Darkstalkers 3/Felicia/Attack Data

From SuperCombo Wiki
<a name="attack1">Normal Moves</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Standing (Close) Jab (LP) 5 +9 +8 Stand 0/3/6 Ground yes Consecutive links H: +10F G: +9F
Strong (MP) 7 +3 +2 Stand 3/9/15 Ground yes
Fierce (HP) 9 -5 -6 Stand 6/15/24 Ground no
Short (LK) 5 +5 +4 Stand 0/3/6 Ground yes Consecutive links H: +7F G: +6F
Forward (MK) 6 +2 +1 Stand 3/9/15 Ground yes
Roundhouse (HK) 7 +25 +12 Stand 6/15/24 Ground no Resets opponent on hit.
Standing (Far) Jab (LP) 5 +5 +4 Stand 0/3/6 Ground yes Consecutive links H: +7F G: +6F
Strong (MP) 6 0 -1 Stand 3/9/15 Ground yes
Fierce (HP) 7 +3 +2 Stand 6/15/24 Ground no
Short (LK) 5 +5 +4 Stand 0/3/6 Ground yes Consecutive links H: +7F G: +6F
Forward (MK) 7 +2 +1 Stand 3/9/15 Ground no
Roundhouse (HK) 8 -2 -3 Stand 6/15/24 Ground no
Crouching Jab (LP) 5 +7 +6 Crouching 0/3/6 Crouching yes Consecutive links H: +8F G: +7F
Strong (MP) 5 +3 +2 Crouching 3/9/15 Ground yes
Fierce (HP) 8 +19 +6 Crouching 6/15/24 All no Resets opponent on hit.
Short (LK) 5 +6 +5 Crouching 0/3/6 Crouching yes Consecutive links H: +7F G: +6F
Forward (MK) 6 0 -1 Crouching 3/9/15 Ground yes
Roundhouse (HK) 8 ? +3 Crouching 6/15/24 Crouching no


Jumping Attacks

<a name="attack-air">Jumping Normals</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Vertical / Diagonal Jab (LP) 5 Air 0/3/6 Standing no
Strong (MP) 7 Air 3/6+3/9+6 Standing no
Fierce (HP) 8 Air 6/15/24 Standing no
Short (LK) 5 Air 0/3/6 Standing no
Forward (MK) 6 Air 3/9/15 Standing no
Roundhouse (HK) 8 Air 6/15/24 Standing no

Throws and Other Stuff

Panic Nail

F.gif or B.gif + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 +5 +5 Standing 9 Left or Right Resets opponent.

Tumble Cat*

F.gif or B.gif + Forward (MK) or Roundhouse (HK)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown 0 Standing 9 Left or Right
*If you're on a certain distance, you can hit the opponent with an OTG Toy Touch on the corner.




Flip Cat**(Air Only)

F.gif or B.gif + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throwin Direction Remark
1 Knockdown Air 9 Left or Right
**On midscreen, you can dash and add an OTG Toy Touch if you're fast enough.




Pursuit

(Possible after any knockdown move)
<img src="./Vampire Savior Data - Felicia_files/8.gif" border="0" >+ P or K

Strength Startup After Pos Gauge Growth (Whiff/Hit) Remark
Normal 42 Standing 6/24
ES 42 Standing 0/0

Toy touch

(Possible after any knockdown move)
<img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > + P

Strength Startup After Pos Gauge Growth (Whiff/Hit) Remark
Normal 9 Standing 6/24
ES 21 Standing 0/0




Hissing Charge

           
<img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > + KK (Hold)

After Pos Remark
Standing Charges the special bar for as long as it is holden.
Wall clutch
     
<img src="./Vampire Savior Data - Felicia_files/4.gif" border="0" > on the screen's edge(P1)
After Pos Remark
Air
Head Ride
Jump on top of the opponent's head
After Pos Remark
Air Felicia rides on the head of her opponent.
While riding, press <img src="./Vampire Savior Data - Felicia_files/1-b.gif" border="0" > or <img src="./Vampire Savior Data - Felicia_files/3-b.gif" border="0" > to descend in that direction. All other inputs make her jump.
Cat clinch
     
