Line 500: | Line 500: | ||
| align="center" | 15 | | align="center" | 15 | ||
| align="center" | 18 | | align="center" | 18 | ||
| align="center" | | | align="center" | 90 | ||
| align="center" | 200 | | align="center" | 200 | ||
| align="center" | 60 | | align="center" | 60 |
Revision as of 18:53, 13 March 2009
Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Move
The Basics
Combos
Strategy
Matchups
Frame Data
frame | frame | frames of | frames of | super meter | cancel | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
move Name | startup | active | recovery | adv.blk | adv.hit | blockstun | hitstun | damage | stun | gain | block | ability | comments |
close LP | 4 | 2 | 7 | +2 | +5 | 10 | 13 | 20 | 50 | 20 | HL | CSpS | - |
close MP | 5 | 2 | 9 | +3 | +6 | 13 | 16 | 60 | 100 | 40 | HL | SpS | - |
close HP | 9 | 2 | 16 | 0 | +5 | 17 | 22 | 90 | 200 | 60 | HL | SpS | - |
close LK | 5 | 1 | 7 | +3 | +6 | 10 | 13 | 20 | 50 | 20 | HL | CSpS | - |
close MK | 7 | 4 | 11 | -1 | +2 | 13 | 16 | 60 | 100 | 40 | HL | SpS | - |
close HK | 12 | 1(8)3 | 17 | -2 | +3 | 17 | 22 | 40*60 | 125*75 | 60*20 | HL | S*- | - |
far LP | 6 | 2 | 7 | +2 | +5 | 10 | 13 | 20 | 50 | 20 | HL | CSpS | - |
far MP | 7 | 2 | 12 | 0 | +3 | 13 | 16 | 70 | 100 | 40 | HL | S | - |
far HP | 14 | 4 | 16 | -1 | +4 | 17 | 22 | 100 | 200 | 60 | HL | - | - |
far LK | 6 | 2 | 8 | +1 | +4 | 10 | 13 | 30 | 50 | 20 | HL | SpS | - |
far MK | 8 | 3 | 11 | 0 | +3 | 13 | 16 | 60 | 100 | 40 | HL | - | - |
far HK | 11 | 6 | 15 | -1 | +3 | 17 | 21 | 100 | 200 | 60 | HL | - | - |
crouch LP | 4 | 2 | 10 | -1 | +2 | 10 | 13 | 20 | 50 | 20 | HL | CSpS | - |
crouch MP | 5 | 3 | 9 | +2 | +5 | 13 | 16 | 60 | 100 | 40 | HL | SpS | - |
crouch HP | 8 | 2 | 18 | -2 | +2 | 17 | 21 | 90 | 200 | 60 | HL | SpS | - |
crouch LK | 5 | 2 | 12 | -3 | 0 | 10 | 13 | 20 | 50 | 20 | L | CSpS | - |
crouch MK | 7 | 3 | 16 | -5 | -2 | 13 | 16 | 60 | 100 | 40 | L | SpS | - |
crouch HK | 12 | 3 | 18 | -3 | - | 17 | - | 100 | 200 | 60 | L | - | - |
jump up LP | 5 | 7 | - | - | - | 8 | 11 | 40 | 50 | 20 | H | - | - |
jump up MP | 7 | 6 | - | - | - | 11 | 15 | 70 | 100 | 40 | H | Sp | - |
jump up HP | 8 | 6 | - | - | - | 15 | 18 | 90 | 200 | 60 | H | Sp | - |
jump up LK | 6 | 5 | - | - | - | 8 | 11 | 30 | 50 | 20 | H | Sp | - |
jump up MK | 9 | 5 | - | - | - | 11 | 15 | 70 | 100 | 40 | H | - | - |
jump up HK | 7 | 7 | - | - | - | 15 | 18 | 90 | 200 | 60 | H | - | - |
jump forward LP | 7 | 6 | - | - | - | 8 | 11 | 40 | 50 | 20 | H | - | - |
jump forward MP | 8 | 5 | - | - | - | 11 | 15 | 70 | 100 | 40 | H | Sp | - |
jump forward HP | 8 | 5 | - | - | - | 15 | 18 | 90 | 200 | 60 | H | - | - |
jump forward LK | 7 | 7 | - | - | - | 8 | 11 | 40 | 50 | 20 | H | Sp | - |
jump forward MK | 7 | 4 | - | - | - | 11 | 15 | 60 | 100 | 40 | H | - | - |
