Gen (SSFIV): Difference between revisions

From SuperCombo Wiki
(Added footer template)
Line 66: Line 66:
! align="center"  | Notes
! align="center"  | Notes
|-  
|-  
| align="center"  | LP
|   +| LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 25
| align="center"  | 25
Line 77: Line 77:
| align="center"  |  +3
| align="center"  |  +3
| align="center"  |  +5
| align="center"  |  +5
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | MP
|   | MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 55
| align="center"  | 55
Line 90: Line 90:
| align="center"  |  +5
| align="center"  |  +5
| align="center"  |  +6
| align="center"  |  +6
| align="center"  | Far version 80 damage  
|   | Far version 80 damage  
|-  
|-  
| align="center"  | HP
|   | HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70*40
| align="center"  | 70*40
Line 103: Line 103:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +1
| align="center"  |  +1
| align="center"  | Forces stand, 1st hit cancellable  
|   | Forces stand, 1st hit cancellable  
|-  
|-  
| align="center"  | LK
|   | LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 40
| align="center"  | 40
Line 116: Line 116:
| align="center"  | -3
| align="center"  | -3
| align="center"  | -2
| align="center"  | -2
| align="center"  | Far version 40 damage  
|   | Far version 40 damage  
|-  
|-  
| align="center"  | MK
|   | MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60
| align="center"  | 60
Line 129: Line 129:
| align="center"  | -2
| align="center"  | -2
| align="center"  | -1
| align="center"  | -1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | HK
|   | HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 142: Line 142:
| align="center"  | -4
| align="center"  | -4
| align="center"  | 0
| align="center"  | 0
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch LP
|   | crouch LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20
| align="center"  | 20
Line 155: Line 155:
| align="center"  |  +2
| align="center"  |  +2
| align="center"  |  +5
| align="center"  |  +5
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch MP
|   | crouch MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70
| align="center"  | 70
Line 168: Line 168:
| align="center"  | -1
| align="center"  | -1
| align="center"  |  +1
| align="center"  |  +1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch HP
|   | crouch HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 181: Line 181:
| align="center"  | -5
| align="center"  | -5
| align="center"  | -1
| align="center"  | -1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch LK
|   | crouch LK
| align="center"  | L
| align="center"  | L
| align="center"  | 30
| align="center"  | 30
Line 194: Line 194:
| align="center"  |  +1
| align="center"  |  +1
| align="center"  |  +4
| align="center"  |  +4
| align="center" | Low attack
|   |  
|-  
|-  
| align="center"  | crouch MK
|   | crouch MK
| align="center"  | L
| align="center"  | L
| align="center"  | 70
| align="center"  | 70
Line 207: Line 207:
| align="center"  | -3
| align="center"  | -3
| align="center"  | -1
| align="center"  | -1
| align="center" | Low attack
|   |  
|-  
|-  
| align="center"  | crouch HK
|   | crouch HK
| align="center"  | L
| align="center"  | L
| align="center"  | 85
| align="center"  | 85
Line 219: Line 219:
| align="center"  | 22
| align="center"  | 22
| align="center"  | -7
| align="center"  | -7
| align="center"  | D
| align="center"  | -
| align="center"  | Low attack, cannot fast recover  
|   | cannot fast recover  
|-  
|-  
| align="center"  | Jump LP
|   | Jump LP
| align="center"  | H
| align="center"  | H
| align="center"  | 40
| align="center"  | 40
Line 233: Line 233:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump MP
|   | Jump MP
| align="center"  | H
| align="center"  | H
| align="center"  | 70
| align="center"  | 70
Line 246: Line 246:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump HP
|   | Jump HP
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 259: Line 259:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump LK
|   | Jump LK
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 272: Line 272:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | Mid attack, straight jump 30 damage  
|   | straight jump 30 damage  
|-  
|-  
| align="center"  | Jump MK
|   | Jump MK
| align="center"  | H
| align="center"  | H
| align="center"  | 70
| align="center"  | 70
Line 285: Line 285:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | Mid attack, straight jump 80 damage  
|   | straight jump 80 damage  
|-  
|-  
| align="center"  | Jump HK
|   | Jump HK
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 298: Line 298:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | ??? (switch style?)
|   | ??? (switch style?)
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 311: Line 311:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus Attack LVL 1
|   | Focus Attack LVL 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60
| align="center"  | 60
Line 324: Line 324:
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 2
|   | Focus attack LVL 2
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90
| align="center"  | 90
Line 336: Line 336:
| align="center"  | 35
| align="center"  | 35
| align="center"  | -15
| align="center"  | -15
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 3
|   | Focus attack LVL 3
| align="center"  | -
| align="center"  | -
| align="center"  | 150
| align="center"  | 150
Line 348: Line 348:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 35
| align="center"  | 35
| align="center"  | D
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Forward Throw
|   | Forward Throw
| align="center"  | 0.9
| align="center"  | 0.9
| align="center"  | 130
| align="center"  | 130
Line 362: Line 362:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center" | Throw range 0.95
|   |  
|-  
|-  
| align="center"  | Back Throw
|   | Back Throw
| align="center"  | 1.0
| align="center"  | 1.0
| align="center"  | 120
| align="center"  | 120
Line 375: Line 375:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center" | Throw range 1.05
|   |  
|-  
|-  
| align="center"  | Hyakurenkou LP
|   | Hyakurenkou LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 16xn
| align="center"  | 16xn
Line 389: Line 389:
| align="center"  |  +5
| align="center"  |  +5
| align="center"  |  +9
| align="center"  |  +9
| align="center"  | Armor break, (translate)
|   | Armor break  
|-  
|-  
| align="center"  | Hyakurenkou MP
|   | Hyakurenkou MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 16xn
| align="center"  | 16xn
Line 402: Line 402:
| align="center"  |  +5
| align="center"  |  +5
| align="center"  |  +9
| align="center"  |  +9
| align="center"  | Armor break, (translate)
|   | Armor break  
|-  
|-  
| align="center"  | Hyakurenkou HP
|   | Hyakurenkou HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 16xn
| align="center"  | 16xn
Line 415: Line 415:
| align="center"  |  +5
| align="center"  |  +5
| align="center"  |  +9
| align="center"  |  +9
| align="center"  | Armor break, (translate)
|   | Armor break  
|-  
|-  
| align="center"  | Hyakurenkou EX
|   | Hyakurenkou EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 16xn
| align="center"  | 16xn
Line 428: Line 428:
| align="center"  |  +5
| align="center"  |  +5
| align="center"  |  +9
| align="center"  |  +9
| align="center"  | Armor break, (translate)
|   | Armor break  
|-  
|-  
| align="center"  | Gekirou LK
|   | Gekirou LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100*10x4*20
| align="center"  | 100*10x4*20
Line 440: Line 440:
| align="center"  | 14+8
| align="center"  | 14+8
| align="center"  | -35
| align="center"  | -35
| align="center"  | D
| align="center"  | -
| align="center"  | 1~4f strike invincible, (translate)
|   | 1~4f strike invincible  
|-  
|-  
| align="center"  | Gekirou MK
|   | Gekirou MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100*10x5*40
| align="center"  | 100*10x5*40
Line 453: Line 453:
| align="center"  | 17+8
| align="center"  | 17+8
| align="center"  | -35
| align="center"  | -35
| align="center"  | D
| align="center"  | -
| align="center"  | 1~4f strike invincible, (translate)
|   | 1~4f strike invincible  
|-  
|-  
| align="center"  | Gekirou HK
|   | Gekirou HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100*10x6*90
| align="center"  | 100*10x6*90
Line 466: Line 466:
| align="center"  | 18+8
| align="center"  | 18+8
| align="center"  | -35
| align="center"  | -35
| align="center"  | D
| align="center"  | -
| align="center"  | 1~4f strike invincible, (translate)
|   | 1~4f strike invincible  
|-  
|-  
| align="center"  | Gekirou EX
|   | Gekirou EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100*10x6*90
| align="center"  | 100*10x6*90
Line 479: Line 479:
| align="center"  | 18+8
| align="center"  | 18+8
| align="center"  | -35
| align="center"  | -35
| align="center"  | D
| align="center"  | -
| align="center"  | 1~4f strike invincible  
|   | 1~4f strike invincible  
|-  
|-  
| align="center"  | Zanei
|   | Zanei
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20*280
| align="center"  | 20*280
Line 492: Line 492:
| align="center"  | 66
| align="center"  | 66
| align="center"  | -61
| align="center"  | -61
| align="center"  | D
| align="center"  | -
| align="center"  | Invincible LP 1~11/MP 1~8/HP 1~5, Armor break, (translate)
|   | Invincible LP 1~11/MP 1~8/HP 1~5, Armor break
|-  
|-  
| align="center"  | Ultra Combo 1
|   | Ultra Combo 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 405
| align="center"  | 405
Line 505: Line 505:
| align="center"  | 59
| align="center"  | 59
| align="center"  | -49
| align="center"  | -49
| align="center"  | D
| align="center"  | -
| align="center"  | 1~10f invincible, Armor break  
|   | 1~10f invincible, Armor break  
|-  
|-  
| align="center"  | Ultra Combo 2
|   | Ultra Combo 2
| align="center"  | HL
| align="center"  | HL
| align="center"  | 23*420
| align="center"  | 23*420
Line 519: Line 519:
| align="center"  | -10
| align="center"  | -10
| align="center"  | -
| align="center"  | -
| align="center"  | 1~8f invincible
|   | 1~8f invincible
|-  
|-  
|  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
Line 531: Line 532:
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |
|   |  
| align="center"  |  
|-  
|-  
! align="center"  | CRANE STYLE
! align="center"  | CRANE STYLE
Line 545: Line 545:
! align="center"  |  
! align="center"  |  
! align="center"  |  
! align="center"  |  
! align="center"  |  
!   |  
|-  
|-  
! align="center"  |  
! align="center"  |  
Line 558: Line 558:
! align="center"  | Frames
! align="center"  | Frames
! align="center"  |  
! align="center"  |  
! align="center"  |  
!   |  
|-  
|-  
! align="center"  | Move Name
! align="center"  | Move Name
Line 571: Line 571:
! align="center"  | On Guard
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | On Hit
! align="center"  | Notes  
!   | Notes  
|-  
|-  
| align="center"  | LP
|   | LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 30
| align="center"  | 30
Line 584: Line 584:
| align="center"  | -4
| align="center"  | -4
| align="center"  | -2
| align="center"  | -2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | MP
|   | MP
| align="center"  | L
| align="center"  | L
| align="center"  | 50*50
| align="center"  | 50*50
Line 597: Line 597:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +1
| align="center"  |  +1
| align="center" | Mid attack
|   |  
|-  
|-  
| align="center"  | HP
|   | HP
| align="center"  | L*HL
| align="center"  | L*HL
| align="center"  | 100*100
| align="center"  | 100*100
Line 610: Line 610:
| align="center"  | -5
| align="center"  | -5
| align="center"  | 0
| align="center"  | 0
| align="center"  | 2nd hit forces stand, 1st hit low attack  
|   | 2nd hit forces stand, 1st hit low attack  
|-  
|-  
| align="center"  | LK
|   | LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 40
| align="center"  | 40
Line 623: Line 623:
| align="center"  | -3
| align="center"  | -3
| align="center"  | -2
| align="center"  | -2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | MK
|   | MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 636: Line 636:
| align="center"  | -5
| align="center"  | -5
| align="center"  | -1
| align="center"  | -1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | HK
|   | HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70*50
| align="center"  | 70*50
Line 649: Line 649:
| align="center"  | -6
| align="center"  | -6
| align="center"  | -2
| align="center"  | -2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch LP
|   | crouch LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 40
| align="center"  | 40
Line 662: Line 662:
| align="center"  | 0
| align="center"  | 0
| align="center"  |  +3
| align="center"  |  +3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch MP
|   | crouch MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70
| align="center"  | 70
Line 675: Line 675:
| align="center"  | -3
| align="center"  | -3
| align="center"  | -1
| align="center"  | -1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch HP
|   | crouch HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 180
| align="center"  | 180
Line 688: Line 688:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +1
| align="center"  |  +1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch LK
|   | crouch LK
| align="center"  | L
| align="center"  | L
| align="center"  | 30
| align="center"  | 30
Line 700: Line 700:
| align="center"  | 16
| align="center"  | 16
| align="center"  | -8
| align="center"  | -8
| align="center"  | D
| align="center"  | -
| align="center" | Low attack, (translate)
|   |  
|-  
|-  
| align="center"  | crouch MK
|   | crouch MK
| align="center"  | L
| align="center"  | L
| align="center"  | 80
| align="center"  | 80
Line 714: Line 714:
| align="center"  | -3
| align="center"  | -3
| align="center"  | -1
| align="center"  | -1
| align="center" | Low attack, (translate)
|   |  
|-  
|-  
| align="center"  | crouch HK
|   | crouch HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 727: Line 727:
| align="center"  | -16
| align="center"  | -16
| align="center"  | -12
| align="center"  | -12
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump LP
|   | Jump LP
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 740: Line 740:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump MP
|   | Jump MP
| align="center"  | H
| align="center"  | H
| align="center"  | 90
| align="center"  | 90
Line 753: Line 753:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | straight jump 80 damage  
|   | straight jump 80 damage  
|-  
|-  
| align="center"  | Jump HP
|   | Jump HP
| align="center"  | H
| align="center"  | H
| align="center"  | 110
| align="center"  | 110
Line 766: Line 766:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | straight jump 100 damage  
|   | straight jump 100 damage  
|-  
|-  
| align="center"  | Jump LK
|   | Jump LK
| align="center"  | H
| align="center"  | H
| align="center"  | 40
| align="center"  | 40
Line 779: Line 779:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump MK
|   | Jump MK
| align="center"  | H
| align="center"  | H
| align="center"  | 70
| align="center"  | 70
Line 792: Line 792:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | straight jump 90 damage  
|   | straight jump 90 damage  
|-  
|-  
| align="center"  | Jump HK
|   | Jump HK
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 805: Line 805:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | ??? (switch style?)
|   | ??? (switch style?)
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 818: Line 818:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Shakudan(overhead)
|   | Shakudan(overhead)
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 831: Line 831:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | Pursuit property  
|   | Pursuit property  
|-  
|-  
| align="center"  | Focus Attack LVL 1
|   | Focus Attack LVL 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60
| align="center"  | 60
Line 844: Line 844:
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 2
|   | Focus attack LVL 2
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90
| align="center"  | 90
Line 856: Line 856:
| align="center"  | 35
| align="center"  | 35
| align="center"  | -15
| align="center"  | -15
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 3
|   | Focus attack LVL 3
| align="center"  | -
| align="center"  | -
| align="center"  | 150
| align="center"  | 150
Line 868: Line 868:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 35
| align="center"  | 35
| align="center"  | D
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Forward Throw
|   | Forward Throw
| align="center"  | 0.9
| align="center"  | 0.9
| align="center"  | 130
| align="center"  | 130
Line 883: Line 883:
| align="center"  | -
| align="center"  | -
| align="center"  |  
| align="center"  |  
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Back Throw
|   | Back Throw
| align="center"  | 1.0
| align="center"  | 1.0
| align="center"  | 120
| align="center"  | 120
Line 895: Line 895:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  | Throw range 1.05
|   |  
|-  
|-  
| align="center"  | Jasen LP
|   | Jasen LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20x2*60
| align="center"  | 20x2*60
Line 909: Line 909:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +1
| align="center"  |  +1
| align="center"  | 1~3 hits cancellable
|   | 1~3 hits cancellable
|-  
|-  
| align="center"  | Jasen MP
|   | Jasen MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20x3*65
| align="center"  | 20x3*65
Line 922: Line 922:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +1
| align="center"  |  +1
| align="center"  | 1~3 hits cancellable
|   | 1~3 hits cancellable
|-  
|-  
| align="center"  | Jasen HP
|   | Jasen HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20x4*70
| align="center"  | 20x4*70
Line 935: Line 935:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +1
| align="center"  |  +1
| align="center"  | 1~3 hits cancellable
|   | 1~3 hits cancellable
|-  
|-  
| align="center"  | Jasen EX
|   | Jasen EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20x4*80
| align="center"  | 20x4*80
Line 948: Line 948:
| align="center"  | -3
| align="center"  | -3
| align="center"  |  +1
| align="center"  |  +1
| align="center"  | 1~45f projectile invincible, 1~5 hits cancellable
|   | 1~45f projectile invincible, 1~5 hits cancellable
|-  
|-  
| align="center"  | Oga
|   | Oga
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 961: Line 961:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Oga EX
|   | Oga EX
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 974: Line 974:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | (translate)
|   |  
|-  
|-  
| align="center"  | Oga Stop
|   | Oga Stop
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 987: Line 987:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Oga Close
|   | Oga Close
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 999: Line 999:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -8
| align="center"  | -8
| align="center"  | D
| align="center"  | -
| align="center"  | (translate), Armor break
|   | Armor break
|-  
|-  
| align="center"  | Oga Far
|   | Oga Far
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 1,012: Line 1,012:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -13
| align="center"  | -13
| align="center"  | D
| align="center"  | -
| align="center"  | (translate), Armor break
|   | Armor break
|-  
|-  
| align="center"  | Oga Ceiling
|   | Oga Ceiling
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 1,026: Line 1,026:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Oga Ceiling Drop
|   | Oga Ceiling Drop
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 1,038: Line 1,038:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  | (translate), Armor break
|   | Armor break
|-  
|-  
| align="center"  | Oga Super Close
|   | Oga Super Close
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 1,051: Line 1,051:
| align="center"  | 1+12
| align="center"  | 1+12
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  | (translate), Armor break
|   | Armor break
|-  
|-  
| align="center"  | Super Combo
|   | Super Combo
| align="center"  | -
| align="center"  | -
| align="center"  | 320
| align="center"  | 320
Line 1,064: Line 1,064:
| align="center"  | 16+16
| align="center"  | 16+16
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  | Invincible LK 1~12/MK 1~8/HK 1~5, Pursuit property
|   | Invincible LK 1~12/MK 1~8/HK 1~5, Pursuit property
|-  
|-  
| align="center"  | Ultra Combo 1
|   | Ultra Combo 1
| align="center"  | -
| align="center"  | -
| align="center"  | 150*248
| align="center"  | 150*248
Line 1,077: Line 1,077:
| align="center"  | 25+28
| align="center"  | 25+28
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  | 1~11f invincible, Pursuit property
|   | 1~11f invincible, Pursuit property
|-  
|-  
| align="center"  | Ultra Combo 2
|   | Ultra Combo 2
| align="center"  | H
| align="center"  | H
| align="center"  | 428
| align="center"  | 428
Line 1,091: Line 1,091:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | block high
|   |
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|-
|}
|}




{{Super Street Fighter IV}}
{{Super Street Fighter IV}}

Revision as of 03:04, 10 May 2010

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Move

The Basics

Combos

Strategy

Matchups