Press start while on throw range
After Pos Remark
Standing You cling to the opponent

Special Moves

<a name="sp-move">Special Moves</a>
Rolling
        Buckler

<img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/3.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/6.gif" border="0" > + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 5 -19 -20 Standing 12/15/18 Ground

Landing time -
low:14F - middle:15F high:16F - ES:18F

middle 6 -20 -21 Standing 12/15/18 Ground
high 7 -21 -22 Standing 12/15/18 Ground
ES 7 -23 -24 Standing 0/0/0 Ground
Rolling
        Buckler
(Additional input)

While rolling press P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 4 Knockdown -17 Standing 8/10+2/12+4 All Landing time -
       low:15F  - middle:16F
high:17F - ES:19F
middle 4 Knockdown -26 Standing 8/10+2/12+4 All
high 4 Knockdown -35 Standing 8/10+2/12+4 All
ES 4 Knockdown -45 Standing 0/0/0 All
Cat spike
     
<img src="./Vampire Savior Data - Felicia_files/6.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/3.gif" border="0" > + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 13 +2 +1 Standing 18/22/26 Ground Knocks down on air hit.
       Landing time -
low:6F - middle:9F
high:10F - ES:18F
middle 25 +5 +4 Standing 18/22/26 All
high 34 +5 +4 Standing 18/22/26 All
ES 43 Knockdown Standing 0/0/0 All
Delta kick
       (GC)

<img src="./Vampire Savior Data - Felicia_files/6.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/3.gif" border="0" > + K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 7 Knockdown -3 Standing 18/20+2+2/22+4+4 All Knocks down on air hit.
       Landing time -

low:14F - middle:15F

high:16F - ES:18F
middle 7 Knockdown -5 Standing 18/20+2+2/22+4+4 All
high 7 Knockdown Standing 18/20+2+2/22+4+4 All
ES 7 Standing 0/0/0 All
Hellcat
       
<img src="./Vampire Savior Data - Felicia_files/6.gif" border="0" ><img src="./Vampire Savior Data - Felicia_files/3.gif" border="0" ><img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" ><img src="./Vampire Savior Data - Felicia_files/1.gif" border="0" ><img src="./Vampire Savior Data - Felicia_files/4.gif" border="0" > + K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Hit) Guard Direction Remark
low - - - - - -
middle 2 Knockdown - Standing 12/21 Throw
high 2 Knockdown - Standing 12/21 Throw
ES 2 Knockdown - Standing 0/0 Throw

EX Moves & Dark Force

EX Super Moves
Dancing Flash
     
<img src="./Vampire Savior Data - Felicia_files/4.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/1.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/3.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/6a.gif" border="0" > + PP
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 13 Knockdown -33 Standing Ground

Invincible frames:8F Landing guard time: 18F

Please Help Me
     
<img src="./Vampire Savior Data - Felicia_files/4.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/1.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/2.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/3.gif" border="0" > <img src="./Vampire Savior Data - Felicia_files/6a.gif" border="0" > + KK
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 Knockdown Standing All (*1)

(*1) LK+MK: Runs on the ground - MK+HK: Flies through the whole screen - LK+HK: Lands just abit ahead of Felicia.




<a name="df">Dark Force</a>
Kitty The Helper
     
Same Strenght P+K
Startup Invincibility Ending After Pos Contents
44 46 44 Standing A helper attacks when felicia attacks.


Standing Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Crouching Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Jumping Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Command Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Pursuit


Strong
mp
Startup Active Recovery On Hit On Block
6 ? ? -2 [+3] -3 [+2]
Guage Damage Attack Cancels Properties
3/9/15 ? Mid No 2 Hit
  • A Bullet Point
    • More Bullet, less point


Throws


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Specials


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


EX Moves


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Dark Force

Coming Soon

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