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Joe Higashi (KOF XII)
Views
Actions
Namespaces
Variants
Tools
Introduction
Gameplay Overview
Normal Moves
A -
B -
D -
B -
C -
f+C -
D -
CD -
Crouching A -
Crouching B -
Crouching C -
Crouching D -
Jumping A -
Jumping B -
Jumping C -
Jumping D -
Jumping CD -
Command Normals
f+B -
Special Moves
Desperation Moves
Combos
Normal Combos
cr.B,cr.B,[B or A or cr.A],f+B xx dp+D - 211 damage - Using B for the 3rd hit gives the most damage, but A/cr.A gives advantage if blocked (206 is these are used). It's possible to do 3 cr.B's for 230.
cr.B,cr.B,B,f+B xx qcfx2+P - 330 damage - Cancel into the super very quickly when f+B hits.
[C or D or cr.C], CD xx qcfx2+P - 324 damage (353 with delayed CD) - Corner only.
Critical Counter Combos
Midscreen, no meter: [C],f+B xx dp+D, d/b,qcf+B, [d/b,qcf+B], CD xx dp+D - 442 damage
Midscreen, super stocked: [C],f+B xx dp+D, d/b,qcf+B, [d/b,qcf+B], qcfx2+P - 504 damage
Midscreen, super stocked: [C], d/b,qcf+B, d/b,qcf+B, wait, d/b,qcf+B, d/b,qcf+B, qcfx2+P - 505 damage
Either of the above combos can carry to the corner. If they do, you can end with CD xx qcfx2+P instead of just super by itself.
Corner, no meter: [C],f+B xx d/b,qcf+A, f+B xx d/b,qcf+A, h.[C],j.C, D,CD xx dp+D - 506 (526 with delayed CD, 519 with cr.B,cr.B,B,f+b xx dp+D)
Corner, super stocked: [C],f+B xx d/b,qcf+A, f+B xx d/b,qcf+A, h.[C],j.C, D,CD xx qcfx2+P - 597 damage (617 with delayed CD)
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