(Tusk Character Infobox) |
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== Universal Mechanics == | |||
=== Instinct === | |||
'''One Thousand Years of Training:''' Tusk can cancel St.MP and St.HP into special moves at the cost of some of his remaining instinct meter. He is also able to cancel any special move into any other special move also at the cost of his instinct bar. | |||
=== Combat Traits === | |||
'''Deflect:''' During certain moves Tusk will flash white, this allows him to "deflect" any strike that hits him during this time. A deflect will recapture and stagger the opponent allowing whatever move he was doing at the time to connect. | |||
== Normal Moves == | |||
=== Far Normals === | |||
{{MoveData | |||
|image= Tusk SLPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Standing Light Punch | |||
|linkname= 5LP | |||
|input= Stand LP/5LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 10(2%) | |||
|counter-hit damage= 14(3%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 5 | |||
|active= 3 | |||
|recovery= 14 | |||
|total duration= 21f | |||
|on hit= +1 | |||
|on counter-hit= +5 | |||
|on block= +0 | |||
|special properties= Chain | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk SMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Far Standing Medium Punch | |||
|linkname= 5MP | |||
|input= Stand MP/5MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 40(11%) | |||
|counter-hit damage= 50(13%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 23 | |||
|active= 2 | |||
|recovery= 26 | |||
|total duration= 50f | |||
|on hit= +21 | |||
|on counter-hit= +21 | |||
|on block= -3 | |||
|special properties= Stagger, Deflect 7-9f | |||
|description= Tusk steps forward, slams his sword down, then retreats, giving this normal even greater range than the hitbox alone implies. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= Swingin | |||
|name= Far Standing Heavy Punch | |||
|linkname= 5HP | |||
|input= Stand HP/5HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 70(19%) | |||
|counter-hit damage= 80(22%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 27 | |||
|active= 8 | |||
|recovery= 34 | |||
|total duration= 68f | |||
|on hit= +24 | |||
|on counter-hit= +24 | |||
|on block= -5 | |||
|special properties= Stagger, Deflect 6-10f | |||
|description= Tusk does a mammoth underhand swing that's pretty much impossible to jump over, and does so much pushback that most 5-framers can't reach to punish it. It also hits behind him. It's hard to whiff this move, but if it does Tusk is very open. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk SLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Standing Light Kick | |||
|linkname= 5LK | |||
|input= Stand LK/5LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 10(2%) | |||
|counter-hit damage= 14(3%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 6 | |||
|active= 3 | |||
|recovery= 11 | |||
|total duration= 19f | |||
|on hit= +4 | |||
|on counter-hit= +3 | |||
|on block= +8 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk SMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Far Standing Medium Kick | |||
|linkname= 5MK | |||
|input= Stand MK/5MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 8 | |||
|active= 3 | |||
|recovery= 23 | |||
|total duration= 33f | |||
|on hit= +4 | |||
|on counter-hit= +7 | |||
|on block= -1 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk SHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Far Standing Heavy Kick | |||
|linkname= 5HK | |||
|input= Stand HK/5HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 36(10%) | |||
|counter-hit damage= 44(12%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 11 | |||
|active= 5 | |||
|recovery= 20 | |||
|total duration= 47f | |||
|on hit= +10 | |||
|on counter-hit= +13 | |||
|on block= -1 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
=== Crouching Normals === | |||
{{MoveData | |||
|image= Tusk CLPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Light Punch | |||
|linkname= 2LP | |||
|input= Crouch LP/2LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 10(2%) | |||
|counter-hit damage= 14(3%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 10 | |||
|total duration= 16f | |||
|on hit= +1 | |||
|on counter-hit= +5 | |||
|on block= 0 | |||
|special properties= Chain | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk CMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Medium Punch | |||
|linkname= 2MP | |||
|input= Crouch MP/2MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 34(9%) | |||
|counter-hit damage= 44(12%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 22 | |||
|active= 5 | |||
|recovery= 21 | |||
|total duration= 47f | |||
|on hit= +21 | |||
|on counter-hit= +21 | |||
|on block= -3 | |||
|special properties= Stagger, Deflect 6-11f | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk CHPhb.png|thumb | |||
|caption= Lol | |||
|name= Crouching Heavy Punch | |||
|linkname= 2HP | |||
|input= Crouch HP/2HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 60(16%) | |||
|counter-hit damage= 70(19%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 18 | |||
|active= 4 | |||
|recovery= 39 | |||
|total duration= 60f | |||
|on hit= +32 | |||
|on counter-hit= -17 | |||
|on block= +32 | |||
|special properties= Soft Knockdown, Deflect 6-12 | |||
|description= Anti-air for dummies. Don't let Tusk swat you or it's bye-bye health bar. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk CLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Light Kick | |||
|linkname= 2LK | |||
|input= Crouch LK/2LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 10(2%) | |||
|counter-hit damage= 14(3%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Low | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 8 | |||
|total duration= 14f | |||
|on hit= +4 | |||
|on counter-hit= +6 | |||
|on block= +1 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk CMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Medium Kick | |||
|linkname= 2MK | |||
|input= Crouch MK/2MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Low | |||
|startup= 9 | |||
|active= 3 | |||
|recovery= 22 | |||
|total duration= 33f | |||
|on hit= 0 | |||
|on counter-hit= 0 | |||
|on block= -8 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk CHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Heavy Kick | |||
|linkname= 2HK | |||
|input= Crouch HK/5HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 36(10%) | |||
|counter-hit damage= 44(12%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Low | |||
|startup= 12 | |||
|active= 3 | |||
|recovery= 24 | |||
|total duration= 38f | |||
|on hit= +49 | |||
|on counter-hit= +49 | |||
|on block= -5 | |||
|special properties= Hard knockdown | |||
|description= Standard sweep. | |||
}} | |||
}} | |||
=== Command Normals === | |||
{{MoveData | |||
|image= Tusk 6MPhb.png|thumb | |||
|caption= Falcon Punch! | |||
|name = Far Back Stab | |||
|linkname= 6MP | |||
|input= Forward MP/6MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 80(22%) | |||
|counter-hit damage= 80(22%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 41 | |||
|active= 3 | |||
|recovery= 29 | |||
|total duration= 72f | |||
|on hit= +29 | |||
|on counter-hit= +29 | |||
|on block= -6 | |||
|special properties= Stagger | |||
|description= Sheesh, that is an eye-popping amount of damage! Good luck hitting anyone with this, though; it's one of the slowest attacks in KI. | |||
}} | |||
}} | |||
=== Air Normals === | |||
{{MoveData | |||
|image= Tusk JLPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Light Punch | |||
|linkname= 8LP | |||
|input= Jump LP/8LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 24(6%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 9 | |||
|active= 7 | |||
|recovery= 4 | |||
|total duration= 15+f | |||
|on hit= +15 | |||
|on counter-hit= +17 | |||
|on block= +8 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk JMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Medium Punch | |||
|linkname= 8MP | |||
|input= Jump MP/8MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24(6%) | |||
|counter-hit damage= 30(8%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 20 | |||
|active= 6 | |||
|recovery= 4 | |||
|total duration= 29+f | |||
|on hit= +22 | |||
|on counter-hit= +22 | |||
|on block= +6 | |||
|special properties= Stagger | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk JHPhb.png|thumb | |||
|caption= The thing that killed Aerith | |||
|name= Jumping Heavy Punch | |||
|linkname= 8HP | |||
|input= Jump HP/8HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 60(16%) | |||
|counter-hit damage= 70(19%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 23 | |||
|active= 10 | |||
|recovery= 45 | |||
|total duration= 77f | |||
|on hit= +56 | |||
|on counter-hit= +56 | |||
|on block= -24 | |||
|special properties= Hard Knockdown | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk JLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Light Kick | |||
|linkname= 8LK | |||
|input= Jump LK/8LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 24(6%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 7 | |||
|active= 9 | |||
|recovery= 4 | |||
|total duration= 19+f | |||
|on hit= +15 | |||
|on counter-hit= +17 | |||
|on block= +8 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk JMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Medium Kick | |||
|linkname= 8MK | |||
|input= Jump MK/8MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 24(6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 9 | |||
|active= 10 | |||
|recovery= 4 | |||
|total duration= 22+f | |||
|on hit= +16 | |||
|on counter-hit= +19 | |||
|on block= +12 | |||
|special properties= Cross-up | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk JHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Heavy Kick | |||
|linkname= 8HK | |||
|input= Jump HK/8HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30(8%) | |||
|counter-hit damage= 38(10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 11 | |||
|active= 8 | |||
|recovery= 4 | |||
|total duration= 22+f | |||
|on hit= +20 | |||
|on counter-hit= +24 | |||
|on block= +17 | |||
|special properties= To Do | |||
|description= To Do | |||
}} | |||
}} | |||
== Throws == | |||
{{MoveData | |||
|image= Gargos LPLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Throw | |||
|linkname= LPLK | |||
|input= 5LPLK/4LPLK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30.4 (8%) | |||
|total duration= 36f | |||
|special properties= Hard Knockdown | |||
|description= Builds 10.1(2%) Potential Damage and sets up a minion summon. | |||
}} | |||
}} | |||
== Special Moves == | |||
{{MoveData | |||
|image= | |||
|caption= Test Caption | |||
|name= Devil's Divide (Grab) | |||
|linkname= 214P | |||
|input= QCB+P/214P | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LP | |||
|damage= -- | |||
|counter-hit damage= -- | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= -- | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 28 | |||
|total duration= 34f | |||
|on hit= -- | |||
|on counter-hit= -- | |||
|on block= -- | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MP | |||
|damage= -- | |||
|counter-hit damage= -- | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= -- | |||
|startup= 23 | |||
|active= 2 | |||
|recovery= 36 | |||
|total duration= 60f | |||
|on hit= -- | |||
|on counter-hit= -- | |||
|on block= -- | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HP | |||
|damage= -- | |||
|counter-hit damage= -- | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= -- | |||
|startup= 11 | |||
|active= 6 | |||
|recovery= 20 | |||
|total duration= 36f | |||
|on hit= -- | |||
|on counter-hit= -- | |||
|on block= -- | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= JP | |||
|damage= -- | |||
|counter-hit damage= -- | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= -- | |||
|startup= 11 | |||
|active= 2 | |||
|recovery= 4 | |||
|total duration= 16+f | |||
|on hit= -- | |||
|on counter-hit= -- | |||
|on block= -- | |||
|special properties= -- | |||
|description= Automatically performs Sadistic Drop. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Tusk 236Khb.png|thumb | |||
|caption= a.k.a. Spirit Step | |||
|name= Immortal Spirit | |||
|linkname= 236K | |||
|input= QCF+K/236K | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LK | |||
|total duration= 20f | |||
|special properties= High invul 1-20f | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MK | |||
|total duration= 25f | |||
|special properties= High invul 1-25f | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HK | |||
|total duration= 30f | |||
|special properties= High invul 1-30f | |||
|description= Tusk dashes forward while his hurtbox shrinks dramatically. His primary anti-zoning tool, but dodges a lot more than just Endokukens. Head to the lab and see what Tusk does and doesn't duck under. Button strength determines distance travelled. | |||
}} | |||
}} | |||
{{KI2013_Navbox}} |
Latest revision as of 03:29, 14 August 2023
Introduction
Tusk PLACEHOLDER CHARACTER STORY
Tusk PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
One Thousand Years of Training: Tusk can cancel St.MP and St.HP into special moves at the cost of some of his remaining instinct meter. He is also able to cancel any special move into any other special move also at the cost of his instinct bar.
Combat Traits
Deflect: During certain moves Tusk will flash white, this allows him to "deflect" any strike that hits him during this time. A deflect will recapture and stagger the opponent allowing whatever move he was doing at the time to connect.
Normal Moves
Far Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 3 | 14 | 21f | +1 | +5 | +0 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40(11%) | 50(13%) | -- | 2.4 | 4 | Mid | 23 | 2 | 26 | 50f | +21 | +21 | -3 | Stagger, Deflect 7-9f |
Tusk steps forward, slams his sword down, then retreats, giving this normal even greater range than the hitbox alone implies. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
70(19%) | 80(22%) | -- | 4 | 4.5 | Mid | 27 | 8 | 34 | 68f | +24 | +24 | -5 | Stagger, Deflect 6-10f |
Tusk does a mammoth underhand swing that's pretty much impossible to jump over, and does so much pushback that most 5-framers can't reach to punish it. It also hits behind him. It's hard to whiff this move, but if it does Tusk is very open. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 6 | 3 | 11 | 19f | +4 | +3 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(6%) | -- | 2.4 | 4 | Mid | 8 | 3 | 23 | 33f | +4 | +7 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Mid | 11 | 5 | 20 | 47f | +10 | +13 | -1 | -- |
To Do |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 10 | 16f | +1 | +5 | 0 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34(9%) | 44(12%) | -- | 2.4 | 4 | Mid | 22 | 5 | 21 | 47f | +21 | +21 | -3 | Stagger, Deflect 6-11f |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60(16%) | 70(19%) | -- | 4 | 4.5 | Mid | 18 | 4 | 39 | 60f | +32 | -17 | +32 | Soft Knockdown, Deflect 6-12 |
Anti-air for dummies. Don't let Tusk swat you or it's bye-bye health bar. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Low | 5 | 2 | 8 | 14f | +4 | +6 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Low | 9 | 3 | 22 | 33f | 0 | 0 | -8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Low | 12 | 3 | 24 | 38f | +49 | +49 | -5 | Hard knockdown |
Standard sweep. |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
80(22%) | 80(22%) | -- | 2.4 | 4 | Mid | 41 | 3 | 29 | 72f | +29 | +29 | -6 | Stagger |
Sheesh, that is an eye-popping amount of damage! Good luck hitting anyone with this, though; it's one of the slowest attacks in KI. |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 9 | 7 | 4 | 15+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 30(8%) | -- | 2.4 | 4 | High | 20 | 6 | 4 | 29+f | +22 | +22 | +6 | Stagger |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60(16%) | 70(19%) | -- | 4 | 4.5 | High | 23 | 10 | 45 | 77f | +56 | +56 | -24 | Hard Knockdown |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 7 | 9 | 4 | 19+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 2.4 | 4 | High | 9 | 10 | 4 | 22+f | +16 | +19 | +12 | Cross-up |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | High | 11 | 8 | 4 | 22+f | +20 | +24 | +17 | To Do |
To Do |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30.4 (8%) | - | - | - | - | - | - | - | - | 36f | - | - | - | Hard Knockdown |
Builds 10.1(2%) Potential Damage and sets up a minion summon. |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | -- | -- | -- | ?? | ?? | -- | 5 | 2 | 28 | 34f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | -- | -- | -- | ?? | ?? | -- | 23 | 2 | 36 | 60f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | -- | -- | -- | ?? | ?? | -- | 11 | 6 | 20 | 36f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
JP | -- | -- | -- | ?? | ?? | -- | 11 | 2 | 4 | 16+f | -- | -- | -- | -- |
Automatically performs Sadistic Drop. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | - | - | - | - | - | - | - | - | - | 20f | - | - | - | High invul 1-20f |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | - | - | - | - | - | - | - | - | - | 25f | - | - | - | High invul 1-25f |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | - | - | - | - | - | - | - | - | - | 30f | - | - | - | High invul 1-30f |
Tusk dashes forward while his hurtbox shrinks dramatically. His primary anti-zoning tool, but dodges a lot more than just Endokukens. Head to the lab and see what Tusk does and doesn't duck under. Button strength determines distance travelled. |