Line 803: | Line 803: | ||
| align="center" | X | | align="center" | X | ||
| align="center" | O | | align="center" | O | ||
| align="center" | frames 1~4 | | align="center" | frames 1~4 invincible/frames 5~6 cannot be thrown | ||
|- | |- | ||
| align="center" | Flame Kick MK | | align="center" | Flame Kick MK | ||
Line 818: | Line 818: | ||
| align="center" | X | | align="center" | X | ||
| align="center" | O | | align="center" | O | ||
| align="center" | frames 1~4 | | align="center" | frames 1~4 invincible/frame 6 cannot be thrown | ||
|- | |- | ||
| align="center" | Flame Kick HK | | align="center" | Flame Kick HK | ||
Line 833: | Line 833: | ||
| align="center" | X | | align="center" | X | ||
| align="center" | O | | align="center" | O | ||
| align="center" | frames 1~5 | | align="center" | frames 1~5 invincible/frame 6 cannot be thrown/2nd hit pursuit property/1st hit cancellable | ||
|- | |- | ||
| align="center" | Flame Kick EX | | align="center" | Flame Kick EX | ||
Line 848: | Line 848: | ||
| align="center" | X | | align="center" | X | ||
| align="center" | O | | align="center" | O | ||
| align="center" | frames 1~6 | | align="center" | frames 1~6 invincible/2nd-3rd hit pursuit property/1st hit cancellable | ||
|- | |- | ||
| align="center" | Flying Kick LK | | align="center" | Flying Kick LK | ||
Line 863: | Line 863: | ||
| align="center" | X | | align="center" | X | ||
| align="center" | X | | align="center" | X | ||
| align="center" | frames 1~8 | | align="center" | frames 1~8 invincible/pursuit property/1st hit Armor break | ||
|- | |- | ||
| align="center" | Flying Kick MK | | align="center" | Flying Kick MK | ||
Line 878: | Line 878: | ||
| align="center" | X | | align="center" | X | ||
| align="center" | X | | align="center" | X | ||
| align="center" | frames 1~10 | | align="center" | frames 1~10 invincible/pursuit property/1st hit Armor break | ||
|- | |- | ||
| align="center" | Flying Kick HK | | align="center" | Flying Kick HK | ||
Line 893: | Line 893: | ||
| align="center" | X | | align="center" | X | ||
| align="center" | X | | align="center" | X | ||
| align="center" | frames 1~12 | | align="center" | frames 1~12 invincible/pursuit property/1st hit Armor break | ||
|- | |- | ||
| align="center" | Flying Kick EX | | align="center" | Flying Kick EX | ||
Line 908: | Line 908: | ||
| align="center" | X | | align="center" | X | ||
| align="center" | X | | align="center" | X | ||
| align="center" | frames 1~12 | | align="center" | frames 1~12 invincible/frames 13-36 ???/pursuit property/1st hit Armor break | ||
|- | |- | ||
| align="center" | Kaiten | | align="center" | Kaiten | ||
Line 953: | Line 953: | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | frames 1~11 | | align="center" | frames 1~11 invincible/pursuit property | ||
|- | |- | ||
| align="center" | Ultra Rekka Ken | | align="center" | Ultra Rekka Ken | ||
Line 968: | Line 968: | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | frames 1~11 | | align="center" | frames 1~11 invincible/pursuit property/translate? | ||
|- | |- | ||
|- | |- |
