Mortal Kombat X/Quan Chi: Difference between revisions

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= Frame Data =
{{MKXHeader}}
{| class=wikitable
[[File:80%25.gif]]
|-
 
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
==Biography==
|-
Originally a Netherrealm demon, Quan Chi evolved into one of the most powerful sorcerers in the realms. He serves the High Lord Shinnok, who was imprisoned in the Netherrealm by his fellow Elder Gods. Twenty-five years ago, Quan Chi helped Shinnok escape his hellish prison. Together they waged war on an Earthrealm weakened by its conflict with Outworld. When Shinnok was defeated, Quan Chi was driven underground. He continues to manipulate events from parts unknown.
| Quick Backhand || 1 || High || 2.00 || 0.50 || 9 || 2 || 15 || 0 || 6 || 16
 
|-
 
| Up Slash || b+1 || Mid || 3.00 || 0.75 || 14 || 3 || 29 || -9 || 2 || 22
 
|-
==Move List==
| Double Chop || f+1 || Mid || 3.00 || 0.75 || 13 || 3 || 28 || -13 || 1 || 21
 
|-
 
| Low Chop || d+1 || Mid || 2.00 || 0.50 || 9 || 2 || 19 || -10 || 10 || 22
 
|-
===Basic===
| Downward Chop || 2 || High || 3.00 || 0.75 || 8 || 4 || 22 || -8 || 6 || 16
 
|-
 
| Down Slash || b+2 || Overhead || 5.00 || 1.25 || 15 || 4 || 36 || -12 || -8 || 27
 
|-
===Kombo===
| *Delay || Hold 2 || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
 
|-
 
| Power Punch || f+2 || Mid || 3.00 || 0.75 || 16 || 2 || 25 || -9 || 13 || 22
 
|-
===Special===
| Doom Punch || d+2 || High || 14.00 || 3.50 || 9 || 5 || 38 || -17 || 25 || 0
 
|-
 
| Rising Boot || 3 || High || 5.00 || 1.25 || 11 || 3 || 19 || 0 || 18 || 21
 
|-
===Variations===
| Krushing Kick || b+3 || Low || 3.00 || 0.75 || 10 || 3 || 34 || -13 || -8 || 21
 
|-
 
| Straight Kick || d+3 || Low || 2 || 0.5 || 9 || 6 || 8 || -1 || 15 || 18
 
|-
====Summoner====
| Demon Kick || 4 || High || 7.00 || 1.75 || 12 || 4 || 17 || 0 || 19 || 24
Gains the ability to summon a Netherrealm Bat to attack
|-
 
| Spinning Sweep || b+4 || Low || 7.00 || 1.75 || 20 || 3 || 28 || -12 || 20 || 0
 
|-
 
| Krescent Kick || f+4 || Low || 3.00 || 0.75 || 17 || 2 || 28 || -12 || 21 || 23
====Sorcerer====
|-
Gains magical fields that augment self or cripple opponent
| Spin Kick || d+4 || Low || 3.00 || 0.75 || 15 || 3 || 19 || -4 || 21 || 29
 
|-
 
| Jump Front Punch || 1 || Overhead || 5.00 || 1.25 || 6 || 10 || 26 || 0 || 13 || 40
 
|-
====Warlock====
| Jump Back Punch || 2 || Overhead || 5.00 || 1.25 || 9 || 5 || 26 || 0 || 24 || 38
Gains ability to summon portals to attack from all angles
|-
 
| Jump Front Kick || 3 || Overhead || 7.00 || 1.75 || 10 || 13 || 26 || -2 || 51 || 47
 
|-
 
| Jump Back Kick || 4 || Overhead || 7.00 || 1.75 || 11 || 12 || 26 || -3 || 50 || 47
===Finishing Moves===
|-
 
| Jump Up Punch || 1 or 2 || Overhead || 7.00 || 1.75 || 5 || 10 || 29 || -9 || 49 || 0
 
|-
 
| Jump Up Kick || 3 or 4 || Overhead || 7.00 || 1.75 || 12 || 4 || 29 || -7 || 33 || 0
=====Fatalities=====
|-
 
| Throw (towards) || f+L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || -8 || 32
 
|-
=====Brutalities=====
| *Enhance || f+L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
 
|-
 
| Throw (away) || L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || -8 || 32
{{MKXFooter}}
|-
| *Enhance || L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Darkness || 1,2 || Low || 3.00 || 0.75 || 9 || 7 || 23 || -12 || 10 || 19
|-
| Afterlife || 1,4 || Mid || 5.00 || 1.25 || 13 || 5 || 25 || -7 || 2 || 21
|-
| Torment || 1,4,1 || Mid || 5.00 || 1.25 || 14 || 2 || 28 || -8 || 34 || 0
|-
| Enchantment || b+1,2 || Mid || 5.00 || 1.25 || 17 || 2 || 25 || -9 || 9 || 27
|-
| Korruption || f+1,4 || Mid || 3.00 || 0.75 || 12 || 4 || 30 || -10 || 8 || 29
|-
| Pure Evil || f+1,4,2 || Mid || 7.00 || 1.75 || 9 || 2 || 45 || -10 || 17 || 0
|-
| Deceptive || 2,1 || Mid || 3.00 || 0.75 || 11 || 3 || 27 || -12 || 21 || 23
|-
| Incantation || f+2,1 || Mid || 2.00 || 0.50 || 9 || 2 || 14 || -8 || 16 || 15
|-
| Annihilation || f+2,1,2 || Mid || 5.00 || 1.25 || 24 || 4 || 25 || -1 || 9 || 31
|-
| Sinister || f+2,1,2,2 || Mid || 5.00 || 1.25 || 13 || 5 || 25 || -11 || 58 || 0
|-
| Kruel Intentions || b+3,2 || Mid || 3.00 || 0.75 || 15 || 4 || 28 || -14 || 0 || 22
|-
| Re-Animator || b+3,2,4 || Mid || 7.00 || 1.75 || 13 || 5 || 27 || -14 || 51 || 0
|-
| Dark Sorcerer || f+4,d+4 || Low || 3.00 || 0.75 || 17 || 2 || 28 || -12 || 21 || 23
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Skull || d,b+2 || High || 6.00 || 1.75 || 15 || 101 || -63 || -20 || 2 || 0
|-
| Demon Skull || d,b+2+R2 || Mid || 10.00 || 2.25 || 21 || 101 || -80 || 16 || 52 || 0
|-
| Air Skull || d,b+2 (air) || Mid || 6.00 || 1.75 || 12 || 44 || 16 || -42 || -20 || 0
|-
| Air Demon Skull || d,b+2+R2 (air) || Mid || 10.00 || 2.25 || 12 || 42 || 18 || -23 || -20 || 0
|-
| Trance || b,f+3 || Mid || 2.00 || 1.25 || 21 || 4 || 32 || -48 || 80 || 0
|-
| Deep Trance || b,f+3+R2 || Mid || 5.00 || 1.62 || 22 || 4 || 41 || -62 || 89 || 0
|-
| Sky Drop || d,b+4 || Overhead || 9.00 || 2.13 || 38 || 8 || 38 || -18 || 11 || 0
|-
| Sky Crush || d,b+4+R2 || Overhead || 14.70 || 2.13 || 38 || 3 || 38 || -19 || 21 || 0
|-
| Air Sky Drop || d,b+4 (air) || Overhead || 9.00 || 2.13 || 28 || 3 || 38 || -18 || 11 || 0
|-
| Air Sky Crush || d,b+4+R2 (air) || Overhead || 14.70 || 2.13 || 28 || 3 || 38 || -19 || 21 || 0
|-
| Ground Burst || d,b+1 || Mid || 8.00 || 2.00 || 17 || 6 || 34 || -12 || 11 || 29
|-
| *Enhance || R2 || Low || 4.00 || 1.50 || 16 || 6 || 8 || 14 || 54 || 0
|-
| Close Ground Burst || d,b+1,b || Mid || 8.00 || 2.00 || 2 || 5 || 34 || -12 || 11 || 13
|-
| *Enhance || R2 || Low || 4.00 || 1.50 || 16 || 6 || 8 || 14 || 54 || 0
|-
| Far Ground Burst || d,b+1,f || Mid || 8.00 || 2.00 || 2 || 5 || 34 || -12 || 11 || 13
|-
| *Enhance || R2 || Low || 4.00 || 1.50 || 16 || 6 || 8 || 14 || 54 || 0
|-
| Skull Krusher || L2+R2 || High || 32.00 || 4.75 || 22 || 200 || -139 || -25 || 5 || 0
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Sorcerer Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
|-
| Black Magic || d,d+1 || N/A || 0.00 || 0.00 || 53 || 601 || -583 || -70 || -70 || 0
|-
| Final Hex || d,d+2 || N/A || 0.00 || 0.00 || 47 || 601 || -592 || -55 || -55 || 0
|-
| Dark Curse || d,d+3 || N/A || 0.00 || 0.00 || 45 || 601 || -573 || -72 || -72 || 0
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Warlock Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
|-
| Portal Kick || f+3 || Mid || 9.00 || 2.25 || 11 || 5 || 34 || -12 || 4 || 0
|-
| Portal Slam || 1,2,1+3 || Mid || 7.00 || 0.50 || 19 || 2 || 31 || -15 || -5 || 37
|-
| *Enhance || R2 || N/A || 7.00 || 7.00 || 1 || 0 || 48 || -48 || -48 || 0
|-
| Spellbinder || 2,1,f+3 || Mid || 9.00 || 2.25 || 14 || 2 || 56 || -31 || 11 || 0
|-
| Portal Grab || d,f+2 || Mid || 7.00 || 1.50 || 16 || 5 || 20 || -14 || 7 || 0
|-
| PortalStab || d,f+2+R2 || Mid || 11.00 || 2.37 || 21 || 5 || 28 || -6 || 95 || 0
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Summoner Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
|-
| Demon Spawn || d,b+3 || N/A || 0.00 || 0.00 || 1 || 0 || 40 || -40 || -40 || 0
|-
| *Demon Grab || d,f+3 || Throw || 10.00 || 1.37 || 22 || 25 || 43 || -31 || 20 || 0
|-
| *Demon Strike || L2 || Mid || 8.00 || 2.00 || 9 || 21 || -29 || 29 || 86 || 0
|-
| *Demon Spark || f+L2 || Mid || 9.00 || 2.13 || 23 || 32 || -54 || 43 || 62 || 0
|-
| *Rising Demon || b+L2 || Mid || 11.00 || 2.37 || 9 || 21 || -29 || 29 || 85 || 0
|-
| *Demon Swoop || d+L2 || Low || 7.00 || 1.88 || 26 || 20 || -45 || 46 || 80 || 0
|}

Latest revision as of 10:30, 31 August 2015

Mkx-logo.png

80%.gif

Biography

Originally a Netherrealm demon, Quan Chi evolved into one of the most powerful sorcerers in the realms. He serves the High Lord Shinnok, who was imprisoned in the Netherrealm by his fellow Elder Gods. Twenty-five years ago, Quan Chi helped Shinnok escape his hellish prison. Together they waged war on an Earthrealm weakened by its conflict with Outworld. When Shinnok was defeated, Quan Chi was driven underground. He continues to manipulate events from parts unknown.


Move List

Basic

Kombo

Special

Variations

Summoner

Gains the ability to summon a Netherrealm Bat to attack


Sorcerer

Gains magical fields that augment self or cripple opponent


Warlock

Gains ability to summon portals to attack from all angles


Finishing Moves

Fatalities
Brutalities

Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List