Darkstalkers: The Night Warriors/Bishamon: Difference between revisions

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[[File:vampbishamon.gif]]
=Introduction=
=Introduction=
=Basics=
=Basics=
=Movelist=
=Movelist=
[[Image:Darkstalkers_Moves_Bishamon.png|link=Bishamon|right]]
 
:{{Main|Bishamon}}
{| class="wikitable" style="width:100%; background:#FFFFFF"
{| class="wikitable" style="width:100%; background:#FFFFFF"
! colspan="2" style="background-color: #708090; color: white; text-align: left; width: 225px;"|Command normals
! colspan="2" style="background-color: #708090; color: white; text-align: left; width: 225px;"|Command normals
Line 28: Line 31:
| style="width: 225px; vertical-align: top;"|Kien Zan
| style="width: 225px; vertical-align: top;"|Kien Zan
| style="width: 25px; vertical-align: top;"|ES
| style="width: 25px; vertical-align: top;"|ES
| style="width: 125px; vertical-align: top;"|[[Image:Right.gif]][[Image:Down.gif]][[Image:Right Down.gif]]+P
| style="width: 125px; vertical-align: top;"|[[Image:Right.gif]][[Image:Down.gif]][[Image:Downright.gif]]+P
|GC, can be done as a reversal or after Kaeshi Ha
|GC, can be done as a reversal or after Kaeshi Ha
|-
|-
Line 38: Line 41:
| style="width: 225px;"|Hane Ha
| style="width: 225px;"|Hane Ha
| style="width: 25px; vertical-align: top;"|ES
| style="width: 25px; vertical-align: top;"|ES
|[[Image:Left.gif]][[Image:Left Down.gif]][[Image:Down.gif]][[Image:Right Down.gif]][[Image:Right.gif]]+P
|[[Image:Left.gif]][[Image:Left Down.gif]][[Image:Down.gif]][[Image:RightDown.gif]][[Image:Right.gif]]+P
| style="width: 125px;"|
| style="width: 125px;"|
|-
|-
Line 65: Line 68:
|-
|-
| colspan="2"|Oni Kubi Hineri
| colspan="2"|Oni Kubi Hineri
|[[Image:Right.gif]][[Image:Right Down.gif]][[Image:Down.gif]][[Image:Left Down.gif]]+P
|[[Image:Right.gif]][[Image:Right Down.gif]][[Image:Down.gif]][[Image:Downleft.gif]]+P
|
|
|}
|}
Line 71: Line 74:
=Advanced Strategy=
=Advanced Strategy=


=Combos=
=Frame Data=
<table class="data">
    <TR>
      <TD colspan="9" class="color1-center attack-name"><A name="attack1"></A>通常技</TD>
    </TR>
    <TR>
      <TD class="color1-center attack-header1"></TD>
      <TD class="color1-center attack-header2">強度</TD>
      <TD class="color1-center attack-header3">Active</TD>
      <TD class="color1-center attack-header6">H硬直差</TD>
      <TD class="color1-center attack-header7">Guard</TD>
      <TD class="color1-center attack-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center attack-header9">ガード方向</TD>
      <TD class="color1-center attack-header10">キャンセル</TD>
      <TD class="color1-center attack-header11">備考</TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">立<br>
      ち</TD>
      <TD class="color1-center">LP</TD>
      <TD class="color2-center">6</TD>
      <TD class="color2-center">+5</TD>
      <TD class="color2-center">+4</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○/連打可</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MP</TD>
      <TD class="color3-center">8</TD>
      <TD class="color3-center">-4</TD>
      <TD class="color3-center">-5</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP</TD>
      <TD class="color2-center">10</TD>
      <TD class="color2-center">-11</TD>
      <TD class="color2-center">-12</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LK</TD>
      <TD class="color3-center">6</TD>
      <TD class="color3-center">+4</TD>
      <TD class="color3-center">+3</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">屈</TD>
      <TD class="color3-center">○/連打可</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MK</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">+8</TD>
      <TD class="color2-center">+7</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×/連打可</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HK</TD>
      <TD class="color3-center">8</TD>
      <TD class="color3-center">+12</TD>
      <TD class="color3-center">+11</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD rowspan="9" class="color1-center attack-header1">前<br>
      入<br>
      れ<br>
       <br>
      立<br>
      ち</TD>
      <TD class="color1-center"><IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + LP</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">-6</TD>
      <TD class="color2-center">-7</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LP返し</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">+6</TD>
      <TD class="color3-center">+5</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center"><IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + MP</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">-1</TD>
      <TD class="color2-center">-2</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MP返し</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">+11</TD>
      <TD class="color3-center">+10</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center"><IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + HP</TD>
      <TD class="color2-center">9</TD>
      <TD class="color2-center">-1</TD>
      <TD class="color2-center">-2</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP返し</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">+7</TD>
      <TD class="color3-center">+6</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center"><IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + LK</TD>
      <TD class="color2-center">5</TD>
      <TD class="color2-center">+3</TD>
      <TD class="color2-center">+2</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○/連打可</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center"><IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + MK</TD>
      <TD class="color3-center">8</TD>
      <TD class="color3-center">+5</TD>
      <TD class="color3-center">+4</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center"><IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + HK</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">+9</TD>
      <TD class="color2-center">+8</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">し<br>
      ゃ<br>
      が<br>
      み</TD>
      <TD class="color1-center">LP</TD>
      <TD class="color3-center">5</TD>
      <TD class="color3-center">+5</TD>
      <TD class="color3-center">+4</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MP</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">+8</TD>
      <TD class="color2-center">+7</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP</TD>
      <TD class="color3-center">11</TD>
      <TD class="color3-center">-2</TD>
      <TD class="color3-center">-3</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LK</TD>
      <TD class="color2-center">6</TD>
      <TD class="color2-center">+6</TD>
      <TD class="color2-center">+5</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">屈</TD>
      <TD class="color2-center">○</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MK</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">+2</TD>
      <TD class="color3-center">+1</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HK</TD>
      <TD class="color2-center">14</TD>
      <TD class="color2-center">転倒</TD>
      <TD class="color2-center">+9</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD colspan="9" class="color3-left">&nbsp;</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="9" class="color1-center attack-name"><A name="attack-air"></A>通常技 (ジャンプ中)</TD>
    </TR>
    <TR>
      <TD class="color1-center attack-header1"></TD>
      <TD class="color1-center attack-header2">強度</TD>
      <TD class="color1-center attack-header3">Active</TD>
      <TD class="color1-center attack-header6">H硬直差</TD>
      <TD class="color1-center attack-header7">Guard</TD>
      <TD class="color1-center attack-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center attack-header9">ガード方向</TD>
      <TD class="color1-center attack-header10">キャンセル</TD>
      <TD class="color1-center attack-header11">備考</TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">垂<br>
      直</TD>
      <TD class="color1-center">LP</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MP</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LK</TD>
      <TD class="color3-center">5</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MK</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HK</TD>
      <TD class="color3-center">10</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">斜<br>
      め</TD>
      <TD class="color1-center">LP</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MP</TD>
      <TD class="color3-center">8</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP</TD>
      <TD class="color2-center">12</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LK</TD>
      <TD class="color3-center">5</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MK</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HK</TD>
      <TD class="color3-center">10</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD colspan="9" class="color3-left">&nbsp;</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="8" class="color1-center attack-name"><A name="sp-move"></A>必殺技</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>撥ね刃</B><br>
      <br>
      <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">12</TD>
      <TD class="color2-center">拘束</TD>
      <TD class="color2-center">+10</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
      <TD rowspan="4" class="color2-left">気絶時間:52F</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">12</TD>
      <TD class="color3-center">拘束</TD>
      <TD class="color3-center">+10</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">12</TD>
      <TD class="color2-center">拘束</TD>
      <TD class="color2-center">+10</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>返し刃</B><br>
      <br>
      撥ね刃ヒット中に<br>
      <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">-</TD>
      <TD rowspan="4" class="color2-left">鬼炎斬使用可</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">-</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">-</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>辻疾風</B><br>
      <br>
      撥ね刃ヒット中に<br>
      <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="4" class="color2-left">SP版は変化なし</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>骸封じ</B><br>
      <br>
      垂直ジャンプ中に<br>
      <IMG src="../../../pic/command/8.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/9.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">25</TD>
      <TD class="color2-center">憑依</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
      <TD rowspan="4" class="color2-left">気絶時間:180F<br>
      レバガチャで短縮可<br>
      <br>
      着地のスキ:10</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">25</TD>
      <TD class="color3-center">憑依</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">25</TD>
      <TD class="color2-center">憑依</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>鬼炎斬</B><br>
      <br>
      特定の状況で<br>
      <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> + P (*1)</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-23</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="4" class="color2-left">無敵時間<br>
      通常:9 SP:9<br>
      <br>
      着地のスキ:10</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-28</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-31</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD rowspan="7" class="color1-center sp-header1"><B>上段居合い斬り</B><br>
      <br>
      <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P<br>
      (タメ時間で変化)</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">1段階</TD>
      <TD class="color2-center">18</TD>
      <TD class="color2-center">+1</TD>
      <TD class="color2-center">0</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="6" class="color2-left">タメ時間で変化するもの<br>
      攻撃回数&射程距離<br>
      <br>
      SP版の値<br>
      1ヒット~3ヒット時<br>
      (*2)</TD>
    </TR>
    <TR>
      <TD class="color1-center">2段階</TD>
      <TD class="color3-center">16</TD>
      <TD class="color3-center">+1</TD>
      <TD class="color3-center">0</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">3段階</TD>
      <TD class="color2-center">16</TD>
      <TD class="color2-center">+3</TD>
      <TD class="color2-center">+2</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP1</TD>
      <TD class="color3-center">16</TD>
      <TD class="color3-center">-1</TD>
      <TD class="color3-center">-2</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP2</TD>
      <TD class="color2-center">16</TD>
      <TD class="color2-center">+2</TD>
      <TD class="color2-center">+1</TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP3</TD>
      <TD class="color3-center">16</TD>
      <TD class="color3-center">+9</TD>
      <TD class="color3-center">+2</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD rowspan="7" class="color1-center sp-header1"><B>下段居合い斬り</B><br>
      <br>
      <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + K<br>
      (タメ時間で変化)</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">1段階</TD>
      <TD class="color2-center">16</TD>
      <TD class="color2-center">+3</TD>
      <TD class="color2-center">+2</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="6" class="color2-left">タメ時間で変化するもの<br>
      攻撃回数&射程距離<br>
      <br>
      SP版の値<br>
      1ヒット~3ヒット時<br>
      (*2)</TD>
    </TR>
    <TR>
      <TD class="color1-center">2段階</TD>
      <TD class="color3-center">14</TD>
      <TD class="color3-center">+3</TD>
      <TD class="color3-center">+2</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">3段階</TD>
      <TD class="color2-center">14</TD>
      <TD class="color2-center">+5</TD>
      <TD class="color2-center">+4</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP1</TD>
      <TD class="color3-center">14</TD>
      <TD class="color3-center">+1</TD>
      <TD class="color3-center">0</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP2</TD>
      <TD class="color2-center">14</TD>
      <TD class="color2-center">+4</TD>
      <TD class="color2-center">+3</TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP3</TD>
      <TD class="color3-center">14</TD>
      <TD class="color3-center">+10</TD>
      <TD class="color3-center">+4</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>切り捨て御免</B><br>
      <br>
      相手の近くで<br>
      <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0">
      + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">投げ成立</TD>
      <TD class="color1-center sp-header7">投げ抜け</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">2</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">/</TD>
      <TD class="color2-center">投げ</TD>
      <TD rowspan="4" class="color2-left">間合いが遠い場合<br>
      Active:8</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">2</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">/</TD>
      <TD class="color3-center">投げ</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">2</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">/</TD>
      <TD class="color2-center">投げ</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP</TD>
      <TD class="color3-center">2</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">0/ 0</TD>
      <TD class="color3-center">投げ</TD>
    </TR>
    <TR>
      <TD colspan="8" class="color3-left">(*1)起き上がり後、攻撃を食らったりガードした後、吹き飛び着地時、返し刃中<br>
      (*2)射程距離が伸びると攻撃判定の出現位置も遠くなるので、密着状態だと2ヒット目以降が空振りする場合がある</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="6" class="color1-center attack-name"><A name="sp"></A>SPECIAL</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center ex-header1"><B>上段かっ捌き</B><br>
      <br>
      <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + (60F以内) P</TD>
      <TD class="color1-center ex-header2">Active</TD>
      <TD class="color1-center ex-header5">H硬直差</TD>
      <TD class="color1-center ex-header6">Guard</TD>
      <TD class="color1-center ex-header7">ガード方向</TD>
      <TD class="color1-center ex-header8">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">16</TD>
      <TD class="color2-center">+16</TD>
      <TD class="color2-center">+10</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-left">(*1)</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center ex-header1"><B>下段かっ捌き</B><br>
      <br>
      <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + (60F以内) K</TD>
      <TD class="color1-center ex-header2">Active</TD>
      <TD class="color1-center ex-header5">H硬直差</TD>
      <TD class="color1-center ex-header6">Guard</TD>
      <TD class="color1-center ex-header7">ガード方向</TD>
      <TD class="color1-center ex-header8">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">14</TD>
      <TD class="color2-center">+18</TD>
      <TD class="color2-center">+12</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-left">(*1)、7段目以降のガード方向:屈</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center ex-header1"><B>鬼首捻り</B><br>
      <br>
      <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center ex-header2">Active</TD>
      <TD class="color1-center ex-header5">H硬直差</TD>
      <TD class="color1-center ex-header6">Guard</TD>
      <TD class="color1-center ex-header7">ガード方向</TD>
      <TD class="color1-center ex-header8">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">17</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">投げ</TD>
      <TD class="color2-left">無敵時間:9、拳のガード:立 屈 空 (-17)</TD>
    </TR>
    <TR>
      <TD colspan="6" class="color3-left">(*1)<IMG src="../../../pic/command/4-b.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6-b.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4-b.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6-b.gif" width="11" height="11" border="0"> と入力した時点でゲージが無くなり、自動的に60フレーム間前進する、前進中にボタンを押すと技が出る</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="7" class="color1-center attack-name"><A name="throw"></A>Throw</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center throw-header1">相手の近くで <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> or <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + MP or HP</TD>
      <TD class="color1-center throw-header2">Active</TD>
      <TD class="color1-center throw-header5">投げ成立</TD>
      <TD class="color1-center throw-header6">投げ抜け</TD>
      <TD class="color1-center throw-header7">ゲージ増加量</TD>
      <TD class="color1-center throw-header8">投げ方向</TD>
      <TD class="color1-center throw-header9">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">2</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">+27</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">レバー</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD colspan="7" class="color3-left">&nbsp;</TD>
    </TR>
</table>
{{Navbox-VAMPIRE}}
[[Category:Darkstalkers: The Night Warriors]]
[[Category:Darkstalkers: The Night Warriors]]