jump forward HK | 6 | 7 | - | - | - | 15 | 18 | 90 | 200 | 60 | H | Sp | - |
F+MP | 20 | 5 | 3+8 | -2 | +1 | 13 | 16 | 70 | 100 | 40 | H | - | - |
F+HK | 12 | 1(8)3 | 17 | -2 | +3 | 17 | 22 | 40*60 | 125*75 | 60*20 | HL | S*- | - |
Super Jump | - | - | - | - | - | - | - | - | - | - | - | ??? | - |
level1 FA | 26 | 2 | 40 | -26 | -26 | 15 | 15 | 60 | 100 | 20 | HL | - | - |
level2 FA | 17+17 | 2 | 40 | -20 | - | 21 | - | 90 | 150 | 40 | HL | - | - |
level3 FA | 70 | 2 | 40 | - | - | - | - | 150 | 200 | 60 | - | - | - |
F+LP+LK | 3 | 2 | 20 | - | - | - | - | 130 | 100 | 40 | 0.9 | - | - |
B+LP+LK | 3 | 2 | 20 | - | - | - | - | 120 | 160 | 60 | 0.9 | - | - |
Sand Knuckle LP | 16 | 6 | 21 | -2 | +2 | 20 | 24 | 100 | 150 | 20/30 | HL | S | - |
Sand Knuckle MP | 14 | 4 | 20 | -1 | +3 | 20 | 24 | 120 | 200 | 20/30 | HL | S | - |
Sand Knuckle HP | 7 | 16 | 14+13 | -22 | - | 20 | - | 70 | 150 | 30/40 | HL | S | - |
Sand Knuckle EX | 27 | 17 | 38 | -5 | - | 32 | - | 60*60 | 100*100 | 0/0 | HL | S | - |
Burning Kick LK | 23 | 4 | 17 | 0 | - | 20 | - | 100 | 100 | 20/30 | HL | - | - |
Burning Kick MK | 25 | 3 | 17 | +1 | - | 20 | - | 100 | 100 | 20/30 | HL | - | - |
Burning Kick HK | 27 | 2 | 17 | +2 | - | 20 | - | 100 | 100 | 20/30 | HL | - | - |
Burning Kick EX | 9 | 2*1*2(11)10 | 17 | -6 | - | 20 | - | 20x3*80 | 50x3*100 | 0/0 | HL | - | - |
Burning Kick LK(air) | 21 | 8 | 12 | +8 | - | 20 | - | 100 | 100 | 10/30 | HL | - | - |
Burning Kick MK(air) | 19 | 8 | 12 | +6 | - | 20 | - | 100 | 100 | 10/30 | HL | - | - |
Burning Kick HK(air) | 17 | 9 | 12 | +4 | - | 20 | - | 100 | 100 | 10/30 | HL | - | - |
Burning Kick EX(air) | 6 | 2*1*2(10)8 | 15 | +2 | - | 20 | - | 20x3*80 | 50x3*100 | 0/0 | HL | - | - |
Seismo Hammer | 24 | 8 | 31 | -18 | - | 20 | - | 120 | 100 | 20/30 | L | S | - |
Seismo Hammer EX | 19 | 5 | 18 | -2 | - | 20 | - | 120 | 100 | 0/0 | L | S | - |
??? | - | - | 6 | - | - | - | - | - | - | 0/0 | - | - | - |
Super Combo LP | 1+12 | 1(33)1(19)2 | 59+56 | -96 | - | 20 | - | 80*80*140 | 0 | 0/0 | HL | - | - |
Super Combo MP | 1+7 | 1(15)1(21)2 | 59+56 | -96 | - | 20 | - | 80*80*140 | 0 | 0/0 | HL | - | - |
Super Combo HP | 1+5 | 1(8)1(29)2 | 36+35 | -52 | - | 20 | - | 80*80*140 | 0 | 0/0 | HL | - | - |
Ultra Combo | 1+6 | 3(53)5(8)5(10)5(10)5 | 59+56 | -201 | - | 20 | - | 72x5 | 0 | 0/0 | HL | - | - |
move name | startup | active | recovery | frame | frame | frames of | frames of | damage | stun | super meter | block | cancel | comments |
adv.blk | adv.hit | blockstun | hitstun | gain | ability |
Arcade characters | Abel • Akuma • Balrog • Blanka • C. Viper • Chun-Li • Dhalsim • E. Honda • El Fuerte Guile • Ken • M. Bison • Rufus • Ryu • Sagat • Vega • Zangief | |
---|---|---|
Console characters | Cammy • Dan • Fei Long • Gen • Gouken • Rose • Sakura • Seth |