Dhalsim (SFIV): Difference between revisions

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==Matchups==
==Matchups==
===Matchup Videos===
Find a great collection of matchup specific videos from top players at [http://streetfighterdojo.com/sf4/characters/dhalsim.html streetfighterdojo.com] <br>
''Contributor: zaspacer''


==Frame Data==
==Frame Data==

Revision as of 06:22, 15 April 2009

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Move

The Basics

Combos

Strategy

Matchups

Matchup Videos

Find a great collection of matchup specific videos from top players at streetfighterdojo.com
Contributor: zaspacer

Frame Data



frame frame frames of frames of super meter cancel
move Name startup active recovery adv.blk adv.hit blockstun hitstun damage stun gain block ability comments
stand LP 4 1 12 -2 +1 10 13 30 50 20 HL SpS -
stand MP 10 3 14 -3 0 13 16 50 80 40 HL - -
stand HP 10 6 16 -4 0 17 21 80 140 60 HL -
stand LK 7 4 8 -1 +2 10 13 30 50 20 HL - -
stand MK 9 3 14 -3 0 13 16 60 100 40 HL - -
stand HK 13 4 16 -2 +2 17 21 90 160 60 HL - -
B+LP 14 2(1)2 11 -2 +1 13 16 50 50 20 H - -
B+MP 6 6 11 -3 0 13 16 70 100 40 HL SpS -
B+HP 7 3*3 17 -2 +2 17 20*21 70*50 100*100 60*20 HL SpS*- -
B+LK 3 4 8 -1 +2 10 13 40 50 20 HL SpS -
B+MK 5 4 12 -2 +1 13 16 70 100 40 HL SpS -
B+HK 6 5 15 -2 +2 17 21 110 200 60 HL - -
D or DF+LP 9 4 11 -4 -1 10 13 15 25 20 L - -
D or DF+MP 12 3 16 -5 -2 13 16 50 60 40 L - -
D or DF+HP 14 3 21 -6 -2 17 21 70 100 60 L - -
D or DF+LK 3 8 12 -9 -6 10 13 30 50 20 L SpS -
D or DF+MK 6 11 11 -8 -5 13 16 70 100 40 L - -
D or DF+HK 10 12 24 -18 - 17 - 100 200 60 L - -
DB+LP 4 3 8 0 +3 10 13 20 50 20 HL SpS -
DB+MP 6 4 8 +2 +5 13 16 70 100 40 HL SpS -
DB+HP 7 5 10 +3 +7 17 21 80 150 60 HL - -
DB+LK 5 6 7 -2 +1 10 13 30 50 20 L SpS -
DB+MK 6 5 11 -2 +1 13 16 60 100 40 L SpS -
DB+HK 12 3 20 -5 - 17 - 100 200 60 L - -
jump LP 7 9 - - - 8 11 20 25 20 H - -
jump MP 8 4 - - - 11 15 60 140 40 H - -
jump HP 9 4 - - - 15 18 70 140 60 H - -
jump LK 10 5 - - - 8 11 30 25 20 H - -
jump MK 12 3 - - - 11 15 50 120 40 H - -
jump HK 10 6 - - - 15 18 90 160 60 H - -
jump B+LP 6 7 - - - 8 11 20 25 20 H - -
jump B+MP 6 8 - - - 11 15 40 50 40 H - -
jump B+HP 6 8 - - - 15 18 70 100 60 H - -
jump B+LK 6 9 - - - 8 11 40 25 20 H - -
jump B+MK 8 7 - - - 11 15 60 50 40 H - -
jump B+HK 7 6 - - - 15 18 100 150 60 H - -
D+K (air) 12 ??? 8 - - 11 15 60 50 20 HL - -
D+P (air) 13 ??? 8 - - 15 18 80 100 60 HL - -
Yoga Tower - - 120 - - - - - - - - ??? -
level1 FA 20 3 34 -21 -21 15 15 50 100 20 HL - -
level2 FA 17+13 3 34 -15 - 21 - 70 150 40 HL - -
level3 FA 58 2 28 - - - - 100 200 60 - - -
F+LP+LK 3 2 20 - - - - 120 80 40 0.9 - -
B+LP+LK 3 2 20 - - - - 120 80 40 0.9 - -
Yoga Fire LP 14 95 48 -8 -4 18 22 50 50 20/20 HL S -
Yoga Fire MP 14 57 48 -8 - 18 - 70 100 20/20 HL S -
Yoga Fire HP 14 43 48 -8 - 18 - 80 100 20/20 HL S -
Yoga Fire EX 14 95 50 -7 -4 13 16 50*50 50*50 0/0 HL S -
Yoga Flame LP 15 23 22 -6 - 20 - 80 100 30/30 HL S -
Yoga Flame MP 17 27 16 -1 - 20 - 90 100 30/30 HL S -
Yoga Flame HP 34 32 13 +2 - 20 - 100 100 30/30 HL S -
Yoga Flame EX 17 32 16 -1 - 20 - 80*80 100*100 0/0 HL S -
Yoga Blast LK 11 20 45 - - - - 80 100 30/40 - S -
Yoga Blast MK 15 20 36 - - - - 90 100 30/40 - S -
Yoga Blast HK 30 20 22 - - - - 100 100 30/40 - S -
Yoga Blast EX 5 17 30 - - - - 50*50 100*100 0/0 - S -
Teleport PPP - - 48 - - - - - - - - - -
Teleport KKK - - 30 - - - - - - - - - -
Super Combo LP 1+3 14 21 -5 - 20 - 70x5 0 0/0 HL - -
Super Combo MP 1+3 23 21 -9 - 20 - 70x5 0 0/0 HL - -
Super Combo HP 1+3 47 21 -17 - 20 - 70x5 0 0/0 HL - -
Ultra Combo 1+11 142 25 +44 - 17 - 40x5 0 0/0 HL - -
move name startup active recovery frame frame frames of frames of damage stun super meter block cancel comments
adv.blk adv.hit blockstun hitstun gain ability
Arcade characters AbelAkumaBalrogBlankaC. ViperChun-LiDhalsimE. HondaEl Fuerte
GuileKenM. BisonRufusRyuSagatVegaZangief
Console characters CammyDanFei LongGenGoukenRoseSakuraSeth