The King of Fighters MIRA/Maxima: Difference between revisions

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===Super Moves===
===Super Moves===
===Stylish Arts===
===Stylish Arts===
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{{MoveData
{{MoveData
|2B B B
|5A A C
|subtitle=
|subtitle=
|caption=
|caption=
|name=2B B B
|name=5A A C
|data=
|data=
  {{AttackData-Marvel vs Capcom
  {{AttackData-Marvel vs Capcom
  |Damage=
  |Damage=
  |Guard= Low Low Low
  |Guard= Mid Mid High
  |Startup=
  |Startup=
  |Active=
  |Active=
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  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Property= Knock down (techable)
  |Property=  
  |description= A low hitting string, the 2nd hit combos into low damage combo enders like rekka or heavy vapor cannon.
  |description= the C at the end of this combos into 214D for his high damage combos, but will whiff on crouching opponents.  the 5A A can go into rekka or C vapor cannon and will connect fully on crouchers.
  }}
  }}
}}
}}
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<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|5A A C
|2B B B
|subtitle=
|subtitle=
|caption=
|caption=
|name=5A A C
|name=2B B B
|data=
|data=
  {{AttackData-Marvel vs Capcom
  {{AttackData-Marvel vs Capcom
  |Damage=
  |Damage=
  |Guard= Mid Mid High
  |Guard= Low Low Low
  |Startup=
  |Startup=
  |Active=
  |Active=
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  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Property=  
  |Property= Knock down (techable)
  |description= the C at the end of this combos into 214D for his high damage combos, but will whiff on crouching opponents.  the 5A A can go into rekka or C vapor cannon and will connect fully on crouchers.
  |description= A low hitting string, the 2nd hit combos into low damage combo enders like rekka or heavy vapor cannon.
  }}
  }}
}}
}}

Revision as of 14:30, 28 February 2021

KOFMIRA Maxima Art.jpg

Introduction

Moves List

Normal Moves

Special Moves

Super Moves

Stylish Arts

5A A C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- Mid Mid High - - - - - - - -

the C at the end of this combos into 214D for his high damage combos, but will whiff on crouching opponents. the 5A A can go into rekka or C vapor cannon and will connect fully on crouchers.

2B B B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- Low Low Low - - - - - - - Knock down (techable)

A low hitting string, the 2nd hit combos into low damage combo enders like rekka or heavy vapor cannon.

1C C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- High Mid - - - - - - - -

Maxima's classic 3C, now a 1C with an extension. This juggles off of 214D into many of Maxima's specials but the 2nd hit will whiff midscreen.

The Basics

Advanced Strategy

Match-Ups

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Alba Meira
Ash Crimson
Athena Asamiya
B. Jenet
Billy
Blue Mary
Chae Lim
Clark Still
Duke
EX Kyo
Fio Germi
Hanzo Hattori
Hyena
Iori
Jivatma
K'
Kim Kap Hwan
Kula Diamond
Kyo
Leona
Lien Neville
Lilly Kane
Luise Meyrink
Mr. Karate
Mai Shiranui
Makoto Mizoguchi
Maxima
Mignon Beart
Nagase
Nightmare Geese
Ninon Beart
Ralf Jones
Richard Meyer
Rock
Ryo
Seth
Soiree Meira
Terry
Wild Wolf
Xiao Lon
Yuri Sakazaki