{{FrameData-SF6 | chara = | moveId = | moveType = | input = | name = | images = | hitboxes = | cost = | damage = | chip = | startup = | active = | recovery = | invuln = | hitAdv = | blockAdv = | guard = | cancel = | react = | punish = | DRcancelHit = | DRcancelBlk = | perfParryAdv = | hitstun = | blockstun = | hitstop = | driveDmgBlk = | driveDmgHit = | selfDriveOH = | selfDriveOB = | selfSuperOH = | selfSuperOB = | oppSuperOH = | oppSuperOB = | jugStart = | jugIncrease = | jugLimit = | notes = }}
Usage
Stores values in the SF6_FrameData Cargo Table.
Example
{{FrameData-SF6 | chara = Ken | moveId = ken_5lp | moveType = normal | input = 5LP | name = Standing Light Punch | images = SF6_Ken_5LP.png | hitboxes = SF6_Ken_5LP_hitbox.png | cost = - | damage = 300 | chip = - | startup = 4 | active = 3 | recovery = 7 | invuln = - | hitAdv = {{sf6-adv|VP|+4}} | blockAdv = {{sf6-adv|M|-1}} | guard = LH | cancel = ch sp su | react = 13 | punish = {{sf6-adv|VP|+8}} | DRcancelHit = {{sf6-adv|VP|+4}} | DRcancelBlk = {{sf6-adv|M|-1}} | perfParryAdv = {{sf6-adv|VM|-8}} | hitstun = 14 | blockstun = 9 | hitstop = | driveDmgBlk = 500 | driveDmgHit = [2000] | selfDriveOH = 250 | selfDriveOB = 250 | selfSuperOH = 300 | selfSuperOB = 150 | oppSuperOH = 210 | oppSuperOB = 75 | jugStart = | jugIncrease = | jugLimit = | notes = Example notes (specific chain properties, juggle properties, airborne/low profile frames, force stand/crouch, whiff on stand/crouch, damage scaling properties, properties vs. airborne opponents, crossup, gaps in hitstun/blockstun, etc.) }}