JoJo's Bizarre Adventure: Heritage for the Future/Old Joseph/Movelist: Difference between revisions
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|hit= | |hit= | ||
|block | |block=-19 | ||
|pushblock=-17 | |||
|damage=38 | |damage=38 | ||
|cancel= | |cancel= |
Revision as of 20:29, 24 November 2022
Movelist
Stand Off Normal Moves
Standing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 2 | 5 | 3 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | +6 | +3 | Special/Super | Mid IPS=No Scales=Yes | ||||
Kinda high-hitting jab you can anti-air with rarely. Combos into almost every other button. Misses most crouchers. |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 20 | 6 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | -6 | -14 | Special/Super | Mid IPS=No Scales=Yes | ||||
Acts as a poke and as a situational anti-air. Extends forward so good reach. Don't expect it to beat much outright, better to punish start-ups and recoveries at long range. Being cancellable makes the not-so-great frame data somewhat negligible. Low-profiled by quite a few crouching characters but otherwise important for hitconfirming from jabs. |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 4 | 19 | 10 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-1 | -2 | -15 | Special/Super | Mid IPS=No Scales=Yes | ||||
Slow startup but a solid disjoint, making it one of his better anti-airs when you're spaced far enough, also good counterpoke. Opponents that are hit in the air are knocked away. Hits more crouchers than 5B but cannot be comboed into from jabs. |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 3 | 28 | 9 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-13 | -14 | -27 | N/A | High IPS=No Scales=Yes | ||||
Awful. The worst. Hits overhead, but is also punishable on hit. Never use this move. You might accidentally get this when trying to grab so do that with 4C instead. |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
- | - | - | 17 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
+5 | {{{block}}} | - | - | - |
Crouching
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 4 | 3 | 3 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | +3 | - | Special/Super | Mid :( IPS=No Scales=Yes | ||||
An unremarkable jab. Doesn't hit low. Still an OK combo starter and has decent range for poking.block= |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 2 | 10 | 4 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+5 | +4 | -4 | Special/Super | Low IPS=No Scales=Yes | ||||
One of your more notable buttons. Low poke that is also used to build meter. Short range though. |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 17 | 7 | 6 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | -10 | -18 | Special/Super | Low IPS=No Scales=No | ||||
Similar to 2B but advances forward. As with most of your other dashing buttons, it is minus on hit, so you'll need to super or special cancel it to stay safe. |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | 13 | 10 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+5 | +4 | -9 | Special/Super | Mid IPS=No Scales=Yes | ||||
Nice range and counterpoke, good hitstun that connects easily to custom combo. Also has other niche applications- primarily, hitconfirming into 236S 236C for a meterless command grab. |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 21 | 10 | 9 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | -14 | -27 | Special/Super | Low IPS=No Scales=No | ||||
Goes a little further than 3B and causes a hard knockdown. Seen most often as a part of Oldseph's strike/throw okizeme. |
Jumping
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
5 | 14 | - | 5 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | - | - | - | High |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
7 | 8 | - | 6 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | - | - | - | High |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
6 | 6 | - | 12 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | - | - | - | High |
Dashing
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
5 | 23 | 4 | 3 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-1 | -2 | -17 | Special/Super | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
6 | 23 | 19 | 6 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-16 | -17 | -34 | Special/Super | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
13 | 3 | 28 | 10 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-23 | -14 | -27 | - | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
5 | 25 | 5 | 3 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-4 | -5 | -20 | Special/Super | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
4 | 25 | 7 | 10 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-17 | -18 | -26 | Special/Super | Low |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
4 | 25 | 7 | 10 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-18 | -15 | -28 | Special/Super | Low |
Stand On Normal Moves
Standing
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
3 | 2 | 7 | 3 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
+4 | +3 | 0 | Special/Super | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
9 | 3 | 16 | 10 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-3 | -4 | -12 | Special/Super | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
5 | 3 | 15 | 5 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
0 | -3 | -11 | - | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
7 | 2 | 24 | 12 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-3 | -20 | -21 | Special/Super | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
18 | 6 | 20 | 10 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-3 | -4 | -17 | - | High |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
- | - | - | 17 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
+6 | {{{block}}} | - | - | - |
Crouching
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
5 | 2 | 5 | 3 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
+6 | +5 | +2 | Special/Super | Low |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
4 | 2 | 10 | 11 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
+6 | +5 | -3 | Special/Super | Low |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
6 | 17 | 17 | 6 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-8 | -9 | -17 | Special/Super | Low |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
7 | 3 | 13 | 11 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
+10 | +5 | -8 | Special/Super | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
14 | 3 | 20 | 12 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
KND | -5 | -18 | - | Low |
Jumping
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
6 | 10 | - | 4 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | - | - | - | High |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
6 | 10 | - | - | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
+8 | - | - | - | High |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
8 | 6 | - | 11 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | - | - | - | High |
Dashing
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
3 | 23 | 6 | 3 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-16 | -17 | -20 | - | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
9 | 24 | 15 | 10 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-23 | -24 | -32 | Special/Super | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
18 | 6 | 20 | 10 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-17 | -8 | -21 | - | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
4 | 23 | 4 | 3 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-14 | -15 | -18 | Special/Super | Low |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
4 | 23 | 9 | 11 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
-14 | -15 | -23 | Special/Super | Low |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
14 | 6 | 31 | 12 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
KND | -19 | -32 | - | Low |
Specials
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
13(A/B) 32(C) |
2(A) 6(B) 14(C) |
26(A) 22(B) 14(C) |
8(A/B) 18(C) |
- |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
+3/-26(A) +1/-26(B) +20/+14(C) |
{{{block}}} | - | - | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
20(A/B) 19(C) |
7(A/B) 12(C) |
25(A/B) 27(C) |
- | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | {{{block}}} | - | - | Mid |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
18(s.Off) 17(s.On) |
6(s.Off) 8(s.On) |
22(s.Off) 12(s.On) |
14(s.Off) 16(s.On) |
- |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | {{{block}}} | - | - | - |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
- | - | - | - | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | {{{block}}} | - | - | - |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 4 | 17 | 21(s.Off) 29(s.On) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | - | - | - | Grab | ||||
The 360 input refers to doing a full circle motion with your stick. Proper notation is 6248x or 4268x. |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
27 | 8 | 12 | 16 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
0 | {{{block}}} | - | - | - |
Supers
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
8 | 6 | 24 | 38 | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | -19 | -17 | - | - |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 4 | 17 | 42 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | - | - | - | - | ||||
The 720 input refers to doing two full circle motions with your stick. Proper notation is 62486248x or 42684268x. |
Startup | Active | Recovery | Damage | Guard |
---|---|---|---|---|
- | - | - | - | - |
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties |
- | {{{block}}} | - | - | - |