Street Fighter (1987)/Mike: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 19: Line 19:
| Best wavedash in the game and great movement || No jump attack
| Best wavedash in the game and great movement || No jump attack
|-
|-
| Can low profile with his wavedash || Limited moveset
| Can low profile with his wavedash || Anti-Airs are dangerous and difficult to use
|}
|}



Revision as of 14:54, 31 December 2022

"Ha ha ha, I'm strong!"
Mike is a non-playable character in the first Street Fighter game as one of the ten CPU Fighters.
Heavyweight boxer Mike spent some time in prison for robbery. During his time there, he learnt to box. When he was set free, he started to look for fights in order to raise money to help the poor in addition to contributing to his community by teaching children how to box. He loves his family and has a good relationship with his sister who is five years younger than him.

Though unplayable in the vanilla build, he has been made playable in the SF1++ hack. Mike is a simple but odd character, having overwhelming strengths and crippling weaknesses. The lack of a jump attack makes his spacing difficult, and his range is lackluster. His best features are his dangerous damage and strong movement, having arguably the best wavedash in the game. His lack of a jump attack and mediocre range, however, means he gets walled out in a lot of matchups. The key to becoming great with Mike is making the most of his limited ability and scrutinizing your opponent to find your openings.

In SF1++, Mike is selected by holding Mp.png and Hk.png at the title screen or VS. Screen and pressing Start.

Advantages & Disadvantages
Pros Cons
Fantastic damage, can kill in 3 hits Poor range
Best wavedash in the game and great movement No jump attack
Can low profile with his wavedash Anti-Airs are dangerous and difficult to use

Mikewin.png

Game Navigation

General
Controls
System
FAQ
SF1
Shotos
SF1++
Adon
Birdie
Eagle
Geki
Gen
Lee
Joe
Mike
Retsu
Sagat