JoJo's Bizarre Adventure: Heritage for the Future/Black Polnareff/Movelist: Difference between revisions

From SuperCombo Wiki
(Fixed FD, clarified some information, added <br> tags between the moves because holy hell what were you people thinking not seperating them?)
Line 8: Line 8:
|data=
|data=
   {{AttackData-HFTF
   {{AttackData-HFTF
   |startup= 1 (1 on CrC)
   |startup=1
   |active= 4 (4 on CrC)
   |active=4
   |recovery= 13 (9 on CrC)
   |recovery=13 (9)
   |hit= +5 (+9 on CrC)
   |hit=+5 (+9)
   |block/pushblock= +3 (+7 on CrC) / 0 (+4 on CrC)  
   |block/pushblock=+3 (+7) / 0 (+4)  
   |cancel= CrC / Special and Super.
   |cancel=CR, SP, SU
   |properties= Mid / Air UB
   |properties=Mid<br>Air UB
   |description= A quick jab. Can link into 2B and 2C on its own and into 5B and 5C from a crouch cancel. Works well as a close/late anti-air. '''Important note''': 5A can be crouch cancelled into 2A, 2B, 2C, 5B (really important link), 5C, 6C.
   |description=A quick jab. Can link into 2B and 2C on its own and into 5B and 5C from a crouch cancel. Works well as a close/late anti-air. '''Important note''': 5A can be crouch cancelled into 2A, 2B, 2C, 5B (really important link), 5C, 6C.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_5B.png
|image=HFTF_Bpol_5B.png
Line 24: Line 25:
|data=
|data=
   {{AttackData-HFTF
   {{AttackData-HFTF
   |startup= 5  
   |startup=5  
   |active= 3  
   |active=3  
   |recovery= 27
   |recovery=27
   |hit= +1
   |hit=+1
   |block/pushblock= -5 / -14
   |block/pushblock=-5 / -14
   |damage=
   |damage=
   |cancel= Special and Super
   |cancel=SP, SU
   |properties= Mid / Air-UB
   |properties=Mid<br>Air-UB
   |description= A toe kick that moves Polnareff towards the opponent.
   |description=A toe kick that moves Polnareff towards the opponent.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_5C.png
|image=HFTF_Bpol_5C.png
Line 41: Line 43:
|data=
|data=
   {{AttackData-HFTF
   {{AttackData-HFTF
   |startup= 7
   |startup=7
   |active= 2
   |active=2
   |recovery= 32
   |recovery=32
   |hit= -2
   |hit=-2
   |block/pushblock= -4 / -17
   |block/pushblock=-4 / -17
   |damage=
   |damage=
   |cancel= Special and Super
   |cancel=SP, SU
   |properties= Mid / Air-UB
   |properties= Mid<br>Air-UB
   |description= Polnareff performs a spinning horizontal slash right in front of him. Has a very good horizontal range and priority, so it's good as a whiff punish, but also easy to punish on whiff due to recovery.
   |description= Polnareff performs a spinning horizontal slash right in front of him. Has a very good horizontal range and priority, so it's good as a whiff punish, but also easy to punish on whiff due to recovery.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_2A.png
|image=HFTF_Bpol_2A.png
Line 58: Line 61:
|data=
|data=
   {{AttackData-HFTF
   {{AttackData-HFTF
   |startup= 1
   |startup=1
   |active= 15
   |active=15
   |recovery= 14
   |recovery=14
   |hit= +3
   |hit=+3
   |block/pushblock= +1 / -2
   |block/pushblock=+1 / -2
   |damage=
   |damage=
   |cancel= 2A and 5A / Special and Super
   |cancel=2A, 5A, SP, SU
   |properties= Low
   |properties=Low
   |description= Silver Chariot jabs with the handle of his sword. Hits low.
   |description=Silver Chariot jabs with the handle of his sword. Hits low.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_2B.png
|image=HFTF_Bpol_2B.png
Line 81: Line 85:
   |block/pushblock= -5 / -13
   |block/pushblock= -5 / -13
   |damage=
   |damage=
   |cancel= Special and Super
   |cancel=SP, SU
   |properties= Low
   |properties= Low
   |description= Silver Chariot shows up and pokes the opponent's shins with its sword. Hits low. Arguably his best approach tool, coupled with the dashing version. Don't overuse.
   |description= Silver Chariot shows up and pokes the opponent's shins with its sword. Hits low. Arguably his best approach tool, coupled with the dashing version. Don't overuse.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_2C.png
|image=HFTF_Bpol_2C.png
Line 98: Line 103:
   |block/pushblock= +7 / -7
   |block/pushblock= +7 / -7
   |damage=  
   |damage=  
   |cancel= 2A / Special and Super
   |cancel= 2A, SP, SU
   |properties= Mid
   |properties= Mid
   |description= Polnareff performs an upward quick draw technique with the Anubis sword. This is the only crouching attack Polnareff can perform while Silver Chariot is out. Does not hit low.
   |description= Polnareff performs an upward quick draw technique with the Anubis sword. This is the only crouching attack Polnareff can perform while Silver Chariot is out. Does not hit low.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_jA.png
|image=HFTF_Bpol_jA.png
Line 115: Line 121:
   |block/pushblock= +10 / +6
   |block/pushblock= +10 / +6
   |damage=
   |damage=
   |cancel= Special
   |cancel= SP
   |properties= High
   |properties= High
   |description= Jumping jab pointing downwards. Fast but lacks active frames.
   |description= Jumping jab pointing downwards. Fast but lacks active frames.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_jB.png
|image=HFTF_Bpol_jB.png
Line 132: Line 139:
   |block/pushblock= +10 / +6
   |block/pushblock= +10 / +6
   |damage=  
   |damage=  
   |cancel= Special
   |cancel= SP
   |properties= High
   |properties= High
   |description= A jumping shoulder attack. Great both in air to ground and air to air.
   |description= A jumping shoulder attack. Great both in air to ground and air to air.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_jC.png
|image=HFTF_Bpol_jC.png
Line 149: Line 157:
   |block/pushblock= +10 / +6
   |block/pushblock= +10 / +6
   |damage=
   |damage=
   |cancel= Special
   |cancel= SP
   |properties= High
   |properties= High
   |description= A quick downwards slash with the Anubis sword. Very nice priority, good air to ground. Can be used as an instant overhead.
   |description= A quick downwards slash with the Anubis sword. Very nice priority, good air to ground. Can be used as an instant overhead.
Line 168: Line 176:
   |block/pushblock=
   |block/pushblock=
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Proximity Grab  
   |properties= Proximity Grab  
   |description= Polnareff stabs the opponent with the Anubis sword and then kicks them away. Regular grab damage.
   |description= Polnareff stabs the opponent with the Anubis sword and then kicks them away. Regular grab damage.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 6C.png
|image=HFTF BPol 6C.png
Line 185: Line 194:
   |block/pushblock= -1 / -14
   |block/pushblock= -1 / -14
   |damage=
   |damage=
   |cancel= Special
   |cancel= SP
   |properties= Mid
   |properties= Mid
   |description= Polnareff does a far-reaching kick similar to the one Chaka does. Very similar properties to 5C except it comes out a bit faster while its range is minimally worse. There's no reason to use it over 5C.
   |description= Polnareff does a far-reaching kick similar to the one Chaka does. Very similar properties to 5C except it comes out a bit faster while its range is minimally worse. There's no reason to use it over 5C.
Line 206: Line 215:
   |hit= +3
   |hit= +3
   |block/pushblock= +1 / -2  
   |block/pushblock= +1 / -2  
   |cancel= 5A/2A (Link)
   |cancel= 2A, 5A, SP, SU
Special/Super
   |properties= Mid<br>Air-UB
   |properties= Mid / Air UB
   |description= A slower version of 5A with 1 frame more of recovery. Still safe on block and even pushblock, but no real reason to use it over Polnareff's other dashing normals.
   |description= A slower version of 5A with 1 frame more of recovery. Still safe on block and even pushblock, but no real reason to use it over Polnareff's other dashing normals.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_5B.png
|image=HFTF_Bpol_5B.png
Line 224: Line 233:
   |block/pushblock= -4 / -12
   |block/pushblock= -4 / -12
   |damage=
   |damage=
   |cancel= Special and Super
   |cancel= SP, SU
   |properties= Mid / Air-UB
   |properties= Mid<br>Air-UB
   |description= A much slower version 5B. Avoid using it.
   |description= A much slower version 5B. Avoid using it.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_5C.png
|image=HFTF_Bpol_5C.png
Line 241: Line 251:
   |block/pushblock= -2 / -15
   |block/pushblock= -2 / -15
   |damage=
   |damage=
   |cancel= Special and Super
   |cancel= SP, SU
   |properties= Mid / Air-UB
   |properties= Mid<br>Air-UB
   |description= Very similar to 5C except it launches the opponent on hit. Can be used to link into 214+AA on some characters.
   |description= Very similar to 5C except it launches the opponent on hit. Can be used to link into 214+AA on some characters.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_2A.png
|image=HFTF_Bpol_2A.png
Line 258: Line 269:
   |block/pushblock= +1 / -2
   |block/pushblock= +1 / -2
   |damage=
   |damage=
   |cancel= 2A and 5A / Special and Super
   |cancel= 2A, 5A, SP, SU
   |properties= Low
   |properties= Low
   |description= Same properties as its non-dashing variant except with added forward momentum.
   |description= Same properties as its non-dashing variant except with added forward momentum.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_2B.png
|image=HFTF_Bpol_2B.png
Line 275: Line 287:
   |block/pushblock= -5 / -13
   |block/pushblock= -5 / -13
   |damage=
   |damage=
   |cancel= Special and Super
   |cancel= SP, SU
   |properties= Low
   |properties= Low
   |description= Same hitbox with 1f of recovery more. Comes out a bit slower but remains as a great approach, tech chase and meaty tool.
   |description= Same hitbox with 1f of recovery more. Comes out a bit slower but remains as a great approach, tech chase and meaty tool.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF_Bpol_2C.png
|image=HFTF_Bpol_2C.png
Line 292: Line 305:
   |block/pushblock= +2 / -11
   |block/pushblock= +2 / -11
   |damage=  
   |damage=  
   |cancel= Special and Super
   |cancel= SP, SU
   |properties= low
   |properties= low
   |description= One of Polnareff's best approach tools, it comes out fairly quick and unlike the regular version of 2C, it magically hits low. You can link into 5A/2A after it (2f window), though it's very difficult.
   |description= One of Polnareff's best approach tools, it comes out fairly quick and unlike the regular version of 2C, it magically hits low. You can link into 5A/2A after it (2f window), though it's very difficult.
Line 304: Line 317:


Silver Chariot performs a specific attack depending on the direction held while using this attack. All of these moves can be used to cancel from normals. All of these attacks other than 2S and j.S have Polnareff play out one of two animations when used: one is significantly faster than the other, making them unreliable. All attacks from Silver Chariot are air unblockable except for the jumping variation.
Silver Chariot performs a specific attack depending on the direction held while using this attack. All of these moves can be used to cancel from normals. All of these attacks other than 2S and j.S have Polnareff play out one of two animations when used: one is significantly faster than the other, making them unreliable. All attacks from Silver Chariot are air unblockable except for the jumping variation.
{{MoveData  
{{MoveData  
|image=HFTF BPol 5S.png  
|image=HFTF BPol 5S.png  
Line 318: Line 329:
   |block/pushblock= 0 (+2) / -5 (-2)
   |block/pushblock= 0 (+2) / -5 (-2)
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Mid
   |properties= Mid
Air UB
Air UB
Line 324: Line 335:
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 6S.png
|image=HFTF BPol 6S.png
Line 332: Line 344:
|data=
|data=
   {{AttackData-HFTF
   {{AttackData-HFTF
   |startup= 33
   |startup= 38
   |active= 5
   |active= 4
   |recovery= 14
   |recovery= 23
   |hit= +32
   |hit= +32
   |block/pushblock= +30 / +16
   |block/pushblock= +30 / +16
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Mid Air UB
   |properties= Mid<br>Air-UB
   |description= Silver Chariot appears and after a lengthy delay, slashes forward.
   |description= Silver Chariot appears and after a lengthy delay, slashes forward.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 4S.png
|image=HFTF BPol 4S.png
Line 355: Line 368:
   |block/pushblock= +7 (+9) / -12 (-10)
   |block/pushblock= +7 (+9) / -12 (-10)
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Mid
   |properties= Mid
Air UB
Air UB
Line 361: Line 374:
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 2S.png
|image=HFTF BPol 2S.png
Line 373: Line 387:
   |block/pushblock= -2 / -8
   |block/pushblock= -2 / -8
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Low
   |properties= Low
 |description= Silver Chariot thrusts toward the ground. Hits low; mainly used for stand crash setups.
  |description= Silver Chariot thrusts toward the ground. Hits low; mainly used for stand crash setups.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol jS.png
|image=HFTF BPol jS.png
Line 390: Line 405:
   |block/pushblock= +11 / +16
   |block/pushblock= +11 / +16
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= High
   |properties= High
 |description= Silver Chariot thrusts forward and toward the ground. It does not hit opponents too close to Polnareff. Used as a mixup tool.
  |description= Silver Chariot thrusts forward and toward the ground. It does not hit opponents too close to Polnareff. Used as a mixup tool.
 }}
  }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol GC.png
|image=HFTF BPol GC.png
|caption= Delectable!
|caption= Delectable!
|name=Guard Cancel (623A/B/C While Blocking)
|name=Guard Cancel (623 + A/B/C While Blocking)
|data=
|data=
   {{AttackData-HFTF
   {{AttackData-HFTF
   |startup= 10
   |startup= 10
   |active= 2
   |active= 2
   |recovery= 24
   |recovery= 34
   |hit= +23
   |hit= +23
   |block/pushblock=
   |block/pushblock=
   |damage=
   |damage=
   |cancel=
   |cancel=-
   |properties=Mid
   |properties=Mid<br>Air-UB
Air-UB
  |description= Silver Chariot performs a quick slash with its sword, knocking the opponent far away. It's the same Guard Cancel as with the regular version of Polnareff.
 |description= Silver Chariot performs a quick slash with its sword, knocking the opponent far away. It's the same Guard Cancel as with the regular version of Polnareff.
Note that if close enough you can convert this into a full bnb against weapon stand users while they're s.on.
Note that if close enough you can convert this into a full bnb against weapon stand users while they're s.on.
}}
}}
Line 427: Line 442:
   |recovery= 28/35/42
   |recovery= 28/35/42
   |hit= -8/-4/-12
   |hit= -8/-4/-12
   |block/pushblock= -8/-12/-14 / -13/-20/-27
   |block/pushblock= -10/-12/-14 / -13/-20/-27
   |damage=
   |damage=
   |cancel= 236+A/B/C  
   |cancel= 236 + A/B/C<br>214+A/B/C
214+A/B/C
   |properties= Mid
   |properties= Mid
   |description= Polnareff lunges forward while swinging the Anubis Sword. Every version of this attack has slightly different properties. Do not use the A version of this special as it cannot combo into either of the followups. The B and C versions each have slower startup times but cover more distance.
   |description= Polnareff lunges forward while swinging the Anubis Sword. Every version of this attack has slightly different properties. Do not use the A version of this special as it cannot combo into either of the followups. The B and C versions each have slower startup times but cover more distance. The B version is also the only one that beats mashing when following up with 214 + A/B/C, due to being the most +.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 236x 2.png  
|image=HFTF BPol 236x 2.png  
Line 448: Line 463:
   |block/pushblock= -5 / -13
   |block/pushblock= -5 / -13
   |damage=
   |damage=
   |cancel= 236S
   |cancel= 236 + S
   |properties= Low
   |properties= Low
   |description= Polnareff follows up with another hit from Silver Chariot. Hits low. It can be then canceled into 236+S for additional hits.
   |description= Polnareff follows up with another hit from Silver Chariot. Hits low. It can be then canceled into 236+S for additional hits.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol Rekka 214x.png  
|image=HFTF BPol Rekka 214x.png  
Line 460: Line 476:
|data=
|data=
   {{AttackData-HFTF
   {{AttackData-HFTF
   |startup= 1
   |startup= 20
   |active= 5
   |active= 2
   |recovery= 14
   |recovery= 25
   |hit= +11
   |hit= +11
   |block/pushblock= +1 / -11
   |block/pushblock= +1 / -10
   |damage=
   |damage=
   |cancel= 236S
   |cancel= 236 + S
   |properties= High
   |properties= High
   |description= Polnareff follows up with another, slower hit from Silver Chariot. Hits high. This followup does not combo, however, it's overhead and can be useful during mixup game in case the attack was blocked. If it connects, you earn a combo reset with 2B/5B/5C.
   |description= Polnareff follows up with another, slower hit from Silver Chariot. Hits high. This followup does not combo, however, it's overhead and can be useful during mixup game in case the attack was blocked. If it connects, you earn a combo reset with 2B/5B/5C.
Line 486: Line 502:




