Balrog (SSFIV): Difference between revisions

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Line 53: Line 53:
! align="center"  | Notes  
! align="center"  | Notes  
|-  
|-  
| align="center"  | Close LP
|   | Close LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20
| align="center"  | 20
Line 64: Line 64:
| align="center"  | +2
| align="center"  | +2
| align="center"  | +5
| align="center"  | +5
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close MP
|   | Close MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80
| align="center"  | 80
Line 77: Line 77:
| align="center"  | -2
| align="center"  | -2
| align="center"  | +1
| align="center"  | +1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close HP
|   | Close HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 90: Line 90:
| align="center"  | -3
| align="center"  | -3
| align="center"  | +2
| align="center"  | +2
| align="center"  | Forces stand  
|   | Forces stand  
|-  
|-  
| align="center"  | Close LK
|   | Close LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 40
| align="center"  | 40
Line 103: Line 103:
| align="center"  | +2
| align="center"  | +2
| align="center"  | +5
| align="center"  | +5
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close MK
|   | Close MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90
| align="center"  | 90
Line 116: Line 116:
| align="center"  | -3
| align="center"  | -3
| align="center"  | 0
| align="center"  | 0
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Close HK
|   | Close HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 129: Line 129:
| align="center"  | +3
| align="center"  | +3
| align="center"  | +7
| align="center"  | +7
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far LP
|   | Far LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20
| align="center"  | 20
Line 142: Line 142:
| align="center"  | +5
| align="center"  | +5
| align="center"  | +8
| align="center"  | +8
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far MP
|   | Far MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90
| align="center"  | 90
Line 155: Line 155:
| align="center"  | -4
| align="center"  | -4
| align="center"  |  +1
| align="center"  |  +1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far HP
|   | Far HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 168: Line 168:
| align="center"  | -7
| align="center"  | -7
| align="center"  | -3
| align="center"  | -3
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far LK
|   | Far LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 40
| align="center"  | 40
Line 181: Line 181:
| align="center"  | -1
| align="center"  | -1
| align="center"  | +2
| align="center"  | +2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far MK
|   | Far MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90
| align="center"  | 90
Line 194: Line 194:
| align="center"  | -1
| align="center"  | -1
| align="center"  | +2
| align="center"  | +2
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Far HK
|   | Far HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 207: Line 207:
| align="center"  | -4
| align="center"  | -4
| align="center"  | 0
| align="center"  | 0
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch LP
|   | crouch LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 20
| align="center"  | 20
Line 220: Line 220:
| align="center"  | +4
| align="center"  | +4
| align="center"  | +7
| align="center"  | +7
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch MP
|   | crouch MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 70
| align="center"  | 70
Line 233: Line 233:
| align="center"  | -2
| align="center"  | -2
| align="center"  | +1
| align="center"  | +1
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | crouch HP
|   | crouch HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 246: Line 246:
| align="center"  | -8
| align="center"  | -8
| align="center"  | -3
| align="center"  | -3
| align="center"  | Forces stand  
|   | Forces stand  
|-  
|-  
| align="center"  | crouch LK
|   | crouch LK
| align="center"  | L
| align="center"  | L
| align="center"  | 30
| align="center"  | 30
Line 259: Line 259:
| align="center"  | 0
| align="center"  | 0
| align="center"  | +3
| align="center"  | +3
| align="center"  | Low attack
|   |  
|-  
|-  
| align="center"  | crouch MK
|   | crouch MK
| align="center"  | L
| align="center"  | L
| align="center"  | 70
| align="center"  | 70
Line 272: Line 272:
| align="center"  | +4
| align="center"  | +4
| align="center"  | +7
| align="center"  | +7
| align="center"  | Low attack
|   |  
|-  
|-  
| align="center"  | crouch HK
|   | crouch HK
| align="center"  | L
| align="center"  | L
| align="center"  | 90
| align="center"  | 90
Line 284: Line 284:
| align="center"  | 22
| align="center"  | 22
| align="center"  | -6
| align="center"  | -6
| align="center"  | D
| align="center"  | -
| align="center"  | Low attack, cannot fast recover  
|   |cannot fast recover  
|-  
|-  
| align="center"  | Jump up LP
|   | Jump up LP
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 298: Line 298:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up MP
|   | Jump up MP
| align="center"  | H
| align="center"  | H
| align="center"  | 90
| align="center"  | 90
Line 311: Line 311:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up HP
|   | Jump up HP
| align="center"  | H
| align="center"  | H
| align="center"  | 110
| align="center"  | 110
Line 324: Line 324:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | (translate)
|   |  
|-  
|-  
| align="center"  | Jump up LK
|   | Jump up LK
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 337: Line 337:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up MK
|   | Jump up MK
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 350: Line 350:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump up HK
|   | Jump up HK
| align="center"  | H
| align="center"  | H
| align="center"  | 110
| align="center"  | 110
Line 363: Line 363:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward LP
|   | Jump forward LP
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 376: Line 376:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward MP
|   | Jump forward MP
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 389: Line 389:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward HP
|   | Jump forward HP
| align="center"  | H
| align="center"  | H
| align="center"  | 110
| align="center"  | 110
Line 402: Line 402:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | (translate)
|   |  
|-  
|-  
| align="center"  | Jump forward LK
|   | Jump forward LK
| align="center"  | H
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
Line 415: Line 415:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward MK
|   | Jump forward MK
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 428: Line 428:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Jump forward HK
|   | Jump forward HK
| align="center"  | H
| align="center"  | H
| align="center"  | 110
| align="center"  | 110
Line 441: Line 441:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus Attack LVL 1
|   | Focus Attack LVL 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 90
| align="center"  | 90
Line 454: Line 454:
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 2
|   | Focus attack LVL 2
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 466: Line 466:
| align="center"  | 35
| align="center"  | 35
| align="center"  | -15
| align="center"  | -15
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Focus attack LVL 3
|   | Focus attack LVL 3
| align="center"  | -
| align="center"  | -
| align="center"  | 170
| align="center"  | 170
Line 478: Line 478:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 35
| align="center"  | 35
| align="center"  | D
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Forward Throw
|   | Forward Throw
| align="center"  | 0.9
| align="center"  | 0.9
| align="center"  | 130
| align="center"  | 130
Line 492: Line 492:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  | Throw range 0.9
|   |  
|-  
|-  
| align="center"  | Back throw
|   | Back throw
| align="center"  | 0.9
| align="center"  | 0.9
| align="center"  | 130
| align="center"  | 130
Line 505: Line 505:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | D
| align="center"  | -
| align="center"  | Throw range 0.9
|   |  
|-  
|-  
| align="center"  | Dash Straight LP
|   | Dash Straight LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 519: Line 519:
| align="center"  | -3
| align="center"  | -3
| align="center"  | -2
| align="center"  | -2
| align="center"  | Forces stand, charge 55f  
|   | Forces stand, charge 55f  
|-  
|-  
| align="center"  | Dash Straight MP
