }}
{{KI2013MoveListRow | Close Medium Punch | (near opponent) mp |  }}
{{KI2013MoveListRow | Close Hard Punch | (near opponent) hp |  }}
{{KI2013MoveListRow | Close Light Kick | (near opponent) lk | }}
{{KI2013MoveListRow | Close Medium Kick | (near opponent) mk |  }}
{{KI2013MoveListRow | Close Hard Kick | (near opponent) hk |  }}
{{KI2013MoveListRow | Crouching Light Punch | d + lp |  }}
{{KI2013MoveListRow | Crouching Medium Punch | d + mp |  }}
{{KI2013MoveListRow | Crouching Hard Punch | d + hp |  }}
{{KI2013MoveListRow | Crouching Light Kick | d + lk |  }}
{{KI2013MoveListRow | Crouching Medium Kick | d + mk |  }}
{{KI2013MoveListRow | Crouching Hard Kick | d + hk |  }}
{{KI2013MoveListRow | Neutral Jump Light Punch | u + lp |  }}
{{KI2013MoveListRow | Neutral Jump Medium Punch | u + mp |  }}
{{KI2013MoveListRow | Neutral Jump Hard Punch | u + hp |  }}
{{KI2013MoveListRow | Neutral Jump Light Kick | u + lk |  }}
{{KI2013MoveListRow | Neutral Jump Medium Kick | u + mk |  }}
{{KI2013MoveListRow | Neutral Jump Hard Kick | u + hk |  }}
{{KI2013MoveListRow | Angled Jump Light Punch | ub / uf + lp |  }}
{{KI2013MoveListRow | Angled Jump Medium Punch | ub / uf + mp |  }}
{{KI2013MoveListRow | Angled Jump Hard Punch | ub / uf + hp |  }}
{{KI2013MoveListRow | Angled Jump Light Kick | ub / uf + lk |  }}
{{KI2013MoveListRow | Angled Jump Medium Kick | ub / uf + mk |  }}
{{KI2013MoveListRow | Angled Jump Hard Kick | ub / uf + hk |  }}
{{MoveListFooter}}


==== Command Attacks ====
{{MoveData
|image= Wulf SHPhb.png|thumb
|caption= Test Caption
|name= Far Heavy Punch
|linkname= 5HP
|input= Stand HP/5HP
|data=
{{AttackData-KI2013
  |damage= 30(8%)
  |counter-hit damage= 38(10%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= Mid
  |startup= 10
  |active= 2
  |recovery= 26
  |total duration= 37f
  |on hit= -3
  |on counter-hit= +1
  |on block= -6
  |special properties= --
  |description= To Do
}}
}}


{{KI2013MoveListHeader}}
{{KI2013MoveListRow | ? | ? | ? }}
{{KI2013MoveListRow  | ? | ? | ? }}
{{MoveListFooter}}


==== Throws ====
{{MoveData
|image=Wulf SLKhb.png|thumb
|caption= Test Caption
|name= Standing Light Kick
|linkname= 5LK
|input= Stand LK/5LK
|data=
{{AttackData-KI2013
  |damage= 12(3%)
  |counter-hit damage= 16(4%)
  |potential damage= --
  |shadow on hit= 1.6
  |shadow on block= 2.4
  |guard= Mid
  |startup= 7
  |active= 3
  |recovery= 12
  |total duration= 21f
  |on hit= +5
  |on counter-hit= +7
  |on block= +2
  |special properties= --
  |description= To Do
}}
}}


{{KI2013MoveListHeader}}
{{KI2013MoveListRow | ? | ? | ? }}
{{KI2013MoveListRow | ? | ? | ? }}
{{MoveListFooter}}


==== Instinct Mode ====
{{MoveData
|image= Wulf SMKhb.png|thumb
|caption= Test Caption
|name= Standing Medium Kick
|linkname= 5MK
|input= Stand MK/5MK
|data=
{{AttackData-KI2013
  |damage= 24(6%)
  |counter-hit damage= 30(8%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= Mid
  |startup= 8
  |active= 3
  |recovery= 13
  |total duration= 23f
  |on hit= +7
  |on counter-hit= +10
  |on block= +2
  |special properties= --
  |description= To Do
}}
}}


{{KI2013MoveListHeader}}
{{KI2013MoveListRow | ? | ? | ? }}
{{MoveListFooter}}


==== Special Moves ====
{{MoveData
|image= Wulf SHKhb.png|thumb
|caption= (Feral Chomp)
|name= Standing Heavy Kick
|linkname= 5HK
|input= Stand HK/5HK
|data=
{{AttackData-KI2013
  |damage= 36(10%)
  |counter-hit damage= 44(12%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= Mid
  |startup= 14
  |active= 4
  |recovery= 24
  |total duration= 41f
  |on hit= +13
  |on counter-hit= +31
  |on block= -2
  |special properties= Stagger
  |description= To Do
}}
}}


{{KI2013MoveListHeader}}
=== Crouching Normals ===
{{KI2013MoveListRow | ? | ? | ? }}
{{MoveData
{{KI2013MoveListRow | ? | ? | ? }}
|image= Wulf CLPhb.png|thumb
{{KI2013MoveListRow | ? | ? | ? }}
|caption= Test Caption
{{KI2013MoveListRow | ? | ? | ? }}
|name= Crouching Light Punch
{{KI2013MoveListRow | ? | ? | ? }}
|linkname= 2LP
{{MoveListFooter}}
|input= Crouch LP/2LP
|data=
{{AttackData-KI2013
  |damage= 10(2%)
  |counter-hit damage= 14(3%)
  |potential damage= --
  |shadow on hit= 1.6
  |shadow on block= 2.4
  |guard= Mid
  |startup= 5
  |active= 2
  |recovery= 12
  |total duration= 18f
  |on hit= +2
  |on counter-hit= +5
  |on block= 0
  |special properties= Chain
  |description= To Do
}}
}}


==== Combo Openers ====


{{KI2013MoveListHeader}}
{{MoveData
{{KI2013MoveListRow | ? | ? | ? }}
|image= Wulf CMPhb.png|thumb
{{KI2013MoveListRow | ? | ? | ? }}
|caption= Test Caption
{{KI2013MoveListRow | ? | ? | ? }}
|name= Crouching Medium Punch
{{KI2013MoveListRow | ? | ? | ? }}
|linkname= 2MP
{{KI2013MoveListRow | ? | ? | ? }}
|input= Crouch MP/2MP
{{MoveListFooter}}
|data=
{{AttackData-KI2013
  |damage= 20(5%)
  |counter-hit damage= 26(7%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= Low
  |startup= 6
  |active= 3
  |recovery= 19
  |total duration= 27f
  |on hit= +5
  |on counter-hit= +7
  |on block= -3
  |special properties= --
  |description= To Do
}}
}}


==== Combo Linkers ====


{{KI2013MoveListHeader}}
{{MoveData
{{KI2013MoveListRow | ? | ? | ? }}
|image= Wulf CHPhb.png|thumb
{{KI2013MoveListRow | ? | ? | ? }}
|caption= Test Caption
{{KI2013MoveListRow | ? | ? | ? }}
|name= Crouching Heavy Punch
{{KI2013MoveListRow | ? | ? | ? }}
|linkname= 2HP
{{KI2013MoveListRow | ? | ? | ? }}
|input= Crouch HP/2HP
{{MoveListFooter}}
|data=
{{AttackData-KI2013
  |damage= 36(10%)
  |counter-hit damage= 44(12%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= Mid
  |startup= 8
  |active= 3
  |recovery= 21
  |total duration= 31f
  |on hit= +43
  |on counter-hit= +43
  |on block= -5
  |special properties= Hard knockdown
  |description= Standard sweep.
}}
}}


==== Combo Enders ====


{{KI2013MoveListHeader}}
{{MoveData
{{KI2013MoveListRow | ? | ? | ? }}
|image= Wulf CLKhb.png|thumb
{{KI2013MoveListRow | ? | ? | ? }}
|caption= (Wulf Tamer)
{{KI2013MoveListRow | ? | ? | ? }}
|name= Crouching Light Kick
{{KI2013MoveListRow | ? | ? | ? }}
|linkname= 2LK
{{KI2013MoveListRow | ? | ? | ? }}
|input= Crouch LK/2LK
{{MoveListFooter}}
|data=
{{AttackData-KI2013
  |damage= 12(3%)
  |counter-hit damage= 16(4%)
  |potential damage= --
  |shadow on hit= 1.6
  |shadow on block= 2.4
  |guard= Mid
  |startup= 5
  |active= 2
  |recovery= 12
  |total duration= 18f
  |on hit= +5
  |on counter-hit= +7
  |on block= +4
  |special properties= Flipout
  |description= Villainous normal for oki and corner lockdown.
}}
}}


==== Ulra Combo ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | ? | ? | ? }}
{{MoveListFooter}}


{{MoveData
|image= Wulf CMKhb.png|thumb
|caption= Test Caption
|name= Crouching Medium Kick
|linkname= 2MK
|input= Crouch MK/2MK
|data=
{{AttackData-KI2013
  |damage= 20(5%)
  |counter-hit damage= 26(7%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= Mid
  |startup= 6
  |active= 4
  |recovery= 17
  |total duration= 26f
  |on hit= +4
  |on counter-hit= +7
  |on block= +2
  |special properties= --
  |description= To Do
}}
}}


== Move Analysis ==


=== Normal Moves ===
{{MoveData
N/A
|image= Wulf CHKhb.png|thumb
|caption= Test Caption
|name= Crouching Heavy Kick
|linkname= 2HK
|input= Crouch HK/5HK
|data=
{{AttackData-KI2013
  |damage= 36(10%)
  |counter-hit damage= 44(12%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= Low
  |startup= 8
  |active= 6
  |recovery= 19
  |total duration= 32f
  |on hit= +1
  |on counter-hit= +4
  |on block= -4
  |special properties= --
  |description= To Do
}}
}}




=== Command Attacks ===
=== Close Normals ===
N/A
{{MoveData
|image= Wulf NMPhb.png|thumb
|caption=
|name= Close Standing Medium Punch
|linkname= clMP
|input= Close Stand MP/clMP
|data=
{{AttackData-KI2013
  |damage= 20(5%)
  |counter-hit damage= 26(7%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= Mid
  |startup= 6
  |active= 2
  |recovery= 14
  |total duration= 21f
  |on hit= +3
  |on counter-hit= +6
  |on block= 0
  |special properties= --
  |description=
}}
}}




=== Throws ===
{{MoveData
N/A
|image= Wulf NHPhb.png|thumb
|caption=
|name= Close Standing Heavy Punch
|linkname= clHP
|input= Close Stand HP/clHP
|data=
{{AttackData-KI2013
  |damage= 30(8%)
  |counter-hit damage= 38(10%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= Mid
  |startup= 8
  |active= 3
  |recovery= 13
  |total duration= 23f
  |on hit= 0
  |on counter-hit= +4
  |on block= +2
  |special properties= --
  |description=  
}}
}}




=== Instinct Mode ===
N/A


=== Command Normals ===
{{MoveData
|image= Wulf 4HPhb.png|thumb
|caption= Test Caption
|name= Overpower
|linkname= 4HP
|input= Back HP/4HP
|data=
{{AttackData-KI2013
  |damage= 30(8%)
  |counter-hit damage= 36(10%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= Mid
  |startup= 8
  |active= 2
  |recovery= 29
  |total duration= 38f
  |on hit= +2
  |on counter-hit= +7
  |on block= +2
  |special properties= Chargeable
  |description= To Do
}}
}}


=== Special Moves ===
N/A


{{MoveData
|image= Wulf 9MPhb.png|thumb
|caption= Test Caption
|name= Diving Slash
|linkname= 9MK
|input= Jumping Forward MK/9MK
|data=
{{AttackData-KI2013
  |damage= 24(6%)
  |counter-hit damage= 30(8%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= Mid
  |startup= 11
  |active= 2
  |recovery= 4
  |total duration= 16+f
  |on hit= +16
  |on counter-hit= +19
  |on block= +4
  |special properties= --
  |description= Wulf's divekick.  Not an overhead.  Can only be performed from neutral and forward jumps.
}}
}}


=== Combo Openers ===
=== Air Normals ===
N/A
{{MoveData
|image= Wulf JLPhb.png|thumb
|caption= Test Caption
|name= Jumping Light Punch
|linkname= 8LP
|input= Jump LP/8LP
|data=
{{AttackData-KI2013
  |damage= 20(5%)
  |counter-hit damage= 24(6%)
  |potential damage= --
  |shadow on hit= 1.6
  |shadow on block= 2.4
  |guard= High
  |startup= 8
  |active= 4
  |recovery= 4
  |total duration= 15+f
  |on hit= +15
  |on counter-hit= +17
  |on block= +8
  |special properties= --
  |description= To Do
}}
}}




=== Combo Linkers ===
{{MoveData
N/A
|image= Wulf JMPhb.png|thumb
|caption= Test Caption
|name= Jumping Medium Punch
|linkname= 8MP
|input= Jump MP/8MP
|data=
{{AttackData-KI2013
  |damage= 24(6%)
  |counter-hit damage= 30(8%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= High
  |startup= 10
  |active= 3
  |recovery= 4
  |total duration= 16+f
  |on hit= +16
  |on counter-hit= +19
  |on block= +12
  |special properties= --
  |description= To Do
}}
}}




=== Combo Enders ===
{{MoveData
N/A
|image= Wulf JHPhb.png|thumb
|caption= Test Caption
|name= Jumping Heavy Punch
|linkname= 8HP
|input= Jump HP/8HP
|data=
{{AttackData-KI2013
  |damage= 30(8%)
  |counter-hit damage= 38(10%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= High
  |startup= 10
  |active= 4
  |recovery= 4
  |total duration= 17+f
  |on hit= +17
  |on counter-hit= +24
  |on block= +14
  |special properties= --
  |description= To Do
}}
}}




=== Ultra Combos ===
{{MoveData
N/A
|image= Wulf JLKhb.png|thumb
|caption= --
|name= Jumping Light Kick
|linkname= 8LK
|input= Jump LK/8LK
|data=
{{AttackData-KI2013
  |damage= 20(5%)
  |counter-hit damage= 24(6%)
  |potential damage= --
  |shadow on hit= 1.6
  |shadow on block= 2.4
  |guard= High
  |startup= 7
  |active= 8
  |recovery= 4
  |total duration= 18+f
  |on hit= +15
  |on counter-hit= +17
  |on block= +8
  |special properties= --
  |description= To Do
}}
}}




== The Basics ==  
{{MoveData
|image= Wulf JMKhb.png|thumb
|caption= Test Caption
|name= Jumping Medium Kick
|linkname= 8MK
|input= Jump MK/8MK
|data=
{{AttackData-KI2013
  |damage= 24(6%)
  |counter-hit damage= 30(8%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= High
  |startup= 9
  |active= 4
  |recovery= 4
  |total duration= 16+f
  |on hit= +16
  |on counter-hit= +19
  |on block= +12
  |special properties= --
  |description= To Do
}}
}}


== Combos ==


== Strategy ==
{{MoveData
|image= Wulf JHKhb.png|thumb
|caption= Test Caption
|name= Jumping Heavy Kick
|linkname= 8HK
|input= Jump HK/8HK
|data=
{{AttackData-KI2013
  |damage= 30(8%)
  |counter-hit damage= 38(10%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= High
  |startup= 13
  |active= 7
  |recovery= 4
  |total duration= 23+f
  |on hit= +20
  |on counter-hit= +24
  |on block= +17
  |special properties= --
  |description= To Do
}}
}}


== Costumes and Colors ==


== Matchups ==
== Throws ==
{{MoveData
|image= Wulf LPLKhb.png|thumb
|caption= Test Caption
|name= Throw
|linkname= LPLK
|input= 5LPLK/4LPLK
|data=
{{AttackData-KI2013
  |damage= 40.0 (11%)
  |startup= 5
  |active= 2
  |recovery= 29
  |total duration= 35f
  |on hit= +56/+59
  |special properties= Hard Knockdown
  |description= To Do
}}
}}


* <u>'''Vs. Glacius'''</u>


TBW
== Special Moves ==
{{MoveData
|image= Wulf 46Phb.png|thumb
|caption= Test Caption
|name= Ragged Edge
|linkname= 46P
|input= Back-Forward+P/46P
|data=
{{AttackData-KI2013
  |version= LP
  |damage= 19.4(5%)
  |counter-hit damage= 31.4(8%)
  |potential damage= 1.8(0.5%)
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 8
  |active= 2 [12] 2
  |recovery= 30
  |total duration= 53f
  |on hit= +4
  |on counter-hit= +4
  |on block= -1
  |special properties= --
  |description= To Do
}}
{{AttackData-KI2013
  |version= MP
  |damage= 22.1(6%)
  |counter-hit damage= 34.1(6%)
  |potential damage= 2(0.5%)
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 11
  |active= 2 [12] 2
  |recovery= 30
  |total duration= 56f
  |on hit= +3
  |on counter-hit= +3
  |on block= -2
  |special properties= --
  |description= To Do
}}
{{AttackData-KI2013
  |version= HP
  |damage= 29.4(8%)
  |counter-hit damage= 41.4(11%)
  |potential damage= 2.5(0.6%)
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 14
  |active= 2 [12] 2
  |recovery= 30
  |total duration= 59f
  |on hit= +1
  |on counter-hit= +1
  |on block= -5
  |special properties= --
  |description= To Do
}}
}}




* <u>'''Vs. Jago'''</u>
{{MoveData
|image= Wulf 28Phb.png|thumb
|caption= --
|name= Eclipse
|linkname= 28P
|input= Up-Down+P/28P
|data=
{{AttackData-KI2013
  |version= LP
  |damage= 30(8%)
  |counter-hit damage= 38(10%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 4
  |active= 7
  |recovery= 29
  |total duration= 39f
  |on hit= +25
  |on counter-hit= +28
  |on block= -16
  |special properties= --
  |description= To Do
}}
{{AttackData-KI2013
  |version= MP
  |damage= 38(10%)
  |counter-hit damage= 46(12%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 6
  |active= 6
  |recovery= 30
  |total duration= 41f
  |on hit= +25
  |on counter-hit= +28
  |on block= -18
  |special properties= --
  |description= To Do
}}
{{AttackData-KI2013
  |version= HP
  |damage= 44(12%)
  |counter-hit damage= 52(14%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 8
  |active= 8
  |recovery= 28
  |total duration= 43f
  |on hit= +25
  |on counter-hit= +28
  |on block= -20
  |special properties= --
  |description= To Do
}}
}}


TBW


{{MoveData
|image= Wulf 46LKhb.png|thumb
|caption= Test Caption
|name= Hamstring
|linkname= 46K>LK
|input= Back+Forward K>LK/46K>LK
|data=
{{AttackData-KI2013
  |damage= 28(7%)
  |counter-hit damage= 40(11%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Low
  |startup= 9
  |active= 3
  |recovery= 30
  |total duration= 41
  |on hit= +5
  |on counter-hit= +11
  |on block= -7
  |special properties= Exchange, High invul 2-40f
  |description= To Do
}}
}}


* <u>'''Vs. Sabrewulf'''</u>


TBW
{{MoveData
|image= Wulf 46MKhb.png|thumb
|caption= Test Caption
|name= Leaping Slash
|linkname= 46K>MK
|input= Back+Forward K>MK/46K>MK
|data=
{{AttackData-KI2013
  |damage= 26(7%)
  |counter-hit damage= 38(10%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= High
  |startup= 22
  |active= 2
  |recovery= 24
  |total duration= 47
  |on hit= +6
  |on counter-hit= +12
  |on block= -6
  |special properties= Low/Throw invul 12-28f
  |description= To Do
}}
}}




* <u>'''Vs. Thunder'''</u>
{{MoveData
|image= Wulf 46HKhb.png|thumb
|caption= Test Caption
|name= Uppercut
|linkname= 46K>HK
|input= Back+Forward K>HK/46K>HK
|data=
{{AttackData-KI2013
  |damage= 32(9%)
  |counter-hit damage= 44(11%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Low
  |startup= 5
  |active= 4
  |recovery= 21
  |total duration= 29
  |on hit= +37
  |on counter-hit= +41
  |on block= -2
  |special properties= Launcher
  |description= To Do
}}
}}


TBW
== Shadow Moves ==
{{MoveData
|image= Wulf 46PPhb.png|thumb
|caption= Test Caption
|name= Shadow Ragged Edge
|linkname= 46PP
|input= Back-Forward+PP/46PP
|data=
{{AttackData-KI2013
  |version= S
  |damage= 39.2(11%)
  |counter-hit damage= 51.2(14%)
  |potential damage= 8.4(2.3%)
  |shadow on hit= 0
  |shadow on block= 0
  |guard= Mid
  |startup= 2+2(4)
  |active= 2[6]2[7]
2[9]2[8]2
  |recovery= 28
  |total duration= 72f
  |on hit= +5
  |on counter-hit= +5
  |on block= +1
  |special properties= --
  |description= To Do
}}
}}




== Frame Data ==
{{MoveData
|image= Wulf 28PPhb.png|thumb
|caption= Test Caption
|name= Shadow Eclipse
|linkname= 28PP
|input= Up-Down+PP/28PP
|data=
{{AttackData-KI2013
  |version= S
  |damage= 40(11%)
  |counter-hit damage= 48(13%)
  |potential damage= 8(2%)
  |shadow on hit= 0
  |shadow on block= 0
  |guard= Mid
  |startup= 6+1(7)
  |active= 1[1]1[1]
1[1]1[1]1
  |recovery= 26
  |total duration= 42f
  |on hit= +37
  |on counter-hit= +37
  |on block= -17
  |special properties= Full invul 1-11f, Juggle Cashout
  |description= To Do
}}
}}


[[Category: Killer Instinct (2013)]]
 
{{MoveData
|image= Wulf 46KKhb.png|thumb
|caption= Test Caption
|name= Shadow Leaping Slash
|linkname= 46KK
|input= Back-Forward+KK/46KK
|data=
{{AttackData-KI2013
  |version= S
  |damage= 44.8(12%)
  |counter-hit damage= 58.8(16%)
  |potential damage= 9.6(2.6%)
  |shadow on hit= 0
  |shadow on block= 0
  |guard= High
  |startup= 1+9(10)
  |active= 5
  |recovery= 25
  |total duration= 40f
  |on hit= +6
  |on counter-hit= +6
  |on block= 0
  |special properties= Full invul 1f, low/grab/proj 2-19, Recapture
  |description= To Do
}}
}}
 
== Enders ==
{{MoveData
|image= Wulf 46Pnv.png|thumb
|caption= Test Caption
|name= Ragged Edge Ender
|linkname= 46HP
|input= Back-Forward+HP/46HP
|data=
{{KI2013_EnderData
  |version= Level 1
  |ender type= Wall Splat
  |on hit= 0/+15 (Splat)
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 2
  |ender type= Wall Splat
  |on hit= 0/+20 (Splat)
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 3
  |ender type= Wall Splat
  |on hit= 0/+25 (Splat)
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 4
  |ender type= Wall Splat
  |on hit= 0/+30 (Splat)
  |special properties= --
  |description=
}}
}}
 
 
{{MoveData
|image= Wulf 28Pnv-1.png|thumb
|caption= Test Caption
|name= Eclipse Ender
|linkname= 28P
|input= Up-Down+P/28P
|data=
{{KI2013_EnderData
  |version= Level 1
  |ender type= Damage
  |on hit= +30
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 2
  |ender type= Damage
  |on hit= +26
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 3
  |ender type= Damage
  |on hit= +26
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 4
  |ender type= Damage
  |on hit= +31
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Shadow
  |ender type= Damage
  |on hit= +46
  |special properties= Launcher, Juggle Cashout
  |description=
}}
}}
 
 
{{MoveData
|image= Wulf 46HKnv.png|thumb
|caption= Test Caption
|name= Uppercut Ender
|linkname= 46HP
|input= Back-Forward+HP/46HP
|data=
{{KI2013_EnderData
  |version= Level 1
  |ender type= Launcher
  |on hit= +38
  |special properties= --
  |description=
}}
  {{KI2013_EnderData
  |version= Level 2
  |ender type= Launcher
  |on hit= +42
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 3
  |ender type= Launcher
  |on hit= +47
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 4
  |ender type= Launcher
  |on hit= +50
  |special properties= --
  |description=
}}
}}
 
 
== Instinct ==
{{MoveData
|image= Wulf FeralCancelHB.png|thumb
|caption= Test Caption
|name= Feral Cancel
|linkname= HPHK
|input= HP+HK
|data=
{{AttackData-KI2013
  |version= --
  |damage= --
  |counter-hit damage= --
  |potential damage= --
  |shadow on hit= --
  |shadow on block= --
  |guard= --
  |startup= --
  |active= --
  |recovery= 15
  |total duration= 15f
  |on hit= --
  |on counter-hit= --
  |on block= --
  |special properties= High invul 1-15f
  |description= Cooldown of 74 frames.
}}
}}
 
 
{{KI2013_Navbox}}
 
[[Category:Killer Instinct (2013)]]

Latest revision as of 15:26, 24 March 2024


Introduction

Sabrewulf PLACEHOLDER CHARACTER STORY

Sabrewulf PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • In Progress
  • In Progress
KI2013 Sabrewulf CSS.png
Character Data
Forward Walk Speed 39f to cross two large training mode squares
Backwards Walk Speed 49f to cross two large training mode squares
Forward Dash Duration 19f
Backdash Duration 22f
Pre-Jump Frames 5f
Jump Duration 38f
Landing Recovery 4f
Advantage Post Grounded Combo Breaker 0

Universal Mechanics

Instinct

Feral Rage: Additional damage + chip damage for all attacks, cancel any ground move with Hp.png+Hk.png.

Combat Traits

Rabid Double: Sabrewulf can chain the same Auto Double as many times in a row as he wants, increasing the speed of the Auto Double each time. Feral Dash: Forward dash passes through the opponent.

Normal Moves

Standing Normals

Standing Light Punch
Stand LP/5LP
Wulf SLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
10(2%) 14(3%) -- 1.6 2.4 Mid 5 2 11 17f +3 +5 0 Chain

To Do


Far Medium Punch
Stand MP/5MP
Wulf SMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 6 2 21 28f +2 +5 0 --

To Do


Far Heavy Punch
Stand HP/5HP
Wulf SHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 Mid 10 2 26 37f -3 +1 -6 --

To Do


Standing Light Kick
Stand LK/5LK
Wulf SLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
12(3%) 16(4%) -- 1.6 2.4 Mid 7 3 12 21f +5 +7 +2 --

To Do


Standing Medium Kick
Stand MK/5MK
Wulf SMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 Mid 8 3 13 23f +7 +10 +2 --

To Do


Standing Heavy Kick
Stand HK/5HK
Wulf SHKhb.png
(Feral Chomp)
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36(10%) 44(12%) -- 4 4.5 Mid 14 4 24 41f +13 +31 -2 Stagger

To Do

Crouching Normals

Crouching Light Punch
Crouch LP/2LP
Wulf CLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
10(2%) 14(3%) -- 1.6 2.4 Mid 5 2 12 18f +2 +5 0 Chain

To Do


Crouching Medium Punch
Crouch MP/2MP
Wulf CMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Low 6 3 19 27f +5 +7 -3 --

To Do


Crouching Heavy Punch
Crouch HP/2HP
Wulf CHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36(10%) 44(12%) -- 4 4.5 Mid 8 3 21 31f +43 +43 -5 Hard knockdown

Standard sweep.


Crouching Light Kick
Crouch LK/2LK
Wulf CLKhb.png
(Wulf Tamer)
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
12(3%) 16(4%) -- 1.6 2.4 Mid 5 2 12 18f +5 +7 +4 Flipout

Villainous normal for oki and corner lockdown.


Crouching Medium Kick
Crouch MK/2MK
Wulf CMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 6 4 17 26f +4 +7 +2 --

To Do


Crouching Heavy Kick
Crouch HK/5HK
Wulf CHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36(10%) 44(12%) -- 4 4.5 Low 8 6 19 32f +1 +4 -4 --

To Do


Close Normals

Close Standing Medium Punch
Close Stand MP/clMP
Wulf NMPhb.png
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 6 2 14 21f +3 +6 0 --


Close Standing Heavy Punch
Close Stand HP/clHP
Wulf NHPhb.png
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 Mid 8 3 13 23f 0 +4 +2 --


Command Normals

Overpower
Back HP/4HP
Wulf 4HPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 36(10%) -- 4 4.5 Mid 8 2 29 38f +2 +7 +2 Chargeable

To Do


Diving Slash
Jumping Forward MK/9MK
Wulf 9MPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 Mid 11 2 4 16+f +16 +19 +4 --

Wulf's divekick. Not an overhead. Can only be performed from neutral and forward jumps.

Air Normals

Jumping Light Punch
Jump LP/8LP
Wulf JLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 24(6%) -- 1.6 2.4 High 8 4 4 15+f +15 +17 +8 --

To Do


Jumping Medium Punch
Jump MP/8MP
Wulf JMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 High 10 3 4 16+f +16 +19 +12 --

To Do


Jumping Heavy Punch
Jump HP/8HP
Wulf JHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 High 10 4 4 17+f +17 +24 +14 --

To Do


Jumping Light Kick
Jump LK/8LK
Wulf JLKhb.png
--
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 24(6%) -- 1.6 2.4 High 7 8 4 18+f +15 +17 +8 --

To Do


Jumping Medium Kick
Jump MK/8MK
Wulf JMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 High 9 4 4 16+f +16 +19 +12 --

To Do


Jumping Heavy Kick
Jump HK/8HK
Wulf JHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 High 13 7 4 23+f +20 +24 +17 --

To Do


Throws

Throw
5LPLK/4LPLK
Wulf LPLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
40.0 (11%) - - - - - 5 2 29 35f +56/+59 - - Hard Knockdown

To Do


Special Moves

Ragged Edge
Back-Forward+P/46P
Wulf 46Phb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LP 19.4(5%) 31.4(8%) 1.8(0.5%) ?? ?? Mid 8 2 [12] 2 30 53f +4 +4 -1 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MP 22.1(6%) 34.1(6%) 2(0.5%) ?? ?? Mid 11 2 [12] 2 30 56f +3 +3 -2 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HP 29.4(8%) 41.4(11%) 2.5(0.6%) ?? ?? Mid 14 2 [12] 2 30 59f +1 +1 -5 --

To Do


Eclipse
Up-Down+P/28P
Wulf 28Phb.png
--
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LP 30(8%) 38(10%) -- ?? ?? Mid 4 7 29 39f +25 +28 -16 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MP 38(10%) 46(12%) -- ?? ?? Mid 6 6 30 41f +25 +28 -18 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HP 44(12%) 52(14%) -- ?? ?? Mid 8 8 28 43f +25 +28 -20 --

To Do


Hamstring
Back+Forward K>LK/46K>LK
Wulf 46LKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
28(7%) 40(11%) -- ?? ?? Low 9 3 30 41 +5 +11 -7 Exchange, High invul 2-40f

To Do


Leaping Slash
Back+Forward K>MK/46K>MK
Wulf 46MKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
26(7%) 38(10%) -- ?? ?? High 22 2 24 47 +6 +12 -6 Low/Throw invul 12-28f

To Do


Uppercut
Back+Forward K>HK/46K>HK
Wulf 46HKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
32(9%) 44(11%) -- ?? ?? Low 5 4 21 29 +37 +41 -2 Launcher

To Do

Shadow Moves

Shadow Ragged Edge
Back-Forward+PP/46PP
Wulf 46PPhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 39.2(11%) 51.2(14%) 8.4(2.3%) 0 0 Mid 2+2(4) 2[6]2[7]

2[9]2[8]2

28 72f +5 +5 +1 --

To Do


Shadow Eclipse
Up-Down+PP/28PP
Wulf 28PPhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 40(11%) 48(13%) 8(2%) 0 0 Mid 6+1(7) 1[1]1[1]

1[1]1[1]1

26 42f +37 +37 -17 Full invul 1-11f, Juggle Cashout

To Do


Shadow Leaping Slash
Back-Forward+KK/46KK
Wulf 46KKhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 44.8(12%) 58.8(16%) 9.6(2.6%) 0 0 High 1+9(10) 5 25 40f +6 +6 0 Full invul 1f, low/grab/proj 2-19, Recapture

To Do

Enders

Ragged Edge Ender
Back-Forward+HP/46HP
Wulf 46Pnv.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Wall Splat 0/+15 (Splat) --
Version Ender Type On Hit Special Properties
Level 2 Wall Splat 0/+20 (Splat) --
Version Ender Type On Hit Special Properties
Level 3 Wall Splat 0/+25 (Splat) --
Version Ender Type On Hit Special Properties
Level 4 Wall Splat 0/+30 (Splat) --


Eclipse Ender
Up-Down+P/28P
Wulf 28Pnv-1.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Damage +30 --
Version Ender Type On Hit Special Properties
Level 2 Damage +26 --
Version Ender Type On Hit Special Properties
Level 3 Damage +26 --
Version Ender Type On Hit Special Properties
Level 4 Damage +31 --
Version Ender Type On Hit Special Properties
Shadow Damage +46 Launcher, Juggle Cashout


Uppercut Ender
Back-Forward+HP/46HP
Wulf 46HKnv.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Launcher +38 --
Version Ender Type On Hit Special Properties
Level 2 Launcher +42 --
Version Ender Type On Hit Special Properties
Level 3 Launcher +47 --
Version Ender Type On Hit Special Properties
Level 4 Launcher +50 --


Instinct

Feral Cancel
HP+HK
Wulf FeralCancelHB.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
-- -- -- -- -- -- -- -- -- 15 15f -- -- -- High invul 1-15f

Cooldown of 74 frames.


KI2013 Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Jago
Sabrewulf
Glacius
Thunder
Shadow Jago
Sadira
Orchid
Spinal
Fulgore
TJ Combo
Maya
Kan-Ra
Riptor
Omen
Aganos
Hisako
Cinder
Aria
Kim Wu
Tusk
Arbiter
Rash
Mira
Gargos
General Raam
Eyedol
Kilgore
Shin Hisako
Eagle