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Frames
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Advantage
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Cancel
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Block
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Hitbox
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Notes
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Standing Close
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|
5/5/5
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+2/0
|
R,C,S,Su
|
HL
|
|
|
|
3/5/5
|
+2/0
|
|
HL
|
|
|
|
3/6/18
|
-4/-6
|
C,S,Su
|
HL
|
|
|
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9/4(4)5/15
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0/-2
|
C,S,Su
|
HL
|
|
|
|
Standing Far
|
|
4/4/4
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+4/+2
|
R,S,Su
|
HL
|
|
|
|
3/5/5
|
+2/0
|
R,C,S,Su
|
HL
|
|
|
|
5/5/16
|
-1/-3
|
C,S,Su
|
HL
|
|
|
|
11/6/7
|
+7/+5
|
S,Su
|
HL
|
|
|
+
|
13/7/19
|
KD/-4
|
S,Su
|
HL
|
|
|
Crouching
|
|
5/5/5
|
+2/0
|
R,C,S,Su
|
HL
|
|
|
|
3/5/10
|
-3/-5
|
R
|
L
|
|
|
|
5/3/35
|
-18/-20
|
C,S,Su
|
HL
|
|
|
|
8/4/21
|
KD/-7
|
|
L
|
|
|
Jumping
|
|
4/7/-
|
/-
|
|
H
|
|
|
|
3/6/-
|
-/-
|
|
H
|
|
|
|
3/2(3)8/-
|
-/-
|
|
H
|
|
|
|
|
7/5/-
|
-/-
|
|
H
|
|
|
+
|
10/3/-
|
-/-
|
|
HL
|
|
|
Neutral Jump
|
|
4/7/-
|
-/-
|
|
H
|
|
|
|
3/6/-
|
-/-
|
|
H
|
|
|
|
3/2(3)8/-
|
-/-
|
|
H
|
|
|
|
|
7/5/-
|
-/-
|
|
H
|
|
|
Hop
|
|
4/3+4/-
|
-/-
|
|
H
|
|
|
|
|
5/6/-
|
-/-
|
|
|
|
|
|
3/2(3)8/-
|
-/-
|
|
H
|
|
|
|
|
7/5/-
|
-/-
|
|
H
|
|
|
+
|
10/6/-
|
-/-
|
|
HL
|
|
|
Command Normals
|
f+![Snka.gif](/images/1/1f/Snka.gif)
|
22/3+3/32
|
-21/-23
|
S,Su
|
H
|
|
|
|
f+![Snka.gif](/images/1/1f/Snka.gif) (cancel)
|
22/3+3/32
|
-21/-23
|
S,Su
|
HL
|
|
Special Moves
|
qcb+
|
|
|
|
HL
|
|
|
Hyoutan Geki - qcb+P
- Chin takes out his bottle and uses it as a yo-yo. qcb+A does one hit going half screen distance, while qcb+C does two hits, the second hit going further than the first
- qcb+A does not knock the opponent over. qcb+C knocks the opponent over on the second hit only
- negates normal projectiles
|
qcb+
|
|
|
|
HL
|
|
|
|
|
rdp+
|
|
|
|
-
|
|
Suihai Kou - rdp+P
- Chin takes a drink. This increases his drink count by one
- A version is upper body invincible, C version is lower body invincible
|
rdp+
|
|
|
|
-
|
|
qcf+
|
|
|
|
HL
|
|
|
Fun'en Kou - qcf+P
- fire comes out from Chin's mouth, about diagonally upwards 45 degrees
- qcf+A spits out only one flame doing good damage. qcf+C will spit out one flame, then Chin will pause and spit out a bigger flame
- the first flame of qcf+C does less damage than qcf+A. If the first flame of of qcf+C hits the opponent, the next flame whiffs
- it's easy to punish Chin's qcf+C by rolling behind him after the first flame. qcf+C takes longer for the first flame to come out, than qcf+A. There is little reason to use qcf+C over qcf+A
- requires atleast one drink to use
|
qcf+
|
|
|
|
HL
|
|
|
hcf+![Snkb.gif](/images/1/13/Snkb.gif)
|
|
|
|
HL
|
|
Kaiten-teki Kuutotsu Ken - hcf+K
- hcf+B goes half screen and does slightly less damage than hcf+D, which goes about 3/4 screen distance
- can easily go under air projectiles, including DM fireballs
- cancellable into any special move, including itself
- requires atleast one drink to use
- supercancellable, although it is only recommended to supercancel into his Gouran Enpou qcfx2+P, since only the first hit of his Gou'en Shourai qcf hcb+P will connect
- free cancellable into
|
hcf+
|
|
|
|
HL
|
dp+
|
|
|
|
HL
|
|
|
Ryuurin Hourai - dp+P
- Chin spins around, jumping into the air. dp+A leaves the ground immediately, while dp+C makes him stay on the ground doing a few more hits, before jumping
- C version has autoguard while Chin is on the ground<
- requires atleast one drink to use
- free cancellable into
- free cancellable out of on the first hit
- supercancellable on the first hit
|
|
|
dp+
|
|
|
|
HL
|
|
|
|
|
|
dp+
|
|
|
|
HL
|
|
|
|
Gou'en Shourai: Kai - dp+K
- dp+B causes guard crush on the last hit
- dp+B is a hard knockdown on the last hit
- requires three drinks
- dp+B is supercancellable on the last hit but all supers whiff if dp+B hit, unless only the last hit counterhit
|
dp+
|
|
|
|
HL
|
|
|
|
|
|
d,d+
|
|
|
|
-
|
|
Bougetsu Sui - d,d+K
- Chin lies down and takes a nap. He can move left and right while in this stance
- while Chin is on the floor, he is invincible to mid and high attacks, but can still be hit by low attacks and thrown
- if Chin does not perform a followup move during this stance after about five seconds, he will automatically perform his Kousentai ABCD
- free cancellable into
|
> + + +
|
|
|
|
HL
|
|
Kousentai - ABCD
- Chin gets up off the floor. If the opponent is nearby, this move can actually damage them
- free cancellable out of, although all special moves whiff anyway
|
> u+
|
|
|
|
HL
|
|
|
Rouja Hanhou - u+B
|
> u+
|
|
|
|
HL
|
|
|
Rigyo Hanhou - u+D
|
|
|
> f+![Snkb.gif](/images/1/13/Snkb.gif)
|
|
|
|
HL
|
|
Kaiten-teki Kuutotsu Ken - f+K
- same as his hcf+K, also requires one drink
|
> f+
|
|
|
|
HL
|
DMs
|
qcf,hcb+![Snka.gif](/images/1/1f/Snka.gif)
|
|
|
|
HL
|
|
|
|
Gou'en Shourai - qcf hcb+P
- qcf hcb+A goes about 3/4 screen length and does less damage and hits than qcf hcb+C, which goes full screen
- supercancellable
|
qcf,hcb+
|
|
|
|
HL
|