Thrill Kill/Violet/Introduction

From SuperCombo Wiki

 Violet is considered to be the worst character in Thrill Kill. Her movement is bad, her best buttons don't lead to much damage, and while she has the potential to deal significant damage with combos involving Dislocating Stun, Cherry Picker, and Super Flex Float juggles, players who know how to play against Violet will simply counter out or punish you for going for it.

 You are going to have to rely on single hit, low damage buttons such as Front Kick to mid crouching players as well as your crouching strings to mind-game your opponent and win through lots of staggers and 50/50s. The only thing making Violet usable is the incredibly fast mixup of L2PlusSquare (Low counterable)TK-input-comma.pngL2PlusTriangle (High counterable), as well as Flex Float being a great move to attack players attempting to dash in against you, but unless you're willing to take great risk most of your options won't lead to much damage.

At a glance:
Pros Cons
  • High Damage Potential: Violet has the potential do to massive damage thanks stringing together moves like Dislocating Stun, Cherry Picker, and Super Foot Waltz if you're willing to gamble on not being countered by your opponent.
  • Bad Movement: Violet is very slow, with terrible dash distance and below average walk speed.
  • Bad Normals: A lot of Violet's buttons don't give you much advantage to continue pressuring opponents with and often get beaten or crushed by your opponent's attacks.
  • No Punish Damage: None of Violets useful buttons to punish opponents lead to much damage.