|
|
|
|
frame
|
frame
|
frames of
|
frames of
|
|
|
super meter
|
|
cancel
|
|
move Name
|
startup
|
active
|
recovery
|
adv.blk
|
adv.hit
|
blockstun
|
hitstun
|
damage
|
stun
|
gain
|
block
|
ability
|
comments
|
close LP
|
4
|
2
|
7
|
+2
|
+5
|
10
|
13
|
20
|
50
|
20
|
HL
|
CSpS
|
-
|
close MP
|
6
|
4
|
12
|
-2
|
+1
|
13
|
16
|
80
|
100
|
40
|
HL
|
S
|
-
|
close HP
|
5
|
5
|
16
|
-3
|
+2
|
17
|
22
|
120
|
200
|
60
|
HL
|
S
|
-
|
close LK
|
3
|
2
|
7
|
+2
|
+5
|
10
|
13
|
40
|
50
|
20
|
HL
|
CSpS
|
-
|
close MK
|
5
|
4
|
13
|
-3
|
0
|
13
|
16
|
90
|
100
|
40
|
HL
|
SpS
|
-
|
close HK
|
7
|
2
|
13
|
+3
|
+7
|
17
|
21
|
100
|
300
|
60
|
HL
|
S
|
-
|
far LP
|
4
|
2
|
4
|
+5
|
+8
|
10
|
13
|
20
|
50
|
20
|
HL
|
CSpS
|
-
|
far MP
|
7
|
2
|
16
|
-4
|
-1
|
13
|
16
|
90
|
100
|
40
|
HL
|
S
|
-
|
far HP
|
9
|
4
|
21
|
-7
|
-3
|
17
|
21
|
100
|
200
|
60
|
HL
|
-
|
-
|
far LK
|
4
|
2
|
10
|
-1
|
+2
|
10
|
13
|
40
|
50
|
20
|
HL
|
CS
|
-
|
far MK
|
9
|
3
|
12
|
-1
|
+2
|
13
|
16
|
90
|
100
|
40
|
HL
|
S
|
-
|
far HK
|
8
|
2
|
20
|
-4
|
0
|
17
|
21
|
110
|
200
|
60
|
HL
|
-
|
-
|
crouch LP
|
3
|
2
|
5
|
+4
|
+7
|
10
|
13
|
20
|
50
|
20
|
HL
|
CSpS
|
-
|
crouch MP
|
7
|
4
|
12
|
-2
|
+1
|
13
|
16
|
70
|
100
|
40
|
HL
|
SpS
|
-
|
crouch HP
|
7
|
5
|
21
|
-8
|
-3
|
17
|
22
|
110
|
200
|
60
|
HL
|
S
|
-
|
crouch LK
|
4
|
2
|
9
|
0
|
+3
|
10
|
13
|
30
|
50
|
20
|
L
|
SpS
|
-
|
crouch MK
|
8
|
2
|
8
|
+4
|
+7
|
13
|
16
|
70
|
100
|
40
|
L
|
S
|
-
|
crouch HK
|
8
|
2
|
22
|
-6
|
-
|
17
|
-
|
90
|
120
|
60
|
L
|
S
|
-
|
jump up LP
|
5
|
2
|
-
|
-
|
-
|
8
|
11
|
50
|
50
|
20
|
H
|
-
|
-
|
jump up MP
|
5
|
4
|
-
|
-
|
-
|
11
|
15
|
90
|
100
|
40
|
H
|
-
|
-
|
jump up HP
|
5
|
9
|
-
|
-
|
-
|
15
|
18
|
110
|
200
|
60
|
H
|
-
|
-
|
jump up LK
|
5
|
3
|
-
|
-
|
-
|
8
|
11
|
50
|
50
|
20
|
H
|
-
|
-
|
jump up MK
|
6
|
2
|
-
|
-
|
-
|
11
|
15
|
80
|
100
|
40
|
H
|
-
|
-
|
jump up HK
|
5
|
2
|
-
|
-
|
-
|
15
|
18
|
110
|
200
|
60
|
H
|
-
|
-
|
jump forward LP
|
4
|
3
|
-
|
-
|
-
|
8
|
11
|
50
|
50
|
20
|
H
|
-
|
-
|
jump forward MP
|
7
|
3
|
-
|
-
|
-
|
11
|
15
|
80
|
100
|
40
|
H
|
-
|
-
|
jump forward HP
|
6
|
7
|
-
|
-
|
-
|
15
|
18
|
110
|
200
|
60
|
H
|
-
|
-
|
jump forward LK
|
5
|
6
|
-
|
-
|
-
|
8
|
11
|
50
|
50
|
20
|
H
|
-
|
-
|
jump forward MK
|
7
|
2
|
-
|
-
|
-
|
11
|
15
|
80
|
100
|
40
|
H
|
-
|
-
|
jump forward HK
|
8
|
6
|
-
|
-
|
-
|
15
|
18
|
110
|
200
|
60
|
H
|
-
|
-
|
Focus Level 1
|
21
|
2
|
35
|
-21
|
-21
|
15
|
15
|
90
|
100
|
20
|
HL
|
-
|
-
|
Focus Level 2
|
17+12
|
2
|
35
|
-15
|
-
|
21
|
-
|
120
|
150
|
40
|
HL
|
-
|
-
|
Focus Level 3
|
65
|
2
|
35
|
-
|
-
|
-
|
-
|
170
|
200
|
60
|
-
|
-
|
-
|
Head Bomber: neutral or f+LP+LK
|
3
|
2
|
20
|
-
|
-
|
-
|
-
|
140
|
160
|
40
|
0.9
|
-
|
-
|
Reverse Break: b+LP+LK
|
3
|
2
|
20
|
-
|
-
|
-
|
-
|
140
|
140
|
0
|
0.9
|
-
|
-
|
LP Dash Straight: charge b(55f),f+LP
|
13[4]
|
7
|
17
|
-3
|
-2
|
20
|
21
|
100
|
100
|
20/30
|
HL
|
S
|
-
|
MP Dash Straight: charge b(55f),f+MP
|
22[7]
|
6
|
19
|
-6
|
-1
|
18
|
23
|
110
|
150
|
20/30
|
HL
|
S
|
-
|
HP Dash Straight: charge b(55f),f+HP
|
35[7]
|
6
|
20
|
-8
|
-1
|
17
|
24
|
120
|
200
|
20/30
|
HL
|
S
|
-
|
EX Dash Straight: charge b(55f),f+PP
|
35[7]
|
6
|
17
|
-2
|
+2
|
20
|
24
|
120
|
200
|
0/0
|
HL
|
S
|
-
|
LK Dash Upper: charge b(55f),f+LK
|
14[5]
|
4
|
20
|
-3
|
-1
|
20
|
22
|
100
|
100
|
20/30
|
HL
|
S
|
-
|
MK Dash Upper: charge b(55f),f+MK
|
22[7]
|
4
|
20
|
-5
|
+1
|
18
|
24
|
110
|
150
|
20/30
|
HL
|
S
|
-
|
HK Dash Upper: charge b(55f),f+HK
|
35[7]
|
4
|
21
|
-7
|
+1
|
17
|
25
|
120
|
200
|
20/30
|
HL
|
S
|
-
|
EX Dash Upper: charge b(55f),f+PP
|
35[7]
|
4
|
18
|
-1
|
+4
|
20
|
25
|
120
|
200
|
0/0
|
HL
|
S
|
-
|
LP Dash Ground Straight: charge b(55f),df+LP
|
22[13]
|
8
|
21
|
-8
|
-
|
20
|
-
|
90
|
100
|
20/30
|
L
|
S
|
-
|
MP Dash Ground Straight: charge b(55f),df+MP
|
29[14]
|
8
|
21
|
-10
|
-
|
18
|
-
|
100
|
150
|
20/30
|
L
|
S
|
-
|
HP Dash Ground Straight: charge b(55f),df+HP
|
42[14]
|
8
|
21
|
-11
|
-
|
17
|
-
|
110
|
200
|
20/30
|
L
|
S
|
-
|
EX Dash Ground Straight: charge b(55f),df+PP
|
42[14]
|
8
|
17
|
-4
|
-
|
20
|
-
|
110
|
200
|
0/0
|
L
|
S
|
-
|
LP Dash Swing Blow: charge b(55f),df+LP(hold)
|
31[22]
|
5
|
21
|
-5
|
+10
|
20
|
35
|
80
|
100
|
20/30
|
H
|
S
|
-
|
MP Dash Ground Straight: charge b(55f),df+MP(hold)
|
38[23]
|
5
|
21
|
-7
|
+10
|
18
|
35
|
90
|
150
|
20/30
|
H
|
S
|
-
|
HP Dash Ground Straight: charge b(55f),df+HP(hold)
|
51[23]
|
5
|
21
|
-8
|
+10
|
17
|
35
|
100
|
200
|
20/30
|
H
|
S
|
-
|
EX Dash Ground Straight: charge b(55f),df+PP(hold)
|
51[23]
|
5
|
21
|
-5
|
+10
|
20
|
35
|
100
|
200
|
0/0
|
H
|
S
|
-
|
LK Dash Ground Smash: charge b(55f),df+LK
|
21[12]
|
8
|
20
|
-5
|
-
|
22
|
-
|
100
|
100
|
20/30
|
HL
|
S
|
-
|
MK Dash Ground Smash: charge b(55f),df+MK
|
28[13]
|
8
|
20
|
-7
|
-
|
20
|
-
|
110
|
150
|
20/30
|
HL
|
S
|
-
|
HK Dash Ground Smash: charge b(55f),df+HK
|
41[13]
|
8
|
20
|
-9
|
-
|
18
|
-
|
120
|
200
|
20/30
|
HL
|
S
|
-
|
EX Dash Ground Smash: charge b(55f),df+PP
|
41[13]
|
8
|
16
|
-1
|
-
|
22
|
-
|
120
|
200
|
0/0
|
HL
|
S
|
-
|
LP Buffalo Headbutt: charge d(55f),u+LP
|
8
|
11
|
10+13
|
-13
|
-
|
20
|
-
|
130
|
200
|
30/40
|
HL
|
-
|
-
|
MP Buffalo Headbutt: charge d(55f),u+MP
|
10
|
11
|
10+13
|
-13
|
-
|
20
|
-
|
140
|
200
|
30/40
|
HL
|
-
|
-
|
HP Buffalo Headbutt: charge d(55f),u+HP
|
12
|
11
|
9+13
|
-12
|
-
|
20
|
-
|
160
|
200
|
30/40
|
HL
|
-
|
-
|
EX Buffalo Headbutt: charge d(55f),u+PP
|
12
|
11
|
9+13
|
-12
|
-
|
20
|
-
|
150
|
200
|
0/0
|
HL
|
-
|
-
|
Turn Punch Lv1: charge PPP or KKK(32f), release
|
30
|
7
|
13
|
-2
|
+2
|
17
|
21
|
130
|
200
|
30/40
|
HL
|
S
|
-
|
Turn Punch Lv2: charge PPP or KKK(2s), release
|
30
|
7
|
16
|
-5
|
-1
|
17
|
21
|
150
|
210
|
30/40
|
HL
|
S
|
-
|
Turn Punch Lv3: charge PPP or KKK(4s), release
|
30
|
8
|
18
|
-8
|
-4
|
17
|
21
|
180
|
220
|
30/40
|
HL
|
S
|
-
|
Turn Punch Lv4: charge PPP or KKK(8s), release
|
30
|
9
|
21
|
-12
|
-8
|
17
|
21
|
210
|
230
|
30/40
|
HL
|
S
|
-
|
Turn Punch Lv5: charge PPP or KKK(16s), release
|
30
|
10
|
22
|
-14
|
-10
|
17
|
21
|
250
|
240
|
30/40
|
HL
|
S
|
-
|
Turn Punch Lv6: charge PPP or KKK(24s), release
|
30
|
11
|
24
|
-17
|
-13
|
17
|
21
|
280
|
250
|
30/40
|
HL
|
S
|
-
|
Turn Punch Lv7: charge PPP or KKK(32s), release
|
30
|
12
|
26
|
-20
|
-16
|
17
|
21
|
410
|
260
|
30/40
|
HL
|
S
|
-
|
Turn Punch Lv8: charge PPP or KKK(40s), release
|
30
|
13
|
29
|
-24
|
-20
|
17
|
21
|
460
|
270
|
30/40
|
HL
|
S
|
-
|
Turn Punch Lv9: charge PPP or KKK(48s), release
|
30
|
15
|
32
|
-29
|
-25
|
17
|
21
|
510
|
280
|
30/40
|
HL
|
S
|
-
|
Turn Punch Final: charge PPP or KKK(56s), release
|
30
|
16
|
36
|
-34
|
-30
|
17
|
21
|
560
|
290
|
30/40
|
HL
|
S
|
-
|
Crazy Buffalo: charge b(55f),f,b,f+P or K
|
1+9
|
6(8)6(7)6(8)6(15)3
|
13
|
-14
|
-
|
17x4*19
|
21x4*-
|
60x4*105
|
0
|
0/0
|
HL
|
-
|
-
|
Violence Buffalo: charge b(55f),f,b,f+PPP or KKK
|
1+10
|
3*3(8)3*3(7)3*3(8)3*3(15)x3
|
39
|
-25
|
-
|
17
|
21
|
30x8*35x3
|
0
|
0/0
|
HL
|
-
|
-
|
move name
|
startup
|
active
|
recovery
|
frame
|
frame
|
frames of
|
frames of
|
damage
|
stun
|
super meter
|
block
|
cancel
|
comments
|
|
|
|
|
adv.blk
|
adv.hit
|
blockstun
|
hitstun
|
|
|
gain
|
|
ability
|
|