Rage of The Dragons/Lynn: Difference between revisions

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=Introduction=
{{Character Subnav ROTD|name=Lynn}}
{{Infobox-ROTD
|Name=Lynn Baker
|image=RotdLynnFullPortrait.gif
|Unique Partner=[[Rage_of_The_Dragons/Billy|'''Billy''']]
|Life=180
|Stun=100
|Guard=90
|Air Throw=Yes
|Difficulty=★★★☆☆ Moderate
|Tier=B-
}}


=Movelist=
= Colors =
Air throw - fwd C in air near opponent
[[File:rotdcolorslynn.jpg|500px|thumb|center]]
 
 
==Command Moves==
(n)fwd A - Overhead. Does not combo after her normals. Non-Buffereable, BUT it
          recovers very fast(almost zero lag) you can actually link any of
          her weak attacks(even Team Duplex starter) after opponent get shit
          with this.
 
(a)bck B in air - cross up kick.  Think Iori's Jump bck B.
==Special Moves==
 
(n)Enretsuken - hcb A/C. Short range dashing palm strike.  A version does 1 hit
                C version does 2.  Both burns and knocks away opponent.
 
(a)Koo Ryu Shozanha - qcf A/C.  Another fireball... this game loves fire. :p
                      It stuns opponent a little longer than other fireballs
                      though. You can actually dash in and follow up a weak
                      normal after it in corner.  Can only combo after her
                      dwn C(Thanks to neokbron for this).
 
(n)Ryu En Hou - DP A/C, qcf B/D, B/D.  She does a stationary palm strike that
                releases a short range burst of flames. Doing qcf B/D will make
                her do an upward jump kick.  Pressing B/D will make her do a
                finishing kick that sends opponent flying.
 
(a)Koo Ryu Kyaku - hold dwn~up B/D.  Her anti air. She does an upwad kick with
                  flames.
==Super Moves==
(n)Tobi Ryu - qcb hcf B/D.  Does a flaming kick upwards then a flaming dive
              kick.  D version will make her use the opponent as a surboard
              while doing the dive kick downward.
==Super Tag==
 
=Combos=
First Impact combos:
Ground - A, A, A, C, C
Air    - A, A, A, C, C
 
My B&B Combo: Jump D or cross up bck B, close C, [DP A, qcf B, B] OR hcb A/C
 
-Don't use DP A if your opponent has a fast move the travels forward.  DP A has
a lag after it, fast specials and supers will hit you if its blocked.
-Use hcb A/C if the combo gets blocked
 
 
Other Combos:
-Jump D, dwn C, qcf A/C
-dwn C, qcf A, dash in dwn B, qcb hcf D(corner only)
 
Infinite Combo(courtesy of neokbron):
-Crounching opponent in corner, dwn C, qcf A/C, repeat from dwn C.
 
 
Trick combos:
 
-Jump D, dwn B, fwd A, dwn B x 2(or 1 if you prefer), hold dwn~up D
-Jump D, dwn B, fwd A, dwn B x 2(or 1 if you prefer), qcb hcf D
-Jump D, dwn B, fwd A, qcf BC, qcf BC
 
 
Wall combos:
 
-Jump D, close D, DP A, qcf B, B, qcf A(miss), hits wall, CD, air A, A, A, C,
C, qcb hcf B.  13 hits, approximately 55% damage
 
(needs at least 2 levels of super meter at start)
-Jump D, close D, qcb hcf D, hits wall, CD, air, A, A, A, C, C, qcb hcf B.  13
hits, approximately 75% damage.
 
=Strategies=


[[Category:Rage of the Dragons]]
[[Category:Rage of the Dragons]]
{{Rage Of The Dragons}}

Latest revision as of 18:45, 18 June 2024

STORY
Lynnrotdprofile.gif
Lynn is an American-born Chinese-American, who was trained by her grandfather in Ryu Zui Ken and Tai Chi fighting styles. She was trained to become "The White Dragon", who is the one that protects the dragon scrolls.. One day, Lynn found her grandfather killed in the dojo by a strange man. Feeling an evil dragon's presence.. Lynn was panicked by the situation and contacted billy for help. After her grandfather's burial, they both investigate her grandfather's murder.


Lynnrotd.gif


Lynn is a quick combo character who excels at aggressive tactics. If you want aggressive mix-ups and good offensive options, Lynn is your pick.
Pros Cons
  • Aggressive Toolset: Lynn's toolset allows for her to open the opponent up easily, from her 6A overhead to her j.4B cross-up. They all support Lynn's aggressive playstyle and allow her to get in on the opponent easily.
  • Best Fireball In The Game: Lynn's fireball is possibly the best in the game. It's super-fast, can be comboed into and best of all, it can be comboed off of.
  • Good Meter Build: Lynn can confirm most of her BnB combos from air impact, this allows her to always ensure she has the most amount of super meter.
  • Overhead Cannot Be Canceled: Lynn's 6A can only be linked off of, forcing you to use Rapid Chains to take advantage.
  • Underwhelming Special Moves: [2]8B/D and 63214A/C are very underwhelming compared to the rest of Lynn's Specials. They just do not compare to the utility of 236A/C and 623A rekka.
  • Struggles On The Defensive: Lynn's only two defensive options are [2]8B and both of her supers, but they aren't the best options. [2]8B can be blocked in the air unless they press a button and both supers can miss or they can fall out mid-hit. Lynn is forced to rely on spot dodges, back dashes, and a walk-under for defense.
Lynn Baker
RotdLynnFullPortrait.gif
Unique Partner Billy
Life 180
Stun 100
Guard 90
Air Throw Yes
Difficulty ★★★☆☆ Moderate
Tier B-

Colors

Rotdcolorslynn.jpg

ROTD Navigation

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