SuperCombo is for the FGC, by GBL. We don't run ads or sell user data. If you enjoy the site, consider supporting our work.
![]() |
Want to be an editor? Join the SuperCombo Discord and read #server-and-wiki-info for registration. |
Killer Instinct (2013)/Jago
From SuperCombo Wiki
Views
Actions
Namespaces
Variants
Tools
Introduction
Jago PLACEHOLDER CHARACTER STORY
Jago PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Tiger's Focus: Endokukens become double fireballs and restore health on hit. +2 additional frame advantage on all moves.
Combat Trait
Around The World: Jago can chain any auto-double into another of lesser strength (L loops back to H). He gains about 1/9 Instinct meter every time he completes a loop of all 3 strengths of auto-double.
Frame Data At A Glance
Moves
Normal Attacks
Name
Command
Notes
Standing Light Punch
{{#motion:
}}

{{#motion: 
}}


Standing Medium Punch
{{#motion:
}}

{{#motion:
}}

Standing Hard Punch
{{#motion:
}}

{{#motion:
}}

Standing Light Kick
{{#motion:
}}

{{#motion: 
}}


Standing Medium Kick
{{#motion:
}}

{{#motion:
}}

Standing Hard Kick
{{#motion:
}}

{{#motion:
}}

Close Medium Punch
{{#motion: (near opponent)
}}

{{#motion:
}}

Close Hard Punch
{{#motion: (near opponent)
}}

{{#motion:
}}

Close Light Kick
{{#motion: (near opponent)
}}

{{#motion:
}}

Close Medium Kick
{{#motion: (near opponent)
}}

{{#motion:
}}

Close Hard Kick
{{#motion: (near opponent)
}}

{{#motion:
}}

Crouching Light Punch
{{#motion:
+
}}


{{#motion: 
}}


Crouching Medium Punch
{{#motion:
+
}}


{{#motion:
}}

Crouching Hard Punch
{{#motion:
+
}}


{{#motion:
}}

Crouching Light Kick
{{#motion:
+
}}


{{#motion: 

}}



Crouching Medium Kick
{{#motion:
+
}}


{{#motion: 
}}


Crouching Hard Kick
{{#motion:
+
}}


{{#motion: 
}}


Neutral Jump Light Punch
{{#motion:
+
}}


{{#motion:
}}

Neutral Jump Medium Punch
{{#motion:
+
}}


{{#motion:
}}

Neutral Jump Hard Punch
{{#motion:
+
}}


{{#motion:
}}

Neutral Jump Light Kick
{{#motion:
+
}}


{{#motion:
}}

Neutral Jump Medium Kick
{{#motion:
+
}}


{{#motion:
}}

Neutral Jump Hard Kick
{{#motion:
+
}}


{{#motion:
}}

Angled Jump Light Punch
{{#motion:
/
+
}}



{{#motion:
}}

Angled Jump Medium Punch
{{#motion:
/
+
}}



{{#motion:
}}

Angled Jump Hard Punch
{{#motion:
/
+
}}



{{#motion:
}}

Angled Jump Light Kick
{{#motion:
/
+
}}



{{#motion:
}}

Angled Jump Medium Kick
{{#motion:
/
+
}}



{{#motion:
}}

Angled Jump Hard Kick
{{#motion:
/
+
}}



{{#motion:
}}

Command Attacks
Name
Command
Notes
Double Roundhouse
{{#motion:
+
}}


{{#motion:
}}

Neck Cutter
{{#motion:
+
}}


{{#motion: 
}}


Throw
{{#motion:
or
+
+
}}




{{#motion: 
}}


Instinct Mode
Name
Command
Notes
Tiger's Focus
{{#motion:
+
}}


{{#motion: Endokukens become double fireballs and restore health on hit. +2 additional frame advantage on all moves. }}
Special Moves
Name
Command
Notes
Wind Kick
{{#motion:
+
}}


{{#motion: 
}}


Laser Sword
{{#motion:
+
}}


{{#motion:
}}

Tiger Fury
{{#motion:
+
}}


{{#motion: 

}}



Endokuken
{{#motion:
+
}}


{{#motion:
}}

Combo Openers
Name
Command
Notes
Wind Kick
{{#motion:
+
}}


{{#motion:
}}

Laser Sword
{{#motion:
+
}}


{{#motion: ? }}
Shadow Endokuken
{{#motion:
+
p }}


{{#motion: ? }}
Shadow Windkick
{{#motion:
+
k }}


{{#motion: 
}}


Shadow Laser Sword
{{#motion:
+
p }}


{{#motion:
}}

Combo Linkers
Name
Command
Notes
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
Combo Enders
Name
Command
Notes
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
Manuals
Name
Command
Notes
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
Ultra Combo
Name
Command
Notes
Ultra Combo
{{#motion:
+
}}


{{#motion: }}
Stage Ultra
{{#motion:
+
}}


{{#motion: }}
Move Analysis
Normal Moves
N/A
Command Attacks
N/A
Throws
N/A
Instinct Mode
N/A
Special Moves
N/A
Shadow Moves
N/A
Combo Openers
N/A
Combo Linkers
N/A
Combo Enders
N/A
Manuals
N/A
Ultra Combos
N/A
The Basics
Combos
Strategy
Costumes and Colors
Matchups
- Vs. Glacius
TBW
- Vs. Jago
TBW
- Vs. Orchid
TBW
- Vs. Sabrewulf
TBW
- Vs. Sadira
TBW
- Vs. Spinal
TBW
- Vs. Thunder
TBW