Street Fighter IV/Gouken: Difference between revisions

From SuperCombo Wiki
Line 145: Line 145:
| align="center" | X
| align="center" | X
| align="center" | O
| align="center" | O
| align="center" | -
| align="center" | only 1st hit can be canceled
|-
|-
| align="center" | far LP
| align="center" | far LP
Line 265: Line 265:
| align="center" | O
| align="center" | O
| align="center" | O
| align="center" | O
| align="center" | -
| align="center" | Low attack
|-
|-
| align="center" | crouch HP
| align="center" | crouch HP
Line 295: Line 295:
| align="center" | O
| align="center" | O
| align="center" | O
| align="center" | O
| align="center" | -
| align="center" | Low attack
|-
|-
| align="center" | crouch MK
| align="center" | crouch MK
Line 325: Line 325:
| align="center" | X
| align="center" | X
| align="center" | X
| align="center" | X
| align="center" | -
| align="center" | Low attack/cannot fast recover
|-
|-
| align="center" | Jump up LP
| align="center" | Jump up LP
Line 445: Line 445:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | translate?/2nd hit pursuit property
|-
|-
| align="center" | Jump forward HP
| align="center" | Jump forward HP
Line 520: Line 520:
| align="center" | X
| align="center" | X
| align="center" | X
| align="center" | X
| align="center" | -
| align="center" | Mid attack
|-
|-
| align="center" | Dive Kick
| align="center" | Dive Kick
Line 535: Line 535:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | Mid attack
|-
|-
| align="center" | Focus Attack Lvl1
| align="center" | Focus Attack Lvl1
Line 595: Line 595:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | Throw range 0.9
|-
|-
| align="center" | B+LP+LK
| align="center" | B+LP+LK
Line 610: Line 610:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | translate?/Throw range 0.9
|-
|-
| align="center" | Gohadoken LP
| align="center" | Gohadoken LP
Line 730: Line 730:
| align="center" | X
| align="center" | X
| align="center" | O
| align="center" | O
| align="center" | -
| align="center" | frames 4~13 totally invincible
|-
|-
| align="center" | Rush Punch MP
| align="center" | Rush Punch MP
Line 745: Line 745:
| align="center" | X
| align="center" | X
| align="center" | O
| align="center" | O
| align="center" | -
| align="center" | frames 5~19 totally invincible
|-
|-
| align="center" | Rush Punch HP
| align="center" | Rush Punch HP
Line 760: Line 760:
| align="center" | X
| align="center" | X
| align="center" | O
| align="center" | O
| align="center" | -
| align="center" | frames 8~27 totally invincible
|-
|-
| align="center" | Rush Punch EX
| align="center" | Rush Punch EX
Line 775: Line 775:
| align="center" | X
| align="center" | X
| align="center" | O
| align="center" | O
| align="center" | -
| align="center" | frames 5-25 totally invincible/translate?
|-
|-
| align="center" | Hurricane Kick LK
| align="center" | Hurricane Kick LK
Line 895: Line 895:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | translate?
|-
|-
| align="center" | Demon Flip
| align="center" | Demon Flip
Line 925: Line 925:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | frames 1~25 totally invincible/flies toward opponent
|-
|-
| align="center" | Demon Flip Slide
| align="center" | Demon Flip Slide
Line 940: Line 940:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | translate?/Low attack
|-
|-
| align="center" | Demon Flip Focus
| align="center" | Demon Flip Focus
Line 955: Line 955:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | translate?
|-
|-
| align="center" | Demon Flip Punch
| align="center" | Demon Flip Punch
Line 970: Line 970:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | translate?
|-
|-
| align="center" | Demon Flip Throw
| align="center" | Demon Flip Throw
Line 985: Line 985:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | Throw range light=1.15/medium=1.25/hard=1.35/EX=1.5
|-
|-
| align="center" | Counter P
| align="center" | Counter P
Line 1,045: Line 1,045:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | frames 1~12 totally invincible/pursuit property/Armor break
|-
|-
| align="center" | Shin Shoryuken
| align="center" | Shin Shoryuken
Line 1,060: Line 1,060:
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | -
| align="center" | frames 1~11 totally invincible/pursuit property/Armor break
|-
|-
|-
|-

Revision as of 03:13, 2 April 2009

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Move

The Basics

Combos

Strategy

Matchups

Frame Data