Street Fighter (1987)/Birdie: Difference between revisions

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Birdie is a non-playable character in the first Street Fighter game as one of the ten CPU fighters.
Birdie is a non-playable character in the first Street Fighter game as one of the ten CPU fighters.


Birdie in Street Fighter 1 can best be described as a train, because once he gets going, he is very hard to stop.  
Birdie in Street Fighter 1 can best be described as a train, because once he gets going, he is almost impossible to stop.  





Revision as of 05:28, 24 March 2024


Birdie is a non-playable character in the first Street Fighter game as one of the ten CPU fighters.

Birdie in Street Fighter 1 can best be described as a train, because once he gets going, he is almost impossible to stop.


In SF++, Birdie is selected by holding Lk.png at the title screen/"NEW CHALLENGER" screen and then releasing the button on the country select/"RYU vs. KEN" screens respectively.

Advantages & Disadvantages
Pros Cons
Versatile moveset Very committal mobility options
Borderline acrobatic movement

Game Navigation

General
Controls
System
FAQ
SF1
Shotos
SF1++
Adon
Birdie
Eagle
Geki
Gen
Lee
Joe
Mike
Retsu
Sagat