|   | Dash Straight MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 532: Line 532:
| align="center"  | -6
| align="center"  | -6
| align="center"  | -1
| align="center"  | -1
| align="center"  | Forces stand, charge 55f  
|   | Forces stand, charge 55f  
|-  
|-  
| align="center"  | Dash Straight HP
|   | Dash Straight HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 545: Line 545:
| align="center"  | -8
| align="center"  | -8
| align="center"  | -1
| align="center"  | -1
| align="center"  | Forces stand, charge 55f  
|   | Forces stand, charge 55f  
|-  
|-  
| align="center"  | Dash Straight EX
|   | Dash Straight EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 558: Line 558:
| align="center"  | -2
| align="center"  | -2
| align="center"  | +2
| align="center"  | +2
| align="center"  | Forces stand, body armor(translate), charge 55f  
|   | Forces stand, charge 55f  
|-  
|-  
| align="center"  | Dash Upper LK
|   | Dash Upper LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 571: Line 571:
| align="center"  | -3
| align="center"  | -3
| align="center"  | -1
| align="center"  | -1
| align="center"  | Forces stand, charge 55f  
|   | Forces stand, charge 55f  
|-  
|-  
| align="center"  | Dash Upper MK
|   | Dash Upper MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 584: Line 584:
| align="center"  | -5
| align="center"  | -5
| align="center"  | +1
| align="center"  | +1
| align="center"  | Forces stand, charge 55f  
|   | Forces stand, charge 55f  
|-  
|-  
| align="center"  | Dash Upper HK
|   | Dash Upper HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 597: Line 597:
| align="center"  | -7
| align="center"  | -7
| align="center"  | -1
| align="center"  | -1
| align="center"  | Forces stand, charge 55f  
|   | Forces stand, charge 55f  
|-  
|-  
| align="center"  | Dash Upper EX
|   | Dash Upper EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 610: Line 610:
| align="center"  | -1
| align="center"  | -1
| align="center"  | +4
| align="center"  | +4
| align="center"  | body armor(translate), charge 55f  
|   | charge 55f  
|-  
|-  
| align="center"  | Dash Ground Straight LP
|   | Dash Ground Straight LP
| align="center"  | L
| align="center"  | L
| align="center"  | 90
| align="center"  | 90
Line 622: Line 622:
| align="center"  | 21
| align="center"  | 21
| align="center"  | -8
| align="center"  | -8
| align="center"  | D
| align="center"  | -
| align="center"  | Low attack, cannot fast recover, charge 55f  
|   |cannot fast recover, charge 55f  
|-  
|-  
| align="center"  | Dash Ground Straight MP
|   | Dash Ground Straight MP
| align="center"  | L
| align="center"  | L
| align="center"  | 100
| align="center"  | 100
Line 635: Line 635:
| align="center"  | 21
| align="center"  | 21
| align="center"  | -9
| align="center"  | -9
| align="center"  | D
| align="center"  | -
| align="center"  | Low attack, cannot fast recover, charge 55f  
|   |cannot fast recover, charge 55f  
|-  
|-  
| align="center"  | Dash Ground Straight HP
|   | Dash Ground Straight HP
| align="center"  | L
| align="center"  | L
| align="center"  | 110
| align="center"  | 110
Line 648: Line 648:
| align="center"  | 21
| align="center"  | 21
| align="center"  | -11
| align="center"  | -11
| align="center"  | D
| align="center"  | -
| align="center"  | Low attack, cannot fast recover, charge 55f  
|   |cannot fast recover, charge 55f  
|-  
|-  
| align="center"  | Dash Ground Straight EX
|   | Dash Ground Straight EX
| align="center"  | L
| align="center"  | L
| align="center"  | 110
| align="center"  | 110
Line 661: Line 661:
| align="center"  | 17
| align="center"  | 17
| align="center"  | -3
| align="center"  | -3
| align="center"  | D
| align="center"  | -
| align="center"  | Low attack, body armor(translate), charge 55f  
|   |charge 55f  
|-  
|-  
| align="center"  | Dash Swing Blow LP
|   | Dash Swing Blow LP
| align="center"  | H
| align="center"  | H
| align="center"  | 80
| align="center"  | 80
Line 675: Line 675:
| align="center"  | -5
| align="center"  | -5
| align="center"  |  +7
| align="center"  |  +7
| align="center"  | Mid attack, Armor break, charge 55f  
|   |Armor break, charge 55f  
|-  
|-  
| align="center"  | Dash Swing Blow MP
|   | Dash Swing Blow MP
| align="center"  | H
| align="center"  | H
| align="center"  | 90
| align="center"  | 90
Line 688: Line 688:
| align="center"  | -7
| align="center"  | -7
| align="center"  |  +7
| align="center"  |  +7
| align="center"  | Mid attack, Armor break, charge 55f  
|   |Armor break, charge 55f  
|-  
|-  
| align="center"  | Dash Swing Blow HP
|   | Dash Swing Blow HP
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 701: Line 701:
| align="center"  | -8
| align="center"  | -8
| align="center"  |  +7
| align="center"  |  +7
| align="center"  | Mid attack, Armor break, charge 55f  
|   |Armor break, charge 55f  
|-  
|-  
| align="center"  | Dash Swing Blow EX
|   | Dash Swing Blow EX
| align="center"  | H
| align="center"  | H
| align="center"  | 100
| align="center"  | 100
Line 714: Line 714:
| align="center"  | -5
| align="center"  | -5
| align="center"  |  +7
| align="center"  |  +7
| align="center"  | Mid attack, Armor break, body armor(translate), charge 55f  
|   |Armor break, charge 55f  
|-  
|-  
| align="center"  | Dash Ground Smash LK
|   | Dash Ground Smash LK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 726: Line 726:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -5
| align="center"  | -5
| align="center"  | D
| align="center"  | -
| align="center"  | Armor break, charge 55f  
|   | Armor break, charge 55f  
|-  
|-  
| align="center"  | Dash Ground Smash MK
|   | Dash Ground Smash MK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 110
| align="center"  | 110
Line 739: Line 739:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -7
| align="center"  | -7
| align="center"  | D
| align="center"  | -
| align="center"  | Armor break, charge 55f  
|   | Armor break, charge 55f  
|-  
|-  
| align="center"  | Dash Ground Smash HK
|   | Dash Ground Smash HK
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 752: Line 752:
| align="center"  | 20
| align="center"  | 20
| align="center"  | -9
| align="center"  | -9
| align="center"  | D
| align="center"  | -
| align="center"  | Armor break, charge 55f  
|   | Armor break, charge 55f  
|-  
|-  
| align="center"  | Dash Ground Smash EX
|   | Dash Ground Smash EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 765: Line 765:
| align="center"  | 16
| align="center"  | 16
| align="center"  | -1
| align="center"  | -1
| align="center"  | D
| align="center"  | -
| align="center"  | Armor break, body armor(translate), charge 55f  
|   | Armor break, charge 55f  
|-  
|-  
| align="center"  | Buffalo Headbutt LP
|   | Buffalo Headbutt LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
Line 778: Line 778:
| align="center"  | 10+13
| align="center"  | 10+13
| align="center"  | -13
| align="center"  | -13
| align="center"  | D
| align="center"  | -
| align="center"  | 1~7f (translate), 1~18f cannot be thrown, 8~18f (translate), charge 55f  
|   | charge 55f  
|-  
|-  
| align="center"  | Buffalo Headbutt MP
|   | Buffalo Headbutt MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 120
| align="center"  | 120
Line 791: Line 791:
| align="center"  | 10+13
| align="center"  | 10+13
| align="center"  | -13
| align="center"  | -13
| align="center"  | D
| align="center"  | -
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Buffalo Headbutt HP
|   | Buffalo Headbutt HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 140
| align="center"  | 140
Line 804: Line 804:
| align="center"  | 9+13
| align="center"  | 9+13
| align="center"  | -12
| align="center"  | -12
| align="center"  | D
| align="center"  | -
| align="center"  | 1~11f (translate), 1~22f cannot be thrown, 12~22f (translate), charge 55f
|   | charge 55f
|-  
|-  
| align="center"  | Buffalo Headbutt EX
|   | Buffalo Headbutt EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 150
| align="center"  | 150
Line 817: Line 817:
| align="center"  | 9+13
| align="center"  | 9+13
| align="center"  | -12
| align="center"  | -12
| align="center"  | D
| align="center"  | -
| align="center"  | 1~15f invincible, charge 55f
|   | 1~15f invincible, charge 55f
|-  
|-  
| align="center"  | Turn Punch LVL1
|   | Turn Punch LVL1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 130
| align="center"  | 130
Line 831: Line 831:
| align="center"  | -2
| align="center"  | -2
| align="center"  | +2
| align="center"  | +2
| align="center"  | 1~18 (translate), Armor break, charge 32f (0.5s)
|   |Armor break, charge 32f (0.5s)
|-  
|-  
| align="center"  | Turn Punch LVL2
|   | Turn Punch LVL2
| align="center"  | HL
| align="center"  | HL
| align="center"  | 150
| align="center"  | 150
