Super Dragon Ball Z

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Revision as of 09:47, 30 April 2022 by Sleepmode (talk | contribs) (Landing page rework started)
Introduction

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Super Dragon Ball Z (SDBZ) is a fighting game based on Akira Toriyama's immensely popular Dragon Ball Z series, developed by Crafts & Meister alongside long-time fighting game developers Arika, and released for arcades on Namco's System 256 in 2005, with a PS2 port coming in 2006.

Compared to other DBZ games of the time (particularly the Budokai series), SDBZ combines a more traditional fighting game control scheme with decidedly less traditional gameplay, placing a huge emphasis on freeform movement with open-ended flight mechanics and diverse stage designs, complex and powerful space control options, and simple but often brutal close range pressure centred around a unique kind of left-right mixup afforded by the game's flight mechanics.


In Progress / Completed To-do
  • All non-character pages created
  • FAQ page reworked to answer multiple questions, plus updated tier list
  • Rework System page to include a full overview of game systems
  • Rework character pages to new sub-page structure


Super Dragon Ball Z
(SDBZ)
Sdbzflyer.jpg
Version

PS2

Developers

Arika, Crafts & Meister

Publishers

Bandai Namco Games (JP, EU), Atari (US)

Systems

PlayStation 2

Release Date

2006

Online Play

Delay Based Netcode

Community Channels

Discord Server

Characters


Hidden Characters