Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Move
The Basics
Combos
Strategy
Matchups
Frame Data
frame | frame | frames of | frames of | super meter | cancel | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
move Name | startup | active | recovery | adv.blk | adv.hit | blockstun | hitstun | damage | stun | gain | block | ability | comments |
close LP | 4 | 2 | 7 | +2 | +5 | 10 | 13 | 30 | 50 | 20 | HL | CSpS | - |
close MP | 5 | 2 | 10 | +2 | +5 | 13 | 16 | 80 | 100 | 40 | HL | SpS | - |
close HP | 6 | 2 | 23 | -7 | -2 | 17 | 22 | 100 | 200 | 60 | HL | SpS | - |
close LK | 4 | 2 | 6 | +3 | +6 | 10 | 13 | 30 | 50 | 20 | HL | - | - |
close MK | 7 | 2(4)3 | 11 | 0 | +3 | 13 | 16 | 30*50 | 50*50 | 40*20 | HL | SpS*- | - |
close HK | 8 | 2 | 21 | -5 | 0 | 17 | 22 | 110 | 200 | 60 | HL | S | - |
far LP | 5 | 2 | 5 | +4 | +7 | 10 | 13 | 20 | 50 | 20 | HL | CSpS | - |
far MP | 7 | 2 | 12 | 0 | +3 | 13 | 16 | 90 | 100 | 40 | HL | - | - |
far HP | 9 | 3 | 16 | -1 | +3 | 17 | 21 | 120 | 200 | 60 | HL | - | - |
far LK | 6 | 2 | 7 | +2 | +5 | 10 | 13 | 40 | 50 | 20 | HL | - | - |
far MK | 10 | 1 | 17 | -4 | -1 | 13 | 16 | 70 | 100 | 40 | HL | - | - |
far HK | 17 | 2 | 17 | +2 | - | 17 | - | 90 | 150 | 60 | HL | - | - |
crouch LP | 4 | 2 | 8 | +1 | +4 | 10 | 13 | 30 | 50 | 20 | HL | CSpS | - |
crouch MP | 7 | 3 | 10 | +1 | +4 | 13 | 16 | 80 | 100 | 40 | HL | SpS | - |
crouch HP | 14 | 2 | 30 | -14 | -10 | 17 | 21 | 100 | 200 | 60 | HL | - | - |
crouch LK | 4 | 2 | 9 | 0 | +3 | 10 | 13 | 20 | 50 | 20 | L | CSpS | - |
crouch MK | 6 | 1 | 16 | -3 | 0 | 13 | 16 | 70 | 100 | 40 | L | SpS | - |
crouch HK | 12 | 2 | 22 | -6 | - | 17 | - | 110 | 200 | 60 | L | - | - |
jump up LP | 5 | 7 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - | - |
jump up MP | 6 | 5 | - | - | - | 11 | 15 | 80 | 100 | 40 | H | - | - |
jump up HP | 5 | 7 | - | - | - | 15 | 18 | 100 | 200 | 60 | H | - | - |
jump up LK | 5 | 6 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - | - |
jump up MK | 4 | 6 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - | - |
jump up HK | 6 | 4 | - | - | - | 15 | 18 | 110 | 200 | 60 | H | - | - |
jump forward LP | 6 | 6 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - | - |
jump forward MP | 6 | 9 | - | - | - | 11 | 15 | 80 | 100 | 40 | H | - | - |
jump forward HP | 7 | 5 | - | - | - | 15 | 18 | 100 | 200 | 60 | H | - | - |
jump forward LK | 6 | 7 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - | - |
jump forward MK | 7 | 5 | - | - | - | 11 | 15 | 80 | 100 | 40 | H | - | - |
jump forward HK | 7 | 3(4)3 | - | - | - | 15 | 18 | 50*40 | 50*100 | 60*20 | H | - | - |
F+MK | 21 | 2 | 16 | -4 | -1 | 13 | 16 | 60 | 50 | 40 | H | - | - |
DF+MK | 21 | 2 | 12 | 0 | +3 | 13 | 16 | 50 | 50 | 40 | L | - | - |
F+HP | 19 | 5 | 18 | -5 | - | 17 | - | 100 | 150 | 60 | HL | - | - |
DF+MK (air) | 11 | ??? | - | - | - | 11 | 15 | 90 | 100 | 40 | HL | - | - |
target combo 1 | 8 | 2 | 21 | -5 | - | 17 | - | 90 | 100 | 30 | HL | - | - |
level1 FA | 21 | 2 | 35 | -21 | -21 | 15 | 15 | 80 | 100 | 20 | HL | - | - |
level2 FA | 17+12 | 2 | 35 | -15 | - | 21 | - | 100 | 150 | 40 | HL | - | - |
level3 FA | 58 | 2 | 35 | - | - | - | - | 160 | 200 | 60 | - | - | - |
F+LP+LK | 3 | 2 | 20 | - | - | - | - | 150 | 120 | 40 | 0.9 | - | - |
B+LP+LK | 3 | 2 | 20 | - | - | - | - | 130 | 160 | 40 | 0.9 | - | - |
Mesiah Kick LK | 24 | 2 | 8+20 | -9 | -5 | 20 | 24 | 80 | 100 | 20/30 | HL | - | - |
Mesiah Kick MK | 26 | 2 | 11+20 | -12 | -8 | 20 | 24 | 80 | 100 | 20/30 | HL | - | - |
Mesiah Kick HK | 35 | 2 | 5+20 | -6 | -2 | 20 | 24 | 80 | 100 | 20/30 | HL | - | - |
Mesiah Kick EX | 11 | 3(1)2(1)2(1)2(8)2 | 6+27 | -14 | -10 | 20 | 24 | 20x4*50 | 10x4*50 | 0/0 | HL | - | - |
Mesiah Kick LK followup | 12 | 4 | 14+21 | -18 | - | 20 | - | 80 | 100 | 20/30 | HL | S | - |
Mesiah Kick MK followup | 19 | 2 | 19 | 0 | - | 20 | - | 100 | 100 | 20/30 | L | - | - |
Mesiah Kick FK followup | 26 | 5 | 17 | -1 | - | 20 | - | 120 | 150 | 20/30 | H | - | - |
Tornado Galaxy LP | 10 | 8(6)2 | 20 | -1 | - | 20 | 24*- | 40*50 | 50*50 | 20/10*20 | HL | S*- | - |
Tornado Galaxy MP | 14 | 21(5)2 | 20 | -1 | - | 20 | 24*- | 40*40*70 | 50x3 | 20/10*10*20 | HL | S*-*- | - |
Tornado Galaxy HP | 15 | 21(5)2 | 20 | -1 | - | 20 | 24*- | 40*40*80 | 50x3 | 20/10*10*20 | HL | S*-*- | - |
Tornado Galaxy EX | 11 | 19(3)1 | 22 | -2 | - | 20 | 24*- | 0*160 | 0*100 | 0/0 | HL | S*- | - |
Jatotsu Nature LP | 8 | ??? | 1+17 | +2 | +5 | 20 | 24 | 40x5 | 40 | 20/16 | HL | - | - |
Jatotsu Nature MP | 7 | ??? | 2+17 | 0 | +4 | 20 | 24 | 40x7 | 40 | 20/16 | HL | - | - |
Jatotsu Nature HP | 6 | ??? | 4+17 | - | - | 20 | 24 | 40x7 | 40 | 20/16 | HL | - | - |
Jatotsu Nature EX | 7 | ??? | 15+17 | - | - | 20 | 24 | 40x7 | 30 | 0/0 | HL | - | - |
Super Combo LP | 1+6 | 1(14)1 | 29 | -9 | - | 20 | - | 100*80*150 | 0 | 0/0 | HL | - | - |
Super Combo MP | 1+13 | 2(14)1 | 29 | -9 | - | 20 | - | 100*80*150 | 0 | 0/0 | HL | - | - |
Super Combo HP | 1+15 | 3(14)1 | 29 | -9 | - | 20 | - | 100*80*150 | 0 | 0/0 | HL | - | - |
Ultra Combo | 1+8 | 3(6)3(10)3(22)3(17)2(6)3(9)3(2)3(14)2 | 32 | -13 | - | 20 | - | 25x9*115 | 0 | 0/0 | HL | - | - |
move name | startup | active | recovery | frame | frame | frames of | frames of | damage | stun | super meter | block | cancel | comments |
adv.blk | adv.hit | blockstun | hitstun | gain | ability |
Arcade characters | Abel • Akuma • Balrog • Blanka • C. Viper • Chun-Li • Dhalsim • E. Honda • El Fuerte Guile • Ken • M. Bison • Rufus • Ryu • Sagat • Vega • Zangief | |
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Console characters | Cammy • Dan • Fei Long • Gen • Gouken • Rose • Sakura • Seth |