Line 844: Line 844:
| align="center"  | -5
| align="center"  | -5
| align="center"  | -1
| align="center"  | -1
| align="center"  | 1~18 (translate), Armor break, charge 121f (2s)
|   |Armor break, charge 121f (2s)
|-  
|-  
| align="center"  | Turn Punch LVL3
|   | Turn Punch LVL3
| align="center"  | HL
| align="center"  | HL
| align="center"  | 180
| align="center"  | 180
Line 857: Line 857:
| align="center"  | -8
| align="center"  | -8
| align="center"  | -4
| align="center"  | -4
| align="center"  | 1~18 (translate), Armor break, charge 241f (4s)
|   |Armor break, charge 241f (4s)
|-  
|-  
| align="center"  | Turn Punch LVL4
|   | Turn Punch LVL4
| align="center"  | HL
| align="center"  | HL
| align="center"  | 210
| align="center"  | 210
Line 870: Line 870:
| align="center"  | -12
| align="center"  | -12
| align="center"  | -8
| align="center"  | -8
| align="center"  | 1~18 (translate), Armor break, charge 481f (8s)
|   |Armor break, charge 481f (8s)
|-  
|-  
| align="center"  | Turn Punch LVL5
|   | Turn Punch LVL5
| align="center"  | HL
| align="center"  | HL
| align="center"  | 250
| align="center"  | 250
Line 883: Line 883:
| align="center"  | -14
| align="center"  | -14
| align="center"  | -10
| align="center"  | -10
| align="center"  | 1~18 (translate), Armor break, charge 961f (16s)
|   | Armor break, charge 961f (16s)
|-  
|-  
| align="center"  | Turn Punch LVL6
|   | Turn Punch LVL6
| align="center"  | HL
| align="center"  | HL
| align="center"  | 280
| align="center"  | 280
Line 896: Line 896:
| align="center"  | -17
| align="center"  | -17
| align="center"  | -13
| align="center"  | -13
| align="center"  | 1~18 (translate), Armor break, charge 1441f (24s)
|   |Armor break, charge 1441f (24s)
|-  
|-  
| align="center"  | Turn Punch LVL7
|   | Turn Punch LVL7
| align="center"  | HL
| align="center"  | HL
| align="center"  | 410
| align="center"  | 410
Line 909: Line 909:
| align="center"  | -20
| align="center"  | -20
| align="center"  | -16
| align="center"  | -16
| align="center"  | 1~18 (translate), Armor break, charge 1921f (32s)
|   |Armor break, charge 1921f (32s)
|-  
|-  
| align="center"  | Turn Punch LVL8
|   | Turn Punch LVL8
| align="center"  | HL
| align="center"  | HL
| align="center"  | 460
| align="center"  | 460
Line 922: Line 922:
| align="center"  | -24
| align="center"  | -24
| align="center"  | -20
| align="center"  | -20
| align="center"  | 1~18 (translate), Armor break, charge 2401f (40s)
|   |Armor break, charge 2401f (40s)
|-  
|-  
| align="center"  | Turn Punch LVL9
|   | Turn Punch LVL9
| align="center"  | HL
| align="center"  | HL
| align="center"  | 510
| align="center"  | 510
Line 935: Line 935:
| align="center"  | -29
| align="center"  | -29
| align="center"  | -25
| align="center"  | -25
| align="center"  | 1~18 (translate), Armor break, charge 2881f (48s)
|   |Armor break, charge 2881f (48s)
|-  
|-  
| align="center"  | Turn Punch Final
|   | Turn Punch Final
| align="center"  | HL
| align="center"  | HL
| align="center"  | 560
| align="center"  | 560
Line 948: Line 948:
| align="center"  | -34
| align="center"  | -34
| align="center"  | -30
| align="center"  | -30
| align="center"  | 1~18 (translate), Armor break, charge 3380f (56s)
|   |Armor break, charge 3380f (56s)
|-  
|-  
| align="center"  | Super Combo
|   | Super Combo
| align="center"  | HL
| align="center"  | HL
| align="center"  | 60x4*105
| align="center"  | 60x4*105
Line 961: Line 961:
| align="center"  | -14
| align="center"  | -14
| align="center"  | -
| align="center"  | -
| align="center"  | 1~11f invincible 1~9(translate), (translate), (translate), Armor break, (translate), 1~4(translate)
|   | 1~11f invincible, Armor break
|-  
|-  
| align="center"  | Super Combo (???)
|   | Super Combo (???)
| align="center"  |  
| align="center"  |  
| align="center"  | 60x4*105
| align="center"  | 60x4*105
Line 974: Line 974:
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Ultra Combo 1
|   | Ultra Combo 1
| align="center"  | HL
| align="center"  | HL
| align="center"  | 45x2*38x2*45x2*38x2*53x3
| align="center"  | 45x2*38x2*45x2*38x2*53x3
Line 986: Line 986:
| align="center"  | 39
| align="center"  | 39
| align="center"  | -26
| align="center"  | -26
| align="center"  | D
| align="center"  | -
| align="center"  | 1~10f invincible, (translate), (translate)
|   | 1~10f invincible
|-  
|-  
| align="center"  | Ultra Combo 1 (???)
|   | Ultra Combo 1 (???)
| align="center"  |  
| align="center"  |  
| align="center"  | 45x2*38x2*45x2*38x2*53x3
| align="center"  | 45x2*38x2*45x2*38x2*53x3
Line 1,000: Line 1,000:
| align="center"  | -26
| align="center"  | -26
| align="center"  |  
| align="center"  |  
| align="center"  |  
|   |  
|-  
|-  
| align="center"  | Ultra Combo 2
|   | Ultra Combo 2
| align="center"  |  
| align="center"  |  
| align="center"  | 300
| align="center"  | 300
Line 1,013: Line 1,013:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 1f invincible
|   | 1f invincible
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|-
|}
|}


{{Super Street Fighter IV}}
{{Super Street Fighter IV}}

Revision as of 02:53, 10 May 2010

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Move

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close LP HL 20 50 20 ch/sp/su 4 2 7 +2 +5
Close MP HL 80 100 40 su 6 4 12 -2 +1
Close HP HL 120 200 60 su 5 5 16 -3 +2 Forces stand
Close LK HL 40 50 20 ch/sp/su 3 2 7 +2 +5
Close MK HL 90 100 40 sp/su 5 4 13 -3 0
Close HK HL 100 200 60 su 7 2 13 +3 +7
Far LP HL 20 50 20 ch/sp/su 4 2 4 +5 +8
Far MP HL 90 100 40 su 7 2 16 -4 +1
Far HP HL 100 200 60 - 9 4 21 -7 -3
Far LK HL 40 50 20 ch/su 4 2 10 -1 +2
Far MK HL 90 100 40 su 9 3 12 -1 +2
Far HK HL 110 200 60 - 8 2 20 -4 0
crouch LP HL 20 50 20 ch/sp/su 3 2 5 +4 +7
crouch MP HL 70 100 40 sp/su 7 4 12 -2 +1
crouch HP HL 110 200 60 su 7 5 21 -8 -3 Forces stand
crouch LK L 30 50 20 sp/su 4 2 9 0 +3
crouch MK L 70 100 40 su 8 2 8 +4 +7
crouch HK L 90 120 60 su 8 2 22 -6 - cannot fast recover
Jump up LP H 50 50 20 - 5 2 - - -
Jump up MP H 90 100 40 - 5 4 - - -
Jump up HP H 110 200 60 - 5 9 - - -
Jump up LK H 50 50 20 - 5 3 - - -
Jump up MK H 80 100 40 - 6 2 - - -
Jump up HK H 110 200 60 - 5 2 - - -
Jump forward LP H 50 50 20 - 4 3 - - -
Jump forward MP H 80 100 40 - 7 3 - - -
Jump forward HP H 110 200 60 - 6 7 - - -
Jump forward LK H 50 50 20 - 5 6 - - -
Jump forward MK H 80 100 40 - 7 2 - - -
Jump forward HK H 110 200 60 - 8 6 - - -
Focus Attack LVL 1 HL 90 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 120 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 170 200 60 - 65 2 35 - -
Forward Throw 0.9 130 160 40 - 3 2 20 - -
Back throw 0.9 130 100 40 - 3 2 20 - -
Dash Straight LP HL 100 100 20/30 su 13[4] 7 17 -3 -2 Forces stand, charge 55f
Dash Straight MP HL 110 150 20/30 su 22[7] 6 19 -6 -1 Forces stand, charge 55f
Dash Straight HP HL 120 200 20/30 su 35[7] 6 20 -8 -1 Forces stand, charge 55f
Dash Straight EX HL 120 200 -250/0 su 35[7] 6 17 -2 +2 Forces stand, charge 55f
Dash Upper LK HL 100 100 20/30 su 14[5] 4 20 -3 -1 Forces stand, charge 55f
Dash Upper MK HL 110 150 20/30 su 22[7] 4 20 -5 +1 Forces stand, charge 55f
Dash Upper HK HL 120 200 20/30 su 35[7] 4 21 -7 -1 Forces stand, charge 55f
Dash Upper EX HL 120 200 -250/0 su 35[7] 4 18 -1 +4 charge 55f
Dash Ground Straight LP L 90 100 20/30 su 22[13] 8 21 -8 - cannot fast recover, charge 55f
Dash Ground Straight MP L 100 150 20/30 su 29[14] 8 21 -9 - cannot fast recover, charge 55f
Dash Ground Straight HP L 110 200 20/30 su 42[14] 8 21 -11 - cannot fast recover, charge 55f
Dash Ground Straight EX L 110 200 -250/0 su 42[14] 8 17 -3 - charge 55f
Dash Swing Blow LP H 80 100 20/30 su 31[22] 5 21 -5 +7 Armor break, charge 55f
Dash Swing Blow MP H 90 150 20/30 su 38[23] 5 21 -7 +7 Armor break, charge 55f
Dash Swing Blow HP H 100 200 20/30 su 51[23] 5 21 -8 +7 Armor break, charge 55f
Dash Swing Blow EX H 100 200 -250/0 su 51[23] 5 21 -5 +7 Armor break, charge 55f
Dash Ground Smash LK HL 100 100 20/30 su 21[12] 8 20 -5 - Armor break, charge 55f
Dash Ground Smash MK HL 110 150 20/30 su 28[13] 8 20 -7 - Armor break, charge 55f
Dash Ground Smash HK HL 120 200 20/30 su 41[13] 8 20 -9 - Armor break, charge 55f
Dash Ground Smash EX HL 120 200 -250/0 su 41[13] 8 16 -1 - Armor break, charge 55f
Buffalo Headbutt LP HL 100 200 30/40 - 8 11 10+13 -13 - charge 55f
Buffalo Headbutt MP HL 120 200 30/40 - 10 11 10+13 -13 -
Buffalo Headbutt HP HL 140 200 30/40 - 12 11 9+13 -12 - charge 55f
Buffalo Headbutt EX HL 150 200 -250/0 - 12 11 9+13 -12 - 1~15f invincible, charge 55f
Turn Punch LVL1 HL 130 200 30/40 su 30 7 13 -2 +2 Armor break, charge 32f (0.5s)
Turn Punch LVL2 HL 150 210 30/40 su 30 7 16 -5 -1 Armor break, charge 121f (2s)
Turn Punch LVL3 HL 180 220 30/40 su 30 8 18 -8 -4 Armor break, charge 241f (4s)
Turn Punch LVL4 HL 210 230 30/40 su 30 9 21 -12 -8 Armor break, charge 481f (8s)
Turn Punch LVL5 HL 250 240 30/40 su 30 10 22 -14 -10 Armor break, charge 961f (16s)
Turn Punch LVL6 HL 280 250 30/40 su 30 11 24 -17 -13 Armor break, charge 1441f (24s)
Turn Punch LVL7 HL 410 260 30/40 su 30 12 26 -20 -16 Armor break, charge 1921f (32s)
Turn Punch LVL8 HL 460 270 30/40 su 30 13 29 -24 -20 Armor break, charge 2401f (40s)
Turn Punch LVL9 HL 510 280 30/40 su 30 15 32 -29 -25 Armor break, charge 2881f (48s)
Turn Punch Final HL 560 290 30/40 su 30 16 36 -34 -30 Armor break, charge 3380f (56s)
Super Combo HL 60x4*105 0 -1000/0 - 1+9 6(8)6(7)6(8)6(15)3 31 -14 - 1~11f invincible, Armor break
Super Combo (???) 60x4*105 0 -1000/0 - 1+8 6(8)6(8)6(8)6(16)3 31
Ultra Combo 1 HL 45x2*38x2*45x2*38x2*53x3 0 0/0 - 1+10 3*3(8)3*3(7)3*3(8)3*3(15)x3 39 -26 - 1~10f invincible
Ultra Combo 1 (???) 45x2*38x2*45x2*38x2*53x3 0 0/0 - 1+9 3*3(8)3*3(7)3*3(8)3*3(16)x3 39 -26
Ultra Combo 2 300 700 0/0 - 1+1 3 58 - - 1f invincible
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes