Andy Bogard (KOF XII): Difference between revisions

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Revision as of 16:35, 20 August 2009

Introduction

Gameplay Overview

Normal Moves

A -

B -

D -

B -

C -

D -

f+D -

CD -

Crouching A -

Crouching B -

Crouching C -

Crouching D -

Jumping A -

Jumping B -

Jumping C -

Jumping D -

Jumping CD -

Command Normals

f+A -

Special Moves

Desperation Moves

Combos

Normal Combos

I did not list any combos with Andy's hcf+K~BD break, because every combo does less damaage than just doing hcf+B normally. There might be some special full charge CD juggles, but I have not started to list those yet.

cr.B,cr.B,cr.B xx charge d/b,f+P - 145 damage

cr.B,cr.B,[A or cr.A],f+A xx [hcf+B or qcb,qcf+K] - 213 or 324 damage

[C or cr.C],f+A xx [hcf+B or qcb,qcf+K] - 218 or 341 damage

cr.C,CD xx charge d/b,f+P - 168 damage (197 with delayed CD)

[C or cr.C],CD xx hcf+B, dp+A - 248 damage (277 with delayed CD, corner only)

[C or cr.C],CD xx qcb,hcf+K - 304 damage (333 with delayed CD, corner only)

Critical Counter Combos

Midscreen: [C] xx f+A xx qcb+P, f+A, hh.[C],j.C, C,f+A xx [hcf+B or qcb,qcf+K] - 472 damage for hcf+B ender, 562 damage with qcb,qcf+K ender

Corner: [C] xx f+A xx qcb+P, f+A, hh.[C],j.C, C,CD xx [hcf+B, dp+A or qcb,qcf+K] - 494 damage (515 with delayed CD) for hcf+B, dp+A ender, 535 damage (556 with delayed CD) for qcb,qcf+K ender