Latest revision as of 22:15, 20 June 2024

Vampbishamon.gif

Introduction

Basics

Movelist

Command normals Input Notes
Kase Nage Left.gif or Right.gif+MP or HP Up close
Alternate normals Right.gif+Any punch or kick
Special moves Input Notes
Iaigiri ES Charge Left.gif, Right.gif+P or K P for high, K for lower strikes
Kien Zan ES Right.gifDown.gifDownright.gif+P GC, can be done as a reversal or after Kaeshi Ha
Karame Dama ES In air, Up.gifFile:Right Up.gifRight.gif+P
Hane Ha ES Left.gifFile:Left Down.gifDown.gifFile:RightDown.gifRight.gif+P
Kaeshi ha After Hane Ha, Down.gifFile:Left Down.gifLeft.gif+P
Tsuji Hayate After Hane Ha, Down.gifFile:Right Down.gifRight.gif+P
Kirisute Gomen ES 360+MP or HP Up close
SP moves Input Notes
Kassabaki Charge Left.gif, Right.gif+P or K P for high, K for lower strikes
Oni Kubi Hineri Right.gifFile:Right Down.gifDown.gifDownleft.gif+P

Advanced Strategy

Combos

Frame Data

<A name="attack1"></A>通常技
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 キャンセル 備考

LP 6 +5 +4 // 立 屈 ○/連打可
MP 8 -4 -5 // 立 屈 ×
HP 10 -11 -12 // 立 屈 ×
LK 6 +4 +3 // ○/連打可
MK 7 +8 +7 // 立 屈 ×/連打可
HK 8 +12 +11 // 立 屈 ×



 

<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + LP 8 -6 -7 // 立 屈 ×
LP返し - +6 +5 // 立 屈 ×
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + MP 8 -1 -2 // 立 屈 ×
MP返し - +11 +10 // 立 屈 ×
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + HP 9 -1 -2 // 立 屈 ×
HP返し - +7 +6 // 立 屈 ×
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + LK 5 +3 +2 // 立 屈 ○/連打可
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + MK 8 +5 +4 // 立 屈 ×
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + HK 8 +9 +8 // 立 屈 ×



LP 5 +5 +4 // 立 屈
MP 8 +8 +7 // 立 屈 ×
HP 11 -2 -3 // 立 屈 ×
LK 6 +6 +5 //
MK 7 +2 +1 // ×
HK 14 転倒 +9 // ×
 







<A name="attack-air"></A>通常技 (ジャンプ中)
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 キャンセル 備考

LP 7 // 立 空 ×
MP 7 // 立 空 ×
HP 8 // 立 空 ×
LK 5 // 立 空
MK 8 // 立 空 ×
HK 10 // 立 空 ×

LP 8 // 立 空 ×
MP 8 // 立 空 ×
HP 12 // 立 空 ×
LK 5 // 立 空 ×
MK 8 // 立 空 ×
HK 10 // 立 空 ×
 







<A name="sp-move"></A>必殺技
撥ね刃
     
<IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 備考
12 拘束 +10 // 立 屈 空 気絶時間:52F
12 拘束 +10 // 立 屈 空
12 拘束 +10 // 立 屈 空
SP - - - - -
返し刃
     
撥ね刃ヒット中に
<IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> + P
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 備考
ダウン - 0/ 0/ 0 - 鬼炎斬使用可
ダウン - 0/ 0/ 0 -
ダウン - 0/ 0/ 0 -
SP - - - - -
辻疾風
     
撥ね刃ヒット中に
<IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 備考
7 ダウン // 立 屈 SP版は変化なし
7 ダウン // 立 屈
7 ダウン // 立 屈
SP 7 ダウン // 立 屈
骸封じ
     
垂直ジャンプ中に
<IMG src="../../../pic/command/8.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/9.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 備考
25 憑依 // 立 屈 空 気絶時間:180F
     レバガチャで短縮可

着地のスキ:10
25 憑依 // 立 屈 空
25 憑依 // 立 屈 空
SP - - - - -
鬼炎斬
     
特定の状況で
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> + P (*1)
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 備考
4 ダウン -23 // 立 屈 無敵時間
     通常:9 SP:9

着地のスキ:10
4 ダウン -28 // 立 屈
4 ダウン -31 // 立 屈
SP 4 ダウン 0/ 0/ 0 立 屈
上段居合い斬り
     
<IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P
(タメ時間で変化)
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 備考
1段階 18 +1 0 // 立 屈 タメ時間で変化するもの
     攻撃回数&射程距離

SP版の値
1ヒット~3ヒット時
(*2)
2段階 16 +1 0 // 立 屈
3段階 16 +3 +2 // 立 屈
SP1 16 -1 -2 0/ 0/ 0 立 屈
SP2 16 +2 +1 0/ 0/ 0 立 屈
SP3 16 +9 +2 0/ 0/ 0 立 屈
下段居合い斬り
     
<IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + K
(タメ時間で変化)
強度 Active H硬直差 Guard ゲージ増加量
(空/防/当)
ガード方向 備考
1段階 16 +3 +2 // 立 屈 タメ時間で変化するもの
     攻撃回数&射程距離

SP版の値
1ヒット~3ヒット時
(*2)
2段階 14 +3 +2 // 立 屈
3段階 14 +5 +4 // 立 屈
SP1 14 +1 0 0/ 0/ 0 立 屈
SP2 14 +4 +3 0/ 0/ 0 立 屈
SP3 14 +10 +4 0/ 0/ 0 立 屈
切り捨て御免
     
相手の近くで
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0">
+ P
強度 Active 投げ成立 投げ抜け ゲージ増加量
(空/当)
ガード方向 備考
2 ダウン - / 投げ 間合いが遠い場合
Active:8
2 ダウン - / 投げ
2 ダウン - / 投げ
SP 2 ダウン - 0/ 0 投げ
(*1)起き上がり後、攻撃を食らったりガードした後、吹き飛び着地時、返し刃中
(*2)射程距離が伸びると攻撃判定の出現位置も遠くなるので、密着状態だと2ヒット目以降が空振りする場合がある







<A name="sp"></A>SPECIAL
上段かっ捌き
     
<IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + (60F以内) P
Active H硬直差 Guard ガード方向 備考
16 +16 +10 立 屈 (*1)
下段かっ捌き
     
<IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + (60F以内) K
Active H硬直差 Guard ガード方向 備考
14 +18 +12 立 屈 (*1)、7段目以降のガード方向:屈
鬼首捻り
     
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> + P
Active H硬直差 Guard ガード方向 備考
17 ダウン - 投げ 無敵時間:9、拳のガード:立 屈 空 (-17)
(*1)<IMG src="../../../pic/command/4-b.gif" width="11" height="11" border="0"> タメ <IMG src="../../../pic/command/6-b.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4-b.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6-b.gif" width="11" height="11" border="0"> と入力した時点でゲージが無くなり、自動的に60フレーム間前進する、前進中にボタンを押すと技が出る







<A name="throw"></A>Throw
相手の近くで <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> or <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + MP or HP Active 投げ成立 投げ抜け ゲージ増加量 投げ方向 備考
2 ダウン +27 レバー
 

Game Navigation

General
Controls
System
FAQ
Characters
Anakaris
Aulbath (Rikuo)
Bishamon
Demitri
Felicia
Gallon (J. Talbain)
Morrigan
Sasquatch
Victor
Zabel (Lord Raptor)
Boss Characters
Phobos (Huitzil)
Pyron