Killer Instinct (2013)/Riptor

From SuperCombo Wiki


Introduction

Riptor PLACEHOLDER CHARACTER STORY

Riptor PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • In Progress
  • In Progress

Universal Mechanics

Instinct

Rage: Riptor's fire breath and tail normals have increased range, and her run speed is massively buffed.

KI2013 Riptor CSS.png
Character Data
Forward Walk Speed 47f to cross two large training mode squares
Backwards Walk Speed 71f to cross two large training mode squares
Forward Dash Duration Has a Forward Run (Primal Stance). Cancellable into stance attacks on frame 4.
  • Has a standard forward dash in Predator Stance= 18f
Backdash Duration Has a Back Run (Survival Stance). Cancellable into stance attacks on frame 6.
  • Has a standard backdash in Predator Stance= 23f
    • Uniquely has 11f of full invul.
Pre-Jump Frames 5f
  • Primal Stance Pre-jump= 11f
  • Survival Stance Pre-jump= 11f
  • Predator Stance Pre-jump= 0f
Jump Duration 38f
Landing Recovery 4f
Advantage Post Grounded Combo Breaker +1


Normal Moves

Each of Riptor's buttons is linked to a different body part:

  • LP: Claws
  • MP: Teeth
  • HP: Fire breath
  • LK: Talons
  • MK: Forehead
  • HK: Tail

Far Normals

Standing Light Punch
Stand LP/5LP
Riptor SLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
10(2%) 14(3%) -- 1.6 2.4 Mid 5 2 9 15f 0 +5 0 Chain

To Do


Far Standing Medium Punch
Stand MP/5MP
Riptor SMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 6 3 18 26f +4 +7 0 --

To Do


Far Standing Heavy Punch
Stand HP/5HP
Riptor SHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 Mid 11 23 24 57f -21 -21 -23 Projectile Hitbox

To Do


Standing Light Kick
Stand LK/5LK
Riptor SLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
12(3%) 16(4%) -- 1.6 2.4 Mid 6 4 12 21f +4 +6 +2 Flipout

To Do


Far Standing Medium Kick
Stand MK/5MK
Riptor SMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 Mid 7 3 12 21f +4 +15 +3 --

To Do


Far Standing Heavy Kick
Stand HK/5HK
Riptor SHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
26.3(7%) 54.3(15%) 3.4(0.9%) 4 4.5 Mid 12 2 x3 22 43f -1 -1 -3 --

Riptor pulls the opponent in with this 3-hit tail stab.

Close Normals

Crouching Normals

Command Normals

Jumping Normals

Stance Moves

Primal Normals

Survival Normals

Tail Fling
Survival Run HK/44HK
Riptor 44HKhb.png
a.k.a. "Run Back Tail"
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36(10%) 36(10%) -- 4 4.5 Mid 11 7 33 40f +102 +102 -21 Launcher, Throw invul 1-11f

A strong anti-air that doubles as a pseudo-reversal.

Predator Normals

Throws

Special Moves

Instinct

Enders

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