Real Bout Fatal Fury Special/Controls

From SuperCombo Wiki

Basic Inputs

All commands assume the game is on a NeoGeo MVS and your character is facing right.

Universal numeric notation for fighting game directional inputs.

Lever

Motion Numpad Direction
Db.png 1 down-back
D.png 2 down
Df.png 3 down-forward
B.png 4 back
N.png 5 neutral
F.png 6 forward
Ub.png 7 up-back
U.png 8 up
Uf.png 9 up-forward


Buttons

Button Action
Snka.gif Punch
Snkb.gif Kick
Snkc.gif Strong Attack
Snkd.gif Line Change
---.png Start

Movement

Motion Numpad Action
F.png or B.png (4 or 6) Walk
D.png or Db.png (2 or 1) Crouch
U.png or Ub.png or Uf.png (8 or 7 or 9) Jump
Tap U.png or Ub.png or Uf.png (8 or 7 or 9) Hop
F.pngF.png (66) Dash
B.pngB.png (44) Backdash
Df.png (3) Crouch-walk

Defense Inputs

Motion Numpad Action
B.png (4) Block High and Mid
Db.png (1) Block Mid and Low
B.png (4) Air only - Air Block
F.png Snka.gif (6) Snka.gif While Blocking - Defensive Attack
Qcd.png Snkd.gif (412) Snkd.gif On soft knockdown before landing - Ground Tech

Costs 16px meter and requires H.Power or above

Offense Inputs

Motion Numpad Action
F.png or B.png Snkc.gif (6 or 4) Snkc.gif At Close Range - Throw
Snkd.gif In the middle of a Jump Turn Around

Line Change Inputs

Motion Numpad Action
Snkd.gif - Move Into Opposite Line
Snka.gif - When Opponent is in another Line - Punch Line Attack
Snkb.gif - When Opponent is in another Line - Kick Line Attack
Snkc.gif - When Opponent is in another Line - Power Line Attack
D.png Snkc.gif (2) Snkc.gif When Opponent is in another Line - Sweep Line Attack

Other Inputs

Motion Numpad Action
---.png - With at least one credit - Join-in
N.png Snkc.gif (5) Snkc.gif when opponent is at least 3/4 screen away - Taunt

Game Navigation

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