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{{#vardefine:primarycolor|rgb(214, 41, 148)}} | |||
{{#vardefine:secondarycolor|rgba(82, 0, 49, 0.5)}} | |||
{{Infobox-Character-TK | {{Infobox-Character-TK | ||
|name=Violet | |name=Violet | ||
Line 8: | Line 10: | ||
===Move List=== | ===Move List=== | ||
====={{TKin|i=1}} Front Punch===== | ====={{TKin|i=1}} Front Punch===== | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Slap | ||
|linkname= | |linkname= | ||
|input={{TKin|i=1}} | |input={{TKin|i=1}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=5 | ||
|active= | |active=3 | ||
|recovery= | |recovery=8 | ||
|damage= | |advantage=-4 / +4 | ||
|range= | |damage=2 | ||
|range=2.8 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Punish starter and stagger poke against standing opponents.}} | ||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Straight Elbow | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=1}} | |input={{TKin|i=f|c=1}}{{TKin|i=1}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=6 | ||
|active= | |active=2 | ||
|recovery= | |recovery=9 | ||
|damage= | |advantage=-3 / +3 | ||
|range= | |damage=3 | ||
|range=3.1 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Not useful in neutral as her Front Kick and Hyper Heel are better buttons. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=qc|c=1}}{{TKin|i=2}} - Super Flex Float}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Wind Punch | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=14 | ||
|damage= | |advantage=-9 / +2 | ||
|range= | |damage=4 | ||
|range=32.9 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Short range, slow, useless in combos and followup (Footwaltz) is counter bait. | ||
Not useful in any situation. | |||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=qc|c=1}}{{TKin|i=1}} - Limp Limb</br> | |||
{{TKin|i=hc|c=1}}{{TKin|i=3}}'''/'''{{TKin|i=4}} - Super Foot Waltz}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Limp Limb | ||
|linkname= | |linkname= | ||
|input={{TKin|i=qc|c=1}}{{TKin|i=1}} | |input={{TKin|i=qc|c=1}}{{TKin|i=1}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=9 | ||
|active= | |active=1 | ||
|recovery= | |recovery=16 | ||
|damage= | |advantage=-10 / -2 | ||
|range= | |damage=5 | ||
|property= | |range=3.7 | ||
|stance= | |property=[[File:Knockdown.png]] | ||
|description= | |stance=Switch | ||
|description=Not useful as a move by itself.}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Straight Jab From Crouch | ||
|linkname= | |linkname= | ||
|input={{TKin|i=l2+1}} | |input={{TKin|i=l2+1}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=5 | ||
|active= | |active=2 | ||
|recovery= | |recovery=8 | ||
|damage= | |advantage=-3 / +4 | ||
|range= | |damage=2 | ||
|range=2.2 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=One of the buttons you will be using a lot against most characters to interrupt string gaps. Not as useful against Mammoth and to a lesser extent Oddball and Imp since they have commonly used moves that crush this button.}} | ||
}} | }} | ||
</div> | |||
<br/> | <br/> | ||
====={{TKin|i=2}} Back Punch===== | ====={{TKin|i=2}} Back Punch===== | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Back Hand Slap | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2}} | |input={{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=1 | ||
|recovery= | |recovery=13 | ||
|damage= | |advantage=-7 / +2 | ||
|range= | |damage=3 | ||
|range=2.6 | |||
|property= | |property= | ||
|stance= | |stance=Switch | ||
|description= | |description=Punish starter. Not useful by itself. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=f|c=1}}{{TKin|i=1}} - Straight Elbow}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Corkscrew | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=2}} | |input={{TKin|i=f|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=8 | ||
|active= | |active=2 | ||
|recovery= | |recovery=26 | ||
|damage= | |advantage=-20 / -8 | ||
|range= | |damage=3 | ||
|range=3.8 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=The combo you can follow up with this move whiffs at the range it would be useful so it is not recommended to use this move at all.}} | ||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Flex Float | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=6 | ||
|active= | |active=3 | ||
|recovery= | |recovery=17 | ||
|damage= | |advantage=-13 / +23 | ||
|range= | |damage=4 | ||
|property= | |range=3.9 | ||
|property=[[File:Launch.png]] | |||
|stance= | |stance= | ||
|description= | |description=Launcher with good range. Good move against whiffed strings and habitual crouchers.}} | ||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Super Flex Float | ||
|linkname= | |linkname= | ||
|input={{TKin|i=qc|c=1}}{{TKin|i=2}} | |input={{TKin|i=qc|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=12 | ||
|active= | |active=2 | ||
|recovery= | |recovery=14 | ||
|damage= | |advantage=-9 / +32 | ||
|range= | |damage=5 | ||
|property= | |range=7.9 | ||
|stance= | |property=[[File:Launch.png]] | ||
|description= | |stance=Switch | ||
|description=Launcher used mostly in combos. Has really good range and can sometimes be useful to catch the opponent by surprise.}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Uppercut From Crouch | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=l2+2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=17 | ||
|damage= | |advantage=-13 / +23 | ||
|range= | |damage=3 | ||
|property= | |range=4.0 | ||
|property=[[File:Launch.png]] | |||
|stance= | |stance= | ||
|description= | |description=One of your best get-off-me moves, but has an issue with random launch knockback speed making it random if you're able to follow up with a combo or not.}} | ||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Pretzel Stance | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=hc|c=1}}{{TKin|i=1}}/{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit= | |hit= | ||
|startup= | |version=Stance | ||
|startup=26 | |||
|active= | |active= | ||
|recovery= | |recovery= | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
|property= | |property= | ||
|stance=Pretzel | |||
|description=}} | |||
{{AttackData-TK | |||
|header=no | |||
|hit=[[File:Mid.png]] | |||
|version={{TKin|i=2}} Flip Kick | |||
|startup=8 | |||
|active=9 | |||
|recovery=16 | |||
|advantage=-17 / +22 | |||
|damage=15 | |||
|range=5.4 | |||
|property=[[File:Launch.png]] | |||
|stance= | |stance= | ||
|description= | |description=}} | ||
{{AttackData-TK | |||
|header=no | |||
|hit=[[File:High.png]] | |||
|version={{TKin|i=3}} Grab | |||
|startup=0 | |||
|active= | |||
|recovery=78 | |||
|advantage=- / +2 | |||
|damage=24 | |||
|range=1.4 | |||
|property=[[File:Knockdown.png]] | |||
|stance= | |||
|description=Hold a direction+block to leave the stance. You can also cancel into any neutral button if you press it right before the stance animation completes.}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Running Hip Rush | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}}/{{TKin|i=2}} | |input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}}/{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=10 | ||
|active= | |active=13 | ||
|recovery= | |recovery=18 | ||
|damage= | |advantage= / +18 | ||
|range= | |damage=9 | ||
|property= | |range=10.3 | ||
|property=[[File:Hardknockdown.png]] | |||
|stance= | |stance= | ||
|description= | |description=Although it hits mid, the hitbox is all in Violet's elbow which is lifted quite high. This causes the move to have significantly less range against a crouching player.}} | ||
}} | }} | ||
</div> | |||
<br/> | <br/> | ||
====={{TKin|i=3}} Front Kick===== | ====={{TKin|i=3}} Front Kick===== | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Front Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=3}} | |input={{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=1 | ||
|recovery= | |recovery=11 | ||
|damage= | |advantage=-5 / +2 | ||
|range= | |damage=3 | ||
|range=5.5 | |||
|property= | |property= | ||
|stance= | |stance=Switch | ||
|description= | |description=Best and longest range poke. Only active for 1 frame so don't overuse this button by itself. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}} - Thrust Float</br> | |||
{{TKin|i=hc|c=1}}{{TKin|i=3}} - Split Kick</br> | |||
{{TKin|i=l2+3}} - Crouch Kick}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Fierce Knee | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=3}} | |input={{TKin|i=f|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=1 | ||
|recovery= | |recovery=18 | ||
|damage= | |advantage=-12 / +27 | ||
|range= | |damage=5 | ||
|property= | |range=2.6 | ||
|stance= | |property=[[File:Launch.png]] | ||
|description= | |stance=Switch | ||
|description=Mostly used in combos and not by itself. Can cancel back and forth infinitely into Dislocating stun. | |||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} - Dislocating Stun</br> | |||
{{TKin|i=qc|c=1}}{{TKin|i=4}} - Flex Fury}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Thrust Float | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=11 | ||
|active= | |active=2 | ||
|recovery= | |recovery=16 | ||
|damage= | |advantage=-11 / +27 | ||
|range= | |damage=4 | ||
|property= | |range=3.7 | ||
|stance= | |property=[[File:Launch.png]] | ||
|description= | |stance=Switch | ||
|description=Launcher used in combos. Not useful by itself.}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Chiropractor | ||
|linkname= | |linkname= | ||
|input={{TKin|i=qc|c=1}}{{TKin|i=3}} | |input={{TKin|i=qc|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=24 | ||
|active= | |active=8 | ||
|recovery= | |recovery=17 | ||
|damage= | |advantage=-18 / +24 | ||
|range= | |damage=15 | ||
|property= | |range=17.0 | ||
|property=[[File:Hardknockdown.png]] | |||
|stance= | |stance= | ||
|description= | |description=Troll roll. Gimmick move that is unsafe on block and highly choreographed. Can cancel the end of the move into Cherry Picker. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=qc|c=1}}{{TKin|i=4}} - Cherry Picker}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Split Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=hc|c=1}}{{TKin|i=3}} | |input={{TKin|i=hc|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=8 | ||
|active= | |active=1 | ||
|recovery= | |recovery=17 | ||
|damage= | |advantage=-11 / +17 | ||
|range= | |damage=2 | ||
|property= | |range=3.3 | ||
|property=[[File:Launch.png]] | |||
|stance= | |stance= | ||
|description= | |description=Low launcher, low damage. Decent move if you need a 10% combo (Split kick > Flex Fury) to take the round. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=hc|c=1}}{{TKin|i=4}} - Flex Fury}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Crouch Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=l2+3}} | |input={{TKin|i=l2+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=6 | ||
|active= | |active=1 | ||
|recovery= | |recovery=14 | ||
|damage= | |advantage=-8 / +2 | ||
|range= | |damage=2 | ||
|range=2.3 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Low combo starter. Terrible range and recovery making it useless as a low poke by itself. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=hc|c=1}}{{TKin|i=3}} - Split Kick}} | |||
}} | }} | ||
</div> | |||
<br/> | <br/> | ||
====={{TKin|i=4}} Back Kick===== | ====={{TKin|i=4}} Back Kick===== | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Hyper Heel | ||
|linkname= | |linkname= | ||
|input={{TKin|i=4}} | |input={{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=6 | ||
|active= | |active=2 | ||
|recovery= | |recovery=13 | ||
|damage= | |advantage=-8 / 0 | ||
|range= | |damage=3 | ||
|range=4.7 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Good poke and stagger button to get crouchers to stand up. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} - Dislocating Stun</br> | |||
{{TKin|i=hc|c=1}}{{TKin|i=4}} - Flex Fury}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Foot Loose | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=4}} | |input={{TKin|i=f|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=13 | ||
|active= | |active=1 | ||
|recovery= | |recovery=17 | ||
|damage= | |advantage=-11 / 0 | ||
|range= | |damage=4 | ||
|range=4.7 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Very slow mid that leads to another bad button (Corkscrew) or a move that is easily punished on hit, block, and whiff (Flex Fury). Don't use. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=f|c=1}}{{TKin|i=2}} - Corkscrew</br> | |||
{{TKin|i=hc|c=1}}{{TKin|i=4}} - Flex Fury}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Dislocating Stun | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=10 | ||
|active= | |active=2 | ||
|recovery= | |recovery=14 | ||
|damage= | |advantage=/ +46 ({{Tooltip | text=+4 | hovertext=How much advantage you get against a player with perfect mashing.}}) | ||
|range= | |damage=5 | ||
|property= | |range=4.8 | ||
|stance= | |property=[[File:Dzzy.png]] | ||
|description= | |stance=Switch | ||
|description=Used in high damage combos. Can cancel back and forth infinitely into Fierce Knee. | |||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=qc|c=1}}{{TKin|i=2}} - Super Flex Float</br> | |||
{{TKin|i=f|c=1}}{{TKin|i=3}} - Fierce Knee</br> | |||
{{TKin|i=qc|c=1}}{{TKin|i=4}} - Cherry Picker}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Cherry Picker | ||
|linkname= | |linkname= | ||
|input={{TKin|i=qc|c=1}}{{TKin|i=4}} | |input={{TKin|i=qc|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=14 | ||
|active= | |active=1 | ||
|recovery= | |recovery=16 | ||
|damage= | |advantage=-10 / -2 | ||
|range= | |damage=13 | ||
|property= | |range=4.3 | ||
|property=[[File:Knockdown.png]] | |||
|stance= | |stance= | ||
|description= | |description=Violet's best damage ender; deals 26 damage when linked into from a ''Dislocating Stun''. Rarely used on its own.}} | ||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Flex Fury | ||
|linkname= | |linkname= | ||
|input={{TKin|i=hc|c=1}}{{TKin|i=4}} | |input={{TKin|i=hc|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=8 | ||
|active= | |active=8 | ||
|recovery= | |recovery=41 | ||
|damage= | |advantage=-42 / -17 | ||
|range= | |damage=2/hit | ||
|range=3.4 | |||
|property=[[File:Knockdown.png]] | |||
|stance= | |||
|description=Kill combo ender. Only use as a combo ender if it's going to kill. VERY unsafe on whiff, block, and hit.}} | |||
}} | |||
</div> | |||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Tweaked Crouch Sweep | |||
|linkname= | |||
|input={{TKin|i=l2+4}} | |||
|data= | |||
{{AttackData-TK | |||
|hit=[[File:Low.png]] | |||
|startup=9 | |||
|active=4 | |||
|recovery=15 | |||
|advantage=-12 / -5 | |||
|damage=3 | |||
|range=2.7 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Good in combos, but avoid poking with its terrible frame data at all costs. | ||
---- | |||
<b>Cancels:</b></br> | |||
{{TKin|i=hc|c=1}}{{TKin|i=3}} - Split Kick</br> | |||
{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} - Dislocating Stun}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Super Foot Waltz | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=fc|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=6 | ||
|active= | |active=15 | ||
|recovery= | |recovery=14 | ||
|damage= | |advantage=-8 / -3 | ||
|range= | |damage=2 x 4 hits | ||
|range=5.9 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Combo ender. Move by itself or in the middle of combos is counter bait against anybody who knows how to play against Violet.}} | ||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Running Ball Roll | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | |input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=12 | ||
|active= | |active=8 | ||
|recovery= | |recovery=35 | ||
|damage= | |advantage=-36 / -22 | ||
|range= | |damage=7 | ||
|property= | |range=18.9 | ||
|property=[[File:Knockdown.png]] | |||
|stance= | |stance= | ||
|description= | |description=A very useful long ranged low attack. It bounces back a fair bit after the roll, but its long recovery leads to a neutral reset at best and your opponent punishing it on hit at worst.}} | ||
}} | }} | ||
</div> | |||
<br/> | <br/> | ||
==Grabs / Misc Moves== | |||
Violet's whiffed grab animation is 18<sup>f</sup> long. | |||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Private Pounder | ||
|linkname= | |linkname= | ||
|input={{TKin|i=1+3}} | |input={{TKin|i=1+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=0 | ||
|active= | |active= | ||
|recovery= | |recovery=151 | ||
|damage= | |advantage=- / -23 | ||
|range= | |damage=14 | ||
|property= | |range=0.9 | ||
|stance= | |property=[[File:Knockdown.png]] | ||
|description= | |stance=Switch | ||
|description=A very bad grab. Low damage, and Violet back flips so slowly away that anybody's wake-up attack will land free-of-charge. Avoid at all costs.}} | |||
}} | }} | ||
- | </div> | ||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Violet Hold | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2+4}} | |input={{TKin|i=2+4}}/{{TKin|i=1+4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|version=Grab | |||
|startup=0 | |||
|active= | |||
|recovery= | |||
|advantage= | |||
|damage= | |||
|range=0.9 | |||
|property= | |||
|stance=Violet Hold | |||
|description=}} | |||
{{AttackData-TK | |||
|hit= | |||
|header=no | |||
|version={{TKin|i=1}} / {{TKin|i=4}} Switch Sides | |||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=31 | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance=Violet Hold | ||
|description= | |description=}} | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit= | |hit= | ||
|header=no | |||
|version={{TKin|i=2}} / {{TKin|i=3}} Release | |||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=21 | ||
|advantage=- / 0 | |||
|damage= | |damage= | ||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=}} | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit= | |hit= | ||
|header=no | |||
|version=Front Grab | |||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=108 | ||
|damage= | |advantage=- / -27 | ||
|damage=17 | |||
|range= | |range= | ||
|property= | |property=[[File:Knockdown.png]] | ||
|stance= | |stance= | ||
|description= | |description=}} | ||
{{AttackData-TK | |||
|hit= | |||
|header=no | |||
|version=Rear Grab | |||
|startup= | |||
|active= | |||
|recovery=101 | |||
|advantage=- / +8 | |||
|damage=10 | |||
|range= | |||
|property=[[File:Knockdown.png]] | |||
|stance=Grounded | |||
|description=Every single one of Violet's grabs are bad.}} | |||
}} | }} | ||
- | </div> | ||
Violet does not have a rear grapple. ''Private Pounder'' is used instead. | |||
<div style="border:1px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Twister | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2+3}} | |input={{TKin|i=2+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit= | |hit= | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=125 | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Right foot blue.}} | ||
}} | }} | ||
</div> | |||
---- | |||
==Thrill Kills== | |||
Thrill Kill 1 - No Inputs</br> | |||
Thrill Kill 2 - {{TKin|i=1}} + {{TKin|i=2}} + {{TKin|i=3}}</br> | |||
Combo Kill - {{TKin|i=1}} + {{TKin|i=4}} + '''L1''' + {{TKin|i=d}}</br> | |||
Dance - {{TKin|i=1}} + {{TKin|i=2}} + {{TKin|i=4}} + '''L1''' + {{TKin|i=u}}</br> | |||
</br> | |||
{{NavboxTK}} | {{NavboxTK}} | ||
[[Category:Thrill Kill]] | [[Category:Thrill Kill]] | ||
[[Category:Violet]] | [[Category:Violet]] |
Latest revision as of 02:17, 9 January 2024
Violet is considered to be the worst character in Thrill Kill. Her movement is bad, her best buttons don't lead to much damage, and while she has the potential to deal significant damage with combos involving Dislocating Stun, Cherry Picker, and Super Flex Float juggles, players who know how to play against Violet will simply counter out or punish you for going for it.
You are going to have to rely on single hit, low damage buttons such as Front Kick to mid crouching players as well as your crouching strings to mind-game your opponent and win through lots of staggers and 50/50s. The only thing making Violet usable is the incredibly fast mixup of , as well as Flex Float being a great move to attack players attempting to dash in against you, but unless you're willing to take great risk most of your options won't lead to much damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Back Punch
Front Kick
Back Kick
Grabs / Misc Moves
Violet's whiffed grab animation is 18f long.
Violet does not have a rear grapple. Private Pounder is used instead.
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
- | - | - | 125f | - | - | - | - | - | |
|
Thrill Kills
Thrill Kill 1 - No Inputs
Thrill Kill 2 - + +
Combo Kill - + + L1 +
Dance - + + + L1 +