Street Fighter (1987)/Gen: Difference between revisions

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==Overview==
==Overview==
Gen is a Chinese assassin more well known for his appearance in Street Fighter Alpha 2, however in this game, he has power, speed, and mind games in abundance. He is generally agreed on to be a rather strong but well rounded character near the middle of the road on the tierlist.  
Gen is a Chinese assassin more well known for his appearance in Street Fighter Alpha 2. In SF1++, he's one of the strongest characters, due to his strong normals and flexible abilities. Though once considered the worst in the game, he's moved up quite a lot, especially due to his MK/HK.


In SF1++, Gen is selected by holding {{mk}} and {{hk}} together at the title screen or VS. Screen and pressing Start.
In SF1++, Gen is selected by holding {{mk}} and {{hk}} together at the title screen or VS. Screen and pressing Start.


==Moveset==
{{Navbox-SF1}}
 
{| class="wikitable"
|-
! Move Type !! Description !! Framedata
|-
| {{lp}} || Has no hitbox. Worthless in quite literally every way except that it still deflects Geki shurikens the fastest out of Gen's options.  || 1-2 ( 2 startup frames ) 3-6 ( 4 active Frames ) 7-10 ( 4 cooldown frames )
|-
| {{mp}} || Gen's longest ranged move in his whole kit and your only worthwhile punch. Use it to win out most ranged confrontations.  || 1-8 ( 8 startup frames ) 9-25 ( 17 active Frames ) 26-31 ( 6 cooldown frames )
|-
| {{hp}} || Definitely an odd move by most means. This move isn't as practical as LK or MP but it can still be used to punish raw jump ins for good damage.  || 1-19 ( 19 startup frames ) 20-44 ( 25 active Frames ) 45-62 ( 18 cooldown frames )
|-
| {{lk}} || Gen's fastest move (since LP doesn't work). A great move to do after passive jumping in and your best defensive choice for someone getting too antsy and recklessly aggressing in. || 1-4 ( 4 startup frames ) 5-17 ( 13 active Frames ) 18-23 ( 6 cooldown frames )
|-
| {{mk}}  {{hk}} || (MK and HK are both the same move) Gen's almost undebatable best move. You lose your entire hurtbox during a majority of the move so you can use it to dodge anything including specials like hadoken, shoryuken, and tiger shot || 1-10 ( 10 startup frames ) 11-30 ( 20 active Frames ) 31-44 ( 14 cooldown frames )
|-
| {{d}} {{p}} || Gen's straight jump attack. An incredibly fast option that almost always wins in air to air conflicts. Possibly the fastest jump attack in the game. || 1-17 ( 17 startup frames ) 18-31 ( 14 active Frames ) 32-38 ( 7 cooldown frames )
|-
| {{df}} {{p}} / {{df}} {{p}} || Gen's directional jump attack. || x-x ( x startup frames ) x-x ( x active Frames ) x-x ( x cooldown frames )
|}

Latest revision as of 00:27, 21 November 2021


Overview

Gen is a Chinese assassin more well known for his appearance in Street Fighter Alpha 2. In SF1++, he's one of the strongest characters, due to his strong normals and flexible abilities. Though once considered the worst in the game, he's moved up quite a lot, especially due to his MK/HK.

In SF1++, Gen is selected by holding Mk.png and Hk.png together at the title screen or VS. Screen and pressing Start.

Game Navigation

General
Controls
System
FAQ
SF1
Shotos
SF1++
Adon
Birdie
Eagle
Geki
Gen
Lee
Joe
Mike
Retsu
Sagat