Introduction
Moves List
Normal Moves
Throws
Catch and Shoot
- Forward or Back + HP
Front Suplex
- Forward or Back + HK
Spinning Knee Drop
- (In Air)Forward, Back, or Down + HP
Command Moves
Jacknife Kick
- Forward + LK
Flying Drill
- (In Air)Down + HK
Special Moves
Raijinen
- Quarter Circle Forward + Punch
Kuuchuu Raijinken
- (In Air)Quarter Circle Forward + Punch
Shinkuu Katete Koma
- Quarter Circle Back + Punch
Super Inazuma Kick
- Forward, Down, Down-Forward + Kick
Iai-geri
- Quarter Circle Forward + Kick
Handou Sandan Geri
- Half Circle Back + Kick
Benimaru Collider
- (Close)Half Circle Back, Forward + Punch
Super Moves
Raikoken
- Double Quarter Circle Forward + Punch
Electrigger
- (Close)Double Half Circle Back + Punch
Raikou Katate Koma
- Double Quarter Circle Back + Kick