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Benimaru Nikado (KOF XII)

From SuperCombo Wiki

Introduction

Gameplay Overview

Normal Moves

A -

B -

D -

B -

C -

f+C -

D -

f+D -

CD -

Crouching A -

Crouching B -

Crouching C -

Crouching D -

Jumping A -

Jumping B -

Jumping C -

Jumping D -

Jumping CD -

Command Normals

f+B -

Special Moves

Desperation Moves

Combos

Normal Combos

cr.B,cr.B xx qcf+K~d,u+K - 159 damage

cr.B,cr.B xx qcfx2+P - 236 damage - It helps to do the cr.B's slowly and buffer the motion in between. Like: cr.B~qcf~cr.B~qcf+P.

D,CD xx dp+B - 178 damage (207 with delayed CD)

[C or D or cr.C],CD xx qcfx2+P - 282 damage (311 with delayed CD)

qcb+P, qcfx2+P - 251 damage - Does not need to be meaty.

D,CD xx qcf+P, qcf+B, qcf+K~d,u+K - 280 damage (309 with delayed CD) - Corner only.

D,CD xx qcf+P, qcf+B, qcfx2+P - 356 (385 with delayed CD) - Corner only.

qcb+P, qcf+K~d,u+K - 168 damage - Doesn't need to be meaty, corner only.

qcb+P, qcf+K, qcfx2+P - 284 damage - Doesn't need to be meaty, corner only.

qcb+P, qcf+P, qcfx2+P - 300 damage - Meaty, corner only.

Critical Counter Combos

Midscreen, no meter: [C],f+B, f+B, f+B, hh.[C],j.C, D,CD xx dp+B - 459 damage (480 with delayed CD)

Midscreen, super stocked: [C],f+B, f+B, f+B, hh.[C],j.C, D,CD xx qcfx2+P - 536 damage (557 with delayed CD)

Corner, no meter: [C] xx qcf+P, dp+B, qcf+B, [f+B], qcf+P, CD xx qcb+P, CD xx qcb+P, qcf+B, qcf+K~d,u+K - 602 damage

Corner, super stocked: [C] xx qcf+P, dp+B, qcf+B, [f+B], qcf+P, CD xx qcb+P, CD xx qcb+P, qcf+B, qcfx2+P - 652 damage