Revision as of 04:13, 2 April 2009
Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Move
The Basics
Combos
Strategy
Matchups
Frame Data
frames | frames | super meter | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
move Name | startup | active | total | adv.blk | adv.hit | damage | stun | gain | block | chain | special | super | comments |
close LP | 3 | 2 | 11 | 2 | 5 | 30 | 50 | 20 | HL | O | O | O | - |
close MP | 5 | 2 | 22 | 3 | 7 | 70 | 100 | 40 | HL | X | O | O | - |
close HP | 4 | 5 | 33 | -12 | -7 | 100(80) | 200(150) | 60 | HL | X | O | O | Forces stand on hit |
close LK | 4 | 2 | 14 | 0 | 3 | 30 | 50 | 20 | HL | X | X | X | - |
close MK | 5 | 2 | 24 | -6 | -3 | 75 | 100 | 40 | HL | X | O | O | - |
close HK | 6 | 3 | 32 | -9 | -5 | 120 | 200 | 60 | HL | X | X | O | - |
far LP | 3 | 3 | 11 | 2 | 5 | 30 | 50 | 20 | HL | O | O | O | - |
far MP | 5 | 2 | 22 | -4 | -1 | 80 | 100 | 40 | HL | X | X | O | - |
far HP | 7 | 3 | 27 | -3 | 1 | 120 | 200 | 60 | HL | X | X | X | - |
far LK | 4 | 2 | 16 | -2 | 1 | 40 | 50 | 20 | HL | X | X | X | - |
far MK | 7 | 2 | 26 | -6 | -3 | 70 | 100 | 40 | HL | X | X | X | - |
far HK | 9 | 4 | 32 | -6 | -2 | 110 | 200 | 60 | HL | X | X | X | - |
crouch LP | 3 | 2 | 13 | 0 | 3 | 30 | 50 | 20 | HL | O | O | O | - |
crouch MP | 4 | 3 | 15 | 2 | 5 | 65 | 100 | 40 | HL | X | X | O | - |
crouch HP | 8 | 3 | 30 | -5 | 0 | 100 | 200 | 60 | HL | X | X | X | Forces stand on hit |
crouch LK | 3 | 3 | 13 | 0 | 3 | 30 | 50 | 20 | L | O | X | O | Low attack |
crouch MK | 5 | 4 | 21 | -3 | 0 | 80 | 100 | 40 | L | X | X | O | Low attack |
crouch HK | 6 | 2 | 32 | -9 | - | 100 | 150 | 60 | L | X | X | X | Low attack/cannot fast recover |
Jump up LP | 4 | 4 | - | - | - | 50 | 50 | 20 | H | - | - | - | - |
Jump up MP | 5 | 3 | - | - | - | 80 | 100 | 40 | H | - | - | - | - |
Jump up HP | 6 | 4 | - | - | - | 100 | 200 | 60 | H | - | - | - | - |
Jump up LK | 4 | 5 | - | - | - | 50 | 50 | 20 | H | - | - | - | - |
Jump up MK | 6 | 6 | - | - | - | 80 | 100 | 40 | H | - | - | - | - |
Jump up HK | 6 | 5 | - | - | - | 100 | 200 | 60 | H | - | - | - | - |
Jump forward LP | 4 | 5 | - | - | - | 50 | 50 | 20 | H | - | - | - | - |
Jump forward MP | 5 | 5 | - | - | - | 80 | 100 | 40 | H | - | - | - | - |
Jump forward HP | 6 | 6 | - | - | - | 100 | 200 | 60 | H | - | - | - | - |
Jump forward LK | 4 | 8 | - | - | - | 40 | 50 | 20 | H | - | - | - | - |
Jump forward MK | 5 | 4 | - | - | - | 70 | 100 | 40 | H | - | - | - | - |
Jump forward HK | 6 | 7 | - | - | - | 100 | 200 | 60 | H | - | - | - | - |
Overhead | 18 | 2 | 35 | -4 | 1 | 60 | 100 | 40 | H | X | X | X | Mid attack |
f+HK | 15 | 2*2 | 45 | -2 | 2 | 90*60 | 150*50 | 60*20 | HL | X | X | X | - |
Focus Attack Lvl1 | 21 | 2 | 57 | -21 | -21 | 60 | 100 | 20 | - | - | - | - | - |
Focus Attack Lvl2 | 18+11 | 2 | 65 | -15 | - | 80 | 150 | 40 | - | - | - | - | - |
Focus Attack Lvl3 | 65 | 2 | 101 | - | - | 140 | 200 | 60 | - | - | - | - | - |
F+LP+LK | 3 | 2 | 24 | - | - | 130 | 130 | 40 | 0.85 | - | - | - | Throw range 0.85 |
B+LP+LK | 3 | 2 | 24 | - | - | 140 | 140 | 40 | 0.85 | - | - | - | Throw range 0.85 |
Rekka Ken LP (1) | 7 | 2 | 29 | -4 | 0 | 50 | 50 | 10/10 | HL | X | X | X | - |
Rekka Ken LP (2) | 7 | 2 | 46 | -6 | -2 | 50 | 50 | 10/10 | HL | X | X | X | - |
Rekka Ken LP (3) | 7 | 2 | 75 | -18 | - | 60 | 50 | 10/20 | HL | X | X | X | - |
Rekka Ken MP (1) | 9 | 2 | 33 | -6 | -2 | 55 | 50 | 10/10 | HL | X | X | X | - |
Rekka Ken MP (2) | 7 | 2 | 50 | -8 | -4 | 55 | 50 | 10/10 | HL | X | X | X | - |
Rekka Ken MP (3) | 9 | 2 | 79 | -18 | - | 60 | 50 | 10/20 | HL | X | X | X | - |
Rekka Ken HP (1) | 10 | 2 | 36 | -8 | -4 | 60 | 50 | 10/10 | HL | X | X | X | - |
Rekka Ken HP (2) | 7 | 2 | 53 | -10 | -6 | 60 | 50 | 10/10 | HL | X | X | X | - |
Rekka Ken HP (3) | 9 | 2 | 84 | -23 | - | 60 | 50 | 10/20 | HL | X | X | X | - |
Rekka Ken EX (1) | 7 | 2 | 33 | -8 | -4 | 65 | 50 | - | HL | X | X | X | - |
Rekka Ken EX (2) | 7 | 2 | 50 | -10 | -6 | 65 | 50 | - | HL | X | X | X | - |
Rekka Ken EX (3) | 9 | 2 | 81 | -23 | - | 70 | 50 | - | HL | X | X | X | - |
Flame Kick LK | 5 | 12 | 54 | -29 | - | 120(70) | 200(100) | 30/40 | HL | X | X | O | frames 1~4 invincible/frames 5~6 cannot be thrown |
Flame Kick MK | 5 | 12 | 58 | -31 | - | 140(90) | 200(100) | 30/40 | HL | X | X | O | frames 1~4 invincible/frame 6 cannot be thrown |
Flame Kick HK | 5 | 12 | 62 | -35 | - | 100*60 | 100*100 | 30/40*20 | HL | X | X | O | frames 1~5 invincible/frame 6 cannot be thrown/2nd hit pursuit property/1st hit cancellable |
Flame Kick EX | 5 | 12 | 66 | -38 | - | 100*50x2 | 100*50x2 | - | HL | X | X | O | frames 1~6 invincible/2nd-3rd hit pursuit property/1st hit cancellable |
Flying Kick LK | 14 | 2*4*2 | 53 | -4 | 0 | 30*30*40 | 50*3 | 10/30*20*20 | HL | X | X | X | frames 1~8 invincible/pursuit property/1st hit Armor break |
Flying Kick MK | 16 | 2*4*2 | 53 | -2 | 2 | 30*30*50 | 50*3 | 10/30*20*20 | HL | X | X | X | frames 1~10 invincible/pursuit property/1st hit Armor break |
Flying Kick HK | 18 | 2*4*2 | 53 | 0 | 4 | 40*40*60 | 50*3 | 10/30*20*20 | HL | X | X | X | frames 1~12 invincible/pursuit property/1st hit Armor break |
Flying Kick EX | 18 | 2*4*2 | 53 | 0 | 4 | 30*30*40 | 50*3 | - | HL | X | X | X | frames 1~12 invincible/frames 13-36 ???/pursuit property/1st hit Armor break |
Kaiten | 14 | 2 | 66 | - | 7 | 0 | 0 | 10/40 | 0.9 | - | - | - | Throw range 0.9 |
Kaiten EX | 12 | 2 | 64 | - | 7 | 0 | 0 | - | 1.2 | - | - | - | Throw range 1.2 |
Super Rekka Ken | 10 | 2x5 | 128 | -38 | - | 60x4*160 | 0 | - | HL | - | - | - | frames 1~11 invincible/pursuit property |
Ultra Rekka Ken | 10 | 2x5 | 129 | -38 | - | 60*60*15x8*75*180 | 0 | - | HL | - | - | - | frames 1~11 invincible/pursuit property/translate? |
move Name | startup | active | total | adv.blk | adv.hit | damage | stun | gain | block | chain | special | super | comments |
frames | frames | super meter |
Arcade characters | Abel • Akuma • Balrog • Blanka • C. Viper • Chun-Li • Dhalsim • E. Honda • El Fuerte Guile • Ken • M. Bison • Rufus • Ryu • Sagat • Vega • Zangief | |
---|---|---|
Console characters | Cammy • Dan • Fei Long • Gen • Gouken • Rose • Sakura • Seth |