Frame Data

MANTIS STYLE
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
LP HL 25 50 20 ch/sp/su 3 2 7 +3 +5
MP HL 55 100 40 sp/su 4 5 8 +5 +6 Far version 80 damage
HP HL 70*40 100*100 40*20 sp/su 5 2*4 17 -3 +1 Forces stand, 1st hit cancellable
LK HL 40 50 20 su 5 4 13 -3 -2 Far version 40 damage
MK HL 60 100 40 sp/su 5 3 17 -2 -1
HK HL 110 200 60 - 8 2 20 -4 0
crouch LP HL 20 50 20 ch/sp/su 4 2 7 +2 +5
crouch MP HL 70 100 40 sp/su 7 4 11 -1 +1
crouch HP HL 100 200 60 - 7 4 19 -5 -1
crouch LK L 30 50 20 ch/sp/su 4 2 8 +1 +4
crouch MK L 70 100 40 sp/su 7 3 14 -3 -1
crouch HK L 85 100 60 - 8 3 22 -7 - cannot fast recover
Jump LP H 40 50 20 - 4 7 - - -
Jump MP H 70 100 40 - 5 5 - - -
Jump HP H 100 200 60 - 6 4 - - -
Jump LK H 50 50 20 - 5 8 - - - straight jump 30 damage
Jump MK H 70 100 40 - 4 8 - - - straight jump 80 damage
Jump HK H 100 200 60 - 6 3 - - -
??? (switch style?) - - - - - - - 5 - -
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 90 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 150 200 60 - 65 2 35 - -
Forward Throw 0.9 130 100 40 - 3 2 20 - -
Back Throw 1.0 120 100 40 - 3 2 20 - -
Hyakurenkou LP HL 16xn 20xn 10/5xN su 5 3(5)3(5)3(5)3 17 +5 +9 Armor break
Hyakurenkou MP HL 16xn 20xn 10/5xN su 4 3(3)3(3)3(3)3 17 +5 +9 Armor break
Hyakurenkou HP HL 16xn 20xn 10/5xN su 3 3(3)3(3)3(3)3 17 +5 +9 Armor break
Hyakurenkou EX HL 16xn 20xn -250/0 su 3 3(3)3(3)3(3)3 17 +5 +9 Armor break
Gekirou LK HL 100*10x4*20 80*10x5 20/20*5x5 - 5 15 14+8 -35 - 1~4f strike invincible
Gekirou MK HL 100*10x5*40 80*10x6 20/20*5x6 - 7 15 17+8 -35 - 1~4f strike invincible
Gekirou HK HL 100*10x6*90 80*10x6*80 20/20*5x7 - 7 15 18+8 -35 - 1~4f strike invincible
Gekirou EX HL 100*10x6*90 80*10x6*80 -250/0 - 7 15 18+8 -35 - 1~4f strike invincible
Zanei HL 20*280 0 -1000/0 - 1+6 16 66 -61 - Invincible LP 1~11/MP 1~8/HP 1~5, Armor break
Ultra Combo 1 HL 405 0 0/0 - 1+10 11 59 -49 - 1~10f invincible, Armor break
Ultra Combo 2 HL 23*420 0 0/0 - 1+8 2(6)2(6)2(6)2 33 -10 - 1~8f invincible
CRANE STYLE
Block Super Meter Frames
Move Name HL Damage Stun Gain Startup Active Recovery On Guard On Hit Notes
LP HL 30 50 20 ch/sp/su 4 3 13 -4 -2
MP L 50*50 50*50 20*20 - 18 2*2 22 -3 +1
HP L*HL 100*100 100*100 40*20 - 17 2*4 19 -5 0 2nd hit forces stand, 1st hit low attack
LK HL 40 50 20 su 8 4 13 -3 -2
MK HL 100 100 40 - 7 4 22 -5 -1
HK HL 70*50 100*100 40*20 - 5 3(9)2 22 -6 -2
crouch LP HL 40 50 20 su 4 2 9 0 +3
crouch MP HL 70 100 40 sp/su 5 4 13 -3 -1
crouch HP HL 180 300 60 - 21 5 16 -3 +1
crouch LK L 30 50 20 sp/su 5 6 16 -8 -
crouch MK L 80 100 40 su 8 3 21 -3 -1
crouch HK HL 120 150 60 - 5 3 31 -16 -12
Jump LP H 50 50 20 - 4 7 - - -
Jump MP H 90 100 40 - 4 5 - - - straight jump 80 damage
Jump HP H 110 200 60 - 5 7 - - - straight jump 100 damage
Jump LK H 40 50 20 - 4 9 - - -
Jump MK H 70 100 40 - 4 8 - - - straight jump 90 damage
Jump HK H 100 200 60 - 6 3 - - -
??? (switch style?) - - - - - - - 5 - -
Shakudan(overhead) H 50 50 20 - 4 2 - - - Pursuit property
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 90 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 150 200 60 - 65 2 35 - -
Forward Throw 0.9 130 100 60 - 3 2 20 -
Back Throw 1.0 120 100 40 - 3 2 20 - -
Jasen LP HL 20x2*60 20x2*80 20/8x2*20 su 6 3(5)1(5)4 20 -3 +1 1~3 hits cancellable
Jasen MP HL 20x3*65 20x3*80 20/8x3*20 su 6 3(7)3(11)1(5)4 20 -3 +1 1~3 hits cancellable
Jasen HP HL 20x4*70 20x4*80 20/8x4*20 su 6 3(7)3(12)3(11)1(5)4 20 -3 +1 1~3 hits cancellable
Jasen EX HL 20x4*80 50x5 -250/0 su 6 3(7)3(12)3(11)1(5)4 20 -3 +1 1~45f projectile invincible, 1~5 hits cancellable
Oga - - - - - - - 27 - -
Oga EX - - - -250/0 - - - 27 - -
Oga Stop - - - - - - - 30 - -
Oga Close H 100 150 30/50 - 13 6 13 -8 - Armor break
Oga Far H 100 150 30/50 - 12 7 13 -13 - Armor break
Oga Ceiling - - - - - - - 63 - -
Oga Ceiling Drop H 100 150 30/50 - 3 15 13 - - Armor break
Oga Super Close H 100 150 30/50 - 3 14 1+12 - - Armor break
Super Combo - 320 0 -1000/0 - 1+0 19 16+16 - - Invincible LK 1~12/MK 1~8/HK 1~5, Pursuit property
Ultra Combo 1 - 150*248 0 0/0 - 1+10 8 25+28 - - 1~11f invincible, Pursuit property
Ultra Combo 2 H 428 0 0/0 - 1+9 until ground 26 - -
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes