ReckyDaGuy (talk | contribs) (Created page with "{{Character Subnav SSF2T |name=Chun-Li |sub=1}} ==Combos== A variety of Blanka combos, useful in match play. ===Bread and Butter=== <code>j.HK, 2MK xx [4]6HP</code> A basic jump in combo. <code>j.HK, 5MP, 2HK</code> A jump in variant that doesn't use a ball. <code>j.LK, 2MK, 2MK xx [4]6HP</code> This works well as a crossup. <code>j.LK, 5MP, 2MK xx Hop or Hold</code> A combo that ends in a mixup when you don't want to end with Ball. You can also stop at...") |
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{{Character Subnav SSF2T |name= | {{Character Subnav SSF2T |name=Blanka |sub=1}} | ||
==Combos== | ==Combos== |
Revision as of 20:19, 19 April 2023
Combos
A variety of Blanka combos, useful in match play.
Bread and Butter
j.HK, 2MK xx [4]6HP
A basic jump in combo.
j.HK, 5MP, 2HK
A jump in variant that doesn't use a ball.
j.LK, 2MK, 2MK xx [4]6HP
This works well as a crossup.
j.LK, 5MP, 2MK xx Hop or Hold
A combo that ends in a mixup when you don't want to end with Ball. You can also stop at the MP and go for a throw there.
j.MP, MP Electric
If you wanna land an Electric for mixups, here's a simple combo.
Character Specific Combos
j.HK, 5MP, 5HP
A bit safer than ending with a Blanka Ball.