Introduction
A funny quip about the character if desired
A brief introduction to the character, going over general gameplan, strengths and weaknesses
Pros | Cons |
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Skill Tree
under construction
Spin Blade is another anti-air. Since it's a physical attack, you could possibly use it to cross up someone above you. DP+HH crosses up opponents in front of you, but it does very little damage and is unsafe if they block it correctly.
If Energy Barrage collides with a beam, it will erase 9 hits of it. Charging the attack increases the speed of the ball and the size of the field. Detonating it early can catch sidesteppers. The H version travels faster and has a larger field.
Tornado Cutter is a powerful anti-air if you stand still. You can move around while doing the super. It does about 10% chip.
Movelist
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
Can crossup opponents above you. It's bufferable. |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
L is safe against Vegeta, M.Vegeta, 16, Frieza, C. Frieza, Chi-Chi, Krillin, King Piccolo, and Buu. Each hit of LLH is bufferable. It has a just frame. Delaying the last hit will allow you to juggle afterwards. |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
H is safe if spaced properly. HH is unsafe on hit. Rolling is safe if spaced properly and may get you behind the opponent. H and HH can only be super canceled. HHH is bufferable, but there is a window where it can be interrupted. |
Special Moves
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
Masenko has a long trail which can damage opponents. You can aim the beam with u or d while Gohan raises his hands. Once the head of the beam emerges, it's path is fixed and it will travel in a straight line. The L version does 2 hits and has faster startup. | |||||||
H | - | - | - | - | - | ||
The H version does 4 hits and travels faster. |
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
Gives you safe unparriable chip if spaced properly. | |||||||
H | - | - | - | - | - | ||
move description |
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
You can teleport through projectiles to punish them. Don't try it on beam supers. It's fairly laggy. Fissure Kick is still super cancelable during the lag so if it gets blocked you may be able to escape punishment. | |||||||
H | - | - | - | - | - | ||
The H version travels further. You can combo if you trade. |
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
is actually an attack. The Z-Sword absorbs projectiles, has more reach, and does more damage. The gold sword makes you walk faster, pops opponents higher, and builds more meter. | |||||||
H | - | - | - | - | - | ||
move description |
Super Moves
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | ||
You can turn while firing Dragon Shot with u or d. |
Strategy
In-depth discussion of character strategy, including guides to neutral, mixup and okizeme concepts, zoning patterns, etc.
Combos
LL:H xx L+G, H xx Dragon Shot 105
LL:H xx L+G, LL xx dp+HH xx Tornado Cutter 118
HH xx Dragon Shot 90
H xx Tornado Cutter 100
jump H, launch xx L+G, homing cancel, unfly H, dash H, H xx Dragon Shot 149
jump H, launch xx L+G, homing cancel, unfly H, dash H xx dp+HH xx Tornado Cutter 161
u+H xx L Masenko xx Dragon Shot 91
u+H xx dp+H xx Tornado Cutter 108
sword switch (gold sword connects), launch xx L+G, homing cancel, unfly H, dash H, LL xx dp+HH xx Tornado Cutter 123
sword switch (gold sword connects), launch xx L+G, homing cancel, unfly H, dash H, H xx Dragon Shot 111
tested with attack up against Vegeta, with Z-Sword