The King of Fighters '98: Ultimate Match/Kasumi Todoh: Difference between revisions
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=Introduction= | =Introduction= | ||
==Final Edition Change List== | |||
[[image:Kof98umfe00.png]] | |||
=Moves List= | =Moves List= | ||
{| class="wikitable" | |||
|- | |||
! colspan="2" | Normal throws | |||
|- | |||
| Mukade Tatamikakeru | |||
| (throw) '''f/b + C''' | |||
|- | |||
| Kagyuu Kake | |||
| (throw) '''f/b + D''' | |||
|- | |||
! colspan="2" | Command moves | |||
|- | |||
| Hijiate | |||
| '''f + A''' | |||
|- | |||
! colspan="2" | Special moves | |||
|- | |||
| Kasane Ate | |||
| '''qcf + P''' | |||
|- | |||
| Kuchuu Kasane Ate | |||
| (air) '''qcf + P''' | |||
|- | |||
| Taikuu Kasane Ate | |||
| '''dp + P''' | |||
|- | |||
| Ikazuchi Houkou | |||
| '''dp + K''' | |||
|- | |||
| Futa Tanagokurodan | |||
| '''qcb + K''' | |||
|- | |||
| ┗Morote Kaeshi | |||
| '''hcf + K''' | |||
|- | |||
| ┗Kinoewaru | |||
| '''d,d + P''' | |||
|- | |||
| Gekiheki Haisuishō | |||
| '''qcb + K''', '''qcb + K''', '''qcb + K''', '''qcb + K''' | |||
|- | |||
| Bakushin | |||
| '''hcf + P''' | |||
|- | |||
| Bakushin | |||
| '''hcf + P''' | |||
|- | |||
! colspan="2" | Super special moves | |||
|- | |||
| Chou Kasane Ate | |||
| '''qcf qcf + P''' (repeatedly) | |||
|} | |||
==Normal Moves== | ==Normal Moves== | ||
Mukade Tatamikakeru: close, b or f + HP | |||
Kagyuu Kake: close, b or f + HK | |||
Hijiate: f + LP | |||
==Special Moves== | ==Special Moves== | ||
Kasane Ate: d, df, f+P | |||
---- | |||
Kuuchuu Kasane Ate: in air, d, df, f + P | |||
---- | |||
Taikuu Kasane Ate: f, d, df + P | |||
---- | |||
Ikazuchi Houkou: f, d, df + K | |||
---- | |||
Tatsumaki Souda: close, f, df, d, db, b, f + P | |||
---- | |||
Futa Tanagokurodan: d, db, b + P | |||
---- | |||
Morote Kaeshi: Futa Tanagokurodan, b, db, d, df, f + K | |||
---- | |||
Kinoewaru: Morote Kaeshi, d, d + HP | |||
---- | |||
Hakusan Momo: d, db, b + K | |||
---- | |||
Messhin Mutoh: b, db, d, df, f + LK | |||
---- | |||
Sassho Iinshuu: b, db, d, df, f + HK | |||
==Super Moves== | ==Super Moves== | ||
Chou Kasane Ate: (d, df, f)x2 + P | |||
---- | |||
Kuuchuu Chou Kasane Ate: in air, (d, df, f)x2 + P | |||
=The Basics= | =The Basics= | ||
=Combos= | |||
Meterless | |||
*cr.B x 1-3 >> qcb + P >> hcf + K >> d d + C | |||
*cr.B or cl.C >> hcb f + P > j.qcf + P or hj.C | |||
*hcf + B > rdp + B | |||
Super Move Combos | |||
*j.D > cr.C >> qcf qcf + P | |||
*cr.B or cl.C >> hcb f + P > j.qcf qcf + P | |||
*hcf + B > qcf qcf + P | |||
*(Corner)cl.C >> f + A (2nd hit) >> qcf qcf + P | |||
*(Corner)hop C > cr.C >> MAX qcf qcf + P > qcf + A or qcf qcf + P | |||
=Advanced Strategy= | =Advanced Strategy= | ||
=Match-Ups= | =Match-Ups= | ||
{{Template:The King of Fighters '98: Ultimate Match}} | {{Template:The King of Fighters '98: Ultimate Match}} |
Latest revision as of 22:43, 21 July 2020
Introduction
Final Edition Change List
Moves List
Normal throws | |
---|---|
Mukade Tatamikakeru | (throw) f/b + C |
Kagyuu Kake | (throw) f/b + D |
Command moves | |
Hijiate | f + A |
Special moves | |
Kasane Ate | qcf + P |
Kuchuu Kasane Ate | (air) qcf + P |
Taikuu Kasane Ate | dp + P |
Ikazuchi Houkou | dp + K |
Futa Tanagokurodan | qcb + K |
┗Morote Kaeshi | hcf + K |
┗Kinoewaru | d,d + P |
Gekiheki Haisuishō | qcb + K, qcb + K, qcb + K, qcb + K |
Bakushin | hcf + P |
Bakushin | hcf + P |
Super special moves | |
Chou Kasane Ate | qcf qcf + P (repeatedly) |
Normal Moves
Mukade Tatamikakeru: close, b or f + HP
Kagyuu Kake: close, b or f + HK
Hijiate: f + LP
Special Moves
Kasane Ate: d, df, f+P
Kuuchuu Kasane Ate: in air, d, df, f + P
Taikuu Kasane Ate: f, d, df + P
Ikazuchi Houkou: f, d, df + K
Tatsumaki Souda: close, f, df, d, db, b, f + P
Futa Tanagokurodan: d, db, b + P
Morote Kaeshi: Futa Tanagokurodan, b, db, d, df, f + K
Kinoewaru: Morote Kaeshi, d, d + HP
Hakusan Momo: d, db, b + K
Messhin Mutoh: b, db, d, df, f + LK
Sassho Iinshuu: b, db, d, df, f + HK
Super Moves
Chou Kasane Ate: (d, df, f)x2 + P
Kuuchuu Chou Kasane Ate: in air, (d, df, f)x2 + P
The Basics
Combos
Meterless
- cr.B x 1-3 >> qcb + P >> hcf + K >> d d + C
- cr.B or cl.C >> hcb f + P > j.qcf + P or hj.C
- hcf + B > rdp + B
Super Move Combos
- j.D > cr.C >> qcf qcf + P
- cr.B or cl.C >> hcb f + P > j.qcf qcf + P
- hcf + B > qcf qcf + P
- (Corner)cl.C >> f + A (2nd hit) >> qcf qcf + P
- (Corner)hop C > cr.C >> MAX qcf qcf + P > qcf + A or qcf qcf + P