 
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 623A.png  
|image=HFTF BPol 623A.png  
Line 503: Line 519:
   |block/pushblock= -1 / -23
   |block/pushblock= -1 / -23
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Mid
   |properties= Mid
   |description= Chariot spins his own sword. Fastest and safest option. Least Damage. Launches. This version can work fine as an anti-air, but it cannot be abused.
   |description= Chariot spins his own sword. Fastest and safest option. Least Damage. Launches. This version can work fine as an anti-air, but it cannot be abused.
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 623B.png  
|image=HFTF BPol 623B.png  
Line 519: Line 536:
   |startup= 9
   |startup= 9
   |active= 23
   |active= 23
   |recovery= 18
   |recovery= 28
   |hit= +5
   |hit= +5
   |block/pushblock= -6 / -24
   |block/pushblock= -6 / -24
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Mid
   |properties= Mid
   |description= Polnareff spins the Anubis Sword. Slower startup and recovery than the A version but more damage. Launches.  
   |description= Polnareff spins the Anubis Sword. Slower startup and recovery than the A version but more damage. Launches.  
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 623C.png  
|image=HFTF BPol 623C.png  
Line 543: Line 561:
   |startup= 15 / 10
   |startup= 15 / 10
   |active= 20 / 26
   |active= 20 / 26
   |recovery= 10 / 37
   |recovery= 10 / 32
   |hit= +2
   |hit= +2
   |block/pushblock= -29 / -61
   |block/pushblock= -29 / -61
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Mid
   |properties= Mid
   |description= Combination of the A and B version. Similar start-up of the A Version but, the recovery of the B Version when it ends. Most Damage. Does not launch unlike the other versions. Only safe combo ender against Stand On opponents.
   |description= Combination of the A and B version. Similar start-up of the A Version but, the recovery of the B Version when it ends. Most Damage. Does not launch unlike the other versions. Only safe combo ender against Stand On opponents. To clarify the FD here: 623 + C has two sets of active frames, seperated by a 10f gap. (20-10-26)
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 214x.png  
|image=HFTF BPol 214x.png  
Line 562: Line 581:
   |startup= 4
   |startup= 4
   |active= 19
   |active= 19
   |recovery= 23
   |recovery= 15
   |hit= KND
   |hit= KND
   |block/pushblock=  
   |block/pushblock= -
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Counter
   |properties= Counter
   |description= Black Polnareff waves his sword right in front of him, preparing to counter any incoming physical attack.
   |description= Black Polnareff waves his sword right in front of him, preparing to counter any incoming physical attack.
Line 573: Line 592:
   }}
   }}
}}
}}
<br>
{{MoveData
{{MoveData
|image=HFTF BPol 236S.png  
|image=HFTF BPol 236S.png  
Line 589: Line 609:
   |block/pushblock= +30 / +22
   |block/pushblock= +30 / +22
   |damage=
   |damage=
   |cancel= None
   |cancel= -
   |properties= Mid
   |properties= Mid
   |description= Silver Chariot appears, stabbing the air in front of him repeatedly at lightning speed.
   |description= Silver Chariot appears, stabbing the air in front of him repeatedly at lightning speed.


After a short startup, Polnareff can move independently while this attack is happening and attack the opponent on his own. It nets you an impressive amount of meter if it hits many times. This attack is insanely easy to punish with a super in case it was blocked or whiffed, so watch out when you use it.
After a short startup, Polnareff can move independently while this attack is happening and attack the opponent on his own. It nets you an impressive amount of meter if it hits many times. This attack is insanely easy to punish with a super in case it was blocked or whiffed, so watch out when you use it. The FD here was measured from point blank on DIO, meaning you might be way less + than it states here. Then again, you'll never use it on its own anyway.


By it's own it only works for oki.  
By its own it only works for oki.  
 }}
  }}
}}
}}


Line 614: Line 634:
   |block/pushblock= -26 / -23
   |block/pushblock= -26 / -23
   |damage=
   |damage=
   |cancel=  
   |cancel= -
   |properties= Mid
   |properties= Mid<br>Wallbounce
Wallbounce
   |description= Silver Chariot strikes the air in front of him in an upward slash much like the normal Polnareff's super. If it contacts, Silver chariot stabs the opponent numerous times and then delivers a knockout blow with the Anubis sword.
   |description= Silver Chariot strikes the air in front of him in an upward slash much like the normal Polnareff's super. If it contacts, Silver chariot stabs the opponent numerous times and then delivers a knockout blow with the Anubis sword.


Line 622: Line 641:
   }}
   }}
}}
}}
<br>
{{MoveData  
{{MoveData  
|image=HFTF BPol 214AA.png
|image=HFTF BPol 214AA.png
Line 635: Line 655:
   |block/pushblock= -6 / -16
   |block/pushblock= -6 / -16
   |damage=
   |damage=
   |cancel=  
   |cancel= -
   |properties= Mid
   |properties= Mid<br>Air-UB
Air UB
   |description= Polnareff summons Silver Chariot and poses for a long period of time. After a while Silver Chariot rushes forward, delivering a thrust to the opponent. If it connects, Black Polnareff follows it up with a devastating high damage slash.
   |description= Polnareff summons Silver Chariot and poses for a long period of time. After a while Silver Chariot rushes forward, delivering a thrust to the opponent. If it connects, Black Polnareff follows it up with a devastating high damage slash.



Revision as of 16:14, 14 February 2022

Normals

5A
HFTF Bpol 5A.png
1f jab. 'Nuff said.
Startup Active Recovery Damage Guard
1 4 13 (9) - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+5 (+9) {{{block}}} - CR, SP, SU Mid
Air UB

A quick jab. Can link into 2B and 2C on its own and into 5B and 5C from a crouch cancel. Works well as a close/late anti-air. Important note: 5A can be crouch cancelled into 2A, 2B, 2C, 5B (really important link), 5C, 6C.


5B
HFTF Bpol 5B.png
Startup Active Recovery Damage Guard
5 3 27 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+1 {{{block}}} - SP, SU Mid
Air-UB

A toe kick that moves Polnareff towards the opponent.


5C
HFTF Bpol 5C.png
Startup Active Recovery Damage Guard
7 2 32 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
-2 {{{block}}} - SP, SU Mid
Air-UB

Polnareff performs a spinning horizontal slash right in front of him. Has a very good horizontal range and priority, so it's good as a whiff punish, but also easy to punish on whiff due to recovery.


2A
HFTF Bpol 2A.png
1f low... 'Nuff said.
Startup Active Recovery Damage Guard
1 15 14 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+3 {{{block}}} - 2A, 5A, SP, SU Low

Silver Chariot jabs with the handle of his sword. Hits low.


2B
HFTF Bpol 2B.png
"It's finger lickin' good!"
Startup Active Recovery Damage Guard
4 12 18 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
-3 {{{block}}} - SP, SU Low

Silver Chariot shows up and pokes the opponent's shins with its sword. Hits low. Arguably his best approach tool, coupled with the dashing version. Don't overuse.


2C
HFTF Bpol 2C.png
Startup Active Recovery Damage Guard
8 2 34 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+9 {{{block}}} - 2A, SP, SU Mid

Polnareff performs an upward quick draw technique with the Anubis sword. This is the only crouching attack Polnareff can perform while Silver Chariot is out. Does not hit low.


j.A
HFTF Bpol jA.png
Startup Active Recovery Damage Guard
4 3 Until landing. - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+12 {{{block}}} - SP High

Jumping jab pointing downwards. Fast but lacks active frames.


j.B
HFTF Bpol jB.png
Startup Active Recovery Damage Guard
6 Active until landing. - - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+12 {{{block}}} - SP High

A jumping shoulder attack. Great both in air to ground and air to air.


j.C
HFTF Bpol jC.png
Startup Active Recovery Damage Guard
8 4 Until landing. - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+12 {{{block}}} - SP High

A quick downwards slash with the Anubis sword. Very nice priority, good air to ground. Can be used as an instant overhead.

Command Normals

Throw (6C/4C close)
HFTF BPol Normal Grab Placeholder.png
At least it looks cool.
Startup Active Recovery Damage Guard
- - - - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
Launch {{{block}}} - - Proximity Grab

Polnareff stabs the opponent with the Anubis sword and then kicks them away. Regular grab damage.


6C
HFTF BPol 6C.png
Startup Active Recovery Damage Guard
6 3 28 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+1 {{{block}}} - SP Mid

Polnareff does a far-reaching kick similar to the one Chaka does. Very similar properties to 5C except it comes out a bit faster while its range is minimally worse. There's no reason to use it over 5C.

There is one actual use for it outside of fighting. 6C is slighty faster than 2C on whiff, technically making it Polnareff's fastest idle meter build tool.

Dashing Normals

d.5A
HFTF Bpol 5A.png
Startup Active Recovery Damage Guard
3 4 14 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+3 {{{block}}} - 2A, 5A, SP, SU Mid
Air-UB

A slower version of 5A with 1 frame more of recovery. Still safe on block and even pushblock, but no real reason to use it over Polnareff's other dashing normals.


d.5B
HFTF Bpol 5B.png
Startup Active Recovery Damage Guard
9 2 27 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
-2 {{{block}}} - SP, SU Mid
Air-UB

A much slower version 5B. Avoid using it.


d.5C
HFTF Bpol 5C.png
Startup Active Recovery Damage Guard
16 3 28 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+2 {{{block}}} - SP, SU Mid
Air-UB

Very similar to 5C except it launches the opponent on hit. Can be used to link into 214+AA on some characters.


d.2A
HFTF Bpol 2A.png
Watch your shins!
Startup Active Recovery Damage Guard
1 15 14 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+3 {{{block}}} - 2A, 5A, SP, SU Low

Same properties as its non-dashing variant except with added forward momentum.


d.2B
HFTF Bpol 2B.png
Your eyes do not deceive you: this is a real move. And it's amazing.
Startup Active Recovery Damage Guard
6 12 19 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
-3 {{{block}}} - SP, SU Low

Same hitbox with 1f of recovery more. Comes out a bit slower but remains as a great approach, tech chase and meaty tool.


d.2C
HFTF Bpol 2C.png
"Hey intern. Make this move a low for no reason."
Startup Active Recovery Damage Guard
8 2 34 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+4 {{{block}}} - SP, SU low

One of Polnareff's best approach tools, it comes out fairly quick and unlike the regular version of 2C, it magically hits low. You can link into 5A/2A after it (2f window), though it's very difficult.

Unique Attacks

Silver Chariot - S

Silver Chariot performs a specific attack depending on the direction held while using this attack. All of these moves can be used to cancel from normals. All of these attacks other than 2S and j.S have Polnareff play out one of two animations when used: one is significantly faster than the other, making them unreliable. All attacks from Silver Chariot are air unblockable except for the jumping variation.

5S
HFTF BPol 5S.png
Startup Active Recovery Damage Guard
10 2 24 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+1 (+5) {{{block}}} - - Mid

Air UB

Silver Chariot performs a low thrust toward the opponent's head.


6S
HFTF BPol 6S.png
HFTF BPol 6S 2.png
Absolute garbage move.
Startup Active Recovery Damage Guard
38 4 23 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+32 {{{block}}} - - Mid
Air-UB

Silver Chariot appears and after a lengthy delay, slashes forward.


4S
HFTF BPol 4S.png
Startup Active Recovery Damage Guard
7 6 44 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+19 (+21) {{{block}}} - - Mid

Air UB

Silver Chariot slashes upward, striking three times and launching the opponent up. Works well as an anti air with 5A.


2S
HFTF BPol 2S.png
Startup Active Recovery Damage Guard
9 2 24 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
0 {{{block}}} - - Low

Silver Chariot thrusts toward the ground. Hits low; mainly used for stand crash setups.


j.S
HFTF BPol jS.png
Startup Active Recovery Damage Guard
13 16 Until Landing (Hit/Block) - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+18 {{{block}}} - - High

Silver Chariot thrusts forward and toward the ground. It does not hit opponents too close to Polnareff. Used as a mixup tool.


Guard Cancel (623 + A/B/C While Blocking)
HFTF BPol GC.png
Delectable!
Startup Active Recovery Damage Guard
10 2 34 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+23 {{{block}}} - - Mid
Air-UB

Silver Chariot performs a quick slash with its sword, knocking the opponent far away. It's the same Guard Cancel as with the regular version of Polnareff. Note that if close enough you can convert this into a full bnb against weapon stand users while they're s.on.

Special Moves

Ogre Slash "Kiren Zan" 236 + A/B/C
HFTF BPol 236x.png
Startup Active Recovery Damage Guard
9/11/13 2 28/35/42 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
-8/-4/-12 {{{block}}} - 236 + A/B/C
214+A/B/C
Mid

Polnareff lunges forward while swinging the Anubis Sword. Every version of this attack has slightly different properties. Do not use the A version of this special as it cannot combo into either of the followups. The B and C versions each have slower startup times but cover more distance. The B version is also the only one that beats mashing when following up with 214 + A/B/C, due to being the most +.


236 + A/B/C > 236 + A/B/C Second Hit (Low Version)
HFTF BPol 236x 2.png
Startup Active Recovery Damage Guard
12 2 31 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+5 {{{block}}} - 236 + S Low

Polnareff follows up with another hit from Silver Chariot. Hits low. It can be then canceled into 236+S for additional hits.


236 + A/B/C > 214 + A/B/C Second Hit (Low Version)
HFTF BPol Rekka 214x.png
We heard you were blocking low...
Startup Active Recovery Damage Guard
20 2 25 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+11 {{{block}}} - 236 + S High

Polnareff follows up with another, slower hit from Silver Chariot. Hits high. This followup does not combo, however, it's overhead and can be useful during mixup game in case the attack was blocked. If it connects, you earn a combo reset with 2B/5B/5C.

Rekka 50/50


Here's a little trick that you can do, although it's NOT recommended to do often since it depends on how you condition the opponent. You can create a 50/50 situation with the low follow-up of the rekka and the overhead rekka.

236+B>214+A (no delay): Beats jumpouts (except 2 frame prejumps), overhead mix, gets beaten by most 5A/2A's.

236+B>236+B (minimal delay): Beats jumpouts, beats mashing, low mix but can be fuzzied easily.

236+B>236+B (long delay): Same as 214+A except it's a low mix.

Remember to use them sparingly as you can get punished, but these can lead to a reset which means the number of repetitions in the loop resets, so does scaling.



Double Sword Mastery

623 + A/B/C

A Version
HFTF BPol 623A.png
HFTF BPol 623A 2.png
HFTF BPol 623A 3.png
Startup Active Recovery Damage Guard
6 22 22 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+6 {{{block}}} - - Mid

Chariot spins his own sword. Fastest and safest option. Least Damage. Launches. This version can work fine as an anti-air, but it cannot be abused.


Double Sword Mastery

623 + A/B/C

B Version
HFTF BPol 623B.png
HFTF BPol 623B 2.png
Startup Active Recovery Damage Guard
9 23 28 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+5 {{{block}}} - - Mid

Polnareff spins the Anubis Sword. Slower startup and recovery than the A version but more damage. Launches.


Double Sword Mastery

623 + A/B/C

C Version
HFTF BPol 623C.png
HFTF BPol 623C 2.png
HFTF BPol 623C 3.png
HFTF BPol 623C 4.png
HFTF BPol 623C 5.png
HFTF BPol 623C 6.png
Startup Active Recovery Damage Guard
15 / 10 20 / 26 10 / 32 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+2 {{{block}}} - - Mid

Combination of the A and B version. Similar start-up of the A Version but, the recovery of the B Version when it ends. Most Damage. Does not launch unlike the other versions. Only safe combo ender against Stand On opponents. To clarify the FD here: 623 + C has two sets of active frames, seperated by a 10f gap. (20-10-26)


I've Learned It! "Oboetazo!"

214 + A/B/C

B Version
HFTF BPol 214x.png
If you're infused with yomi power...
Startup Active Recovery Damage Guard
4 19 15 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
KND {{{block}}} - - Counter

Black Polnareff waves his sword right in front of him, preparing to counter any incoming physical attack.

Once countered, if the same attack is blocked, any button pressed during the blocking animation will let you cancel the blockstun and hit the opponent. This special is shared by all Anubis Stand users.


Chariot Spit 236 + S
HFTF BPol 236S.png
HFTF BPol 236S 2.png
HFTF BPol 236S 3.png
HFTF BPol 236S 4.png
Startup Active Recovery Damage Guard
10 20 55 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
+50 {{{block}}} - - Mid

Silver Chariot appears, stabbing the air in front of him repeatedly at lightning speed.

After a short startup, Polnareff can move independently while this attack is happening and attack the opponent on his own. It nets you an impressive amount of meter if it hits many times. This attack is insanely easy to punish with a super in case it was blocked or whiffed, so watch out when you use it. The FD here was measured from point blank on DIO, meaning you might be way less + than it states here. Then again, you'll never use it on its own anyway.

By its own it only works for oki.

Super Moves

Madness Blade 236 + AA
HFTF BPol 236AA.png
Pol's super, now with severely downgraded range!
Startup Active Recovery Damage Guard
15 2 39 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
KND {{{block}}} - - Mid
Wallbounce

Silver Chariot strikes the air in front of him in an upward slash much like the normal Polnareff's super. If it contacts, Silver chariot stabs the opponent numerous times and then delivers a knockout blow with the Anubis sword.

While similar in appearance to regular Polnareff's super, it has a much smaller hitbox, making it a very poor anti-air. The damage scaling makes this super not too good for shorter combos, but it's easier to combo into than 214+AA in some particular situations. Unsafe on block.


Invincible Slash 214 + AA
HFTF BPol 214AA.png
REVEL IN I-FRAMES
Startup Active Recovery Damage Guard
26 10 23 - -
Hit Adv. Block Adv. Pushblock Adv. Cancel Properties
Untechable Launch {{{block}}} - - Mid
Air-UB

Polnareff summons Silver Chariot and poses for a long period of time. After a while Silver Chariot rushes forward, delivering a thrust to the opponent. If it connects, Black Polnareff follows it up with a devastating high damage slash.

While this super's startup time is very slow, it's fully invincible until slightly after the moment Silver Chariot starts lunging forward. It is also air-unblockable and can combo off several normals. At a range it is mostly safe. It can be punished when pushblocked early at point blank though, and Silver Chariot is vulnerable during the move's recovery, so whiffing this super can cost you some health.

This super is also highly punishable ON HIT if performed in the corner against some characters with a fast wakeup time. Even more so when comboed into, due to this super being subject to launcher scaling, causing the opponent to wake up much quicker than if done raw.

Game Navigation

General
Controls
System Info
In-depth System Info
FAQ
Active
Avdol
Devo
DIO
Iggy
Jotaro
Kakyoin
Midler
New Kakyoin
Polnareff
Vanilla Ice
Weapon
Alessi
Chaka
Old Joseph
Passive
Black Polnareff
Boingo
Hol Horse
Khan
Mariah
Petshop
Rubber Soul
Shadow Dio
Young Joseph