Street Fighter (1987)/Birdie: Difference between revisions

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Birdie is a non-playable character in the first Street Fighter game as one of the ten CPU fighters.
Birdie is a non-playable character in the first Street Fighter game as one of the ten CPU fighters.


 
Birdie in Street Fighter 1 can best be described as a train, because once he gets going, he is very hard to stop.




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! Pros !! Cons
! Pros !! Cons
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| Fantastic moveset || Very committal movement
| Versatile moveset || Very committal mobility options
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| Borderline acrobatic mobility ||
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| Borderline acrobatic movement ||
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{{navbox-SF1}}

Revision as of 05:27, 24 March 2024


Birdie is a non-playable character in the first Street Fighter game as one of the ten CPU fighters.

Birdie in Street Fighter 1 can best be described as a train, because once he gets going, he is very hard to stop.


In SF++, Birdie is selected by holding Lk.png at the title screen/"NEW CHALLENGER" screen and then releasing the button on the country select/"RYU vs. KEN" screens respectively.

Advantages & Disadvantages
Pros Cons
Versatile moveset Very committal mobility options
Borderline acrobatic movement

Game Navigation

General
Controls
System
FAQ
SF1
Shotos
SF1++
Adon
Birdie
Eagle
Geki
Gen
Lee
Joe
Mike
Retsu
Sagat