Plasma Sword/Controls

From SuperCombo Wiki

Notation

7 8 9

4 5 6    A B

1 2 3    M K

The 9-point numerical direction system refers to the directions in which your pad or stick can be moved, with 7 8 9 being up left, up, and up right, 4 5 6 being left, neutral, and right, and 1 2 3 being down left, down, and down right. Thus 236 is qcf (quarter circle forward).

Examples:

  • 5A - Standing A
  • 2A - Crouching A, or a standing 2A for some characters like Ryo
  • 6A - Forwards A
  • 3A - Down+forwards A
  • 214A - Quarter circle back A

Universal Commands

  • Buttons
A - Vertical Slash
B - Horizontal Slash
K - Kick
M - Movement Button
  • Movement
66 OR 6M - Forward Dash
44 OR 4M - Backdash
2M - Foreground Sidestep
5M - Background Sidestep
7, 8, OR 9 - Jump
  • Other Commands
AB - Throw
AM - Plasma Revenge
BM - Plasma Reflect
BK - Plasma Field
236AB OR 214AB - Plasma Strike
Pursuit Attack - 8A, 8B, OR 8K while opponent is falling down
Safe Fall - Any button just before you land after being knocked down

Game Navigation

General
FAQ
Controls
System
Default Characters
Blood
Byakko
Gamof
Gerelt
Ghost Bilstein
Gore
Hayato
June
Rain
Saturn
Vector
Zelkin
Mirror Characters
Shaker
Rai-On
Gantetsu
Claire
Bilstein
Luca
Black Hayato
Ele
Kaede
Prince
Omega
Eagle