Combo Theory
a brief explanation of how this character specifically likes to structure combos, how certain skills might be used to start or extend them, etc. i.e.
Cyborg Frieza's combos focus on killing Goku
Example Combos
5LLH 236H | describe what the combo does, when/why you might want to use it, etc |
below are combos archived from the wiki pre-rework, kept here so they can be transcribed to the new format later
Basic Setup for Crack Bomb
L, L, H, Crack Bomb xx DX Mine (Requires Super Cancel Skill inherited from T.Gohan)
Basic launcher into crack bomb (Costs 3 Action Bars)
j.H, 66L, L Homing Dash, hold forward, Unfly, j.H, land, 66H, walk forward L, 214H
Basic Crack Bomb Juggle into Crack Bomb Set (Costs almost 4 Actions Bars)
Crack Bomb Already Set, j.H, 66L, L Homing Dash, hold forward, unfly j.H, land, jump forward, j.H, j214L j66H, j214L
Crack Bomb Teleport Combo
Crack Bomb Already Set, j.H, 66L, 236 + F, delay unfly, j.H, land, jump forward, j.H, qcb + L (Detonate), j.66H, 214 + L immediately
Combo Video