SuperCombo Wiki

Garou: Mark of the Wolves

From SuperCombo Wiki
Introduction

MOTW Logo.png


Released in 1999, Garou: Mark of the Wolves is the most recent game in SNK's Fatal Fury series. Considered by many to be SNK's answer to Capcom's Street Fighter 3 series, not entirely because of the game's sudden dramatic change in roster (Only Terry Bogard was carried through from previous titles). Ports of Garou are available for the Sega Dreamcast, Playstation 2, XBOX 360 as well as the Neo-geo AES home console and MVS arcade hardware. As of 2017, the game was ported to the PS4 with online support.

The overall feel of Garou is far more in line with Capcom's fighters than any of SNK's other fighting games. The game is frequently recommended to Capcom fans looking for an SNK game to try. If you've had difficulty adjusting to the King of Fighters series, Garou may be much more to your liking.

Story

Set ten years after the death of the notorious crime lord Geese Howard, the city of Southtown has become more peaceful. Now, the stage is in the neighboring city of Second Southtown. A new fighting tournament called "King of Fighters: Maximum Mayhem" starts in the area, and several characters related with the fighters from the old era of King of Fighters tournaments participate within it.

Garou: Mark of the Wolves
(MOTW)
Garou Cover Art.jpg
Developers

SNK

Systems

Neo Geo MVS
WW: 26 November 1999

Neo Geo AES
WW: 25 February 2000
Dreamcast
JP: 27 September 2001
NA: 23 November 2001
PC
WW: 8 January 2016
Nintendo Switch
WW: 11 May 2017
PlayStation 4
JP: 16 August 2018
NA: 28 March 2019
Xbox One
WW: 16 August 2018
Online Play

Rollback (Fightcade, Code Mystics port)

Player Resources

Fightcade website

Community Channels

Garou: MOTW Community Discord server


Main

50% complete


In Progress / Completed To-do

Completed:

  • Rock's page overhauled to new Attack Data format
  • Landing page cleaned up
  • Navbox created
  • General wiki organization

In-Progress:

  • Reformat everyone's pages (Rock's page is the example to follow)
  • Redo all hitbox images, they're not good. They can be turned into gif animations for the moves that need the extra frames
  • Create a HUD page
  • Create a Glossary page maybe
  • Add more to the FAQ
  • Create a Controls page (to the point listing of the controls)
  • Update all character pages with more info in general
  • Matchup info missing
  • Add remaining frame data