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|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Poor range for a high poke, but excellent advantage and frame data.}} | ||
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|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=A slight sacrifice of startup and advantage for range and damage. Doesn't have a lot of good combo strings, and is mostly used as a juggle extension since it strings (untrue) into ''Ball Kick'', which then strings to ''Rising Prod Spin''.}} | ||
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|property=[[File:Dzzy.png]] | |property=[[File:Dzzy.png]] | ||
|stance= | |stance= | ||
|description= | |description=Too short a range and not enough active frames to be that good. It's a bit of an orphan move since there's no way to truly string into it, either. ''Ball Kick'' is your better stun move choice.}} | ||
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|property=[[File:Hardknockdown.png]] | |property=[[File:Hardknockdown.png]] | ||
|stance= | |stance= | ||
|description= | |description=Batter up! Not a bad move, mostly used as a combo ender after a ''Vegas Vertical'' to line drive an opponent into the corner.}} | ||
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</div> | </div> |
Revision as of 12:44, 3 May 2023
Overview
Belladonna is an excellent choice to learn Thrill Kill with. She has everything you need to plays the main meta perfectly: a string that attacks and launches a crouching player, safe strings to counter-hit with, and a few mix-up strings to get around blocks. Belladonna can reliably 3-touch her opponents with her high-damage mid-stage BnB juggles, and her damage in the corner is only rivaled by Dr. Faustus. With her long-reaching dash, she can utilize r-canceling to fly in at moment's notice with a string and convert it into a launcher for tons of damage.
Where Belladonna struggles the most is her very poor wake-up game. Both her Rising Cattle Prod and Splits Kick wake-up attacks have extremely poor recovery, neither hard knockdown allowing you space to breathe, and neither lead to much damage. If you get on the ropes, it can be a nightmare to get back into the game against a skilled opponent.
At a glance: | |
Pros | Cons |
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Move List
Front Punch
Back Punch
Front Kick
Back Kick
Grabs / Misc Moves
Belladonna's whiffed grab recovery is 18f.