Gouken (SSFIV): Difference between revisions

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Line 53: Line 53:
! align="center"  | Notes
! align="center"  | Notes
|-  
|-  
| align="center"  | Close LP
|   | Close LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 30
| align="center"  | 30
Line 64: Line 64:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +3
| align="center"  |  +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close MP
|   | Close MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 75
| align="center"  | 75
Line 77: Line 77:
| align="center"  |  +1
| align="center"  |  +1
| align="center"  |  +4
| align="center"  |  +4
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close HP
|   | Close HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 90: Line 90:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +4
| align="center"  |  +4
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close LK
|   | Close LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 35
| align="center"  | 35
Line 103: Line 103:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +3
| align="center"  |  +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close MK
|   | Close MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70
| align="center"  | 70
Line 116: Line 116:
| align="center"  | -1
| align="center"  | -1
| align="center"  |  +2
| align="center"  |  +2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close HK
|   | Close HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 40*70
| align="center"  | 40*70
Line 129: Line 129:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +2
| align="center"  |  +2
| align="center"  | 1st hit cancellable  
|   | 1st hit cancellable  
|-  
|-  
| align="center"  | Far LP
|   | Far LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 30
| align="center"  | 30
Line 142: Line 142:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +3
| align="center"  |  +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far MP
|   | Far MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80
| align="center"  | 80
Line 155: Line 155:
| align="center"  |  +1
| align="center"  |  +1
| align="center"  |  +4
| align="center"  |  +4
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far HP
|   | Far HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90
| align="center"  | 90
Line 168: Line 168:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +2
| align="center"  |  +2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far LK
|   | Far LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 40
| align="center"  | 40
Line 181: Line 181:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +3
| align="center"  |  +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far MK
|   | Far MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 75
| align="center"  | 75
Line 194: Line 194:
| align="center"  | -1
| align="center"  | -1
| align="center"  |  +2
| align="center"  |  +2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far HK
|   | Far HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 207: Line 207:
| align="center"  | -3
| align="center"  | -3
| align="center"  | 0
| align="center"  | 0
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch LP
|   | crouch LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20
| align="center"  | 20
Line 220: Line 220:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +3
| align="center"  |  +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch MP
|   | crouch MP
| align="center"  | L
| align="center"  | L
| align="center"  | 70
| align="center"  | 70
Line 233: Line 233:
| align="center"  | -2
| align="center"  | -2
| align="center"  |  +1
| align="center"  |  +1
| align="center" | Low attack
|   |  
|-  
|-  
| align="center"  | crouch HP
|   | crouch HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80
| align="center"  | 80
Line 246: Line 246:
| align="center"  | -8
| align="center"  | -8
| align="center"  | -4
| align="center"  | -4
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch LK
|   | crouch LK
| align="center"  | L
| align="center"  | L
| align="center"  | 40
