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Frames
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Advantage
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Cancel
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Block
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Hitbox
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Notes
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Standing Close
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4/3/5
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+4/+2
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R,C,S,Su
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HL
|
|
|
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4/3/7
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+2/0
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C,S,Su
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HL
|
|
|
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3/3+3/29
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-15/-17
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C,S,Su
|
HL
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|
|
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4/4/20
|
-4/-6
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C,S,Su
|
HL
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|
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Standing Far
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|
4/3/5
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+4/+2
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R,C,S,Su
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HL
|
|
|
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7/6/9
|
-4/-6
|
|
HL
|
|
|
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7/3(12)6/17
|
-3/-5
|
C,S,Su
|
HL
|
|
|
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8/4/29
|
-13/-15
|
|
HL
|
|
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+
|
15/3/28
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KD/-9
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S,Su
|
HL
|
|
Goes over lows
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Crouching
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|
4/3/5
|
+4/+2
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R,C,S,Su
|
HL
|
|
|
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3/4/5
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+3/+1
|
R
|
L
|
|
|
|
3/5*3/17
|
0/-2
|
C,S,Su
|
HL
|
|
|
Only first hit is cancellable
|
|
8/7/19
|
KD/-8
|
|
L
|
|
|
Jump
|
|
4/9/-
|
-/-
|
|
H
|
|
|
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4/9/-
|
-/-
|
|
H
|
|
|
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5/4/-
|
-/-
|
|
H
|
|
|
|
5/4/-
|
-/-
|
|
H
|
|
|
+
|
16/3+3/-
|
KD/-
|
S
|
HL
|
|
|
|
Neutral Jump
|
|
4/9/-
|
-/-
|
|
H
|
|
|
|
5/9/-
|
-/-
|
|
H
|
|
|
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5/4/-
|
-/-
|
S
|
H
|
|
|
|
5/4/-
|
-/-
|
|
H
|
|
|
Hop
|
|
4/9/-
|
-/-
|
|
H
|
|
|
|
4/9/-
|
-/-
|
|
H
|
|
|
|
5/4/-
|
-/-
|
S
|
H
|
|
|
|
5/4/-
|
-/-
|
|
H
|
|
|
+
|
14/3+3/-
|
KD/-
|
S
|
HL
|
|
|
|
Command Normals
|
f+
|
10/3/26
|
-9/-11
|
S,Su
|
HL
|
|
Muyou no Ono - f+A
- does very little damage but comes out fast enough to punish some fast recovering moves from a distance
|
f+![Snkb.gif](/images/1/13/Snkb.gif)
|
10/2(2)2/23
|
-5/-7
|
|
HL*H
|
|
|
|
f+![Snkb.gif](/images/1/13/Snkb.gif) (cancel)
|
10/2(2)2/23
|
-5/-7
|
S,Su
|
HL
|
|
df+
|
8/13/10
|
-3/-5
|
|
L
|
|
Setsudan no Koto - df+B
- safe on block from many distances though it's best if it is spaced
|
Special Moves
|
qcf+
|
(30, 26)、(1段目)(0, 8+4)、(2段目)(9, 8+4)、(3段目)(18, 8+4)
|
|
|
|
|
|
Taiyou wo Iru Honoo - qcf+P
- Chris sends forth three balls of flame that travel forward
- qcf+A comes out faster than qcf+C and recovers faster allowing the possibility of comboing after them
- qcf+C projectiles move faster than qcf+A and travel further (almost full screen length)
|
|
qcf+
|
(33, 28)、(1段目)(0, 8+4)、(2段目)(9, 8+4)、(3段目)(18, 8+4)
|
|
|
|
|
|
|
qcb+![Snka.gif](/images/1/1f/Snka.gif)
|
5+11, 4+4, 9+19
|
|
|
HL
|
|
|
Kagami wo Hofuru Honoo - qcb+P
- Orochi Chris jumps forward with a flame in front of him
- the flame can negate projectiles but it comes out too slow and recovers too slow for this to be practical
- does not combo against crouching characters
- free cancellable into
|
qcb+
|
5+11, 4+4, 9+21
|
|
|
HL
|
dp+
|
5 + 2[胸上M], 2[胸上M], 5, 8, 19+11
|
|
|
|
|
|
Tsuki wo Tsumu Honoo - dp+P
- Chris performs a rising uppercut attack that comes out fairly quick
- this move does not have much vertical range compared to other dragon punch moves. dp+A does one hit in which Chris moves forward before rising, while dp+C does 4 hits, where he rises during the 4th
- free cancellable into
- free cancellable out of on the first three hits
- supercancellable on the third hit
|
dp+
|
8, 3, 6, 3, 15, 3, 7, 13, 25+13
|
|
|
|
|
|
|
|
hcf+![Snkb.gif](/images/1/13/Snkb.gif)
|
5[全身M] + 4, 2, 12, 3, 5, 3, 5, 3, 6, 4, 6, 4, 22
|
|
|
Grab
|
|
Shishi wo Kamu Honoo - hcf+K
- a proximity unblockable attack which only comes out if Chris is near the opponent
- the first hit causes guard crush
- last hit is cancellable into special moves and supercancellable, though the only cancellable move that will combo after it is dp+A
- free cancellable out of on all hits
|
hcf+
|
5[全身M] + 4, 2, 12, 3, 5, 3, 5, 3, 6, 4, 6, 4, 22
|
|
|
Grab
|
DMs
|
qcb,hcf+![Snka.gif](/images/1/1f/Snka.gif)
|
{1 + 28[暗転] + 1}[全身M] + {0 ~ 90}[膝下M] + 16, 21, 37
|
|
|
HL
|
|
Ankoku Orochi Nagi - qcb hcf+P (can be held)
- Chris creates a flame, then throws it forward, covering a fairly wide area in front of him
- the A version comes out faster than the C version
- can be delayed by holding the P button used, but is not useful
- works very similar to Kyo's qcb hcf+P except Chris has no invinciblity on his
|
qcb,hcf+
|
{1 + 28[暗転] + 1}[全身M] + {0 ~ 90}[膝下M] + 19, 21, 40
|
|
|
HL
|
SDM
|
qcb,hcf+ +
|
{1 + 28[暗転] + 1}[全身M] + {0 ~ 90}[膝下M] + 19, {[1](0, 16), [2](11, 16), [3](22, 21)}, 20
|
|
|
|
|
|
Ankoku Orochi Nagi - qcb hcf+AC (can be held)
- works similar to his normal DM version except the flame is larger, doing 3 hits
- cannot be comboed into normally
|
|
HSDM
|
, ,d, ,
|
( {5 + 28[暗転] + 8}[全身M] + 28 + {1 + 13, 50, 20+27}[全身M] + 35),(8ヒット時){(1, 6)*7 + (1, 0)},(15ヒット時){(1, 0, 1, 5)*7 + (1, 0)}
|
|
|
HL
|
|
Sanagi wo Yaburi, Chou wa Mau - D, C, d, C, D
- Orochi Chris transforms into Orochi and performs an attack that covers the entire screen for about a second
- Chris is invincible during this attack
|