The King of Fighters MIRA/Xiao Lon

From SuperCombo Wiki
KOFMIRA Xiao Art.jpg

Introduction

Xiao Lon is a tricky, technical stance-based character who can play at any distance, but excels at rushdown. Sporting three different stances which alter her normal and special moves, Xiao Lon is capable of adapting her gameplan on the fly, changing between the mobile, aggressive Guki Kenpai (KEN) stance, her more balanced, mid-range focused Chousen Honshin (HON) stance, and the slow, space control heavy Seishi Saisou (SAI) stance to switch between rushdown and keepout on a dime, making her wildly unpredictable. Sporting easy to use supers with relatively high damage, Xiao Lon is an excellent choice for the second or third slot on a team. However, all of this offensive power comes at a cost -- her defense is quite weak, thanks to poor abare options and a small guard bar, which means things can very quickly go south if she's caught on the back foot.

While she does sport some meaningful weaknesses and a fairly high learning curve, Xiao Lon is a nonetheless powerful character who will be very rewarding for players who enjoy varied offensive options and the ability to change their gameplan and tempo on the fly.

Moves List

Throws

Rishi Keisei
P Throw (6AC)
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- Mid - - - - - - - -

P throw, must be be broken with a C input.

Ryokushu Tsuirou
K Throw (6BD)
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- Mid - - - - - - - -

K throw, must be broken with a D input.

Normal Moves

Guki Kenpai

5A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5CD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.CD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -

Chousen Honshin

5A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5CD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.CD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -

Seishi Saisou

5A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
5CD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
2D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -
j.CD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - -

Special Moves

Guki Kenpai

Chousen Honshin

Seishi Saisou

Stylish Arts

Stylish Art 01
KEN 5AAABCD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Launch

Final hit launches for a juggle, otherwise all hits cancel. Third and fifth hits will whiff over crouching opponents on hit, but not block, which makes the string useful for guard pressure, but lightly situational in combos. The first two hits are often used to confirm into Xiao Lon's rekka, Rakuhi Kinshuu.

Stylish Art 02
KEN 5AAABD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - KD, OH

Same as Stylish Art 01 up to the kick, instead ending with a jumping kick that hits overhead. Fairly negative on block, but good pushback and also special cancel makes this great for keeping opponents honest during your pressure.

Stylish Art 03
KEN 5CCCC
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - KD

5C that strings into Stylish Art 04. Largely useless, as the first hit will not combo into the second in any context, and the overhead is much more useful on its own.

Stylish Art 05
KEN 6CCC
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - KD, OH

String with an overhead starter. The startup is very subtle, which makes this an excellent way to open people up if they're content to down-back most of your pressure. Special cancels on all hits make sure the overhead is rewarding and easily confirmable, too.

Stylish Art 06
KEN 5DDDD
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Low

Low starter. Good to mix up with Stylish Art 05, but only at the wall, as the first hit will not combo into the second without a Wall Stagger.

Stylish Art 07
KEN 5DDD4D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Low

Same as Stylish Art 06, but the final hit is replaced with a feint, which allows for a somewhat gimmicky tick throw setup. Use sparingly.

Super Moves

Hizoku Ougi: Ranbu Shikasou
2141236P
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
49 Mid - - - - - - - -

Level 1. Standard-issue ranbu super. Very easy to work into combos, especially out of KEN's rekka series. Staple combo ender when you have meter to burn.

Hizoku Ougi: Senshuu Makatsu
214214AC
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
74 Mid - - - - - - - -

Level 2. Xiao Lon stands in place, striking with a flurry of weapons hiding in her sleeve. Deals a grip of damage and is fairly easy to work into combos, as it will restand airborne opponents on hit, guaranteeing the full super will connect.

Dakki Makousatsu
6321463214P
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
0+80(?) - - - - - - - - -

Level 3. Command grab super. Deals no damage, but on hit, applies a poison status to the opponent that ticks for approximately 80 points of damage over about 10 seconds. Can be pretty reliably worked into combos, and the lack of damage on the initial grab means that no damage is lost compared to landing it on its own. Great tool for putting the pressure on the opponent to act.

The Basics

Advanced Strategy

Match-Ups

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
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