| align="center"  | 40
Line 259: Line 259:
| align="center"  | -2
| align="center"  | -2
| align="center"  |  +1
| align="center"  |  +1
| align="center" | Low attack
|   |  
|-  
|-  
| align="center"  | crouch MK
|   | crouch MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70
| align="center"  | 70
Line 272: Line 272:
| align="center"  | -5
| align="center"  | -5
| align="center"  | 0
| align="center"  | 0
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch HK
|   | crouch HK
| align="center"  | L
| align="center"  | L
| align="center"  | 100
| align="center"  | 100
Line 284: Line 284:
| align="center"  | 18
| align="center"  | 18
| align="center"  | -3
| align="center"  | -3
| align="center"  | D
| align="center"  | -
| align="center"  | Low attack, cannot fast recover  
|   | cannot fast recover  
|-  
|-  
| align="center"  | Jump up LP
|   | Jump up LP
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 298: Line 298:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up MP
|   | Jump up MP
| align="center"  | H
| align="center"  | H
| align="center"  | 85
| align="center"  | 85
Line 311: Line 311:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up HP
|   | Jump up HP
| align="center"  | H
| align="center"  | H
| align="center"  | 105
| align="center"  | 105
Line 324: Line 324:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up LK
|   | Jump up LK
| align="center"  | H
| align="center"  | H
| align="center"  | 40
| align="center"  | 40
Line 337: Line 337:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up MK
|   | Jump up MK
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 350: Line 350:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up HK
|   | Jump up HK
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 363: Line 363:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward LP
|   | Jump forward LP
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 376: Line 376:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward MP
|   | Jump forward MP
| align="center"  | H
| align="center"  | H
| align="center"  | 50*30
| align="center"  | 50*30
Line 389: Line 389:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | (translate), 2nd hit pursuit property  
|   | 2nd hit pursuit property  
|-  
|-  
| align="center"  | Jump forward HP
|   | Jump forward HP
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 402: Line 402:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward LK
|   | Jump forward LK
| align="center"  | H
| align="center"  | H
| align="center"  | 40
| align="center"  | 40
Line 415: Line 415:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward MK
|   | Jump forward MK
| align="center"  | H
| align="center"  | H
| align="center"  | 70
| align="center"  | 70
Line 428: Line 428:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward HK
|   | Jump forward HK
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 441: Line 441:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | f+MP Overhead
|   | f+MP Overhead
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 454: Line 454:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +2
| align="center"  |  +2
| align="center" | Mid attack
|   |  
|-  
|-  
| align="center"  | Dive Kick
|   | Dive Kick
| align="center"  | H
| align="center"  | H
| align="center"  | 60
| align="center"  | 60
Line 467: Line 467:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center" | Mid attack
|   |  
|-  
|-  
| align="center"  | Focus Attack LVL 1
|   | Focus Attack LVL 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 65
| align="center"  | 65
Line 480: Line 480:
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 2
|   | Focus attack LVL 2
| align="center"  | HL
| align="center"  | HL
| align="center"  | 85
| align="center"  | 85
Line 492: Line 492:
| align="center"  | 35
| align="center"  | 35
| align="center"  | -15
| align="center"  | -15
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 3
|   | Focus attack LVL 3
| align="center"  | -
| align="center"  | -
| align="center"  | 150
| align="center"  | 150
Line 504: Line 504:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 35
| align="center"  | 35
| align="center"  | D
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Forward Throw
|   | Forward Throw
| align="center"  | 0.9
| align="center"  | 0.9
| align="center"  | 70*70
| align="center"  | 70*70
Line 518: Line 518:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center" | Throw range 0.9
|   |  
|-  
|-  
| align="center"  | Back throw
|   | Back throw
| align="center"  | 0.9
| align="center"  | 0.9
| align="center"  | 0
| align="center"  | 0
Line 531: Line 531:
| align="center"  | 23
| align="center"  | 23
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center" | (translate), Throw range 0.9
|   |  
|-  
|-  
| align="center"  | Gohadoken LP
|   | Gohadoken LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 55
| align="center"  | 55
Line 545: Line 545:
| align="center"  |  +2
| align="center"  |  +2
| align="center"  |  +6
| align="center"  |  +6
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Gohadoken LP charge
|   | Gohadoken LP charge
| align="center"  | HL
| align="center"  | HL
| align="center"  | 55*55
| align="center"  | 55*55
Line 558: Line 558:
| align="center"  |  +9
| align="center"  |  +9
| align="center"  |  +13
| align="center"  |  +13
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Gohadoken MP
|   | Gohadoken MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 55
| align="center"  | 55
Line 571: Line 571:
| align="center"  |  +2
| align="center"  |  +2
| align="center"  |  +6
| align="center"  |  +6
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Gohadoken MP charge
|   | Gohadoken MP charge
| align="center"  | HL
| align="center"  | HL
| align="center"  | 55*55
| align="center"  | 55*55
Line 584: Line 584:
| align="center"  |  +9
| align="center"  |  +9
| align="center"  |  +13
| align="center"  |  +13
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Gohadoken HP
|   | Gohadoken HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 55
| align="center"  | 55
Line 597: Line 597:
| align="center"  |  +2
| align="center"  |  +2
| align="center"  |  +6
| align="center"  |  +6
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Gohadoken HP charge
|   | Gohadoken HP charge
| align="center"  | HL
| align="center"  | HL
| align="center"  | 55*55
| align="center"  | 55*55
Line 610: Line 610:
| align="center"  |  +9
| align="center"  |  +9
| align="center"  |  +13
| align="center"  |  +13
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Gohadoken EX
|   | Gohadoken EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60*60
| align="center"  | 60*60
Line 623: Line 623:
| align="center"  |  +4
| align="center"  |  +4
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Gohadoken EX charge
|   | Gohadoken EX charge
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60x2*60x2
| align="center"  | 60x2*60x2
Line 636: Line 636:
| align="center"  |  +13
| align="center"  |  +13
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Rush Punch LP
|   | Rush Punch LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 648: Line 648:
| align="center"  | 23
| align="center"  | 23
| align="center"  | -6
| align="center"  | -6
| align="center"  | D
| align="center"  | -
| align="center"  | 4~13f invincible  
|   | 4~13f invincible  
|-  
|-  
| align="center"  | Rush Punch MP
|   | Rush Punch MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 130
| align="center"  | 130
Line 661: Line 661:
| align="center"  | 23
| align="center"  | 23
| align="center"  | -6
| align="center"  | -6
| align="center"  | D
| align="center"  | -
| align="center"  | 5~19f invincible  
|   | 5~19f invincible  
|-  
|-  
| align="center"  | Rush Punch HP
|   | Rush Punch HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 140
| align="center"  | 140
Line 674: Line 674:
| align="center"  | 23
| align="center"  | 23
| align="center"  | -6
| align="center"  | -6
| align="center"  | D
| align="center"  | -
| align="center"  | 8~27f invincible  
|   | 8~27f invincible  
|-  
|-  
| align="center"  | Rush Punch EX
|   | Rush Punch EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90*60
| align="center"  | 90*60
Line 687: Line 687:
| align="center"  | 22
| align="center"  | 22
| align="center"  | -5
| align="center"  | -5
| align="center"  | D
| align="center"  | -
| align="center"  | 2~25f invincible, 2nd hit juggles, Armor break, 1~2 hit cancellable  
|   | 2~25f invincible, 2nd hit juggles, Armor break, 1~2 hit cancellable  
|-  
|-  
| align="center"  | Hurricane Kick LK
|   | Hurricane Kick LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60*20*40
| align="center"  | 60*20*40
Line 700: Line 700:
| align="center"  | 41+26
| align="center"  | 41+26
| align="center"  | -70
| align="center"  | -70
| align="center"  | D
| align="center"  | -
| align="center"  | (translate), Pursuit property, 1st hit cancellable  
|   | Pursuit property, 1st hit cancellable  
|-  
|-  
| align="center"  | Hurricane Kick MK
|   | Hurricane Kick MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 65*20x2*50
| align="center"  | 65*20x2*50
Line 713: Line 713:
| align="center"  | 44+26
| align="center"  | 44+26
| align="center"  | -83
| align="center"  | -83
| align="center"  | D
| align="center"  | -
| align="center"  | (translate), Pursuit property, 1st hit cancellable  
|   | Pursuit property, 1st hit cancellable  
|-  
|-  
| align="center"  | Hurricane Kick HK
|   | Hurricane Kick HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70*20x3*55
| align="center"  | 70*20x3*55
Line 726: Line 726:
| align="center"  | 53+26
| align="center"  | 53+26
| align="center"  | -102
| align="center"  | -102
| align="center"  | D
| align="center"  | -
| align="center"  | (translate), Pursuit property, 1st hit cancellable  
|   | Pursuit property, 1st hit cancellable  
|-  
|-  
| align="center"  | Hurricane Kick EX
|   | Hurricane Kick EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80*10x6*60
| align="center"  | 80*10x6*60
Line 739: Line 739:
| align="center"  | 53+26
| align="center"  | 53+26
| align="center"  | -97
| align="center"  | -97
| align="center"  | D
| align="center"  | -
| align="center"  | (translate), Pursuit property, 1st hit cancellable  
|   | Pursuit property, 1st hit cancellable  
|-  
|-  
| align="center"  | Hurricane Kick LK(air)
|   | Hurricane Kick LK(air)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 753: Line 753:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Hurricane Kick MK(air)
|   | Hurricane Kick MK(air)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 766: Line 766:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Hurricane Kick HK(air)
|   | Hurricane Kick HK(air)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 779: Line 779:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Hurricane Kick EX(air)
|   | Hurricane Kick EX(air)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 140
| align="center"  | 140
Line 792: Line 792:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center" | (translate)
|   |  
|-  
|-  
| align="center"  | Demon Flip
|   | Demon Flip
| align="center"  | -
| align="center"  | -
| align="center"  | 0
| align="center"  | 0
Line 805: Line 805:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Demon Flip EX
|   | Demon Flip EX
| align="center"  | -
| align="center"  | -
| align="center"  | 0
| align="center"  | 0
Line 818: Line 818:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 1~25f invincible, flies toward opponent  
|   | 1~25f invincible, flies toward opponent  
|-  
|-  
| align="center"  | Demon Flip Slide
|   | Demon Flip Slide
| align="center"  | HL
| align="center"  | L
| align="center"  | 100
| align="center"  | 100
| align="center"  | 200
| align="center"  | 200
Line 830: Line 830:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -13
| align="center"  | -13
| align="center"  | D
| align="center"  | -
| align="center" | (translate), Low attack
|   |  
|-  
|-  
| align="center"  | Demon Flip Focus
|   | Demon Flip Focus
| align="center"  | -
| align="center"  | -
| align="center"  | 0
| align="center"  | 0
Line 844: Line 844:
| align="center"  | -
| align="center"  | -
| align="center"  |  
| align="center"  |  
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Demon Flip Kick
|   | Demon Flip Kick
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80
| align="center"  | 80
Line 857: Line 857:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | Forces stand
|   | Forces stand
|-  
|-  
| align="center"  | Demon Flip Throw
|   | Demon Flip Throw
| align="center"  | 1.2
| align="center"  | 1.2
| align="center"  | 150
| align="center"  | 150
Line 868: Line 868:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 12
| align="center"  | 12
| align="center"  | D
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  | Throw range Light=1.15, Medium=1.25, Hard=1.35, EX=1.5
|   | Throw range Light=1.15, Medium=1.25, Hard=1.35, EX=1.5
|-  
|-  
| align="center"  | Counter P
|   | Counter P
| align="center"  | -
| align="center"  | -
| align="center"  | 180
| align="center"  | 180
Line 883: Line 883:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | (translate)
|   |  
|-  
|-  
| align="center"  | Counter K
|   | Counter K
| align="center"  | -
| align="center"  | -
| align="center"  | 180
| align="center"  | 180
Line 896: Line 896:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | (translate)
|   |  
|-  
|-  
| align="center"  | Counter EX
|   | Counter EX
| align="center"  | -
| align="center"  | -
| align="center"  | 150
| align="center"  | 150
Line 909: Line 909:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | (translate)
|   |  
|-  
|-  
| align="center"  | Super Combo
|   | Super Combo
| align="center"  | HL
| align="center"  | HL
| align="center"  | 85*40x5*60
| align="center"  | 85*40x5*60
Line 922: Line 922:
| align="center"  | -54
| align="center"  | -54
| align="center"  | -
| align="center"  | -
| align="center"  | 1~12f invincible, Pursuit property, Armor break
|   | 1~12f invincible, Pursuit property, Armor break
|-  
|-  
| align="center"  | Ultra Combo 1
|   | Ultra Combo 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 503
| align="center"  | 503
Line 935: Line 935:
| align="center"  | -88
| align="center"  | -88
| align="center"  | -
| align="center"  | -
| align="center"  | 1~13f invincible, Pursuit property, Armor break
|   | 1~13f invincible, Pursuit property, Armor break
|-  
|-  
| align="center"  | Ultra Combo 2 (Lv1)
|   | Ultra Combo 2 (Lv1)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60x3*75
| align="center"  | 60x3*75
Line 948: Line 948:
| align="center"  | -9
| align="center"  | -9
| align="center"  | -
| align="center"  | -
| align="center"  | 1f invincible
|   | 1f invincible
|-  
|-  
| align="center"  | Ultra Combo 2 (Lv2)
|   | Ultra Combo 2 (Lv2)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60x4*75
| align="center"  | 60x4*75
Line 961: Line 961:
| align="center"  |  +1
| align="center"  |  +1
| align="center"  | -
| align="center"  | -
| align="center"  | 1~3f invincible
|   | 1~3f invincible
|-  
|-  
| align="center"  | Ultra Combo 2 (Lv3)
|   | Ultra Combo 2 (Lv3)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60x5*75
| align="center"  | 60x5*75
Line 974: Line 974:
| align="center"  |  +11
| align="center"  |  +11
| align="center"  | -
| align="center"  | -
| align="center"  | 1~3f invincible
|   | 1~3f invincible
|-  
|-  
| align="center"  | Ultra Combo 2 (Lv4)
|   | Ultra Combo 2 (Lv4)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60x6*75
| align="center"  | 60x6*75
Line 987: Line 987:
| align="center"  |  +21
| align="center"  |  +21
| align="center"  | -
| align="center"  | -
| align="center"  | 1~3f invincible
|   | 1~3f invincible
|-  
|-  
| align="center"  | Ultra Combo 2 (Lv5)
|   | Ultra Combo 2 (Lv5)
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60x7*75
| align="center"  | 60x7*75
Line 1,000: Line 1,000:
| align="center"  |  +31
| align="center"  |  +31
| align="center"  | -
| align="center"  | -
| align="center"  | 1~3f invincible
|   | 1~3f invincible
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|-
|}
|}


{{Super Street Fighter IV}}
{{Super Street Fighter IV}}

Revision as of 03:05, 10 May 2010

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Move

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close LP HL 30 50 20 ch/sp/su 4 2 9 0 +3
Close MP HL 75 100 40 sp/su 5 2 11 +1 +4
Close HP HL 100 200 60 sp/su 8 2 16 0 +4
Close LK HL 35 50 20 - 5 2 9 0 +3
Close MK HL 70 100 40 sp/su 5 2 13 -1 +2
Close HK HL 40*70 125*75 60*20 su 4 2(4)3 18 -3 +2 1st hit cancellable
Far LP HL 30 50 20 ch/sp/su 5 2 9 0 +3
Far MP HL 80 100 40 su 5 2 11 +1 +4
Far HP HL 90 200 60 - 8 3 15 0 +2
Far LK HL 40 50 20 ch 6 2 9 0 +3
Far MK HL 75 100 40 - 7 2 13 -1 +2
Far HK HL 110 200 60 - 8 2 19 -3 0
crouch LP HL 20 50 20 ch/sp/su 4 2 9 0 +3
crouch MP L 70 100 40 sp/su 5 2 14 -2 +1
crouch HP HL 80 200 60 sp/su 6 4 22 -8 -4
crouch LK L 40 50 20 sp/su 5 4 9 -2 +1
crouch MK HL 70 100 40 sp/su 4 3 16 -5 0
crouch HK L 100 100 60 - 6 3 18 -3 - cannot fast recover
Jump up LP H 50 50 20 - 5 6 - - -
Jump up MP H 85 100 40 - 5 4 - - -
Jump up HP H 105 200 60 - 6 4 - - -
Jump up LK H 40 50 20 - 6 7 - - -
Jump up MK H 80 100 40 - 6 3 - - -
Jump up HK H 100 200 60 - 7 3 - - -
Jump forward LP H 50 50 20 - 5 5 - - -
Jump forward MP H 50*30 50*50 40 - 4 2*2 - - - 2nd hit pursuit property
Jump forward HP H 100 200 60 - 5 3 - - -
Jump forward LK H 40 50 20 - 7 8 - - -
Jump forward MK H 70 100 40 - 7 4 - - -
Jump forward HK H 100 200 60 - 8 3 - - -
f+MP Overhead H 80 100 40 - 17 2 15 -3 +2
Dive Kick H 60 100 40 - 12 until ground - - -
Focus Attack LVL 1 HL 65 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 85 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 150 200 60 - 65 2 35 - -
Forward Throw 0.9 70*70 150 40 - 3 2 20 - -
Back throw 0.9 0 0 40 - 5 2 23 - -
Gohadoken LP HL 55 50 10/20 su 17[8] - 41[32] +2 +6
Gohadoken LP charge HL 55*55 50*50 10/10*10 su 68 - 93 +9 +13
Gohadoken MP HL 55 50 10/20 su 17[8] - 41[32] +2 +6
Gohadoken MP charge HL 55*55 50*50 10/10*10 su 68 - 93 +9 +13
Gohadoken HP HL 55 50 10/20 su 17[8] - 41[32] +2 +6
Gohadoken HP charge HL 55*55 50*50 10/10*10 su 68 - 93 +9 +13
Gohadoken EX HL 60*60 80*80 -250/0 su 17[8] - 55[46] +4 -
Gohadoken EX charge HL 60x2*60x2 80x4 -250/0 su 68 - 107 +13 -
Rush Punch LP HL 120 200 10/20 su 21[16] 4 23 -6 - 4~13f invincible
Rush Punch MP HL 130 200 10/20 su 27[17] 4 23 -6 - 5~19f invincible
Rush Punch HP HL 140 200 10/20 su 35[20] 4 23 -6 - 8~27f invincible
Rush Punch EX HL 90*60 100*50 -250/0 su 32[17] 4(11)4 22 -5 - 2~25f invincible, 2nd hit juggles, Armor break, 1~2 hit cancellable
Hurricane Kick LK HL 60*20*40 100*25*25 10/20*10*10 su 7 2(8)2(10)2 41+26 -70 - Pursuit property, 1st hit cancellable
Hurricane Kick MK HL 65*20x2*50 100*25x3 10/20*10x3 su 10 2(8)2(8)2(10)2 44+26 -83 - Pursuit property, 1st hit cancellable
Hurricane Kick HK HL 70*20x3*55 100*20x3*40 10/20*10x4 su 13 2(8)2(7)2(8)2(11)2 53+26 -102 - Pursuit property, 1st hit cancellable
Hurricane Kick EX HL 80*10x6*60 100*10x6*40 -250/0 su 7 2x8 53+26 -97 - Pursuit property, 1st hit cancellable
Hurricane Kick LK(air) HL 100 200 10/30 - 6 2(4)2(3)2 20 - -
Hurricane Kick MK(air) HL 110 200 10/30 - 6 2x5 20 - -
Hurricane Kick HK(air) HL 120 200 10/30 - 6 2x7 20 - -
Hurricane Kick EX(air) HL 140 200 -250/0 - 6 2x7 20 - -
Demon Flip - 0 0 30/- - - - - -
Demon Flip EX - 0 0 0/0 - - - - - 1~25f invincible, flies toward opponent
Demon Flip Slide L 100 200 -/30 - 39+4 11 20 -13 -
Demon Flip Focus - 0 0 - - 4 Until ground 12 -
Demon Flip Kick HL 80 100 0/20 - 12 Until ground 4 - - Forces stand
Demon Flip Throw 1.2 150 200 0/30 - 3 2 12 - - Throw range Light=1.15, Medium=1.25, Hard=1.35, EX=1.5
Counter P - 180 150 10/- su 1 14 18 - -
Counter K - 180 150 10/- su 1 14 18 - -
Counter EX - 150 150 -250/0 su 1 14 18 - -
Super Combo HL 85*40x5*60 0 -1000/0 - 1+10 3*2*3*3*2*3*4 30+31 -54 - 1~12f invincible, Pursuit property, Armor break
Ultra Combo 1 HL 503 0 0/0 - 1+10 2*3*3*2*3*3*2*4 42+51 -88 - 1~13f invincible, Pursuit property, Armor break
Ultra Combo 2 (Lv1) HL 60x3*75 100x4 0/0 - 1+12 - 73 -9 - 1f invincible
Ultra Combo 2 (Lv2) HL 60x4*75 100x5 0/0 - 3+14 - 74 +1 - 1~3f invincible
Ultra Combo 2 (Lv3) HL 60x5*75 100x6 0/0 - 18+14 - 89 +11 - 1~3f invincible
Ultra Combo 2 (Lv4) HL 60x6*75 100x7 0/0 - 33+14 - 104 +21 - 1~3f invincible
Ultra Combo 2 (Lv5) HL 60x7*75 100x8 0/0 - 1+64 - 118 +31 - 1~3f invincible
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes