The King of Fighters '98: Ultimate Match/Brian Battler

From SuperCombo Wiki
Brian98 stance.gif

Introduction

Number One!

Final Edition Change List

Kof98umfe00.png

  • close C - first hit no longer whiffs on short characters.
  • Air C - can be cancelled into aerial special attacks.
  • Far C - no longer cancelable but is now an overhead.
  • Big Bang Tackle (DM) - faster startup.

Moves List

At a glance

Normal throw
Atomic Drop (throw) f/b + C
Rock Buster (throw) f/b + D
Command moves
Buster Tomahawk (air) d + C
Special moves
Hyper Tackle hcf + K
Screw Body Press qcf + P (air)
Rocket Tackle dp+ K
Brian Hammer qcb + p
┃┣Double Hammer qcb + p (during Hammer)
┃┗DDT qcb + p (during Double)
┗Tiger Driver hcf + p(during Hammer)
 ┣Samurai Bomb d,d + p(during Tiger)
 ┗Shoulder Back Breaker d,d,d + k(during Samurai
   ┗Buster & Bomb d,u + p(during Shoulder)
Super special moves
Bing Bang Tackle qcf qcf + K
American Super NOVA qcf qcf + P
Galaxy Cyclone qcb hcf + P

Normal Moves

Command Moves

Special Moves

Desperation Moves

The Basics

Combos

Meterless:

  • cr.Bx1~3 >> cr.A
  • cr.B >> cr.A >> dp+B
  • j.A >> 2C(in air) >> qcf+C(in air) >> cr.A (cr.A dosnt link sometime.) / 2C(in air) isnt necessary in this combo.
  • j.C >> qcf+C*(in air) >> cr.A
  • j.C >> cl.C >> hcf+B >> J2C
  • j.C >> cl.C(1 hit) >> qcb+P(1 hit) >> hcf+P >> d,d,d+K >> d,u+P / qcb+P(1 hit) >> hcf+P >> d,d+P gives you better wake up situation for air qcf+P cross up or st.C overhead and such.
  • J.C >> cl.C(2 hit) >> hcf+C
  • J.C >> cl.A >> cr.Bx2 >> cr.A
  • cl.C(2 hit) >> qcb+P(1 hit) >> qcb+P >> qcb+P
  • cl.C(1 hit) >> hcf+B >> 2C(in air)
  • hcf+B >> 2C(in air) or qcf+C(in air)

With Meter:

  • hcf+b >> qcb,hcf+P
  • JC >> cr.C(2 hit) >> qcb,hcf+P
  • cr.B >> cr.A >> qcb,hcf+P / with extra guage, you can qcb,hcf+abc for more stability. with this you can even do something like cr.Bx3 >> cr.A >> qcb,hcf+abc.
  • JC >> cl. C >> hcf+B >> qcb,hcf+P
  • JC >> cl. A >> cr.B >> cr.A >> qcb,hcf+P / of course if you have extra guage, you can hit one more cr.B. then qcb,hcf+abc.
  • JC >> cl. B >> abc >> cl.C(1 hit) >> hcf+B >> qcb,hcf+P

Advanced Strategy

Match-Ups