Gameplay Overview
To come.
Move List
Command Normal Moves
"Slide Kick"
df B
"Double Kick Launcher"
df D
"Double Jump"
j any direction into another j of any direction
"Teleport Taunt"
during d AB, cancel into BC
"Standing Chain Taunt"
during any weak to strong kick or punch chain, C
"Crouching Chain Taunt"
during any crouching weak to strong kick or punch chain, d C
Special Command Moves
Human Mower (hold attck button to cancel move)
qcb A (single slash knock down)
qcb C (double slash knock down)
Falling Slash (also possible in air)
qcb B (drops straight down without attacking)
qcb D (drops down on opponent with a slash knock down attack)
*Sonic Blast (Break Move)
qcf K
Dirks
qcf A (single shuriken projectile)
qcf C (triple shuriken projectile)
Aerial Dirks
in the air, qcf A (slow shuriken projectile)
in the air, qcf C (fast shuriken projectile)
Super Moves
Super Killer Dirks / Flaming Lament
qcf x2 P (press AB to cancel move)
Secret Deadly Tornado / Ultimate Hidden Imbroglio
qcf x2 K
Attributes
To come.
Frame Data
To come.
Attack Notes
To come.
Bread'n'Butter Combos
(Corner) j D, D, qf K (break), df D, qcb D (immediately) or qcf x2 K
(Anywhere) j D, B, D, qcb A or, qcf x2 P
More to come
T.O.P. Notes
This is a rising attack that is good for one hit and travels at a 45 degree angle. It has a slow start and can be used as an anti-air. Don't ever get this attack blocked!
Overall Strategy
To come.
Matchup Notes
To come.
Advanced Tactics
To come.