Super Dragon Ball Z/Cyborg Frieza/Strategy

From SuperCombo Wiki

Overview

briefly explain the character's basic win condition, and how they might go about enforcing it. i.e.

Cyborg Frieza's primary goal is to kill Goku. they do this by xyz

Neutral

how the character approaches neutral. be sure to make note of how specific skills can affect their strategy here.

Offense

how the character pressures the opponent. discuss things like frame traps, setups for cross-ups, etc

Defense

how the character deals with pressure. make note of skills with specific defensive properties, specific strategies the character may have access to, etc


below are strategies from the wiki pre-rework, to be formatted later

Cyborg Frieza has a lot weaker projectile game than Frieza due to Flex Laser being weaker and not having Telekinesis Rocks. That doesn't mean that Cyborg Frieza is any weaker of a character though, which access to a new move Crack Bomb, Cyborg Frieza can be a very threatening character on offense.

Majority of your gameplan is setting Crack Bomb onto the Opponent and pressuring them or baiting them by detonating Crack Bomb. Once Crack Bomb is set if you manage to land a solid starter in j.H or 66L you can make huge combos by extended the juggle with detonation. Ending combos with Crack Bomb is negative enough on hit that you are forced to guard right after or else the opponent will always hit you after and you'll lose your Set bomb. To work around this you can cancel Crack Bomb into DX Mine in combo with the Inherited T.Gohan super cancel skill.

Teleport is still used to punish any long recovery zoning tools, mixups and used in specific combos.

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