Guile (SSFIV): Difference between revisions

From SuperCombo Wiki
(Footer)
Line 53: Line 53:
! align="center"  | Notes
! align="center"  | Notes
|-  
|-  
| align="center"  | Close LP
|   | Close LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20
| align="center"  | 20
Line 64: Line 64:
| align="center"  | +2
| align="center"  | +2
| align="center"  | +5
| align="center"  | +5
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close MP
|   | Close MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60
| align="center"  | 60
Line 77: Line 77:
| align="center"  | -3
| align="center"  | -3
| align="center"  | 0
| align="center"  | 0
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close HP
|   | Close HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120[70]
| align="center"  | 120[70]
Line 90: Line 90:
| align="center"  | -1
| align="center"  | -1
| align="center"  | +4
| align="center"  | +4
| align="center"  | Forces stand  
|   | Forces stand  
|-  
|-  
| align="center"  | Close LK
|   | Close LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 30
| align="center"  | 30
Line 103: Line 103:
| align="center"  | 0
| align="center"  | 0
| align="center"  | +3
| align="center"  | +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close MK
|   | Close MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60
| align="center"  | 60
Line 116: Line 116:
| align="center"  | -4
| align="center"  | -4
| align="center"  | -1
| align="center"  | -1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close HK
|   | Close HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 130
| align="center"  | 130
Line 129: Line 129:
| align="center"  | -3
| align="center"  | -3
| align="center"  | +1
| align="center"  | +1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far LP
|   | Far LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 30
| align="center"  | 30
Line 142: Line 142:
| align="center"  | +2
| align="center"  | +2
| align="center"  | +5
| align="center"  | +5
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far MP
|   | Far MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80
| align="center"  | 80
Line 155: Line 155:
| align="center"  | -4
| align="center"  | -4
| align="center"  | -1
| align="center"  | -1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far HP
|   | Far HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 168: Line 168:
| align="center"  | +1
| align="center"  | +1
| align="center"  | +5
| align="center"  | +5
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far LK
|   | Far LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 40
| align="center"  | 40
Line 181: Line 181:
| align="center"  | 0
| align="center"  | 0
| align="center"  | +3
| align="center"  | +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far MK
|   | Far MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70
| align="center"  | 70
Line 194: Line 194:
| align="center"  | -2
| align="center"  | -2
| align="center"  | +1
| align="center"  | +1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far HK
|   | Far HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 207: Line 207:
| align="center"  | -1
| align="center"  | -1
| align="center"  | +3
| align="center"  | +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch LP
|   | crouch LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 30
| align="center"  | 30
Line 220: Line 220:
| align="center"  | +1
| align="center"  | +1
| align="center"  | +4
| align="center"  | +4
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch MP
|   | crouch MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70
| align="center"  | 70
Line 233: Line 233:
| align="center"  | -1
| align="center"  | -1
| align="center"  | +2
| align="center"  | +2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch HP
|   | crouch HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100[70]
| align="center"  | 100[70]
Line 246: Line 246:
| align="center"  | -9
| align="center"  | -9
| align="center"  | -4
| align="center"  | -4
| align="center"  | Forces stand  
|   | Forces stand  
|-  
|-  
| align="center"  | crouch LK
|   | crouch LK
| align="center"  | L
| align="center"  | L
| align="center"  | 30
| align="center"  | 30
Line 259: Line 259:
| align="center"  | 0
| align="center"  | 0
| align="center"  | +3
| align="center"  | +3
| align="center" | Low attack
|   |  
|-  
|-  
| align="center"  | crouch MK
|   | crouch MK
| align="center"  | L
| align="center"  | L
| align="center"  | 70
| align="center"  | 70
Line 272: Line 272:
| align="center"  | -4
| align="center"  | -4
| align="center"  | -1
| align="center"  | -1
| align="center" | Low attack
|   |  
|-  
|-  
| align="center"  | crouch HK
|   | crouch HK
| align="center"  | L
| align="center"  | L
| align="center"  | 100*110
| align="center"  | 100*110
Line 284: Line 284:
| align="center"  | 17
| align="center"  | 17
| align="center"  | -3
| align="center"  | -3
| align="center"  | D
| align="center"  | -
| align="center"  | Low attack, 1st hit cancellable, cannot fast recover  
|   | 1st hit cancellable, cannot fast recover  
|-  
|-  
| align="center"  | Jump up LP
|   | Jump up LP
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 298: Line 298:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up MP
|   | Jump up MP
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 311: Line 311:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up HP
|   | Jump up HP
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 324: Line 324:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up LK
|   | Jump up LK
| align="center"  | H
| align="center"  | H
| align="center"  | 40
| align="center"  | 40
Line 337: Line 337:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up MK
|   | Jump up MK
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 350: Line 350:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up HK
|   | Jump up HK
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 363: Line 363:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward LP
|   | Jump forward LP
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 376: Line 376:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward MP
|   | Jump forward MP
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 389: Line 389:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward HP
|   | Jump forward HP
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 402: Line 402:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward LK
|   | Jump forward LK
| align="center"  | H
| align="center"  | H
| align="center"  | 30
| align="center"  | 30
Line 415: Line 415:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward MK
|   | Jump forward MK
| align="center"  | H
| align="center"  | H
| align="center"  | 60
| align="center"  | 60
Line 428: Line 428:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward HK
|   | Jump forward HK
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 441: Line 441:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Overhead F+MP
|   | Overhead F+MP
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 454: Line 454:
| align="center"  | -3
| align="center"  | -3
| align="center"  | 0
| align="center"  | 0
| align="center" | Mid attack
|   |  
|-  
|-  
| align="center"  | Target Combo 1
|   | Target Combo 1
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 467: Line 467:
| align="center"  | -3
| align="center"  | -3
| align="center"  | 0
| align="center"  | 0
| align="center" | Mid atack
|   |  
|-  
|-  
| align="center"  | F+HP
|   | F+HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 480: Line 480:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +2
| align="center"  |  +2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | B or F+LK
|   | B or F+LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 50
| align="center"  | 50
Line 493: Line 493:
| align="center"  | -8
| align="center"  | -8
| align="center"  | -3
| align="center"  | -3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | B or F+MK
|   | B or F+MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60
| align="center"  | 60
Line 506: Line 506:
| align="center"  | -4
| align="center"  | -4
| align="center"  |  +1
| align="center"  |  +1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | B or F+HK(close)
|   | B or F+HK(close)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 519: Line 519:
| align="center"  | 0
| align="center"  | 0
| align="center"  | +4
| align="center"  | +4
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | DF+HK
|   | DF+HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 531: Line 531:
| align="center"  | 17
| align="center"  | 17
| align="center"  | -1
| align="center"  | -1
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus Attack LVL 1
|   | Focus Attack LVL 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60
| align="center"  | 60
Line 545: Line 545:
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 2
|   | Focus attack LVL 2
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80
| align="center"  | 80
Line 557: Line 557:
| align="center"  | 35
| align="center"  | 35
| align="center"  | -15
| align="center"  | -15
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 3
|   | Focus attack LVL 3
| align="center"  | -
| align="center"  | -
| align="center"  | 140
| align="center"  | 140
Line 569: Line 569:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 35
| align="center"  | 35
| align="center"  | D
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Forward Throw
|   | Forward Throw
| align="center"  | 0.9
| align="center"  | 0.9
| align="center"  | 120
| align="center"  | 120
Line 583: Line 583:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center" | Throw range 0.9
|   |  
|-  
|-  
| align="center"  | Back throw
|   | Back throw
| align="center"  | 0.9
| align="center"  | 0.9
| align="center"  | 120
| align="center"  | 120
Line 596: Line 596:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center" | Throw range 0.9
|   |  
|-  
|-  
| align="center"  | F+LP+LK (air)
|   | F+LP+LK (air)
| align="center"  | 1.25
| align="center"  | 1.25
| align="center"  | 150
| align="center"  | 150
Line 609: Line 609:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center" | Throw range 1.25
|   |  
|-  
|-  
| align="center"  | B+LP+LK (air)
|   | B+LP+LK (air)
| align="center"  | 1.25
| align="center"  | 1.25
| align="center"  | 150
| align="center"  | 150
Line 622: Line 622:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center" | Throw range 1.25
|   |  
|-  
|-  
| align="center"  | Sonic Boom LP
|   | Sonic Boom LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 50
| align="center"  | 50
Line 636: Line 636:
| align="center"  | +6
| align="center"  | +6
| align="center"  | +10
| align="center"  | +10
| align="center"  | charge 55f
|   | charge 50f
|-  
|-  
| align="center"  | Sonic Boom MP
|   | Sonic Boom MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 50
| align="center"  | 50
Line 649: Line 649:
| align="center"  | +4
| align="center"  | +4
| align="center"  | +8
| align="center"  | +8
| align="center"  | charge 55f
|   | charge 50f
|-  
|-  
| align="center"  | Sonic Boom HP
|   | Sonic Boom HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 50
| align="center"  | 50
Line 662: Line 662:
| align="center"  | +2
| align="center"  | +2
| align="center"  | +6
| align="center"  | +6
| align="center"  | charge 55f
|   | charge 50f
|-  
|-  
| align="center"  | Sonic Boom EX
|   | Sonic Boom EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 50*50
| align="center"  | 50*50
Line 675: Line 675:
| align="center"  | +1
| align="center"  | +1
| align="center"  | +4
| align="center"  | +4
| align="center"  | Pursuit property, charge 55f
|   | Pursuit property, charge 50f
|-  
|-  
| align="center"  | Somersault LK
|   | Somersault LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 130[100]
| align="center"  | 130[100]
Line 687: Line 687:
| align="center"  | 20+23
| align="center"  | 20+23
| align="center"  | -33
| align="center"  | -33
| align="center"  | D
| align="center"  | -
| align="center"  | 1~3f invincible, 4~14f cannot be thrown, (translate), Armor break, charge 55f  
|   | 1~3f invincible, 4~14f cannot be thrownArmor break, charge 55f  
|-  
|-  
| align="center"  | Somersault MK
|   | Somersault MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 140[100]
| align="center"  | 140[100]
Line 700: Line 700:
| align="center"  | 22+23
| align="center"  | 22+23
| align="center"  | -35
| align="center"  | -35
| align="center"  | D
| align="center"  | -
| align="center"  | 1~3f invincible, 4~14f cannot be thrown, (translate), Armor break, charge 55f  
|   | 1~3f invincible, 4~14f cannot be thrownArmor break, charge 55f  
|-  
|-  
| align="center"  | Somersault HK
|   | Somersault HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 160[100]
| align="center"  | 160[100]
Line 713: Line 713:
| align="center"  | 24+23
| align="center"  | 24+23
| align="center"  | -37
| align="center"  | -37
| align="center"  | D
| align="center"  | -
| align="center"  | 1~3f invincible, 4~14f cannot be thrown, (translate), Armor break, charge 55f  
|   | 1~3f invincible, 4~14f cannot be thrownArmor break, charge 55f  
|-  
|-  
| align="center"  | Somersault EX
|   | Somersault EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100*80
| align="center"  | 100*80
Line 726: Line 726:
| align="center"  | 24+23
| align="center"  | 24+23
| align="center"  | -35
| align="center"  | -35
| align="center"  | D
| align="center"  | -
| align="center"  | 1~5f invincible, 6~14f cannot be thrown, (translate), Armor break, Pursuit property, charge 55f  
|   | 1~5f invincible, 6~14f cannot be thrown, Armor break, Pursuit property, charge 55f  
|-  
|-  
| align="center"  | Super Combo LK
|   | Super Combo LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80*40x4*120
| align="center"  | 80*40x4*120
Line 739: Line 739:
| align="center"  | 20+23
| align="center"  | 20+23
| align="center"  | -24
| align="center"  | -24
| align="center"  | D
| align="center"  | -
| align="center"  | 1~8f invincible, 13~21f cannot be thrown, Pursuit property, charge 55f  
|   | 1~8f invincible, 13~21f cannot be thrown, Pursuit property, charge 55f  
|-  
|-  
| align="center"  | Super Combo MK
|   | Super Combo MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80*40x4*120
| align="center"  | 80*40x4*120
Line 752: Line 752:
| align="center"  | 22+23
| align="center"  | 22+23
| align="center"  | -26
| align="center"  | -26
| align="center"  | D
| align="center"  | -
| align="center"  | 1~9f invincible, 18~26f cannot be thrown, Pursuit property, charge 55f  
|   | 1~9f invincible, 18~26f cannot be thrown, Pursuit property, charge 55f  
|-  
|-  
| align="center"  | Super Combo HK
|   | Super Combo HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80*40x4*120
| align="center"  | 80*40x4*120
Line 765: Line 765:
| align="center"  | 24+23
| align="center"  | 24+23
| align="center"  | -28
| align="center"  | -28
| align="center"  | D
| align="center"  | -
| align="center"  | 1~11f invincible, 25~33f cannot be thrown, Pursuit property, charge 55f  
|   | 1~11f invincible, 25~33f cannot be thrown, Pursuit property, charge 55f  
|-  
|-  
| align="center"  | Ultra Combo 1
|   | Ultra Combo 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90*24x6*66*210
| align="center"  | 90*24x6*66*210
Line 778: Line 778:
| align="center"  | 31+66
| align="center"  | 31+66
| align="center"  | -77
| align="center"  | -77
| align="center"  | D
| align="center"  | -
| align="center"  | 1~10f invincible, Pursuit property, charge 55f  
|   | 1~10f invincible, Pursuit property, charge 55f  
|-  
|-  
| align="center"  | Ultra Combo 2
|   | Ultra Combo 2
| align="center"  |  
| align="center"  |  
| align="center"  | 150*30x4*150
| align="center"  | 150*30x4*150
Line 791: Line 791:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -5
| align="center"  | -5
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |
|- 
! align="center"  |  
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|-
|}
|}


{{Super Street Fighter IV}}
{{Super Street Fighter IV}}

Revision as of 03:06, 10 May 2010

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Move

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close LP HL 20 50 20 ch/sp/su 3 2 7 +2 +5
Close MP HL 60 100 40 sp/su 4 3 14 -3 0
Close HP HL 120[70] 200[150] 60 sp/su 5 4 15 -1 +4 Forces stand
Close LK HL 30 50 20 ch 3 3 8 0 +3
Close MK HL 60 100 40 - 5 2 16 -4 -1
Close HK HL 130 200 60 - 6 3 18 -3 +1
Far LP HL 30 50 20 ch/sp/su 4 2 7 +2 +5
Far MP HL 80 100 40 sp/su 5 4 14 -4 -1
Far HP HL 100 200 60 su 5 3 14 +1 +5
Far LK HL 40 50 20 ch 5 2 9 0 +3
Far MK HL 70 100 40 - 7 4 12 -2 +1
Far HK HL 110 200 60 - 13 5 14 -1 +3
crouch LP HL 30 50 20 ch/sp/su 4 2 8 +1 +4
crouch MP HL 70 100 40 sp/su 4 5 10 -1 +2
crouch HP HL 100[70] 200[150] 60 - 5 4 23 -9 -4 Forces stand
crouch LK L 30 50 20 ch 4 2 9 0 +3
crouch MK L 70 100 40 - 7 4 14 -4 -1
crouch HK L 100*110 100*100 60 su 6 4(20)4 17 -3 - 1st hit cancellable, cannot fast recover
Jump up LP H 50 50 20 - 5 2 - - -
Jump up MP H 80 100 40 - 7 4 - - -
Jump up HP H 100 200 60 - 7 3 - - -
Jump up LK H 40 50 20 - 7 6 - - -
Jump up MK H 80 100 40 - 7 6 - - -
Jump up HK H 100 200 60 - 6 3 - - -
Jump forward LP H 50 50 20 - 6 6 - - -
Jump forward MP H 80 100 40 - 5 5 - - -
Jump forward HP H 100 200 60 - 5 5 - - -
Jump forward LK H 30 50 20 - 5 5 - - -
Jump forward MK H 60 100 40 - 5 6 - - -
Jump forward HK H 100 200 60 - 6 5 - - -
Overhead F+MP H 80 100 40 - 15 3 14 -3 0
Target Combo 1 H 80 100 40 - 15 3 14 -3 0
F+HP HL 120 200 60 - 8 3 15 0 +2
B or F+LK HL 50 50 20 - 7 4 15 -8 -3
B or F+MK HL 60 100 40 - 11 4 14 -4 +1
B or F+HK(close) HL 120 200 60 - 16 6 12 0 +4
DF+HK HL 110 200 60 - 11 2 17 -1 -
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 80 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 140 200 60 - 65 2 35 - -
Forward Throw 0.9 120 100 40 - 3 2 20 - -
Back throw 0.9 120 80 40 - 3 2 20 - -
F+LP+LK (air) 1.25 150 150 40 - 3 2 - - -
B+LP+LK (air) 1.25 150 150 40 - 3 2 - - -
Sonic Boom LP HL 50 50 20/20 su 9 - 29 +6 +10 charge 50f
Sonic Boom MP HL 50 50 20/20 su 9 - 31 +4 +8 charge 50f
Sonic Boom HP HL 50 50 20/20 su 9 - 33 +2 +6 charge 50f
Sonic Boom EX HL 50*50 50*50 -250/0 su 11 - 39 +1 +4 Pursuit property, charge 50f
Somersault LK HL 130[100] 200[100] 30/40 su 4 11 20+23 -33 - 1~3f invincible, 4~14f cannot be thrownArmor break, charge 55f
Somersault MK HL 140[100] 200[100] 30/40 su 4 11 22+23 -35 - 1~3f invincible, 4~14f cannot be thrownArmor break, charge 55f
Somersault HK HL 160[100] 200[100] 30/40 su 4 11 24+23 -37 - 1~3f invincible, 4~14f cannot be thrownArmor break, charge 55f
Somersault EX HL 100*80 150*100 -250/0 su 4 2*9 24+23 -35 - 1~5f invincible, 6~14f cannot be thrown, Armor break, Pursuit property, charge 55f
Super Combo LK HL 80*40x4*120 0 -1000/0 - 1+2 1*5*2(9)1*8*2 20+23 -24 - 1~8f invincible, 13~21f cannot be thrown, Pursuit property, charge 55f
Super Combo MK HL 80*40x4*120 0 -1000/0 - 1+3 1*5*1(14)1*8*2 22+23 -26 - 1~9f invincible, 18~26f cannot be thrown, Pursuit property, charge 55f
Super Combo HK HL 80*40x4*120 0 -1000/0 - 1+5 1*5*1(19)1*8*2 24+23 -28 - 1~11f invincible, 25~33f cannot be thrown, Pursuit property, charge 55f
Ultra Combo 1 HL 90*24x6*66*210 0 0/0 - 1+6 1*3*1(30)1*1*1*2*1 31+66 -77 - 1~10f invincible, Pursuit property, charge 55f
Ultra Combo 2 150*30x4*150 0 0/0 - 1+7 43 13 -5 -
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes