(Removed button icons from specials section and consolidated some specials in the same template to match other pages.) |
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(4 intermediate revisions by the same user not shown) | |||
Line 49: | Line 49: | ||
* Special/Super moves with <span style="color:#ff0000;">"Guard" data in red text</span> are impossible to just defend at 0-pixel health bar. | * Special/Super moves with <span style="color:#ff0000;">"Guard" data in red text</span> are impossible to just defend at 0-pixel health bar. | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Standing/Taunting || align="center" | Crouching || align="center" | Dash || align="center" | Jumping | |||
|- | |||
| align="center"; valign="bottom" | [[File:Garou Kevin Stand.png]] || align="center"; valign="bottom" | [[File:Garou Kevin Crouch.png|bottom]] || align="center"; valign="bottom" | [[File:Garou Kevin Dash.png]] || align="center"; valign="bottom" | [[File:Garou Kevin Jump.png]] | |||
|- | |||
| align="center" | || align="center" | || align="center" | || align="center" | 33F | |||
|} | |||
===Close Standing Normals=== | ===Close Standing Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Close 5A</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_c5A.png | ||
|name=c.5A | |name=c.5A | ||
|subtitle= | |subtitle= | ||
Line 80: | Line 86: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Close 5B</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_c5B.png | ||
|name=c.5B | |name=c.5B | ||
|subtitle= | |subtitle= | ||
Line 107: | Line 113: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Close 5C</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_c5C.png | ||
|name=c.5C | |name=c.5C | ||
|subtitle= | |subtitle= | ||
Line 134: | Line 140: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Close 5D</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_5D.png | ||
|name=c.5D | |name=c.5D | ||
|subtitle= | |subtitle= | ||
Line 163: | Line 169: | ||
===Far Standing Normals=== | ===Far Standing Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Far 5A</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_f5A.png | ||
|name=f.5A | |name=f.5A | ||
|subtitle= | |subtitle= | ||
Line 190: | Line 196: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Far 5B</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_f5B.png | ||
|name=f.5B | |name=f.5B | ||
|subtitle= | |subtitle= | ||
Line 217: | Line 223: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Far 5C</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_f5C.png | ||
|name=f.5C | |name=f.5C | ||
|subtitle= | |subtitle= | ||
Line 244: | Line 250: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Far 5D</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_5D.png | ||
|name=f.5D | |name=f.5D | ||
|subtitle= | |subtitle= | ||
Line 273: | Line 279: | ||
===Crouching Normals=== | ===Crouching Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">2A</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_2A.png | ||
|name=2A | |name=2A | ||
|subtitle= | |subtitle= | ||
Line 300: | Line 306: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">2B</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_2B.png | ||
|name=2B | |name=2B | ||
|subtitle= | |subtitle= | ||
Line 327: | Line 333: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">2C</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_2C.png | ||
|name=2C | |name=2C | ||
|subtitle= | |subtitle= | ||
Line 354: | Line 360: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">2D</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_2D.png | ||
|name=2D | |name=2D | ||
|subtitle= | |subtitle= | ||
Line 382: | Line 388: | ||
===Jumping Normals=== | ===Jumping Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">jA</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_jA.png | ||
|name=j.A | |name=j.A | ||
|subtitle= | |subtitle= | ||
Line 409: | Line 415: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">jB</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_jB.png | ||
|name=j.B | |name=j.B | ||
|subtitle= | |subtitle= | ||
Line 436: | Line 442: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">jC</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_jC.png | ||
|name=j.C | |name=j.C | ||
|subtitle= | |subtitle= | ||
Line 463: | Line 469: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">jD</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_jD.png | ||
|name=j.D | |name=j.D | ||
|subtitle= | |subtitle= | ||
Line 492: | Line 498: | ||
===Command Normals=== | ===Command Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Poli-Kick (6B)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image=Garou_Kevin_6B | |image=Garou_Kevin_6B.png | ||
|image2= | |image2=Garou_Kevin_6B_1.png | ||
|name=Poli-Kick | |name=Poli-Kick | ||
|input=6B | |input=6B | ||
Line 523: | Line 529: | ||
===Universal Moves=== | ===Universal Moves=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Lower-body Evasion Attack (5AB)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_5AB.png | ||
|name=5A+B | |name=5A+B | ||
|subtitle=Lower-body evasion attack | |subtitle=Lower-body evasion attack | ||
Line 545: | Line 551: | ||
|Guard Crush Value=6 | |Guard Crush Value=6 | ||
|description= Overhead. | |description= Overhead. | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_5AB 1.png|Frame 1 Lower-Body Invincibility | |||
</gallery> | |||
</div> | |||
}} | }} | ||
}} | }} | ||
Line 550: | Line 561: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Upper-body Evasion Attack (2AB)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image=Garou_Kevin_2AB | |image=Garou_Kevin_2AB.png | ||
|name=2A+B | |name=2A+B | ||
|subtitle=Upper-body evasion attack | |subtitle=Upper-body evasion attack | ||
Line 582: | Line 591: | ||
In this situation the worst case scenario for Kevin is a trade, | In this situation the worst case scenario for Kevin is a trade, | ||
for everyone else it's a full combo. | for everyone else it's a full combo. | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_2AB_1.png|Startup | |||
Garou_Kevin_2AB_2.png|Recovery | |||
</gallery> | |||
</div> | |||
}} | }} | ||
}} | }} | ||
Line 587: | Line 602: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">T.O.P. Attack (CD)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_5CD.png | ||
|name=Blast Charge (T.O.P. Attack) | |name=Blast Charge (T.O.P. Attack) | ||
|input=C+D (T.O.P. Only) | |input=C+D (T.O.P. Only) | ||
Line 612: | Line 625: | ||
|Guard Crush Value=9×3 | |Guard Crush Value=9×3 | ||
|description= | |description= | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_5CD_1.png| | |||
Garou_Kevin_5CD_2.png| | |||
</gallery> | |||
</div> | |||
}} | }} | ||
}} | }} | ||
===Throws=== | ===Throws=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Ground Throw</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image=Garou_Kevin_Grab. | |image=Garou_Kevin_Grab.png | ||
|name=Poli-Throw | |name=Poli-Throw | ||
|input='''Close''' 4/6C | |input='''Close''' 4/6C | ||
Line 649: | Line 666: | ||
===Feints=== | ===Feints=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Forward Feint (6AC)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_6AC.png | ||
|name=6A+C | |name=6A+C | ||
|subtitle=Forward Feint | |subtitle=Forward Feint | ||
Line 676: | Line 693: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Down Feint (2AC)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou_Kevin_2AC.png | ||
|name=2A+C | |name=2A+C | ||
|subtitle=Down Feint | |subtitle=Down Feint | ||
Line 705: | Line 722: | ||
===Special Moves=== | ===Special Moves=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Hell Rotor (214P)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou Kevin 214A.png | ||
|caption=A | |||
|image2=Garou Kevin 214C.png | |||
|caption2=C | |||
|name=Hell Rotor | |name=Hell Rotor | ||
|input=214A/C | |input=214A/C | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 719: | Line 738: | ||
|Guard=<span style="color:#ff0000;">Mid</span> | |Guard=<span style="color:#ff0000;">Mid</span> | ||
|Startup=14 | |Startup=14 | ||
|Active= | |Active=2 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 735: | Line 754: | ||
|Guard=<span style="color:#ff0000;">Mid</span> | |Guard=<span style="color:#ff0000;">Mid</span> | ||
|Startup=15-34 | |Startup=15-34 | ||
|Active= | |Active=2 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 751: | Line 770: | ||
|Guard=<span style="color:#ff0000;">Mid</span> | |Guard=<span style="color:#ff0000;">Mid</span> | ||
|Startup=35-66 | |Startup=35-66 | ||
|Active= | |Active=2 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 767: | Line 786: | ||
|Guard=<span style="color:#ff0000;">Overhead</span> | |Guard=<span style="color:#ff0000;">Overhead</span> | ||
|Startup=20 | |Startup=20 | ||
|Active= | |Active=3 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 783: | Line 802: | ||
|Guard=<span style="color:#ff0000;">Overhead</span> | |Guard=<span style="color:#ff0000;">Overhead</span> | ||
|Startup=21-40 | |Startup=21-40 | ||
|Active= | |Active=3 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 799: | Line 818: | ||
|Guard=<span style="color:#ff0000;">Overhead</span> | |Guard=<span style="color:#ff0000;">Overhead</span> | ||
|Startup=41-72 | |Startup=41-72 | ||
|Active= | |Active=3 | ||
|Recovery= | |Recovery= | ||
|Total= | |Total= | ||
Line 812: | Line 831: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Hell Arrest (41236P)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou Kevin 41236A.png | ||
|caption=A | |||
|image2=Garou Kevin 41236C.png | |||
|caption2=C | |||
|name=Hell Arrest | |name=Hell Arrest | ||
|input= 41236A/C | |input= 41236A/C | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 857: | Line 878: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Creeper (214B)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou Kevin 214B.png | ||
|name=Creeper | |name=Creeper | ||
|input= 214B | |input= 214B | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
Line 881: | Line 902: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description=Kevin advances forward with a low-profile crawl. Can be cancelled into 3 follow-ups. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version= B>A | ||
|subtitle= | |subtitle= | ||
|Damage=20 | |Damage=20 | ||
|Guard=Low | |Guard=Low | ||
Line 899: | Line 920: | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description=Low follow-up | |description=Low follow-up | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_214B_1.png| | |||
</gallery> | |||
</div> | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version= B>B | ||
|subtitle= | |subtitle= | ||
|Damage=20 | |Damage=20 | ||
|Guard=Overhead | |Guard=Overhead | ||
Line 916: | Line 942: | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description=Overhead follow-up | |description=Overhead follow-up | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_214B_2.png| | |||
</gallery> | |||
</div> | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version= B>C | ||
|subtitle= | |subtitle= | ||
|Damage=0 | |Damage=0 | ||
|Guard= | |Guard= | ||
Line 933: | Line 964: | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description=Cancels Creeper. | |description=Cancels Creeper. | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_214B_3.png| | |||
</gallery> | |||
</div> | |||
}} | }} | ||
}} | |||
===== <span class="invisible-header">Abide Mine (214D)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou Kevin 214D.png | |||
|name=Abide Mine | |||
|input= 214D | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version=D | |version=D | ||
Line 952: | Line 1,001: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
===== <span class="invisible-header">Hell Snipe (623P)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou Kevin 623A.png | ||
|caption=A | |||
|image2=Garou Kevin 623C.png | |||
|caption2=C | |||
|name=Hell Snipe | |name=Hell Snipe | ||
|input= 623A/C | |input= 623A/C | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 976: | Line 1,029: | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= 1~4F full-body invincibility. | |description= 1~4F full-body invincibility. | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_623A_1.png| | |||
</gallery> | |||
</div> | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 992: | Line 1,050: | ||
|Guard Crush Value=8 | |Guard Crush Value=8 | ||
|description= 1~4F full-body invincibility. Whiffs against opponents on the ground. | |description= 1~4F full-body invincibility. Whiffs against opponents on the ground. | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_623C_1.png| | |||
</gallery> | |||
</div> | |||
}} | }} | ||
}} | }} | ||
Line 997: | Line 1,060: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Hell Trap (236K)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=Garou Kevin 236B.png | ||
|caption=B | |||
|image2=Garou Kevin 236D.png | |||
|caption2=D | |||
|image3=Garou Kevin 236K_1.png | |||
|caption3=Second hit | |||
|name=Hell Trap | |name=Hell Trap | ||
|input= 236B/D | |input= 236B/D (Brake OK) | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 1,020: | Line 1,087: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= | |description= Second hit is a hitgrab that can be air JDed. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 1,036: | Line 1,103: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= | |description=The only brake move that hits low. Can't be avoided by 2ABs. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 1,052: | Line 1,119: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=8 | |Guard Crush Value=8 | ||
|description= | |description= Second hit is a hitgrab that can be air JDed. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 1,074: | Line 1,141: | ||
===Super Moves=== | ===Super Moves=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Lucky Strike (236236P)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image = | |image =Garou Kevin 236236A.png | ||
|caption=A | |||
|image2=Garou Kevin 236236C.png | |||
|caption2=C | |||
|name =Lucky Strike | |name =Lucky Strike | ||
|input =236236A/C | |input =236236A/C | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 1,097: | Line 1,166: | ||
|Guard Crush Value=3×2, 4, 3×2 | |Guard Crush Value=3×2, 4, 3×2 | ||
|description= 1~6F full-body invincibility, 7~14F lower-body invincibility, 15~18F upper-body invincibility. | |description= 1~6F full-body invincibility, 7~14F lower-body invincibility, 15~18F upper-body invincibility. | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_236236A_1.png| | |||
Garou_Kevin_236236A_2.png| | |||
Garou_Kevin_236236A_3.png| | |||
Garou_Kevin_236236A_4.png| | |||
</gallery> | |||
</div> | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 1,114: | Line 1,191: | ||
|Guard Crush Value=4×2, 5×3, 20 | |Guard Crush Value=4×2, 5×3, 20 | ||
|description= 1~7F full-body invincibility, 8~14F lower-body invincibility. | |description= 1~7F full-body invincibility, 8~14F lower-body invincibility. | ||
<div class="mw-collapsible"> | |||
<gallery> | |||
Garou_Kevin_236236C_1.png| | |||
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===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header">Gatling Freezer (236236K)</span> ===== | ||
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{{MoveData | {{MoveData | ||
|image = | |image =Garou Kevin 236236B.png | ||
|caption=B | |||
|image2=Garou Kevin 236236D.png | |||
|caption2=D | |||
|name =Gatling Freezer | |name =Gatling Freezer | ||
|input =236236B/D | |input =236236B/D | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
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|Guard Crush Value=10 | |Guard Crush Value=10 | ||
|description= 1F full-body invincibility. | |description= 1F full-body invincibility. | ||
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Latest revision as of 11:53, 17 June 2024
Introduction
Kevin Rian
>Got his knife removed during development because it created balance issues
>Still Top 1
>Bingo!
Gameplay
TBD
Strengths | Weaknesses |
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Character Colors
Move List
Frame Data Source: https://w.atwiki.jp/garoumow/pages/30.html and https://w.atwiki.jp/garoumow/pages/74.html
Data Help | |
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Disclaimer: This is meant to teach basic terminology used when describing moves. | |
HitBox: | A predefined area (usually a group of rectangles or circles) that tell the game how any given attack can come in contact with a character. Hitboxes are invisible to the player when normally playing. |
HurtBox: | A predefined area (usually a group of rectangles or circles) that tell the game how your character is allowed to get hit by any incoming attack. Specifically, you'll get hit by (or block) an attack if that attack's hitbox ever overlaps your hurtbox. |
Throw Box/Range: | Active throw frames and range. Your opponent will be thrown in this field if not in block or hit stun. |
Projectile Box: | Hit box on a projectile attack. |
Guard/Counter Box: | The Guard Box or Counter Box. This appears when blocking or using a counter move. |
Push Box: | Has no bearing on hurt/hit boxes. Just allows characters to not pass through each other. (Also known as "Collision Box".) |
Command | the input for the attack. |
Start Up | The number of frames that initiate at the beginning of an attack after the input.
And when the first hitbox is present.
The first active frame is after the last startup frame. |
Guard | The way this move must be blocked.
High or H or Overhead (especially when from the ground) -- must be blocked standing. |
Damage | "basic" damage -- unmodified damage values
"correct" damage -- damage values modified for damage scaling, TOP multiplier, and defense rate |
Guard Crush Value | Decrease your guard durability gauge/meter by that value/s |
+ | signifies how many advantage frames the attacker has. |
- | signifies how many disadvantage frames the attacker has. |
KD | means the attack will knock the opponent down. |
◯ | circle means cancelable on both hit/block. |
∞ | infinity means chain cancelable with the same button (renda cancel). |
※ | means cancelable on the first hit/part only. |
《 》OR « » OR << >> OR ( ) | The numbers in the brackets are the startup frames until the next stage (the gap until the next hit's first active frame). |
△ | up triangle means only cancelable on block. |
▽ | down triangle means only cancelable on hit. |
× OR X | means not cancelable. |
Notes:
- Special/Super moves with "Guard" data in red text are impossible to just defend at 0-pixel health bar.
Standing/Taunting | Crouching | Dash | Jumping |
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33F |
Close Standing Normals
Close 5A
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | Mid | 4 | 4 | 9 | 17 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
+2 | +2 | ◯ | ◯ / ∞ | ◯ / ∞ | 4 |
Standing jab. |
Close 5B
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | Mid | 4 | 3 | 10 | 17 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
+2 | +2 | ◯ | ◯ / ∞ | ◯ / ∞ | 4 |
Close 5C
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Mid | 6 | 1 | 29 | 36 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
-9 | -9 | ◯ | ◯ | ◯ | 5 |
Close 5D
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | Mid | 11 | 3 | 27 | 41 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
-9 | -9 | △ | X | ◯ | 5 |
Far Standing Normals
Far 5A
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
5 | Mid | 3 | 3 | 10 | 16 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
+2 | +2 | ◯ | ◯ / ∞ | ◯ / ∞ | 4 |
Far 5B
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
7 | Mid | 9 | 4 | 17 | 30 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
-6 | -6 | X | X | X | 4 |
Far 5C
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
11 | Mid | 11 | 4 | 28 | 43 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
-11 | -11 | X | X | X | 10 |
Far 5D
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | Mid | 11 | 3 | 27 | 41 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
-9 | -9 | △ | X | ◯ | 5 |
Crouching Normals
2A
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | Mid | 4 | 3 | 10 | 17 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
+2 | +2 | ◯ | ◯ / ∞ | ◯ / ∞ | 4 |
2B
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | Low | 5 | 3 | 10 | 18 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
+2 | +2 | No | No | No | 4 |
2C
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
9 | Mid | 6 | 3 | 25 | 34 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
-7 | -7 | ◯ | ◯ | ◯ | 5 |
2D
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Low | 7 | 2 | 31 | 40 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
KD | -12 | X | X | X | 5 |
Jumping Normals
jA
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | High | 4 | 9 | - | - |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
- | - | - | X | X | 4 |
jB
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | High | 6 | 8 | - | - |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
- | - | - | X | X | 4 |
jC
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | High | 9 | 6 | - | - |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
- | - | - | X | X | 5 |
Small Jump C has 9 damage. |
jD
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | High | 12 | 6 | - | - |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
- | - | - | X | X | 5 |
Small Jump D has 9 damage. |
Command Normals
Poli-Kick (6B)
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6, 6 | Low, Mid | 7 | 2, 《14》, 7 | 16 | 46 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
-2 | -2 | X | X | X | 4, 4 |
Universal Moves
Lower-body Evasion Attack (5AB)
Upper-body Evasion Attack (2AB)
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Mid | 8 | 3 | 22 | 33 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
-6 | 0 | ▽ | ◯ | X | 6 |
1~8F upper-body invincibility Kevin has the only 2AB in the game that doesn't expose a hurtbox before being active, which makes it much more reliable. Every other characters has a hurtbox that appears before being active, so if an active hitbox was there (ex: jump ins, delayed normals), they get hit even if the move didn't hit the low part. In this situation the worst case scenario for Kevin is a trade, for everyone else it's a full combo. |
T.O.P. Attack (CD)
Throws
Ground Throw
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | - | 1 | - | - | - |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
+48 | - | - | - | - | - |
Normal throw. |
Feints
Forward Feint (6AC)
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 10 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
- | - | - | - | - | - |
Mimics the start of Hell Rotor. |
Down Feint (2AC)
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 11 |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value |
- | - | - | - | - | - |
Mimics the start of cl.5C or f.5C. |
Special Moves
Hell Rotor (214P)
A Lvl.1 | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
14 | Mid | 14 | 2 | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-1 | -1 | - | - | - | 7 | |
No charge. (Charge can't be held past 1~9F of startup.) | ||||||
[A] Lvl.2 | Damage | Guard | Startup | Active | Recovery | Total |
20 | Mid | 15-34 | 2 | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -14 | - | - | - | 8~10 | |
Charge held past 9 frames of startup, between the window of 10~29F of startup (20 frame window). (How long you hold increases the startup by that amount.) | ||||||
[A] Lvl.3 | Damage | Guard | Startup | Active | Recovery | Total |
26 | Mid | 35-66 | 2 | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -14 | - | - | - | 8~10 | |
Charge held past 29 frames of startup, between the window of 30~61F (max) of startup (32 frame window). (How long you hold increases the startup by that amount.) | ||||||
C Lvl.1 | Damage | Guard | Startup | Active | Recovery | Total |
15 | Overhead | 20 | 3 | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -8 | - | - | - | 7 | |
No charge. (Charge can't be held past 1~15F of startup.) | ||||||
[C] Lvl.2 | Damage | Guard | Startup | Active | Recovery | Total |
19 | Overhead | 21-40 | 3 | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -8 | - | - | - | 8 | |
Charge held past 15 frames of startup, between the window of 16~35F of startup (20 frame window). (How long you hold increases the startup by that amount.) | ||||||
C Lvl.3 | Damage | Guard | Startup | Active | Recovery | Total |
23 | Overhead | 41-72 | 3 | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -8 | - | - | - | 10 | |
Charge held past 35 frames of startup, between the window of 36~67F of startup (32 frame window). (How long you hold increases the startup by that amount.) |
Hell Arrest (41236P)
A | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
10, 10 | - | 8 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | - | - | - | - | - | |
C | Damage | Guard | Startup | Active | Recovery | Total |
12, 12 | - | 9 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | - | - | - | - | - |
Creeper (214B)
B | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | - | |
Kevin advances forward with a low-profile crawl. Can be cancelled into 3 follow-ups. | ||||||
B>A | Damage | Guard | Startup | Active | Recovery | Total |
20 | Low | 9 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -11 | - | - | - | 7 | |
Low follow-up | ||||||
B>B | Damage | Guard | Startup | Active | Recovery | Total |
20 | Overhead | 17 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -10 | - | - | - | 7 | |
Overhead follow-up | ||||||
B>C | Damage | Guard | Startup | Active | Recovery | Total |
0 | - | - | - | - | 7 | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | - | |
Cancels Creeper. |
Abide Mine (214D)
D | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
0 | - | - | - | - | 32 | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | - | |
1~11F full-body invincibility. 12~20F airborne hurtbox. |
Hell Snipe (623P)
A | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
15 | Mid | 15 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
0 | -1 | - | - | - | 7 | |
1~4F full-body invincibility. | ||||||
C | Damage | Guard | Startup | Active | Recovery | Total |
16 | Mid | 18 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | - | - | - | - | 8 | |
1~4F full-body invincibility. Whiffs against opponents on the ground. |
Hell Trap (236K)
B | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
9, 12 | Low, Mid | 10 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -22 | - | - | - | 7 | |
Second hit is a hitgrab that can be air JDed. | ||||||
B Break | Damage | Guard | Startup | Active | Recovery | Total |
9 | Low | 10 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | +11 | - | - | - | 7 | |
The only brake move that hits low. Can't be avoided by 2ABs. | ||||||
D | Damage | Guard | Startup | Active | Recovery | Total |
9, 12 | Low, Mid | 14 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -25 | - | - | - | 8 | |
Second hit is a hitgrab that can be air JDed. | ||||||
D Break | Damage | Guard | Startup | Active | Recovery | Total |
9 | Low | 14 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | +9 | - | - | - | 8 |
Super Moves
Lucky Strike (236236P)
A | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
3, 3, 11, 11, 11 | Mid | 3 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -9 | - | - | - | 3×2, 4, 3×2 | |
1~6F full-body invincibility, 7~14F lower-body invincibility, 15~18F upper-body invincibility. | ||||||
C | Damage | Guard | Startup | Active | Recovery | Total |
2, 2, 10, 10, 10, 32 | Mid | 3 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -25 | - | - | - | 4×2, 5×3, 20 | |
1~7F full-body invincibility, 8~14F lower-body invincibility. |
Gatling Freezer (236236K)
B | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
21 | Mid | 11 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | +1 | - | - | - | 7 | |
1~7F full-body invincibility, 10~11F full-body invincibility. | ||||||
D | Damage | Guard | Startup | Active | Recovery | Total |
7, 8, 9, 10, 11 | Mid | 0 | - | - | - | |
Hit Adv | Block Adv | Feint Cancel | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | +3 | - | - | - | 10 | |
1F full-body invincibility. |